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Seven: Enhanced Edition

 
Seven: Enhanced Edition NOW VERIFIED for Steam Deck!Jan 18, 2024 - Community AnnouncementsHello Thieves and... Steam Deck owners! We're glad to be coming back with news like this. As of today, Valve has officially verified our game's status as "fully functional on Steam Deck, and works great with the built-in controls and display"! The full review report is as follows: * All functionality is accessible when using the default controller configuration * This game shows Steam Deck controller icons * In-game interface text is legible on Steam Deck * This game's default graphics configuration performs well on Steam Deck * This game does not default to external Bluetooth/USB controllers on Deck, and may require manually switching the active controller via the Quick Access Menu It's great to see the green mark and if you're one of the lucky Steam Deck OLED (or LCD!) owners, please do let us know how the game feels for you! We wish all our players Happy New Year and promise to push more Seven news in 2024 ːsteamthumbsupː IMGN.PRO & Fool's TheoryPatch 1.3.4 is live!Oct 10, 2023 - Community AnnouncementsDear Gamers, The long-awaited Patch 1.3.4 is ready and live! We know you've been waiting for this for a while, so we're happy to say it has been completed. Bugs fixed include: ● Crashes caused by OpenSSL issues ● Disabled telemetry which caused the crashes on game start We hope this resolves this long standing issue and sorry for the time it took to catch this, but this particular bug was as elusive as they get. Please let us know in the comments if you encounter any other instabilities and possible ways of reproducing them and we will try and fix them. Also if you want to know more about our upcoming game, take a look here: The Thaumaturge Demo on Steam We released a demo of The Thaumaturge and it will be available on Steam until October 16! Fool's Theory80% off at the The Isometric Games Sale!Dec 5, 2022 - Community AnnouncementsWe are happy to announce that Seven Enhanced Edition will be part of the The Isometric Games Sale. Grab the game with 80% discount from December 5th to 12th.Gamedec Releases with a virtual world inspired by Seven: Enhanced EditionSep 16, 2021 - Community AnnouncementsToday our friends from Anshar Studios are releasing Gamedec on Steam: https://store.steampowered.com/app/917720/Gamedec/ Gamedec is an authentic RPG experience where every decision is important and comes with consequences. The world in which you live adapts to each decision you make. As the story progresses, your hero adapts as well. Just like in “real” life, the consequences of your choices can be immediate, long-term, or stay hidden, surfacing only when you least expect them. Whatever you decide, the game will remain neutral without judging your choices or suggesting “better” options. It is up to you to evaluate what you’ve done. Just remember that in this job, the game is always on. One of Gamedec's virtual worlds is inspired by Seven: Enhanced Edition and you'll have a chance to re-visit some of the familiar locations once more and have a unique feeling of Gamedec gameplay in the world of Seven. Cheers, IMGN.PRO & Fool's TheoryPatch 1.3.3 is now live, fixing "Very Old Friends" quest issueAug 25, 2020 - Community AnnouncementsHello Friends! Sorry we've kept you waiting so long, but the patch fixing "Very Old Friends" quest is finally here! Users who will load their saved data, should now have Vaetic spawn in proper place, making it possible to finish the quest. If you know about any other quest bugs and you can reproduce them, please post them in the comments - we'll be working on fixing them as well! Until next time! Seven TeamPatch 1.3.2 is now LIVE, with Japanese language localization!May 1, 2020 - Community AnnouncementsDear Seven Fans, Yes, we're alive and well - thank you for asking! We also hope that you're staying safe and healthy during these difficult times. Today we've got an update, that might be the most exciting to Japanese community - with this patch, we're bringing in a Japanese subtitle localization! Please try it out and give us your feedback. We hope you will now be able to enjoy Seven's world freely in yet another language. If you do, please share the news with your friends who like action RPG games - it will mean a lot to us. A special thank you goes to our Japanese partner Phoenixx Inc. for making this happen! Arigatō gozaimasu! Sevenファンの皆様へ この困難な時期におきまして、何よりもまず、皆様の安全と健康を心よりお祈り申し上げます。 おかげさまで、弊社は変わらず活動させていただいております。 本日、アップデートを実施いたします。 内容は、日本のコミュニティの皆様が心待ちにしてくださった… Sevenの日本語字幕対応です! もうひとつの言語で、Sevenの世界を余すところなくお楽しみいただけると信じています。 ぜひ、プレイの感想をお寄せください。 楽しんでプレイいただき、そしてアクションRPGが好きなご友人にSevenをご紹介くだされば、嬉しい限りです。 実現に向けて多大な協力をくださった日本のパートナー Phoenixx Inc.に、心より感謝申し上げます。 Arigatō gozaimasu! Our Game World as a part of Gamedec’s Virtualia Stretch Goal!Mar 31, 2020 - Community AnnouncementsHello there! Do you know the game called “Gamedec”? It is a single-player, non-combat, cyberpunk, isometric RPG. You are a Gamedec – a private detective who solves crimes inside virtual worlds. The decisions you make will alter your character’s traits and impact the course of the game, but cases are riddled with dilemmas and rarely clear-cut. We have some fantastic news for our fans! Our dear friends at Anshar Studios are preparing something very special as a part of their Stretch Goal! You will find all details in the update on their Kickstarter page! https://www.kickstarter.com/projects/anshar/gamedec-isometric-cyberpunk-rpg-set-in-xxii-century {STEAM_CLAN_IMAGE}/25045772/226c719688719db6dee9f739e1529ce9884fab0f.png {STEAM_CLAN_IMAGE}/25045772/abcc2ed0078c1182d839e252c874c54c66d6e8a8.png When their campaign will reach $100k mark they will add a special virtual world – the one based on Seven: TDLG realm. Reaching this goal will give you a chance to solve a case in Vetrall Empire and be able to see some familiar locations as a part of the Gamedec Virtualia! It’s a chance for all of you to re-visit once more some of the locations you’ve already know, and have an unique feeling of it in Gamedec! So without further ado, please help us bring Seven in flesh to Gamedec! Seven: Enhanced Edition receiving official Chinese localization!Apr 12, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/25045772/1115128914760dda3c44797dfb1c30379583e322.png 我们很高兴地宣布Seven: Enhanced Edition 现已支持官方中文! 这款游戏的中文化是我们最常收到的请求之一。而且我们发现虽然没有语言支持,仍然有大量的中国玩家体验享受了Seven。 从现在起你可以用母语绎。 敬请期待更多的新闻。 祝游戏愉快 Dear Chinese Players! And others, that are interested in this update. We’re excited to finally announce that Seven: Enhanced Edition has received official Chinese localization! It was one of the most requested features of our game, and at the same time, we saw that many Chinese players play and enjoy Seven, despite a lack of support for their language. Starting from now you can experience the game in your native language. What's more, we are bringing two fixes with this patch. "God Mode" issue fixed. Occasional blocker in one of the DLC missions fixed. We don't want to spoil you the name of it, but those who encountered it will know which one is it. Stay tuned for more news. IMGN.PRO & Fool's Theory TeamSeven: The Days Long Gone lengthens its days with free DLCMar 27, 2019 - Rock, Paper, Shotgun I haven’t played more than a couple of hours, but I’m going to go ahead and declare that 2017’s Seven: The Days Long Gone was largely overlooked. It’s a stealthy isometric RPG with parkour and techno-wizadry, which is basically just a list of words I want to get in a bath with. Now even more so, thanks to a free Enhanced Edition update that adds new opponents, weapons and more to the main game, and a seven (seven!) hour romp through a submarine in the Drowned Past expansion. (more…) SEVEN: Enhanced Edition is out now!Mar 26, 2019 - Community AnnouncementsHello Thieves, We are happy to announce that Seven: Enhanced Edition is available now on PC and PS4! It’s an enriched version of Seven: The Days Long Gone, which was originally released for Windows PC on December 1st, 2017. All current owners of Seven: The Days Long Gone will receive access to Seven: Enhanced Edition as a free update, so please restart your Steam client in order to get it. Seven: Enhanced Edition includes a lot of gameplay improvements as well as the DLC named Drowned Past, which brings new storyline including quests, locations, characters, enemies and skill, resulting in the addition of over 7 hours of gameplay to the base game. Check Seven: Enhanced Edition Release Trailer: https://youtu.be/iR7GxMHfwxw About Seven: Enhanced Edition: Seven: Enhanced Edition is an open-world, isometric stealth and action role-playing game, in which you play as Teriel, a master thief sent on a mission that will shake the foundations of the Vetrall Empire. Free roam across the vibrant prison island of Peh and explore the sea depths on board of an enormous submarine. In the Drowned Past expansion, the player will run into ‘the Enclave’, a ragtag group of mysterious vagabonds who have discovered the mythological sunken vessel and are exploring it in the hopes of unearthing riches. But things that are buried are buried for a good reason, as Teriel and the Enclave will discover. Seven: Enhanced Edition will also include an array of new opponents, weapons, outfits, crafting schematics and skill. PS we are currently working on a new translation. If everything goes with the plan, the Chinese language should be added in the next couple of days. Stay tuned for more news to come! Enjoy your thievery, Fool’s Theory & IMGN.PROSeven: The Days Long Gone returns with an Enhanced Edition this monthMar 11, 2019 - Rock, Paper, ShotgunStealthy sci-fi action RPG Seven: The Days Long Gone was one of the more curious games of 2017. An unusual blend of genres and some slightly patchy design had our man Alec internally debating whether it was rubbish or brilliant, but skewing towards greatness. The folks at Fool’s Theory and IMGN.PRO have apparently been hammering away at the game ever since launch, getting it tuned up for a console release. On March 26th, we get to enjoy the fruits of their labour, as all owners of the game get a free upgrade to the Enhanced Edition, including the delayed Drowned Past expansion. See the re-release trailer below. (more…) Seven: Enhanced Edition premiere date announced!Mar 11, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/25045772/466976fed80ad7c5df0dc342b6d0652a85594cb9.jpg Hello Thieves, We know that you’re excited to dive into the new story behind Drowned Past extension. We are happy to announce that the extension is going to be available from March 26th 2019. However, it’s not just going to be a release of an add-on. Instead, we are going to launch the brand new version of our game – Seven: Enhanced Edition – that includes Drowned Past. Anyone who already owns Seven: The Days Long Gone will be able to upgrade the game to the new edition on the launch day for free. If you have friends who own PS4, tell them that on March 26th 2019, Seven: Enhanced Edition will be released on their platform too! What will the extension itself contain? In Drowned Past, the player will run into the Enclave, a ragtag group of mysterious vagabonds who have discovered the mythological sunken vessel and are exploring it in the hopes of unearthing riches. But things that are buried are buried for a good reason, as Teriel and the Enclave will discover. With that, the original game will get an array of new opponents, weapons, outfits, crafting schematics and skills. With the expansion, we are bringing plenty of fixes to problems you’ve reported too. Thus, if you have encountered any bug, please wait for the new version of Seven where your issue should be sorted out. Before we sign off, we wanted to thank you for any feedback you left in the discussion boards or in your reviews. Of course, kind words always warm our hearts but the detailed constructive feedback is always very much welcome as well. Thanks to that, we can work on a game you want to play, and we can be proud of. Thanks a million for every conversation we’ve had over this past year and we are looking forward to staying in touch with you even more. Watch the new trailer below! https://youtu.be/o75KXiMqMbU Talk to you soon! Fool’s Theory Team Brace yourself!Mar 6, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/25045772/e347bce693acc05d45a2e8eea158d779dd02d890.jpg Hello Thieves, Do you want to know more about the release date of the free SEVEN expansion called Drowned Past? We have a hint for you... brace yourself! ... and start gathering food next to your screens ːsteammockingː Take care, Jan, IMGN PRO and Fool's TheoryTeriel is ready to sell his armor!Jan 8, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/25045772/046e6f36b412fe9b595930e57b57374cf9c14b68.jpg To all Thieves out there‼️ This time it's not about stealing, but to monetize your loot and support a noble cause. We participate in the charity auction organized by WOŚP, which helps little kids by purchasing equipment for specialist children's hospitals. Also, hey, a sturdy, leather armor, perfect for blending in the shadows, and yet a great defense against ⚔️swords and daggers of guards is always a good deal. Don't wait any longer, get your purse ready, and bid here! PS The auction is being held on a Polish website, but we hope that each true thief can get around the language barriers. Let us know if you need any assistance with it. We will be more than happy to help you :) Take care, TerielAnniversary of SEVEN, new demo and more!Dec 1, 2018 - Community AnnouncementsWelcome back our fellow Thieves, Exactly 365 days have passed since we all headed on for our first ever mission in the Vetral Empire. Yes, you got it right! Today marks the launch anniversary of SEVEN: The Days Long Gone! On this particular occasion, we want to say how grateful we are to all of our supporters. You were amazing in the last year and it wouldn't have been possible without any of you. It was an exceptional journey so far with thousands of conversations between our community and us. It all resulted in 11 patches being released for the game so far. Here you can find all the changelogs from the time of the launch. There is still a lot to come for the game with the whole new & free expansion coming your way. We are happy to say that the development on SEVEN: Drowned Past is close to completion and we should be able to commit to a release date soon! Today we can show you the freshly made screenshot from this upcoming adventure: https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/25045772/2ebba1834e5b8e7e0c4be195846d4d4f02014751.jpg To add a cherry on the top of a cake, we just released a new version of our demo. Now it represents the final version of our game a lot better as it got all the changes included in SEVEN: The Days Long Gone. Let us know how you enjoy your time spent on the Island of Peh in the comments section. Share the news about the new version of the demo with your friends too. They deserve to know about the pioneer isometric RPG with the climbing system :) Have a great weekend, Fool's Theory and IMGN.PROPatch 1.2.0 is live now! [*Edit#2]Sep 28, 2018 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/25045772/5de70313f30ea74ad1a8ce96ba15b2d42609fd10.png Hello Thieves, We know how highly expected our new expansion is, and we want to thank you for all the words of appreciation, but its announcement didn’t mean that we stopped working on The Days Long Gone. To fully grasp the quality of upcoming Drowned Past content, more improvements needed to come to the base of our game. We are sorry it took so long, but finally, here we are, ready to show you the fresh fruits of our work. Please find all the changes we prepared for you in the patch 1.2.0: NEW: Razer Chroma integration allows Chroma users to fully immerse into the world of Vetral Empire. Razer devices with Chroma support turns blue-ish while in sense mode, lights get dimmer while sneaking or red while fighting. NEW: Razer Blades Chakrams - new type of deadly weapon with Razer signature! NEW: NVidia Highlights integration allow to capture key moments of Player's gameplay (boss fight or player's death) so she/he can keep videos of such situations or even post them online. NEW: Support for wide screens added. NEW: Game font rescaling added the in-game menu - it is now possible to change the size of texts for bigger resolution displays. NEW: An option to invert horizontal camera rotation. . NEW: Possibility to rebind quick save / load bindings. NEW: Added map pin that shows location of unfinished Rune Riddles. MOD: Increased activation radius for quest giver, schematic and skill upgrade map pins. FIX: Issue with tutorial movie / image being stretched out for first time the Tutorial Panel was shown. FIX: Not being able to interact with custom markers on map when Peh is shown with revealed Biomancers HQ. FIX: Issue with the map being stretched in world map panel in rare cases. FIX: Missing SFX in crafting panel when changing item categories via gamepad/keyboard. FIX: Missing SFX in equipment panel when changing stats category. FIX: Displaying inner thoughts and shouts not being properly synced with played audio. FIX: Tutorials not being reset upon using 'Reset tutorials' menu option and restarting game. FIX: Issue with being able to drop, destroy or transfer away some quest-related items. FIX: Moved 'Frame rate cap' option from 'Game Options' to 'Video Options'. FIX: Issue with Globetrotter achievement being unlocked too early. FIX: Issue with some dynamic decals / particles / audio not cleaning up after loading game. FIX: Changing bindings will now be shown in a proper way. FIX: Hacking minigame font will no longer be stretched. FIX: After refusing to go with Artanak after "Belly Of The Beast" quest, SFX will be restored properly in game. FIX: Objective text of "Veil Of Darkness" corrected for obsolete sign. FIX: MDD machine in Checkpoint 02 functionality fixed. FIX: Ezekiel the Lost Disciple behaviour fixed. FIX: Objective text for "Huntress and the Hunted" corrected for obsolete signs. FIX: "The Monolithic Mission" in Excavation ...SEVEN: Drowned Past - Free Expansion Announced!Aug 16, 2018 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/25045772/39b2ff79b7e24413aa1a028a433967c956975b36.png Welcome back Thieves, We gathered today again to discuss a brand new adventure that we're about to start. The date is still not clear, but we know for sure that you won't be charged a single penny for joining us on this peculiar, 7-hour trip. As each mission, this one needs a special codename for itself, so from now on let us call it SEVEN: Drowned Past, deal? But what exactly happened and what is this fuss all about? This time Teriel, ran into 'The Enclave’, a ragtag group of mysterious vagabonds who have discovered the mythological sunken vessel and are exploring it in the hopes of unearthing riches. But things that are buried are buried for a good reason, as you're about to discover. There is even a trailer, which will give you a sneak peek at what you can expect in the coming future: https://youtu.be/7vReLBwRGWI You can expect more info about Seven: Drowned Past and potential date of release in due time. Stay tuned, Fool's Theory & IMGN.PROPatch 1.1.1 is now released! *[Edit#2]Jun 14, 2018 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/25045772/bd84b41bb0b8edc9630d70eb1de5f747a1833391.jpg Dear Thieves, A couple of months have passed since our latest update, but the wait for the next patch is over, and we would like to introduce you to what we have prepared. Enjoy all the changes and fixes, and do not hesitate to contact us if you'd like us to focus on some particular problems. There are still some issues/requests from you we are working on, but you are always welcome to ask for more :) IMPORTANT NOTE You may encounter a slightly longer time of loading your game after patch 1.11 has been applied. After loading is complete, please make sure you resave your progress, and next time loading will come back to its usual. GAMEPLAY FIX: Now Skill Chip is hooked in the menu from the very beginning of the game. FIX: Now Birdcage Arena merchant is friendly to arena guards. FIX: Occasional problem with having no goods by merchants in Warden's Hold fixed. FIX: Corrected NPC's action points in Hunters Lodge in Warden's Hold. FIX: NPC's behaviours while looting things changed. Now if you are stealing items from the bodies, the NPCs can't do it at the same time. FIX: Alternative attack when using two swords now will work properly. FIX: NPCs will no longer get stuck on the roof of Biomancers Church in Warden's Hold. FIX: 'Globetrotter' achievement unlocking fixed. FIX: Fast Travel Panels and Overseers will never miss mapping again. QUESTS FIX: "Possession With Intent" quest giver now friendly to the player. FIX: Autosave after complete quest "Lost Contact" objective added. FIX: "A Monolithic Mission" mapping will be now correctly displayed. FIX: "Blind Bessy" quest giver cannot be killed anymore. FIX: "Graveyard Of Giants And Men" quest giver cannot be killed anymore. FIX: "The Sozzled Mosquito" quest giver cannot be killed anymore. FIX: "Lady's Plus One" quest giver cannot be killed anymore. FIX: "Hide And Seek" quest giver cannot be killed anymore. FIX: Autosave after completing the quest "Lady's Plus One" added. FIX: Autosaves added at the end of quest "Thick As Thieves". FIX: Now during the quest "Belly Of The Beast" Biomancer Guards will behave properly when attacked. FIX: It is no longer possible to roll out of the decontamination chamber before the door closes during "Arrival" quest. FIX: Fist fighters in "Fisticuffs" quest will now fight properly after betting on any of them. FIX: It is now possible to interact with hunters in "All Aflutter" after helping them. FIX: Autosave before a fight with the Giant Crab added. FIX: MDD patrolling Technomagi will now behave appropriately after checking the player for Visa 03. FIX: Sanctuary's sense mode clues mappings will now behave properly after saving/loading. FIX: It is now possible to use Chronosphere during last fight. FIX: MDD quest will now not be added as completed to the journal if it was not started in the first place. FIX: Mappin position fixed on MDD bandit's chief afte...Patch 1.1.0 is live! [Edit]Mar 31, 2018 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/25045772/7f92cb16096847a3843cd5e0a0f3d1f6d01b0481.png Welcome back Thieves, The Easter time is here, and we know that many of you are sitting home, waiting for the better occasion to steal something really valuable. The massive chance for the great robbery comes back with the latest patch, bringing you improvements in many areas, with a polished optimisation being an extra icing on the cake. But without the further ado, check out the full list of adjustments that come with the version 1.1.0: OPTIMISATION FIX: Improved shadows rendering performance. FIX: Improved levels streaming performance. FIX: Reduced save game file size. GAMEPLAY FIX: Drain energy will be properly applied on backstab. FIX: Roll will no longer cancel invisibility. FIX: Rotating while attacking with Double Swords enabled. FIX: Legendary weapon stats. NEW: New stun animation for humanoids. NEW: Stun animations for monsters. FIX: NPCs rotating while sleeping. FIX: Security check gate will knock you down on your back. FIX: Shorter hit reaction knockback for the player. FIX: Crab's parry ability will also block projectiles. FIX: Thyrofex water vortex will also pull traps. FIX: Thugs will not attempt to loot a body if the player is already looting it. FIX: Crabs will use their mud shot less often. FIX: Grenade will now make noise on landing and will not apply damage through a wall. FIX: Improved NPC Reaction for grenades. FIX NPC Reaction for getting attacked and not being able to reach/see the enemy. FIX: Animations FIX for Carrion Wurm. FIX: White Hole and Black Hole abilities will now deal damage. FIX: Throwing multiple rocks will now not cause strange guard behaviour. FIX: Using skills will block energy regeneration for a short time. FIX: Special attacks will block energy regen for a short time. FIX: Drilling locks in shops will attract attention. QUEST NEW: New weapons added to rewards and merchants. FIX: One of the soldiers with the key to Checkpoint 05 OV moved outside the building. FIX: Golden cables will now be saved properly in "Power Underwhelming". FIX: Vaetic melee combat behaviour improved. FIX: Changed biomancers AI profile from "Exorcism for Beginners". FIX: Biomancer exorcist skirt parts setup fixed. FIX: Outline fixed on full crystal sense mode clue in "Now Who is The Crazy One?". FIX: Rich women clothes now also count as proper clothes for "Lady's Plus One". FIX: "Lady's Plus One" fistfight vines hide properly on the scene with a camera now. FIX: Lady Firefly has a proper interactive dialogue now after finishing her quest. FIX: No more falsely displaying question mark in "Hunting the Treasure" quest. FIX: Mercenaries received properly balanced weapons regarding their placement in the world. FIX: Thugs received properly balanced weapons regarding their placement in the world. FIX: Double reward will be added no more in "For Whom The Disc Tells". FIX: Setting codex entries correctly about Wave Witch,...Patch 1.1.0 is live! [Edit]Mar 31, 2018 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/25045772/7f92cb16096847a3843cd5e0a0f3d1f6d01b0481.png Welcome back Thieves, The Easter time is here, and we know that many of you are sitting home, waiting for the better occasion to steal something really valuable. The massive chance for the great robbery comes back with the latest patch, bringing you improvements in many areas, with a polished optimisation being an extra icing on the cake. But without the further ado, check out the full list of adjustments that come with the version 1.1.0: OPTIMISATION FIX: Improved shadows rendering performance. FIX: Improved levels streaming performance. FIX: Reduced save game file size. GAMEPLAY FIX: Drain energy will be properly applied on backstab. FIX: Roll will no longer cancel invisibility. FIX: Rotating while attacking with Double Swords enabled. FIX: Legendary weapon stats. NEW: New stun animation for humanoids. NEW: Stun animations for monsters. FIX: NPCs rotating while sleeping. FIX: Security check gate will knock you down on your back. FIX: Shorter hit reaction knockback for the player. FIX: Crab's parry ability will also block projectiles. FIX: Thyrofex water vortex will also pull traps. FIX: Thugs will not attempt to loot a body if the player is already looting it. FIX: Crabs will use their mud shot less often. FIX: Grenade will now make noise on landing and will not apply damage through a wall. FIX: Improved NPC Reaction for grenades. FIX NPC Reaction for getting attacked and not being able to reach/see the enemy. FIX: Animations FIX for Carrion Wurm. FIX: White Hole and Black Hole abilities will now deal damage. FIX: Throwing multiple rocks will now not cause strange guard behaviour. FIX: Using skills will block energy regeneration for a short time. FIX: Special attacks will block energy regen for a short time. FIX: Drilling locks in shops will attract attention. QUEST NEW: New weapons added to rewards and merchants. FIX: One of the soldiers with the key to Checkpoint 05 OV moved outside the building. FIX: Golden cables will now be saved properly in "Power Underwhelming". FIX: Vaetic melee combat behaviour improved. FIX: Changed biomancers AI profile from "Exorcism for Beginners". FIX: Biomancer exorcist skirt parts setup fixed. FIX: Outline fixed on full crystal sense mode clue in "Now Who is The Crazy One?". FIX: Rich women clothes now also count as proper clothes for "Lady's Plus One". FIX: "Lady's Plus One" fistfight vines hide properly on the scene with a camera now. FIX: Lady Firefly has a proper interactive dialogue now after finishing her quest. FIX: No more falsely displaying question mark in "Hunting the Treasure" quest. FIX: Mercenaries received properly balanced weapons regarding their placement in the world. FIX: Thugs received properly balanced weapons regarding their placement in the world. FIX: Double reward will be added no more in "For Whom The Disc Tells". FIX: Setting codex entries correctly about Wave Witch,...