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Seeds of Resilience

 
Big announcements for Goblinz 5th Anniversary!Mar 18, 2021 - Community AnnouncementsHello everyone, Today is a special day for Goblinz, as the studio is already celebrating its 5th anniversary! For the past 5 years, we have been developing and publishing games we believe in. It's been quite an adventure, but this is just the beginning! For the occasion, we have surprises for you including new games announcement and big sales on all our games! {STEAM_CLAN_IMAGE}/33904811/031edc7df8b0e2ab9136d7024a38b2fa14a2f260.png New published games: Diluvian Winds & Defend the Rook We are so excited to announce the addition of Diluvian Winds and Defend the Rook in the Goblinz catalogue! Diluvian Winds is a sail punk city builder developed by Alambik Studio. In a context of exile due to the rising waters, survive as you expand your community in your lighthouse! https://store.steampowered.com/app/1561040/Diluvian_Winds/ Defend the Rook is a roguelike tactics board combat combined with tower defense elements developed by One Up Plus. Defeat the invading hoards to stay alive and save the land! Enjoy more tactics than a normal TD game, combined with the added challenge of building towers and fighting off waves of enemies! https://store.steampowered.com/app/1531250/Tactics_Tower_Mayhem/ Add these games to your wishlist and follow Goblinz Publishing on Twitter so you don't miss any of their respective news! All our games on sale! {STEAM_CLAN_IMAGE}/33904811/caeb0d87afbf73cbe1e9b8c5f13bdc6393ea3d1b.png Take part in our publisher sale and save up to 90% on our games until March 25th! From Legend of Keepers to As Far As The Eye or the recently released ski resort tycoon Snowtopia, it's more than ever time to get the Goblinz games! Check out our sale page: https://store.steampowered.com/publisher/goblinz_publishing/sale/publishersale Neurodeck is OUT NOW! In case you missed it, our psychological deckbuilding card game is finally out! Build your deck and capacities by answering personality tests, visiting rooms or meditating. Face your phobia and defeat them through the power of life-inspired cards! https://store.steampowered.com/app/1253860/Neurodeck__Psychological_Deckbuilder/#app_reviews_hash Thank you all for your enthusiasm for our games! 💚 And don't hesitate to join us on Discord if you haven't already: https://discord.com/invite/goblinzstudio Cheers, The Goblinz Team Snowtopia Early Access is out now! ❄️Jan 26, 2021 - Community AnnouncementsHi everyone, Goblinz Studio is releasing a new game with developer TeaForTwo. https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/33025551/48edf8156d3991ac6ab5ecc7957b1243fb295c33.png Snowtopia is a ski resort tycoon in which you build your ideal ski resort. Keep skiers smiling with fresh pistes and fine facilities. Ski, build and chill in the wintry world of Snowtopia where everyone is welcome! https://www.youtube.com/watch?v=hvNzqfBlyAY&feature=youtu.be&ab_channel=GoblinzStudio For two years now, the Snowtopia community has been accompanying us on Discord as well as on different social networks. Thank you for all your feedback since the first version of the game in December 2018, and on all the updates. Your enthusiasm helps us a great bunch! The early access will allow us to be even closer to the players, who will have more than ever a decisive role in the development of our game. 💙 https://store.steampowered.com/app/1124260/Snowtopia_Ski_Resort_Tycoon/ Cheers, TeaForTwo & Goblinz StudioChristmas wishes from Goblinz Team!Dec 24, 2020 - Community Announcementshttps://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/33025551/65cca94b2fc12f4487c857778d59387cc9986360.jpg We wish you very Happy Holidays, wherever you are. And we hope that 2021 will be better than 2020! The Christmas Season has begun with a lot of sales 🎄🎁 Christmas Update and 25% off 🎅 With exclusive 2 new monsters! https://store.steampowered.com/app/978520/Legend_of_Keepers_Career_of_a_Dungeon_Master/ A lot of games in sale from Goblinz https://store.steampowered.com/app/1119700/As_Far_As_The_Eye/?snr=1_1056_4_franchise_1057&curator_clanid=33025551 https://store.steampowered.com/app/1075740/Banners_of_Ruin/?snr=1_1056_4_franchise_1057&curator_clanid=33025551 https://store.steampowered.com/app/716640/Sigma_Theory_Global_Cold_War/?snr=1_1056_4_franchise_curatorfeatureddiscount&curator_clanid=33025551 View all games discounted Upcoming games in 2021! https://store.steampowered.com/app/1124260/Snowtopia_Ski_Resort_Tycoon/?snr=1_1056_ajaxgetfilteredrecommendations_franchise_curator-tabs&curator_clanid=33025551 https://store.steampowered.com/app/1253860/Neurodeck__Psychological_Deckbuilder/?snr=1_1056_ajaxgetfilteredrecommendations_franchise_curator-tabs&curator_clanid=33025551 https://store.steampowered.com/app/1244800/Terraformers/?snr=1_1056_ajaxgetfilteredrecommendations_franchise_curator-tabs&curator_clanid=33025551 Have nice holidays and stay safe everyone!3 demos for Steam Game FestivalJun 16, 2020 - Community AnnouncementsLadies and gentlemen, fans of simulation and strategy games, it is time for: https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33025551/15d5c827cf507b10b71ffef912433429bb1e49c0.jpg Don't forget to follow us to be notified of releases :) https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33025551/1454644002e535508489e21ac001114b538d90c6.jpg Explore, build and harvest in As Far As The Eye. Create a mobile village and travel with your tribe toward the center of the world. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33025551/0187703ad124e21a9666b240ce678ff9d14368c0.jpg https://store.steampowered.com/app/1119700/As_Far_As_The_Eye/ Manage your own ski resort, create lifts and slopes to satisfy your skiers need in Snowtopia. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33025551/b161f5d9507e3505407a86e3dbc16cb3767c5677.jpg https://store.steampowered.com/app/1124260/Snowtopia_Ski_Resort_Tycoon Build your deck and manage your mental health to face the worst phobias in Neurodeck. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33025551/bb9188c1ca1dadc6b95257f43cd941808365deab.jpg https://store.steampowered.com/app/1253860 And we are very proud to announce the new game published by our studio: Banners Of Ruin. A roguelike card game with turn-based fights and breathtaking graphics. How not to fall in love? https://store.steampowered.com/app/1075740/Banners_of_Ruin As Far As The Eye (Unexpected) is now published by Goblinz StudioNov 27, 2019 - Community AnnouncementsGoblinz Studio is publishing As Far As The Eye, a game developed by Unexpected. https://store.steampowered.com/app/1119700/As_Far_As_The_Eye/ https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33025551/c7fb2a1041c712a25ecc92433217108d83a11401.png When great minds meet We met the Unexpected team during Paris Games Week and immediately saw the potential of the game. The team needed a few months to make it even better and stronger. We felt our expertise in making witty, community-centric games could fit very well with their project. Goblinz and Unexpected have the same ideals: We believe that this industry needs more games about living in harmony with nature, about non-violence. We want games that help you think and understand new dynamics with an ecological mindset. A FATE is totally that, a game where you’re nature’s friend and co-exist with it peacefully. Check A FATE steam page to get more details about the game and wishlist it! https://store.steampowered.com/app/1119700/As_Far_As_The_Eye/ https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33025551/da848b6b6fef9ba46b07123855589e14c34451ba.png Goblinz Plans We now manage 5 upcoming games you can find on our Publisher Page . We try to support every game the same. We’re dedicated to produce them with a fair consideration to team situations. We give them all the best chance of success! Noticeably, we’ve added a few months of production to A Long Way Down to increase quality. Snowtopia is on a good track to be a great game that gets regular updates. Iris And The Giant gets a Unity port to improve future plans. Legend of Keepers reached a 95% positive review and Top 4 free games on Steam for October. A new game means some changes in the organization, and a team update! Carla will be joining us a QA Manager. She will help us test thoroughly the game, record screenshots and gifs for social media. Welcome her kindly! Cheers, Goblinz. Seeds of Resilience PostmortemSep 24, 2019 - Community AnnouncementsPostmortem Hello everyone! We’re Antonin (part of Subtle Games) & Tavrox (part of Goblinz Studio), who worked on Seeds of Resilience. The full team also includes Alexandre & other people you can find in the credits of the game. We wanted to take some time to make a postmortem of Seeds of Resilience. After 6 years, our environment friendly village builder went through a lot of hard times. Let’s dive into the history of the project. Project History : 6 years of labor {STEAM_CLAN_IMAGE}/32989163/620f1a9b88ea6a3e2fec7f42e9d43e1f59910f75.png Year 1 At this time we are 4 in the team. The game we have in mind is a mix of all our ideas: A massively multiplayer browser game with RPG-like characters. You can also build villages with other players, explore a huge map. We use a home-made engine using HTML5/javascript, our team put no effort in project management, and has no game design skills. During this year, we work on our first prototype but we are amateurs. You know, the kind with big ideas… way too big! {STEAM_CLAN_IMAGE}/32989163/d7dbb74417cdfbdf6daaf983c907878a2bdc33c1.jpg Year 2 While Alexandre rework the graphics, Antonin starts learning game design by reading and experimenting. He also starts to meet other indie developers that help a lot by giving constructive feedback on different parts of the project. It’s also a great boost of motivation. At the end of the year, two team members leave the project because they can’t or don’t want to spend enough time to make the game progress. This is a hard time and we are close to give up. {STEAM_CLAN_IMAGE}/32989163/e6b1b2bd63c64993babd775653ad5882c546d378.jpg Year 3 Alexandre and Antonin spend some holidays together and rethink the whole concept of the game. It helps them drop the RPG aspects and focus on village-building. Alexandre redraws everything while Antonin starts to do some serious project management. They both start searching for realistic data about medieval crafting and building techniques. At the end of the year, we have something interesting to play, though the UI is awfully unintuitive! {STEAM_CLAN_IMAGE}/32989163/25c23370588517646611d052ce1ddb0c6dadf68d.jpg Years 4 and 5 Antonin realizes making a home-made engine is not a good idea. We switch to Unity, work in short iterations and remake every part to make it better. We put great effort into UI improvement but our lack of skill limits us. The environment friendly appears and looks really promising. {STEAM_CLAN_IMAGE}/32989163/56379273d4830397bff7e3617eafb843cb6c0691.jpg Year 6 We start working with Tavrox who handles marketing and community management. We launch the game on itch.io then on Steam Early Access. A lot of players give feedback and we’re more confident about the game. A few months later, we start working with Goblinz Studio. They invest in the game. With their help, we remake the whole UI for the sixth and last time. It’s also at that time we get the game localized in 9 languages, add sound design and music. Finally, we released ...Seeds of Resilience is 30% off!Sep 24, 2019 - Community Announcements{STEAM_CLAN_IMAGE}/32989163/a66fce411d73cf51ad816faf8a6be5ab6470ba78.gif Seeds of Resilience is 30% off! Want to start anew? In this game, you'll be able to build a village from scratch. It has 2 game modes : missions & survival. The missions allow you to discover the game mechanics at your own pace. The survival is the real challenge where you dropped in nature!New languages added to the game!Sep 23, 2019 - Community Announcements{STEAM_CLAN_IMAGE}/32989163/13a2f2cd7b80413fa0a51ab8f55c64108d3e1ae8.png We are happy to announce we added Korean and Turkish to the game! {STEAM_CLAN_IMAGE}/32989163/d467a0577991e06af71bcb2cd4a75feeded6eae8.jpg {STEAM_CLAN_IMAGE}/32989163/51bc31d08266d1e8066fffcf2dd3f43f5bcb0593.jpg If you see any mistakes, feel free to send us an email about it! A new update will arrive in the next month... with new missions Let's check Goblinz Studio lineup 2019/2020!Sep 6, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33025551/bb8e4a50627b890435ad0e7c74428ef0ad9d9761.jpg Goblinz Studio is proud to announce you that we’re getting bigger and specialize in turn-based strategy games. It’s not anymore a pattern but a brand :) https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33025551/7995ec4f42afc683df59e19b9ffd98ba7bcb9b2d.jpg Don’t forget to follow our developer steam page if you wanna be the first to know about our news. Here is our awesome upcoming games! Only Strategy & simulation games https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33025551/5ec9905a9ed4bee352e1e45d6373b60c669434c5.gif https://store.steampowered.com/app/978520/Legend_of_Keepers https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33025551/21581e6a14ba1fc4ccf512642bea6f7d510a0e00.gif https://store.steampowered.com/app/1127610/Iris_and_the_Giant_Deckbuilding_card_game/?curator_clanid=33025551 https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33025551/484186f9c73083f4e584384ab278cd587d1e9777.gif https://store.steampowered.com/app/1124260/Snowtopia_Ski_Resort_Tycoon/?curator_clanid=33025551 https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33025551/9c8d9e21081afbe278dd2f98119d09b703b448e8.gif https://store.steampowered.com/app/856990/A_Long_Way_Down/ And there’s more: -Sigma Theory full release arrives on Steam for November, with a Story mode! https://store.steampowered.com/app/716640/Sigma_Theory_Global_Cold_War/?curator_clanid=33025551 -Legend of Keepers will have a one-hour-prologue, available on Steam exactly the 26th of September. If you don’t want to miss it, you can wishlist it ;) (isn’t it our best slogan?) https://store.steampowered.com/app/1151080/Legend_of_Keepers_Prologue/?curator_clanid=33025551 We are super grateful for your hype, feedbacks and advise. If our game becomes a hit it’ll be thanks to you! Goblinz teamAnnouncement regarding updatesJul 22, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/2667529d27c336ae1014aff65b0bbd4828985ec4.jpg Hello everyone! It's been a while without news so we wanted to give you updates regarding the future of Seeds of Resilience. The game is doing good, and we're pretty happy with the current state. It's not perfect, but it's a solid experience for all future players. We will be taking at Gamescom with future partners regarding potential ports. If we have ports, there will probably be a PC patch as well, even small. If there's no ports, we will probably not push new updates. IN ALL CASES, we will solve critical bugs that kill the game. We will maybe add a few missions. But don't expect much more, sorry. Gan, sole developer of the game, is still resting and looking at how the game is doing. He's been working on it for 6 years along with Alexandre so they definitely need a few months to process the release. We wish you all the best.Patchnote 1.0.8Jun 21, 2019 - Community Announcements#Bugfix Terrain is now properly updated when placing quarry and other buildings Fixed incorrect pinecone name in Russian Fixed resolution and fullscreen settings problems #Other Locked crafts and buildings are displayed along unlocked ones, with requirements displayed Added keys to zoom in and out Added information text when placing or removing soil (water depth after action, impossibility to dig next to a river...) Added objective "Build a quarry" in mission "Mining in the forest" Achievements translated in Spanish, Russian, Japanese and Italian Seeds of Resilience 1.0 Release is OUT and a backstory!Jun 13, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/2667529d27c336ae1014aff65b0bbd4828985ec4.jpg After almost 1 year of Early Access and 7 years of development, Seeds of Resilience is out now. It’s a 2D turn based survival management game where you have to make a new village from scratch. A Story Made In Brittany The game has a special story, it was born in a time where the environment was still a forgotten issue, 6 years ago. It was the kind of time where growth was the only thing people were interested in. The team is made of Antonin Deudon & Alexandre. During the development of the game, they were also involved in environmental activities. They made survivalist trips together, where they learned to live in harmony with nature. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/3f73749c6bd2189004bc661385384dbe0d28c353.jpg The graphic artist, Alexandre, has a main business which is making durable, wooden insulative material for the construction industry. He invented and built a whole machine by himself to make those materials. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/81eb4cf4a1507237604ef0c20d7c1cf44d1269c9.png Something in French you probably can't read but I found it funny enough to add it here! Antonin, on his side, has started to make an eco-village. It’s a village made of around 20 people who is fully built on having a resilient, plastic-free, auto-sufficient way of living. His family of 4 will be moving here in the upcoming months, it even has an internet connection! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/0b2f78f16ecabb0f903c60b074eaccbc2a7751e7.jpg Nowadays, many game developers are concerned with the environment and wondering : are video games worth it for the planet? I hope we can see that like Antonin and Alexandre, it doesn’t have to be exclusive with other pro-nature activities people are making on the side. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/c9c863163f2fb3fa2f7c65f4d4ed953186c5625f.jpg Have fun with the 1.0 Release, happy game to everyone!1.0 Release is in Beta + Sum-up of all Early AccessJun 10, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/982c4f48d6d62d17d87953aaf9cfb858634983c8.png Antonin is working hard on the new bugs right now! He's sending out new bugfixes every day or two days, so please be patient with us :) We're still working out on the 1.0 release. Patchnote 0.16.17 #Bugfix Fixed bug preventing to place soil Fixed blocking bug with quarry Fixed modifiers like Insomnia sometimes appearing twice Fixed volume control settings not affecting music (some FX were not affected as well) Allow both types of fishing hook to be used in both fishing buildings Patchnote 1.0.0 (only in beta for now) #Main content 5 new missions 20 achievements #Bugfix Unblocked "cooked fish" recipe in 3rd mission. Fixed stone house strength and insulation values. Fixed a bug with wind storms ------------- EARLY ACCESS SUM-UP ----------- Also, I've seen people say the game is still not ready for a 1.0. It may be true, it may not be! Our opinion is that the game is good enough to be released now and we need to reach that step. Antonin has been working on it for 7 years and myself for 1.5 years, we think it's time. It's fair to say it may not be ready, but here's all the updates we've made to consider it ready: June - Upcoming 1.0 Loads of bugfixes Fine tuning 5 new missions May- Missions Update - 27 May Players can now play 8 missions with specific objectives which unlock characters Survival mode provide the unlocked characters and give new ways to play the game Loooaddsss of big fixes thanks to an hired QA Team! New trailer! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/3bd11add944686f8470506948ae056464f0b487b.png April - Traits update - 30 April Random traits for villagers Character sheet showing more stats Energy Bar around Bugfixes https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/26829dd57c9544cf921fc299cc6cd8c8e66da316.png March - Agriculture & sound design update - 28 march Agriculture gets reworked and you can now see crops status! Late game buildings added Full sound design & music rework Big optimization, FPS x3 Bugfixes https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/66f6cd137b8bc91ae9e395076d8360f98561721c.gif January - New Interface Update - 23 Jan Complete rework of the interface! Shells, crabs & frogs now respawn Announcement of publishing by Goblinz Studio Bugfixes https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/820750b46416555346cb7832040d9ad44bd68271.jpg November - Early Island Update - 14 Nov Procedural generation for islands Modifiers that allow Tutorial with 3 islands Random villagers Bugfixes https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/63b4eb0f613ffd3d4861ce82d3039cf59229688b.jpg October - Seasons Update - 11 Oct Game now has 4 seasons with different challenges and conditions Lot of graphic work for winter stuff! You can harvest and place layers, sand, dirt to terra...Trailer for 1.0 Release on June 13th!Jun 3, 2019 - Community Announcementshttps://i.imgur.com/09HUHdk.gif We're releasing a new trailer to showcase the 1.0 release of Seeds of Resilience. The whole team of Goblinz worked on it, shoutout to Mathieu & Jérôme for the editing & sound design. Check it here > https://www.youtube.com/watch?v=BrLUHKkthdYPatch 0.16.14 is liveMay 30, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/bdf22c52cfeb079617564b45cb8dc7287e9ae1e2.jpg Hello everyone! The patch 0.16.14 is live and we're planning to bring even more before the release. #Bugfix Fixed Spanish translation problems Fixed a bug that was making items in warehouse disappear UIScale is now applied on title screen Fixed visual problem with tornado Removed unwanted "notifaction" sound on new game Fixed "poor appetite" food need reduction appearing as "glutton" on the food needs per day info bubble Changed text showing "health has changed during last night" when health actually didn't change Rafts are no longer overlapped by water (though there still are some minor glitches) Fixed graphics of additional crates on Stardew Island mission Fixed 2 storeys stone house which was lacking a plank floor Fixed partially disappearing UI components on game lost #Other New sounds when game won or lost Indication of how many villagers are assigned to a house "Restore default controls" button in settings Removed Awena's Natural-born woodcutter trait UIScale minimum is now 0.6 so it can fit on 800x600 screen resolutions UIScale is now automatically clamped according to the selected screen resolution (e.g. with 1024x768, the maximum scale is 0.7) Added a text showing current and max health over the health bar in the character window May update - Missions!May 27, 2019 - Community AnnouncementsMay update - Missions! There is now a mission mode which offers new challenges, sometimes in special environments. Compose your team and start playing! Completing missions will unlock new characters, some of them having really helpful traits in certain situations. https://i.imgur.com/rGYIg0t.gif There are currently 7 missions, the first 3 being the new tutorial. We plan to have 10 more missions for the release on June 13th! https://i.imgur.com/kVYwjAn.jpg Ship building Survival mode now has an objective: To build a ship so your characters can leave the island! https://i.imgur.com/kfTXPTH.jpg Bugfix and general improvement As we near the release, we’re putting great effort into fixing all the bugs and adding small improvements to enhance the user experience. For example, you can reorder you characters, assign them to houses more easily, and there’s permanent information about your food stocks and how much is needed to feed everyone. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/a496022212fe36c80d48961bccdd71f24a97124b.gif What’s next? Seeds of Resilience will leave Early Access on June 13th. Until then, we’ll continue to do some polishing, and prepare new missions with various environments. We’re also going to rework the Steam achievements! https://i.imgur.com/x5dgBDO.jpgLAUNCH 1.0 Release on June 13th!May 23, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/0d4b36c7f7b60ec3bed8b13bdb2a305ab17713db.jpg Hello fellow villagers! We’re glad to announce that Seeds of Resilience is coming in 1.0 release on June 13th. SOR has been in development for more than 6 years now and we feel like it’s a good time to release it. PLANS AFTER 1.0 Antonin aka Gan has been the solo game programmer on this project, with the great arts by Alexandre & marketing by Goblinz. Being the only programmer on a project is a GREAT task. We know everyone would love more features, more work, more content. We would like to give SOR a good 1.0 release before looking at the post-release content. We’re discussing with partners to bring it to Switch or mobile platforms. If we do this, we may bring a bit of new content along with those platforms. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/fb3e7d1fac2642cc1822cca78cb639af1e6fe8a3.jpg “MISSIONS UPDATE” TEASING. We hired a QA team, will be pushing the “Missions Update” and bringing tons of new fixes for the game on June 13th. Our graphic artist is also working on a new trailer that showcases the latest features. You can already test the “missions update” in the beta test. Thank you to everyone for all the feedback and joy shared making Seeds of Resilience. Join us on June 13th to celebrate the 1.0 release of SOR :) Cheers, Love from all Subtle Games & Goblinz Studio. Traits & Food - April Update Is Live!Apr 30, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/f0edab69bc56a2e7984067db841c8b5ca3e81c27.gif Your villagers now have traits that can help (or not) your village to survive! We've also reworked the “food / health / sleep” system to make it more intuitive. --------------------- Play it now! https://store.steampowered.com/app/877080/Seeds_of_Resilience/ --------------------- https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/95aaacaaed4f954583d55dbd6224ffe81e3f2ae9.jpg The journal window now explains why your characters lose health points and why they have more or less action time. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/2df0b6bfa9e4e3da5693b38a79a3bf5fbdd6d2bf.jpg Also, food rationing controls have been removed. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/3227ffa76f8fa712a657d960d36c60b9ba23b4a0.jpg See all remaining time at a glance We implemented a great suggestion from @Botaxalim on Discord, which was about displaying a time bar around character buttons. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/a29724fbaebee3187ecffa8c059ee68a7c2f609b.png End of Turn Tips You will now get tips to improve your game at the end of every turn. For instance, if you don't build a home, the game will suggest you to. It's a pretty simple system that can be improved so let us know if you have suggestions! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/a66fce411d73cf51ad816faf8a6be5ab6470ba78.gif Better rivers Rivers have been reworked so they always are long enough to build both the sawmill and the grain mill. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/c8d7d55fbbdad9b020a42eca62114cf94983de32.gif Survivors & Missions, Next update! We're already working on the next update, which will improve game progression. We feel like today, it's a bit hard to get into it. We hope it will help new players understand the game, and older players get cool missions to do! Chose your team Unlock characters by playing scenarios You'll also be able to choose a new team of villagers to make your next game. This will allow you to have more choice in the difficulty setup as well. We will communicate more about this, but Seeds of Resilience will probably be released in June, so stay tuned!"Traits" April update teasingApr 2, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/329c01adeb7f279d8b3fc5b36a8dbeeef6e5fd04.gif Hello everyone, The team gathered and decided what will be in the April update : Traits! Your villagers will get random traits that can help (or not) your village to survive! Here is an example of a “character sheet”, in french (sorry, it’s our work language :p) https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/3bd11add944686f8470506948ae056464f0b487b.png We also had great suggestions from @Botaxalim on Discord that we’ll be using, noticeably the “thumbnail showing energy on characters” from this picture : https://media.discordapp.net/attachments/405299158920986626/561383921204592641/rant.jpg and potentially more in May's update. We will also improve and rework the “food / health / sleep” system. It needs to be reworked for the traits and want to simplify it a bit. Finally, we’ll add new musics to improve the game’s mood and finalize the audio part. That should be all good for April’s update :) We’ll keep you up with the news! "Agriculture & Sound design" - March UpdateMar 28, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/65115467ff7bf8881453fbaf54d5eb27be4c0490.gif The March Update is here, it’s called “Agriculture & Sound design”. In this update, you’ll get to understand better how plants are evolving in the game. You now have small panels ingame and a better interface to show you what’s planted and when it will grow. Edit : I forgot but we also tripled the FPS ingame...no more lags, people! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/26829dd57c9544cf921fc299cc6cd8c8e66da316.png You now have more than 20 sounds in the game that are creating a complete soundscape, and a natural ambiance which varies according to the season (and the zoom level!). We will be bringing a few more sounds and short musics with the next update as well. You can congratulate Antonin (programmer) & Jérôme (our sound designer) for their work on it! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32989163/f72da0f9abb055ee2b06304312110009188b3e1e.gif Players also get new buildings and items for the late game, including advanced workshops like a forge, a foundry, a sawmill… Existing content has been a bit modified for balancing, e.g. fishing rod has been replaced by a pronged spear (some kind of rudimentary harpoon) and planks are now made in the sawmill instead of the wood workshop. Have a good day and see you for the next update. We should give more information about it next week!