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Scream Collector

 
Bunker Update! (Build 0.47)Apr 15, 2020 - Community AnnouncementsA special update to help us all stay safe during these times. Help the monsters build up and supply a bunker so that they can shelter in place! {STEAM_CLAN_IMAGE}/30899625/893aec082f5608af1a8ed40374f9f2f70326f641.pngUpdate: Build 0.46Sep 24, 2019 - Community AnnouncementsCreated a new opening screen where you can choose to load either hard drive, or cloud save, or backups. Spell Items can be found and clicked on in the dungeon now. Added some new spell items that are only found in the dungeon Resetting the entry hall when the vampire is poofing no longer leaves the poof up. Completing the Entry Hall will now unlock invisible upgrades Added 5 New Invisible Upgrades Fixed Book Income per second display so that it can’t overlap yellow diamonds Added New graphical unlocks at 2000 of each thing in the Entry Hall Entry Hall can now be upgraded to use green gems Games will no longer save before the tutorial is completed, protecting any save files from being overwritten (in the case of a reset). Update: Build 0.46Aug 12, 2019 - Community Announcements*** ROLLED BACK !!!*** This update introduced a serious loading glitch for certain players. It has been rolled back for now. It will be re-released once the glitch is solved. Spell Items can be found and clicked on in the dungeon now. Added some new spell items that are only found in the dungeon Resetting the entry hall when the vampire is poofing no longer leaves the poof up. Completing the Entry Hall will now unlock invisible upgrades Added 5 New Invisible Upgrades Fixed Book Income per second display so that it can’t overlap yellow diamonds Added New graphical unlocks at 2000 of each thing in the Entry Hall Entry Hall can now be upgraded to use green gems Safeguards were added to prevent save games from being lost; Games will no longer save before the tutorial is completed, protecting any save files from being overwritten (in the case of a reset). New games will repeatedly check the online server and attempt an auto-restore from a possible existing save.Update: Build 0.45Mar 7, 2019 - Community AnnouncementsOutside would tell you it was complete every time you started the game The Urn was not giving the correct reward when you broke it the first time. Fixed some bugs relating to the dungeon treasure chest numbers Solving the code on the treasure chest will no longer block ceiling drips from falling into the bucket Petri Dish will longer show up if the microscope is already glowing Fixed a gem converter bug that occurred after upgrading the outside to level 2 Targeting for Hammers, Swords, and Brooms has been reworked. They should be much more accurate now.Quick UpdateDec 14, 2018 - Community AnnouncementsMade a quick update that should fix the issues people are having with frozen critters.Update: Build 0.44Dec 6, 2018 - Community AnnouncementsUnglitched the spider hanging from the chandelier in the entry hall The striped snake can now be frozen Killing an enlarged creature will now yield double bonuses. The monster can now be enlarged While the monster is walking, he gives you a 10% bonus to monster income Changed “stone” to “brick” under tool per second upgrades Disconnections should be less frequent now Decorated the dungeon for Christmas. (begins Dec. 7)Update: Build 0.43Nov 7, 2018 - Community AnnouncementsFixed Vine (gem purchase) upgrade bug Fixed bug where clicker reward would be given too early in the dungeon Spinning the wheel wasn’t updating achievements right away. Fixed the gem reward display for the window game when scene is upgraded, so that it shows as purple instead of blue Fixed per/second income calculations for tombstones Fixed minor display error for prisoner upgrades in tool menu options Made the vine fruits bright red to make them easier to spot. Fixed bug where the charge rate of the maximum generator was slower Enlarged the hit boxes for the stripped snake and the cobra to make them easier to hit Made the bucket a little easier to spot Update: Build 0.42Oct 26, 2018 - Community AnnouncementsThe green goo will now be removed when resetting the scene Potion Smash: Fixed the possible potion display Potion Smash: Found potions will now grey out in the possible potions Potion Smash: Prizes stay up longer, and have increased font size. Fixed progress display for creepy sounds achievement You can now use Shift, Ctrl, and Alt to convert more gems at once. Fixed a bug that prevented the vine growth achievement from being unlocked Fixed some file loading issues introduced in the last patch. Fixed a bug that would prevent the bucket from respawning after using a frozen buc Update: Build 0.41Oct 20, 2018 - Community AnnouncementsFixed cloud save syncing issues Fixed the display of all income/sec in the Dungeon, as well as the applied income bonuses. Fixed display of global income amount on it's respective page Increased a few mini-game rewards Fixed some visual bugs The Dungeon!Oct 11, 2018 - Community AnnouncementsA whole new room is ready for you to dive into and build up – with new secrets to discover, new mini-games, and all new achievements. The Dungeon is here! Do you dare enter?Update: Build 0.39May 16, 2018 - Community AnnouncementsBuying spins did not update gem amounts correctly Changed description of upgrade panel to clarify some things Spinner will no longer offer items capped at 2100 5th smashed bat showed a blue diamond on upgraded scene 1(you still got a purple diamond though) 11th Pumpkin was not restoring after being smashedUpdate: Build 0.38May 4, 2018 - Community AnnouncementsHAPPY CINCO DE MAYO!! - Sombreros for Zombies, and margaritas to feed to them Spell Books will now spawn faster - increased by 1 minute. Added a third gem upgrades page. Added ability to upgrade the spinner to provide 10x income. Fixed a cloud overlay issue Fixed Flickering pixel under cat on balcony The witch on the right would sometimes have the wrong hit box. Fixed “Current Possible Cards” not displaying sometimes. Upgrading trees, pumpkins, etc to 2000 will now double income for that item, and add a new graphic. Announcement when all things are maxed! Upgrade can be done via the map panel. Scene 1 can now be upgraded to produce purple gems, raise the cap, and give a 10% global bonus. Sacrifices must be made though. Update: Build 0.37Dec 15, 2017 - Community AnnouncementsPurple to blue gem converter changed to a 1 for 1 conversion (for balancing reasons. Sorry, folks!) Increased reward for burning the blue wisp Fixed text display of parchment spawn upgrade Fixed a bug caused when dropping and catching skeleton pieces. Skeleton parts will now reset and vanish when resetting the scene. Update: Build 0.37Dec 15, 2017 - Community AnnouncementsPurple to blue gem converter changed to a 1 for 1 conversion (for balancing reasons. Sorry, folks!) Increased reward for burning the blue wisp Fixed text display of parchment spawn upgrade Fixed a bug caused when dropping and catching skeleton pieces. Skeleton parts will now reset and vanish when resetting the scene. Update: Build 0.36Dec 12, 2017 - Community Announcements-Added a gem converter convert from purple to blue -Fixed Spider #10 outside the house. He wasn’t showing. -Fixed: If Avatar image isn’t initially retrieved, the system will wait a little and try again. -Backups will now be made when exiting the game, and when manually saving -Completing the house (outside) will now level up the spinner to give more screams -Fixed some checkmark display errors on the tool panel -Fixed SX values multiplying x10 on the spinner -Items will stop appearing on the spinner after you max them out at 2000. Other items will appear in their place. Update: Build 0.36Dec 12, 2017 - Community Announcements-Added a gem converter convert from purple to blue -Fixed Spider #10 outside the house. He wasn’t showing. -Fixed: If Avatar image isn’t initially retrieved, the system will wait a little and try again. -Backups will now be made when exiting the game, and when manually saving -Completing the house (outside) will now level up the spinner to give more screams -Fixed some checkmark display errors on the tool panel -Fixed SX values multiplying x10 on the spinner -Items will stop appearing on the spinner after you max them out at 2000. Other items will appear in their place. Update: Build 0.35Dec 5, 2017 - Community Announcements-Fixed Moon from becoming unclickable for spells -Fixed the spider that was glitching the christmas lights -Oogey Boogey will no longer give away scene 2 prizes -Stocking prizes were showing up when there were no stockings -Gems from the stockings will now update the gem display -Fixed the ticket reveal cheat. -Raised the maximum cash number high enough that it is now possible to max out everything to 2000 using screams or chills.Update: Build 0.35Dec 5, 2017 - Community Announcements-Fixed Moon from becoming unclickable for spells -Fixed the spider that was glitching the christmas lights -Oogey Boogey will no longer give away scene 2 prizes -Stocking prizes were showing up when there were no stockings -Gems from the stockings will now update the gem display -Fixed the ticket reveal cheat. -Raised the maximum cash number high enough that it is now possible to max out everything to 2000 using screams or chills.Update: Build 0.34Dec 3, 2017 - Community Announcements-Darkened the bloody walls -Fixed errors that could cause the bucket or the hammer stop respawning -Fixed a display bug with the creepy clouds, clouds will change depending on if the shadow is there or not. -Made Mouse trap hit boxes bigger so that it’s easier to place the cheese -Fixed a glitch with hidden object placement -Decorated the entry hall, and added mini-games for christmas. -If you drop a treat from the butler, it will now reappear on his tray -Doubled the speed at which scratch cards are refreshed, so you can scratch faster! -Greatly improved chill rewards from scratch tickets -Improved other rewards from the scratch tickets, improved golden ticket prizes, and how they appear -The ghoul scratch card now matches the main ghoul iconUpdate: Build 0.34Dec 3, 2017 - Community Announcements-Darkened the bloody walls -Fixed errors that could cause the bucket or the hammer stop respawning -Fixed a display bug with the creepy clouds, clouds will change depending on if the shadow is there or not. -Made Mouse trap hit boxes bigger so that it’s easier to place the cheese -Fixed a glitch with hidden object placement -Decorated the entry hall, and added mini-games for christmas. -If you drop a treat from the butler, it will now reappear on his tray -Doubled the speed at which scratch cards are refreshed, so you can scratch faster! -Greatly improved chill rewards from scratch tickets -Improved other rewards from the scratch tickets, improved golden ticket prizes, and how they appear -The ghoul scratch card now matches the main ghoul icon