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Satisfactory

 
Experimental Update v0.5.1.9Dec 17, 2021 - Community AnnouncementsHi Pioneers! Hello again everyone, this is a patch to bring the latest fixes from the Early Access version to Experimental, as well as some more fixes that might be a bit more unstable so they will stay here for the time being. The only other big thing that is different from Early Access, is that Experimental has the latest Dedicated Server changes. As always, if we introduced new issues please let us know over at our QA Site https://questions.satisfactorygame.com/ We will fix things ASAP! Merry FICS*MAS!, See you all again after the holidays, hope you all have a great time FICS*MAS Update Fixes v0.5.1.8Dec 17, 2021 - Community AnnouncementsHi Pioneers! Hello again everyone, just a small patch to un-do the Networking Optimisations we added on yesterday’s patch, which resulted in all kinds of issues, like not being able to pick up foliage on Client, not quite optimised turns out, whoops. As always, if we introduced new issues please let us know over at our QA Site https://questions.satisfactorygame.com/ We will fix things ASAP! We hope everything is working alright this time™️ though haha Merry FICS*MAS!, We hope to see you all again soon and we hope you keep enjoying our game FICS*MAS Update Fixes v0.5.1.7Dec 16, 2021 - Community AnnouncementsHi Pioneers! Hello everyone, here’s a patch with a bunch of assorted fixes just before we leave for vacation, hopefully they will make your experience with the game a bit better. As always, if we introduced new issues or made things better please let us know over at our QA Site https://questions.satisfactorygame.com/ We will fix things ASAP! Merry FICS*MAS!, See you all again soon and we hope you’ve been enjoying Update 5 and the current FICS*MAS event Properties > Local Files > Verify integrity of game files... And on Epic by clicking on the three dots (“...”) next to the title or at the right side, depending on your selected library view > Verify This may or may not redownload a large amount of files which might take a while depending on your internet connection or hard drive speeds so be wary of that. If you are using mods, they might need to be updated or uninstalled after updating so please keep this in mind too. If you are experiencing issues launching the game or loading a save and you have already verified your files, you might have some incompatibility with DX12 as the default renderer, you can try the following launch options to try to force DX11, DX12 or Vulkan to run respectively. d3d11 DX11 d3d12 DX12 vulkan Dedicated Server Crash reports, Currently Crashes that happen on a Dedicated Server are automatically sent to us, this is enabled by default, we plan on including a toggle for this in GUI but for the moment, if you want to disable automatically sending crash logs you can do this: Go to the Server Install folder Open “Engine.ini” Add the following: bImplicitSend=False Save changes and restart the Server To Disable Seasonal Events on Dedicated Server, you need to enter this command from the server console and then reload the game or restart the server: (Save and Load from the Save Manager also works) FG.DisableSeasonalEvents 1 Using the following launch option should also work: -DisableSeasonalEvents Experimental Update v0.5.1.6Dec 2, 2021 - Community AnnouncementsHi Pioneers! Hello once again everybody, this is a new experimental patch for us to continue working on the Dedicated Servers, as always, if you are having issues with his patch consider moving to the Early Access (default) version instead. If the patch is working better or we introduced some new issues specific to it, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your comments every day. Merry FICS*MAS!, Hope you’re all having a fun time with the update, see you all again soon FICS*MAS Update Fixes v0.5.1.5Dec 2, 2021 - Community AnnouncementsHi Pioneers! Hello again everybody, just a few small FICS*MAS related fixes and a UI change to the Network Quality setting in the options menu. Regarding the Network Quality setting, a while back we increased the default settings for it, so if you are having issues connecting in Multiplayer, switching it back to Medium (Default), Or Increasing it to a higher value might solve those issues, so we suggest trying out the settings to see if it helps. If we’re forgetting about some important issue please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your comments every day. Merry FICS*MAS!, Hope you’re all having a fun time with the update, see you all again soon Properties > Local Files > Verify integrity of game files... And on Epic by clicking on the three dots (“...”) next to the title or at the right side, depending on your selected library view > Verify This may or may not redownload a large amount of files which might take a while depending on your internet connection or hard drive speeds so be wary of that. If you are using mods, they might need to be updated or uninstalled after updating so please keep this in mind too. If you are experiencing issues launching the game or loading a save and you have already verified your files, you might have some incompatibility with DX12 as the default renderer, you can try the following launch options to try to force DX11, DX12 or Vulkan to run respectively. d3d11 DX11 d3d12 DX12 vulkan Dedicated Server Crash reports, Currently Crashes that happen on a Dedicated Server are automatically sent to us, this is enabled by default, we plan on including a toggle for this in GUI but for the moment, if you want to disable automatically sending crash logs you can do this: Go to the Server Install folder Open “Engine.ini” Add the following: bImplicitSend=False Save changes and restart the Server To Disable Seasonal Events on Dedicated Server, you need to enter this command from the server console and then reload the game or restart the server: (Save and Load from the Save Manager also works) FG.DisableSeasonalEvents 1 Using the following launch option should also work: -DisableSeasonalEvents FICS*MAS Update Fixes v0.5.1.4Dec 1, 2021 - Community AnnouncementsHi Pioneers! Here’s a small patch with some more bug fixes and some FICS*MAS related fixes, hope they help! If we introduced any new issues please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your comments every day. PS: Early Access and Experimental have temporarily been brought back to parity again, but we will continue releasing Experimental patches to test new changes or features in the future that are too unstable for Early Access, so if you don’t want to worry about unexpected issues you should switch to the Early Access (default) version. Merry FICS*MAS!, Thanks for enjoying our game Properties > Local Files > Verify integrity of game files... And on Epic by clicking on the three dots (“...”) next to the title or at the right side, depending on your selected library view > Verify This may or may not redownload a large amount of files which might take a while depending on your internet connection or hard drive speeds so be wary of that. If you are using mods, they might need to be updated or uninstalled after updating so please keep this in mind too. If you are experiencing issues launching the game or loading a save and you have already verified your files, you might have some incompatibility with DX12 as the default renderer, you can try the following launch options to try to force DX11, DX12 or Vulkan to run respectively. d3d11 DX11 d3d12 DX12 vulkan Dedicated Server Crash reports, Currently Crashes that happen on a Dedicated Server are automatically sent to us, this is enabled by default, we plan on including a toggle for this in GUI but for the moment, if you want to disable automatically sending crash logs you can do this: Go to the Server Install folder Open “Engine.ini” Add the following: bImplicitSend=False Save changes and restart the Server To Disable Seasonal Events on Dedicated Server, you need to enter this command from the server console and then reload the game or restart the server: (Save and Load from the Save Manager also works) FG.DisableSeasonalEvents 1 Using the following launch option should also work: -DisableSeasonalEvents FICS*MAS Update v0.5.1.3Nov 30, 2021 - Community AnnouncementsHi Pioneers! This December Holiday Content and Event were brought to you by the FICSIT Inc. internal marketing department. The in-game Event is available in both Early Access & Experimental versions of the game until Jan 18th, 2022! Any resemblance to external holidays, celebrations, events, traditions, historical or contemporary, and their products, is purely coincidental. Patch Notes It’s that time of the year once again so FICS*MAS is returning with all of the old content and some of it new, what is in there you wonder? Well that’s part of the fun as you have all of December to find out!, And if you don’t want to you can also opt out by clicking on Main Menu > Options > Gameplay > Disable Seasonal events. You can get started with some of the FICS*MAS content by checking the FICS*MAS Calendar in the HUB and the M.A.M. “FICS*MAS Holiday Event” Research Tree. Some of this content will only be available after certain dates, so we strongly recommend not skipping ahead, you will not be able to get some of these rewards if you do so. However, If you’re worried about missing out on content, don’t worry, you can unlock all of the content retroactively after the dates have passed and will continue to be able to do so until January 18th 2022. We broke something? Everything is nice? Let us know over at our QA Site https://questions.satisfactorygame.com/ We read your comments every day. PS: Early Access and Experimental have temporarily been brought back to parity again, but we will continue releasing Experimental patches to test new changes or features in the future that are too unstable for Early Access, so if you don’t want to worry about unexpected issues you should switch to the Early Access (default) version. Merry FICS*MAS!, See you all again soon Properties > Local Files > Verify integrity of game files... If you are experiencing issues launching the game or loading a save and you have already verified your files, you might have some incompatibility with DX12 as the default renderer, you can try the following launch options to try to force DX11, DX12 or Vulkan to run respectively. d3d11 DX11 d3d12 DX12 vulkan Dedicated Server Crash reports, Currently Crashes that happen on a Dedicated Server are automatically sent to us, this is enabled by default, we plan on including a toggle for this in GUI but for the moment, if you want to disable automatically sending crash logs you can do this: Go to the Server Install folder Open “Engine.ini” Add the following: bImplicitSend=False Save changes and restart the Server To Disable Seasonal Events on Dedicated Server, you need to enter this command from the server console and then reload the game or restart the server. (Save and Load from the Save Manager also works) FG.DisableSeasonalEvents 1 Update 5 Experimental Update - v0.5.1.2Nov 26, 2021 - Community AnnouncementsHi Pioneers! Hello again everyone, It’s time for Experimental to be reopened once again. We would like to remind everyone that Experimental is where we do some changes that might be too unstable to put in the Early Access (Default) version, So if you are having no issues with the game right now you might want switch to or stay in the Early Access version. Today’s patch includes a potential fix for those who are crashing on startup on when loading a game due to DX12 incompatibilities after we made it the default renderer. It also includes the first of many of the active developments for Dedicated Servers so we can keep on improving them. Has this update fixed your issues when launching the game? Is the Dedicated Server change good? Did we introduce a bunch of new issues instead of fixing them? Please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your comments every day. Hope you all have a great weekend and you get to enjoy more of Update 5, thanks for playing our game Properties > Local Files > Verify integrity of game files... And on Epic by clicking on the three dots (“...”) next to the title or at the right side, depending on your selected library view > Verify This may or may not redownload a large amount of files which might take a while depending on your internet connection or hard drive speeds so be wary of that. If you are using mods, they might need to be updated or uninstalled after updating so please keep this in mind too. If you are experiencing issues launching the game or loading a save and you have already verified your files, you might have some incompatibility with DX12 as the default renderer, you can try the following launch options to try to force DX11, DX12 or Vulkan to run respectively. d3d11 DX11 d3d12 DX12 vulkan Dedicated Server Crash reports, Currently Crashes that happen on a Dedicated Server are automatically sent to us, this is enabled by default, we plan on including a toggle for this in GUI but for the moment, if you want to disable automatically sending crash logs you can do this: Go to the Server Install folder Open “Engine.ini” Add the following: bImplicitSend=False Save changes and restart the Server Steam Awards NominationNov 26, 2021 - Community AnnouncementsHey everyone! Hope you're enjoying Update 5 and everything with it! It's been amazing seeing all the builds that have been popping up everywhere! It's always nice to be reminded that no matter how much time we spend trying to make cool looking builds internally, we will never be as creative as our community! There's a few more hotfixes on the way and we're also prepping something fun coming soon™ 👀 so stay tuned for that! If you've enjoyed what we do then consider hitting us up with a nomination for the Steam Awards. Or don't, that's totally up to you! We'll appreciate you no matter what you do. 💜 That's it. Short and sweet. Stay awesome! /SnutterUpdate 5 Fixes v0.5.1.1Nov 25, 2021 - Community AnnouncementsHi Pioneers! Hello again everyone, We hope you’re all having fun with the Update, We’ve noticed some issues still so here’s a small patch for you all. Some of you are experiencing some common issues (Like corrupted game files) and the solutions to them might have been missed on the last patch notes due to them being so massive, so please take a look over at the “Known Issues” section in this patch notes and hopefully that will help! If you’re still having issues or if we are forgetting something important or we introduced new issues after this patch, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your comments every day. Thanks for enjoying our game, see you soon Properties > Local Files > Verify integrity of game files... And on Epic by clicking on the three dots (“...”) next to the title or at the right side, depending on your selected library view > Verify This may or may not redownload a large amount of files which might take a while depending on your internet connection or hard drive speeds so be wary of that. If you are using mods, they might need to be updated or uninstalled after updating so please keep this in mind too. If you are experiencing issues launching the game or loading a save and you have already verified your files, you might have some incompatibility with DX12 as the default renderer, you can try the following launch options to try to force DX11, DX12 or Vulkan to run respectively. d3d11 DX11 d3d12 DX12 vulkan Dedicated Server Crash reports, Currently Crashes that happen on a Dedicated Server are automatically sent to us, this is enabled by default, we plan on including a toggle for this in GUI but for the moment, if you want to disable automatically sending crash logs you can do this: Go to the Server Install folder Open “Engine.ini” Add the following: bImplicitSend=False Save changes and restart the Server Update 5 is Out Now!Nov 23, 2021 - Community AnnouncementsUpdate 5 is available now on the good ol' Early Access branch! We've been absolutely blown away with all the creative constructions that have been made by our community since we launched the update on the experimental branch and we're super stoked to finally bring it over the stable branch for more people to enjoy it! Let's take a look at what's new in this update! If you're looking for the full details then check the patch notes at the end of this post! https://i.imgur.com/FCJ6j4x.jpg Cosmetics New Cosmetic Build Pieces We love what you all have done with your factories with what little you had, but what if you had more? In Update 5 we’ve added new cosmetic buildings pieces and reworked existing ones: Beams, new Walls & Windows, more Pillars & Frames, the list goes on for a bit and you can find it in full in the detailed patch notes below. We’ve also added new walkways and walkway stairs and one of the most requested features, Ramp Railings. All of this, in combination with the build system improvements, will significantly change what your factories can look like. We can’t wait to see what you all will create with all of this! Signs Better late than never but we’re finally adding Signs to the game! Signs come in various sizes, and you can customize them using a selection of layouts, icons, display text, and backgrounds depending on the Sign. Signs can be placed by themselves on a height adjustable pole, or they can be snapped to Storage Containers, Walls, and even each other to create highly customized displays. Materials We’ve added new Materials for Foundations and Walls, and the newly added Roofs come with several Materials as well. While we had FICSIT and Steel Walls before, this changes how these buildings are unlocked and used. For example, new shapes of Foundations are still unlocked in the AWESOME Shop, and initially they only come in the standard FICSIT Material. But unlocking a new Material for Foundations, which you also do in the AWESOME Shop, will allow you to apply that Material to any of the Foundations you have available. Once you’ve unlocked a new Material you just select it in the Customizer, click or hold and just paint away! Any material you select will only be applied to structures that are relevant. It’s a safe and easy way to quickly change the look of your existing factories. You can also place build pieces with the material you want from the get-go. Simply select the material type you would like the buildable to have and build away! You can even bind the material type to your hotbar if you’re on the go. Colors Colors are now right there in the customizer too, since it fully replaces the Color Gun. This means painting your factory also benefits from hold to paint addition, which will make coloring faster than ever! You can find all the standard FICSIT colors in there and create your own Swatches and save them. After that you can either select them from the Customizer or bind them to your hotbar. Patterns Arrows, lines, sy...Update 5 Fixes v0.5.0.14Nov 23, 2021 - Community AnnouncementsHi Pioneers! Hello again everyone, Just a quick round of fixes for you all some of these issues are pretty high impact for you so we hope this makes things better for you all :) As always, for any issues new or old please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your comments every day. See you again very very very soon, You’re all awesome Update 5 Fixes v0.5.0.13Nov 22, 2021 - Community AnnouncementsHi Pioneers! Hello everyone, here’s a patch for a bunch of the remaining issues, including a fix for the Vehicle Station refueling issues from last week, Crash reporter integration for Dedicated servers and more. If we’re forgetting something or we introduced some new issues please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your comments every day. See you again very soon, Thanks for your support Update 5 Fixes v0.5.0.12Nov 19, 2021 - Community AnnouncementsHi Pioneers! Hello everyone, today’s patch has some new stuff and a bunch of fixes all around, New Material for Foundations, brand new Train Switches and Holograms for easier rerailing when train collisions occur! We’re still focusing on stability so if there’s something we’re forgetting please let us know over at our QA Site https://questions.satisfactorygame.com/ We’ll read your posts with our morning coffee on Monday :) Hope you all have a great weekend, Thanks for enjoying our game Update 5 Fixes v0.5.0.11Nov 17, 2021 - Community AnnouncementsHi Pioneers! Hello everyone, another day another patch, featuring a new visual feedback display for Block and Path Signals, Hyper Tube Floor Holes, Dedicated Servers allowing more cores to be used, some crash fixes and a bunch of polish! Are we forgetting some big issues? Please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day. Thanks for all your support, see you all again soon Update 5 Fixes v0.5.0.10Nov 16, 2021 - Community AnnouncementsHi Pioneers! Hello everyone, today’s patch should finally fix some of the issues that we’ve fixed a few times but keep coming back, as they say, fifth time’s a charm, if they don’t work this time, they are haunted or something I dunno. (We’ll try yet again to fix them of course) As always, if we’ve made things better or way worse, please let us know over at our QA site https://questions.satisfactorygame.com/ We read your comments every day See you all again soon! Image Browser > Other) LOCALISATION Updated all languages with the latest translations and published new content for translation Updated language completion rates in the language menu selection Update 5 Fixes v0.5.0.9Nov 15, 2021 - Community AnnouncementsHi Pioneers! Here’s a big patch for a bunch of assorted issues with some nice sprinkles of QoL on top :) If we somehow made things worse or new bugs popped up please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day and it helps us a lot Hopefully this makes everyone’s experience with the latest update a lot better and thank you for your patience, we hope to make things even better for everyone. See you all next time!, Thanks for playing our game Network Quality) Improved feedback when purchasing an item on the AWESOME Shop Added “Other” as a Category on the Signs Image Browser sub-menu, Added Emotes and CheckIt Icons to it Added Emission Strength (Brightness) and Surface Finish (Matte, Glossy) settings to all Signs DEDICATED SERVERS Implemented a first revision of the Save Manager in the “Manage Saves” tab under Server Manager Increased the beacon connection timeout to 30 seconds (Previous value was 5 seconds) Update 5 Fixes v0.5.0.8Nov 10, 2021 - Community AnnouncementsHi Pioneers! Hello again!, Here’s more fixes to a lot of the top issues we’re seeing from your reports. As always, if there’s something we’re forgetting or something new that we introduced please let us know over at our QA site https://questions.satisfactorygame.com/ We read your posts every day. Thanks for the support and we hope you’re enjoying our game Update 5 Fixes v0.5.0.6Nov 3, 2021 - Community AnnouncementsHi Pioneers! Hello again everybody! Another week, another round of fixes, hope this makes everyone’s experience with the game more Satisfactory :) As always if we’re missing some important things that you think should be addressed, please let us know over at our QA Site https://questions.satisfactorygame.com/ We’ll look into it ASAP See you all again soon Update 5 Fixes v0.5.0.5Oct 29, 2021 - Community AnnouncementsHi Pioneers! We happened to fix a few more things, including that Train issue below which was a bit severe so here’s a small patch to fix them up. There are still more things to fix and we’re aware of some newly introduced issues (like the Milestone UI at the top right corner disappearing) and we’ll fix them ASAP. There are probably more things you might discover through the weekend so please let us know about them over at our QA Site: https://questions.satisfactorygame.com/ We will read all your posts on Monday with our morning coffee :) Once again, Have a great weekend and we hope you’re still enjoying the update, see you all again soon