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Rust has now sold over 12 million copiesJan 9, 2022 - PC GamerMultiplayer survival sandbox Rust, a game of base-building, bashing things with rocks, and using voice chat to convince other players not to kill you, has now been bought over 12 million times. Developers Facepunch Studios announced the milestone as part of a wrap-up of the previous year's development, touching on 12 months' worth of successes and new additions:.. Read more.Steam Global Top Sellers for the Week ending 9 January 2022Jan 8, 2022 - SteamDB * Ready or Not; * It Takes Two; * MONSTER HUNTER RISE; * Project Zomboid; * Valve Index VR Kit; * Five Nights at Freddy's: Security Breach; * ELDEN RING; * Rust; * Forza Horizon 5; * Sea of Thieves; View more information and data on SteamDBRust has sold over 12.4 million copies and is getting polar bears soonJan 8, 2022 - PCGamesNAs part of its end of year round-up, developer Facepunch has revealed that Rust sales have exceeded 12.4 million copies sold - with over a million DLC expansions sold too for one of the best survival games around. As for 2022, the team is planning the Rust arctic update to hit in "the very near future" - complete with polar bears. It seems that enormously popular survival game Rust goes from strength to strength every year. In February 2021, for example, Rust reached a new peak concurrent player count record of around 245k players and the game quickly overtook Cyberpunk 2077 in Steam sales. Now, in Facepunch's 2021 recap, the developer reveals that not only does that concurrent player count record now stand at 267k players but sales have been tremendous. Rust has surpassed 12,481,079 copies sold - that's over 12.48 million - with 1,111,846 DLC packs sold too. On Twitch, Rust reached around 1.37 million concurrent viewers - with total views amassing a staggering 1.3 billion. Read the rest of the story... RELATED LINKS: Rust gets "massive" excavator changes and a Christmas bash this month Here's our first peek at how Rust's server transitions could work Rust skins - here are this week's new items Onwards and upwardsJan 6, 2022 - Community Announcements2021 Servers are now wiped, Santa is packing up and clearing out the bodies, we hope you enjoyed the Holiday Season. We're getting back to work after a couple of weeks off which is why this is a light blog and we're looking forward to the journey ahead in 2022! 2021 was an exceptional year for Rust in almost all regards, after 8 years of continuous development Rust has gone from strength to strength. In 2021 Rust blew up on Twitch, we saw record-high player counts, released Voice Props DLC Pack, World revamp, missions, freight trains, underwater labs, gestures, submarines, MLRS and so much more. An interactive recap version can be found here. DLC July 1st we released Voice Props DLC Pack which quickly became our best selling DLC to date. Console In May Double11 released Rust console after a number of years in development. This allowed a whole new player base to finally experience the harsh world of Rust. 8 Years In December Rust celebrated its 8th Birthday. 8 continuous years of development and no plans to stop. Stats 2022 What can you expect from us in 2022? More of the same! guaranteed monthly updates every first Thursday of the month along with occasional hotfixes and holiday events. Below is a sneak peek of a new upcoming arctic monument which we'll be releasing in the very near future. In addition to new monuments, this year you can expect to see new weapons, deployables, events, vehicles, animals and so much more. In February we'll be releasing a heap load of quality of life changes. We're excited to see what we can accomplish in 2022 and we thank each and every one of our players for continuing to enjoy our work. EgoLand 2 Twitch Drops Starting from tomorrow (Friday 7th) till January 14th Twitch drops are enabled for Rust Twitch streamers with a focus on supporting the Spanish creators of Egolands. You can earn special and unique skins simply by watching your favourite Rust Twitch streamers. During the final 24hours of the Rust Twitch drop campaign, all drops will be moved to general. We'll be doing another round of Twitch drops in February featuring a number of long-standing Rust streamers. Learn more at Недельный чарт Steam: Ready or Not удерживает лидерство, а кампания Halo Infinite покидает десяткуJan 3, 2022 - Gamemag.ruОстросюжетный тактический шутер Ready Or Not в духе игр серии SWAT вторую неделю подряд продолжает удерживать лидирующую позицию в чарте Steam по объему выручки от продаж. Свежей статистикой поделился портал SteamDB. Steam Global Top Sellers for the Week ending 2 January 2022Jan 1, 2022 - SteamDB * Ready or Not; * It Takes Two; * Five Nights at Freddy's: Security Breach; * Valve Index VR Kit; * Project Zomboid; * Sea of Thieves; * Red Dead Redemption 2; * Forza Horizon 5; * Cyberpunk 2077; * Rust; View more information and data on SteamDBLabor of Love Award Final VotingDec 22, 2021 - Community AnnouncementsThanks to everyone that nominated Rust for the Labor of Love award. We have now reached the final stage of voting so we need your votes once again! You can do so now by clicking the vote button above and to show our appreciation if Rust wins the Labor of Love Steam award, we'll give you (the community) control on designing a new deployable item in the game! If you haven't already voted we'd like to show you in some words, pictures and videos why Rust is a Labor of Love for us! Rust came to life because Helk and Garry felt there was something missing in the games they were playing and set about making a game they could play how they wanted to play it, Rust was started in Unity Engine 4 and was playable in a web browser and keys were sold in a dutch auction and as the player base grew the game was made into a standalone version and released on Steam in early access on 11th December 2013. {STEAM_CLAN_IMAGE}/5377070/59dc97fe534c22706b625619cb2ec6867553d321.jpg {STEAM_CLAN_IMAGE}/5377070/6b3c421e9ebea4e650be93209e4015152dd95201.jpg Work continued at pace, new features being added like the research bench, a new water system along with a new sky system, bugs being squashed, some quite serious. {STEAM_CLAN_IMAGE}/5377070/8789d32a243e7f3eeb44e77e121241cc71bfa675.jpg {STEAM_CLAN_IMAGE}/5377070/8dbabe70ef611cb0d2f01165215f6c6d6f50ec87.jpg {STEAM_CLAN_IMAGE}/5377070/9c19b9d0b422aff625d22fe1169a96f370e098a9.jpg It was decided we needed a better way of telling guys what we were doing in the background so weekly updates were started and with that came the Friday blog in March 2014. Not long after this, we realised Rust was getting too big for Unity 4 and we were getting seriously limited on how much we could grow which would impact on how you could play and enjoy the game, it was decided we would switch to Unity 5 and while you continued to enjoy playing the game we would completely rebuild the game from scratch. It was a huge decision and task but made Rust what it is today. In July 2014 we started the Community Blog which would showcase what our players and creators were doing in Rust from builds and raids to erm ... rituals to Garry. By the end of 2014 the groundwork for the Rust reboot was set, instead of the same map on every server, the island could be generated procedurally giving every server it's own identity. {STEAM_CLAN_IMAGE}/5377070/7bf650d68553ed71f62a7982c9f22f29eca5167d.jpg {STEAM_CLAN_IMAGE}/5377070/36ef7bcc184b65e9b6b062717a1a18ee88873b96.jpg Custom weapons were designed and modelled to give more of a hand crafted feel {STEAM_CLAN_IMAGE}/5377070/1a58bd313a9ba49cf8b91a4d3ef2eceb44e973f7.png New tools were created to help you get the resources you need, including the iconic rock and the hatchet. Useful for farming the animals that were added for food and more resources. {STEAM_CLAN_IMAGE}/5377070/76cd74f3551472a77ab7fcbbea8cbdac2c0dd2c2.png {STEAM_CLAN_IMAGE}/5377070/5f84d74b721df65827401a9ff68afb207d312935.png {STEAM_CLAN_IMAGE}/5377070/062fa29...Season's Beatings!Dec 16, 2021 - Community AnnouncementsMerry Christmas & Happy Holidays! From everyone at Facepunch, we'd all like to wish you a Merry Christmas and happy holidays to everyone! The Christmas Event is once again live! If you haven't been around for this before, here's what you can expect: Every once in a while you will hear the sound of jingle bells. Run outside and look for a gift! Two gifts are spawned per player, in a radius of about 40m from where you are standing. Run up and bash it open to receive your Christmas presents. They come in three sizes: small, medium, and large. If you have enough small presents stashed, you can "trade up" to a medium or large. The contents of each present vary, but you'll find a mix of resources, weapons, and candy. We've also added wrapping paper allowing you to wrap up items as gifts to other players, perhaps sold in your vending machine... Once again, you will be able to find Santa hats and reindeer antlers, both of which can be worn and provide a decent amount of protection. There’s also a lickable candy cane club, and two types of stockings. If you hang a stocking inside your base when the jingle bells ring the stocking will fill up with loot. The larger stocking has a higher chance for better items and both last around 5-10 refills. Have fun! New Festive Items Snowman Hat Get in the festive Rustmas spirit with the new Snowman hat! The Snowman hat new paid cosmetic skin is available from the store. Pattern Boomer Firework Create your own firework pattern and broadcast your "art" to the whole server with the new Pattern boomer firework. Once your design is complete, wait till dark and set alight the firework using a torch, or a flamethrower if you're feeling brave. Available now on the Rust item store! Advent Calendar The advent calendar is a new craftable deployable available to everyone. Once placed you can claim a surprise every in-real-life day. Returning items We have brought back the following items from previous years, now purchasable from the Rust Item Store. The festive garland pack now includes a double door garland. If you've already purchased this pack you'll now be able to craft this item. Deluxe Christmas Lights Snow Machine Snowman Festive Garlands Pack Christmas Door Wreath https://...Rust gets "massive" excavator changes and a Christmas bash this monthDec 3, 2021 - PCGamesNRust's next monthly update has landed. The survival game's December offering ushers in a bunch of varied changes and content, with "massive" production buffs for the excavator, a revamped first-person spectator mode, some AI improvements, and more. Plus, there's a Christmas-themed bash coming up soon. Facepunch has revealed that the Excavator monument - which can be used to produce useful materials - has received some big ol' buffs that mean one unit of diesel fuel will now power the contraption for two minutes and produce a high new volume of yields. These are 100 high-quality metal parts, 2,000 sulfur ore, 10,000 stone, and 5,000 metal fragments, which is a pretty big climb from the previous quantities. The newly revamped first-person spectator mode, meanwhile, should give players looking to catch a look at the action a "more pleasant experience". The devs reveal that they've looked to mimic the perspective of actual gameplay as much as possible to improve the mode, with support for "proper weapon view models, better camera perspectives, alt looking, and much of the standard game HUD like the compass, vitals, hotbar and, teams". Read the rest of the story... RELATED LINKS: Here's our first peek at how Rust's server transitions could work Rust skins - here are this week's new items Rust gets a permanent in-game store with "premium" cosmetics December UpdateDec 2, 2021 - Community AnnouncementsExcavator The excavator has received a massive production buff. One unit of Diesel fuel will run the excavator for 2 minutes and produce any one of the following yields : 100 HQM 2000 Sulfur Ore 10,000 Stone 5000 Metal Fragments In addition to this, a terminal can now be found next to the generator. While the excavator is powered on, the communications relay will charge. Once it has charged for 100% (10 minutes or 5 diesel by default) you can use the terminal to request airdrop supplies to the excavator. Hopefully these changes to the excavator will see it be a more viable and widely used monument. Excavator Tummy Tuck We have frequently heard from you about the limited real estate left available on some map seeds. One of the main complaint was about the Giant Excavator monument. It was meant to impress by its sheer scale when first introduced, but we have come to recognize that it does sacrifice a good amount of play area. As a result I have remodelled the terrain surroundings of the monument, and shrunk the overall surface it consumes by a good 30%. First Person Spectate Spectating players should be a more pleasant experience this month with a revamped First Person Spectate mode. We've tried to mimic the actual gameplay perspective as much as possible, supporting proper weapon viewmodels, better camera perspectives, alt looking and much of the standard game HUD like the compass, vitals, hotbar and teams. This new mode will automatically activate when spectating in first person, it also works when playing back demos. I've also added a button to easily spectate a specific player in the admin UI tab. Hopefully this will make spectating players more enjoyable for admins, as well as providing some new cinematic options for demo users. Improvements & Fixes Highlights NVG Clarity -Reduced NGV grain and overlay intensity Vehicle Animal Attacks - Animals will no longer attack players inside cars MP5 Costs - MP5 research cost increased and drop rates lowered MLRS Barrage - MLRS rockets cluster less towards the centre Compound Bow Changes - Compound Bow now unlocked from Tier 1 Workbench Tech Tree T2 - Electricity and car parts now on a separate branch Check out the changelog for more changes. AI Cleanup & Tweaks This month we were finally able to remove two more of the various AI setups that we've had in Rust over the years. Now pretty much everything is running on one system. This meant we were able to remove a ton of code and prefabs - this is better for maintenance and long term development of the AI. There should also be some slight performance improvements. We've also made some twe...Here's our first peek at how Rust's server transitions could workNov 29, 2021 - PCGamesNEarlier this month, esteemed Rust YouTuber Shadowfrax posted a video looking into an upcoming feature Facepunch has been testing for its flagship survival game: server transitions. The idea behind this, as the 'frax explained at the time, is that players will be able to "move between servers with an as-yet-to-be-confirmed quantity of gear and items" by hopping into a seaworthy craft and venturing out to maps' edges. Now, we've got our first peep at what this might look like in action. "I'm excited to show you some actual server transitioning - yes, me boldly going between servers," Shadowfrax says in his latest clip covering Rust's work-in-progress features (below). The YouTuber got to test the feature "on a limited scale" as it functions right now, with two servers linked up in his dummy-run example. You can see the other from your current server as depicted by a rough outline of an island in the distance, across the sea. If you hop in a boat and zoom towards the island you'll soon get a pop-up message as you near the map's edges, which tells you how much further you need to travel before you'll hit the other server. If you keep on barrelling in that direction, you'll then connect to the other server. So, it sounds like it'll be easy-peasy to use. "It appears that right now there's no restriction on what you can take with you in your inventory," Shadowfrax also says, though only boats let you server-hop in at the moment. Read the rest of the story... RELATED LINKS: Rust skins - here are this week's new items Rust gets a permanent in-game store with "premium" cosmetics Rust's November update brings desert bases and new rocket launching system Steam Awards 2021 - Rust NominationNov 24, 2021 - Community AnnouncementsThe Steam Awards are upon us once again and this year we’d like to get your nominations in the `Labor of Love` category by clicking to vote above! We think the description of the award sums up Rust perfectly, Rust is our baby, quite a big baby at nearly 8 years old but we still continue to spend every day helping it grow, there’s been joy and tears and many sleepless nights but we still strive to bring out fresh content every month for you, our players, to enjoy. Looking at just the last 12 months, we’ve bought you Tech Trees as another way of researching the items you need, The Marketplace in safe zones so you can efficiently purchase from vending machines using drones, The Freight Transit line and train carts for a new way of exploring and traversing the map, The Poker Table and Slot Machines as a new way of earning more of that precious scrap, Gestures for new ways of expressing yourself along with the Contact System to sort out friend from foe, A World Revamp which brought new life into your surroundings including monuments, rocks, flora and fauna. We made the ocean a new place for adventure, submarines to get around and new underwater monuments with Labs to visit and earn loot from along with threats from the newly added sharks or you could just sit and relax with a bit of fishing to stock your food supplies. Each month we bring a whole host of Improvements, balances and fixes mostly from the feedback we get from you, without you there wouldn’t be the passion we have for making the game what it is today and we look forward to bringing you another year of planned updates and many more to come. Rust gets a permanent in-game store with "premium" cosmeticsNov 19, 2021 - PCGamesNRust has just got a new feature that lets you pick up "premium" cosmetics around the clock, without worrying that limited-time windows will expire before you can nab them. The survival game has now got a permanent in-game store featuring items and skins that are always available to buy - and Facepunch has released a new batch of stuff to kick things off, too. "We've found over the years that players really value being able to choose different skins and items to enjoy Rust, like the Spacesuit hazmat skin, or fun seasonal stuff like Christmas lights or fireworks packs," the studio announces in a news post. "We're also very aware that Rust has grown in popularity but many new players won't be aware that they have these options." The idea behind launching this new range of evergreen offerings is to have a core range of cosmetics that all players can "buy and use to have more fun with Rust", regardless of when they started with the game. Additionally, the devs view the store as a way to experiment with cosmetics that they reckon players might dig, and a good place to stick them. The post explains that the Rust team often has ideas for new items and skins but doesn't have an obvious outlet for them, with some not being "big enough to justify a DLC pack" or in-keeping with a monthly update's theme. Read the rest of the story... RELATED LINKS: Rust's November update brings desert bases and new rocket launching system Rust will let you trick or treat for an M249 Rust gets NPC mission-givers Someday Rust players will be able to raid other servers by boatNov 18, 2021 - PC GamerSurvival game Rust takes place on an island surrounded by ocean, but what happens if you hop on a boat and head out to sea? Right now, your boat despawns and you get dunked in the water to die, though that will apparently change at some point in the future... Read more.Permanent StoreNov 18, 2021 - Community AnnouncementsStore Update - Nomad Suit Today we're excited to announce the launch of Rust's permanent in-game store. The new store will feature premium cosmetic items and skins. To kick things off we're releasing the Nomad skin. The Nomad skin is a hazmat reskin replacement that can be applied when crafting the hazmat suit or by placing the hazmat suit into a repair bench. Additionally, we're also launching some new items such as new lights, underwear and even a used sofa. We received a lot of feedback and comments after the recent store announcement so we'd like to address them here: Why launch this now? We've found over the years that players really value being able to choose different skins and items to enjoy Rust, like the Spacesuit hazmat skin, or fun seasonal stuff like Christmas lights or fireworks packs. We're also very aware that Rust has grown in popularity but many new players won't be aware that they have these options. Our idea is to expand that by having a core offering of permanently available, premium, cosmetic items and skins items that all players (new and old) can buy and use to have more fun with Rust. It also gives us more scope to experiment with things we think you'll like - we often have ideas for skins and items but they haven't always found a place (e.g. not big enough to justify a DLC pack, don't fit a monthly themed update). Will you still do limited availability skins and DLC? Yes, we'll still regularly launch timed-availability skins and items, especially working with Rust community creators, as well as our DLC packs (Instruments, Sunburn and Voice Props). Will the new skins and items be tradeable? No, at present items and skins sold on the permanent store will not be able to resold on the Steam marketplace and hold no resale monetary value, nor can these items be traded on Steam. This is to help differentiate them from the other types of skins/items we've sold in the past and will still sell. We're going to keep all this under review. Will there be more items coming to the new store? Yes! We'll be releasing more over the coming months and getting feedback from you on what works and what doesn't. Other stuff worth knowing Items on the permanent store may be discounted or discontinued at a later date but we'll give you a heads up when we plan to make this happen. We look forward to reading your feedback and suggestions. Additional Store items In addition to the Nomad Hazmat skin we're releasing the following items: Sofa - Pattern A beat up, used, stained, discarded sofa with a floral pattern. Still comfortable, though. Coconut underwear Sets of island underwear made form coconuts, leaves, and grass. Comes in 2 variations No crafting r...Push a button to make it rain missiles in the new Rust updateNov 4, 2021 - PC GamerRust's November update will give players a new reason to watch the skies, because after today those skies might be filled with up to a dozen rockets screaming toward your base and/or face. The November update adds military bases to the map, and each base has a missile-launching vehicle that can be used to rain death and destruction onto a specifically targeted area... Read more.MLRS & desert base updateNov 4, 2021 - Community AnnouncementsDESERT MILITARY BASES We added fully procedural Military bases containing the MLRS equipment this update, these will be different on every server, every wipe. They are built from a pool of individual modules and fill 4 different templates. Each has a few points of entry, regular loot with a sprinkle of oil and you will face some resistance from scientists as well. MLRS The new Desert Military Base monuments each have a parked Multiple Launch Rocket System (MLRS). This vehicle doesn't move - you won't be driving it around the map - but it can be set up to fire rockets to any target. Except safe zones, naturally. These MLRS rockets can do significant damage to bases. They can be countered by SAM sites, but a full barrage of 12 rockets will only be mostly repelled by two SAM sites, and completely fought off by three. Using the MLRS 1. First you'll need to acquire an MLRS Aiming Module which can be found in locked hackable crates and one to twelve MLRS rockets that are found in elite, APC and Attack helicopter crates. 2. Interact with the back of the MLRS and insert your rockets. 3. Get in the MLRS and open the Aiming Module slot, and insert your aiming module, which will activate the weapon systems. 4. Interact with the targeting screen and set your desired target. You can click-and-drag to move the map around, and click to place the target. If you've set a marker on the main map view earlier, it'll show up here as a red marker, which should help with targeting bases. A red crosshair indicates where you want to aim. A white circle indicates where the MLRS will actually hit. These will usually match, but can differ if the MLRS is still moving its aim into position, or if there's an obstacle in the way. The MLRS shoots high in the air, so mountains and so on won't usually be a problem, but the white circle will show you if they are. The target circle shows the total area that might be damaged by an MLRS attack - not all rockets will hit the exact same spot, though there is a bias towards the centre of the circle. No damage will be done outside of the target circle area. 5. Press button to fire. The MLRS will shoot all the rockets you have loaded, and break down for 10 minutes (or whatever the brokenDownMinutes console variable is set to). Improvements & Fixes Highlights Painting Undo - Added undo & redo support for painting Ma...Rust's November update brings desert bases and new rocket launching systemNov 4, 2021 - PCGamesNRust's November 2021 update is nearly here, and developer Facepunch has now revealed what's coming the survival game's way with it. There are two major additions this month, which are aimed at letting players set themselves up with military bases in the desert and then blowing enemies ("or anyone nearby") to smithereens. With the November update, Rust is getting "fully procedural military bases" which will be different on every server, every server wipe, Facepunch explains in a press release. These bases' structures and layouts draw from a pool of individual modules and will fill four different templates. In each you'll find "a few" places of entry and some "regular regular loot with a sprinkle of oil". Apparently, the scientists that hang about by the bases won't be thrilled to see players approach, though, so be prepared to face resistance from them. Perhaps most importantly, at each desert military base monument you'll find a Multiple Launch Rocket System (MLRS) parked up. This is a vehicle that you can use to fire off up to 12 rockets at any target - not including safe zones, of course - which can pack a serious punch against bases and "unprotected targets of opportunity (hello, zerg hordes)". SAM sites can counter these to some extent, but you'll need multiple of them to completely fight off a full barrage of 12 rockets - two SAM sites can only partially repel this many, though three sites should do the trick if faces with the full whack. Read the rest of the story... RELATED LINKS: Rust will let you trick or treat for an M249 Rust gets NPC mission-givers Rust is getting supply drop changes that'll make them a lot easier to spot Halloween 2021 - Darkness fallsOct 28, 2021 - Community AnnouncementsHappy Halloween! The Rust Halloween event is upon us! We've released a mandatory patch containing lots of spooky features, enabled the Trick or Treat event, NPC scarecrows and much more! This year we've added a new addition to the Halloween event: Frankenstein's monster! To get started building your own monster first you must slay scarecrows and mummies which roam the lands. Once you've collected a head, torso and legs. Craft yourself a Frankenstein's table and place the body parts within the table, awaken your new pet monster and control it by pressing "P". The monster will follow your orders without question. It'll follow you around the map, defend you if attacked and help slay foes you wish to attack. If you're having trouble accessing the pet menu or already have a key bound to "P" then use the following console command: bind X +pets Trick Or Treat Event Once roughly every two in-game days, a candy hunt event will begin. You'll have 3 minutes to collect as many candies as you can. The top 3 players are given special loot bags as a reward. These candies and loot bags can be opened for various types of loot ranging from scrap all the way up to an M249! If you don't make the podium, that's okay. The Candies you collect can be upgraded for better loot. There are various items available to help you during your hunt. The Pumpkin Bucket will allow instant pickup of candies and the Scarecrow Wrap and ghost costume will provide you with advantage via Candy Vision. The Halloween event will run until November 4th. Have fun! New Halloween Items This year we've added two new Halloween themed items to the Rust store. Skull Rock Through many years of research, it was discovered skulls are just as good at gathering resources as rocks. The Skull can now be purchased at the Rust item store. Pumpkin Carving Display your artistic side with the new carvable pumpkin item. The carvable pumpkin can now be purchased at the Rust item store. We're also running a pumpkin carving competition! Halloween items Last years Halloween items have been raised from the dead, head over to the Rust item store. There is also a bunch of Halloween themed skins on the Rust Item Store! Also, Rust is part of the Steam Halloween Sale so now is the perfect time to get your friends involved at a discounted price! Rust will let you trick or treat for an M249Oct 27, 2021 - PCGamesNIt's almost Halloween, and plenty of games are getting into the spooky spirit. That includes Rust, which is getting a special Halloween update with loads of seasonal hijinks to get up to. You'll be able to carve pumpkins and build Frankensteinian monstrosities, but maybe the most exciting bit is that you'll be able to trick or treat for guns. Once the Halloween update lands on October 28, a candy hunt event will run every two in-game days. You'll have three minutes to collect all the candy you can, and the top three players will get loot bags. You can pop open both the candy and loot bags for "various types of loot ranging from scrap all the way up to an M249", as the devs explain in a press release, or you can upgrade those candies for better loot as you go. You can grab a pumpkin bucket for instant candy pickup or a scarecrow wrap for candy vision, too. Speaking of pumpkins, there are also carvable pumpkins here, which look like they provide much more robust carving options than the old jack-o-lantern items. The devs will be running a pumpkin carving contest offering £75 worth of skins and two Rust DLC keys to the winner - you'll be able to get more details on that contest on the official site as of October 28. Read the rest of the story... RELATED LINKS: Rust gets NPC mission-givers Rust is getting supply drop changes that'll make them a lot easier to spot Rust has a whole bunch of quality-of-life changes coming up