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RPG Paper Maker

 
[NEWS] 2.0.10 patch release available!Oct 4, 2023 - Community AnnouncementsNew features:Improve ingame performancesAdd Inputs touch eventRemove F12 shortcut to quit game (use alt+F4 instead)On level up, don't display statistics that doesn't apply to the heroLevel up window: diplay window always at the same Y positionNo more wait when status effect doesn't apply in battleNo more wait when effect common reaction is instant commands in battlesDon't display affected status icon if it doesn't have any pictureFusion status message into just one for every target affectedFixes:Engine crash if model hero map object set to nonePoison, burnt status should at least inflict 1 by defaultExample game chest in tent not giving a potionWeird camera small behaviourSkills/Items description: no display decimals on damagesCentered Picture2D with reverse is not centeredStatus effect skip only apply when trying to remove statusBattles miss damage repeated visually if several enemies targetCorrect error message when wrong element res IDBattle for ennemies selection, left and right arrow are revertedStatus issue when missing or not first effectNo sprite object cannot be triggered at 0,0Try fix battler move not always correct on final positionSwitch texture command: problem with empty textures[NEWS] 2.0.8 patch release available!Jun 12, 2023 - Community AnnouncementsNew features:Add DLC button on toolbarTemporarly disabling protect datas in export standaloneReseting time events when changing a state of an objectUpdate default cameras Y offset for being 8px height (centered for hero)Move camera closer to hero when camera facing wall or mountainsFixes:Crash ingame for some collisionsCollisions detection not correctly working in specific casesSunlight sometimes making crash for wallsSometimes saves are making crash when objects where movedChange screen tone command not applying to skyboxCommand move object change graphics not correctly updating index X when don't change orientation optionExport web not working anymore since shadows addingDetection not always correctly sent according to orientationChronometer not displayed on correct position on different screen resolutionSeveral autotiles/mountains using same picture not correctly displaying ingameSHIFT holding sometimes tracing a weird line in editorMap background image not workingCreating troop making crash if battle map was deletedChange state in startup object not executing reactions in other state[NEWS] 2.0.7 patch release available!Apr 6, 2023 - Community AnnouncementsNew features:Equip menu: green and red color for increasing/decreasing statsChange default project isometric camera horizontal angleFixes:Semi transparent textures not correctly displayedShaders not working with some GL versionsEngine crashing when changing square size to 64pxProject updater not updating commands from troops reactionsIn game crash when having 3D objects in map not in the current tilesetNo shadows when on FPS viewIsometric camera + Skybox not displaying the map correctlyCommon reaction before teleport making wrong behavior for after teleport codeCommon reaction in menu when using item/skill not properly workingCorrect map name for message error[NEWS] 2.0.6 patch release available!Apr 1, 2023 - Community AnnouncementsNew features:Improve mountains performances in gameSun light (in game only)Default project page 5 only temp variablesFixes:Default project roots items making game crashCan use skill on all even if target condition is wrongWrong portions loading when moving camera farImprove collision FPS with lot of objects in mapEngine only: sometimes bug when at least one animated autotile in tilesetDefault project day skybox wrong front textureMisspelled stuff in default project or engine[NEWS] 2.0.4 patch release available!Feb 17, 2023 - Community AnnouncementsNew features:Changing custom resources red bullet to green bulletCommand call a common reaction: this object in common reaction is now the command callerAdding each second frequency in default projectAdding climbing speed option in systems managerAdding state 1 to 10 in default projectRemoving begin equipment for Lucas in default projectBetter message errors for wrong autotiles, walls, and mountains picture sizeCommand move object: remove transparency when drawing a way previewAdding open project/default folder in pictures/shapes/songs/videos managerAdding window skin blue, green, red, black for default projectCommand move object: jump clear message error when peak 1Command call a common reaction: blocking hero may overwrite map object blocking optionsClimbing collisions issue with objects on the wayCommand change variables: object terrain not correct with floors layersCommand move object: change speed / frequency changing orientationIncorrect detection rectangles values in gameEngine crash if translate sprite/3Dobject on another sprite/3DobjectCannot translate sprite/3Dobject when leaving portionCannot translate on empty squaresBackups settings not changed when editedBasic model sometimes crash when creating new reactionStatus weaked incorrect name for default projectStatus weaked incorrect values for default proejctCommand change a statistic: wrong behaviour when trying to add expNon ordered autotile/mountain in tileset might not be displayed in mapSkills Heal 2 / 3 not healing in default projectCommand set dialog box options: faceset Y not appliedUpdate transformations button visible if no state in object3D objects overflow might make engine crashMountains collisions might block if going from -1 to 0 Y positionBattlers might flicker if autotiles in battle mapCopying map several times remove copied map editingsCrash when start a battle in same mp with created object inside[NEWS] 2.0.3 patch release available!Feb 3, 2023 - Community AnnouncementsNew features:Adding italian translationsImproving switch texture command efficiencyCommand conditions: adding is climbing conditionFixes:Basic project remove praticable on some climbing elementsCommand change map properties crashing if changing tileset without autotile IDCannot climb up with wallsWhen not climbing anymore, 1 frame wrong orientation characterReduce speed in diagonal move + while diag climbingSmall french and polish translations updateUpdate example game issuesCreate new state is not copying basic first state reactionCharacter: remove tab terrain + climbing, autotiles remove climbing, walls terrainRemove animated autotiles and slopes from tilesetIssue climbing not correctly going downIncompatible saves for projects before 2.0.0Possible to walk in no floor areaAdding a monster to your party puts them in backwardSome skills to learn from hero doesn't appear in skill list when added to teamClimbing directly on walls not workingClimbing: hero not always correctly facing climbing spriteAnimations not taking account of miss or crit soundsIf message for status heal for still affected is empty, remove small waitSome collisions passing through according to character collisions[NEWS] 2.0.1 patch release available!Jan 20, 2023 - Community AnnouncementsNew features:Default collisions added to characters of default projectFull screen switch after pressing F4 or alt/shift + enterLimit game to 60Fixes:Windows only dialog box for objects going offscreen sometimesMac OS export game not runningCommand change battler graphics may crash in troop reactionObjects transformations not always working properlySkills effects not all executed if battle ends after an effectMenu to select an ally to heal: wrong arrow positionShop can equip not possible to equip weapons or armorsAutotiles not animated anymore after a battleError sometimes popping if using climbingIngame error if missing an attackExperience when victory not always correct if level upLow characters on low FPSIncompatible saves for projects before 2.0.0[NEWS] 2.0.0 release available!Jan 14, 2023 - Community AnnouncementsNew features:Climbing systemObjects 3D: choose location centered or groundedOrthographic camera optionCommand move object: draw a way previewCreate / Edit object: put window on a side so the object is still visibleHide commands window when editing oneCommand stop soundCommand display / hide an enemyCommand transform an enemyStatistic: add option to display damage name + currency nameLoading bar while creating a projectBattle map: command start a battle option default battle map and add it in tilesetCharacteristics: assign elementLanguages: dictionary with all missing words in gameNew example gameMonster: status in condition action monsterObjects: option to set center/angle/scale values3D models rotate with characters orientationBackup option to disable + backup only datasSwitch button to display a currency or not on the main menu / shop listPlugins: change to avoid the use of getValue() on complex objectsNew title screen and battle music!Change battler graphics commandSaved maps are now in a temp fileFacesets for other missing charactersBackup option select time between each save and max number backupsWarning message for basic and hero modelFixes:Improve 3D objects objects position (wrong selft detection position)Command move object: change graphics changing orientation even if option activatedGeneral autotile texture is hauntedIngame states description UI more readableIssues with status: released when attacked wrongly calculated, animation still displayed when releasedAllow/Forbid weapons/armors characteristics not working on weapons/armorsUpdate model hero to disable camera moving property when entering a new mapTime event with repeat off is not working in teleported maps for heroAdding a message error when selecting a non existing object ID in a commandOpen BR menu can be opened without project openedSome translations issuesFix chest default sizeStatistics not working for monster action conditionTeleport an object with a moving route not working properlyShop: use variable to buy not workingError message issue when synch wrong with heroSaved game might get an error if map size changedCustom 3D objects rotated and scaled not drawn at correct position in gameCrash sometimes when resizing a map with mountains deletedInputs initialized before running pluginsMoutains portions crash if drawing with rectangle in previewAutotiles and mountains portions drawing issues with rectangle in previewEnemy using skill attacking all targets not workingSkybox: clouds name replaced by dayCopy conditions command with property in common reaction make crashModels might crash engine sometimes if trying to delete oneImpossible to export standalone on Mac OS when using Mac OS[NEWS] 1.10.1 patch release available!Oct 3, 2022 - Community AnnouncementsNew features:When adding a new state in an object, the state content will be the default common object first stateMain menu: confirm when quittingIncrease BoundingBox of empty object so it's a 16px cubeCommands: change grey syntax color to purpleKeypress / mouse events: small text warning that it can only be triggered by the HeroAdding a clear message error when need to define as heroSystem hero model: fusion of properties camera movingClear error message when a tileset pciture is not a size multiple of square sizeAdd troop in list Team/Reserve/Hidden (change statistics, status etc)Command move object: 1 to hero is also moving in diagonal if possibleFile > Open BR folderDebug options: button to synchronize map objects if object linking issue still happeningDisplay ID of the map in map propertiesBoundingBoxes: show detectionsFixes:Tileset picture not displayed correctly when switching selectionTranslation not working for pixel perfectError window for pictures undefined in some specific casesScreen resolution: issue time currency window in main menuScreen resolution: icons issues for skills/items menusCommand enter a name wrong menu positionMountain issue blocked with high square blocks in particular situationCollisions not working with two following slopes downTerrain value issue when teleporting objectError when trying to change statistic of an enemy instance IDTranslation / Scaling sprites with layer > 0 crashingCommand move object / battle effect: html balises visible in some casesCommand condition: if test variable , text is not showing completelyMissing collisions on some autotiles/walls/3D objectsWhen moving an event in an object events list, the reaction tabs are not updatedObjects listing issue when using teleport command object on a not saved mapTry fix rare corrupted JSON issueBackups not working for WindowsCommand delete object from map: if try to delete a deleted object, it deletes the hero[NEWS] 1.10.0 release available!Sep 25, 2022 - Community AnnouncementsNew features:Graphic assets (free) pack completeDefault data base with default assetsDraw mode: rectangleStatistics: bars draw UICustom collision for 3D objectsTransformation mode translateTransformation mode scaleMode view on editorImprove ingame perfs (shaders for face sprites, lot of dynamic objects in map optimisation)Event command syntax colorsFullscreen by defaultWhen changing selection, always deselect layer onDisable camera move in battle optionDisable splash screen optionShow FPS optionFixes:Update project sometimes crashingFull screen main menuIssue with previous version save gameIcons issues with skills/items descriptions + status[NEWS] 1.9.5 patch release available!Feb 9, 2022 - Community AnnouncementsFixes:Autotiles not displaying ingame in some specific casesCrash when jumping on borders of mapsText error for OS nameCrash when defining as hero after some maps deletingObjects not created in temp folder if adding it on empty mapMountains collisions issuesCan trigger an invisible object from a top mountainAuto-fix object linking issue[NEWS] 1.9.4 patch release available!Jan 20, 2022 - Community AnnouncementsNew features:Drop custom assets files from files explorerGuide information for assetsAdding FPS camera to default camera propertiesFixes:Using delete on 3D objects list making engine crashNo translation for switch texture command[NEWS] 1.9.3 patch release available!Jan 6, 2022 - Community AnnouncementsNew features:Update change graphics to select graphics exactly like in object options (none, fix sprite, 3D obj etc) + checkbox don't change orientationDisplay picture command: stretch optionFacesets in one fileCommand switch textureAdd Deutsch translationFixes:Necklace ring default icons revertedWrong behavior with teleport object command with none graphicsError ingame when initial party list emptyGame over error when using video as backgroundWall picture cannot be empty[PATREON] We need you (in Patreon) for 1.10.0!Dec 14, 2021 - Community AnnouncementsThe 1.9.0 development is now starting, in the meantime, let's reach the 1.10.0 goal on Patreon! We are currently at 34% of the $1200 goal! Note that you can also donate on PayPal if you want to use Euros. Patreon donations 5% fees. (+VAT for you depending on your country) You can give an amount for each months as if you were my patron. There are some rewards for donations, like discord roles, or free steam keys. https://images.squarespace-cdn.com/content/v1/560c1d39e4b0b4fae0c9cf2a/1567548955044-WVD994WZP76EWF15T0L3/ke17ZwdGBToddI8pDm48kJmBzLZdmJSJSkqLzys5o4tZw-zPPgdn4jUwVcJE1ZvWEtT5uBSRWt4vQZAgTJucoTqqXjS3CfNDSuuf31e0tVHhgAiQuGK0wj0RcaAZqvUVLlLJefF9IHzGGHKuNXreiJu3E9Ef3XsXP1C_826c-iU/Patreon+Button.png Paypal donation ~5% fees. This is the best solution if you initially want to pay in Euros! Have a look on the Patreon page here to see the advantages you can get. When doing a one time donation, the donation will be considered for the current month. You can ask for another repartition of the amount at [email protected]. DONATE HERE Here are the new features that will come for 1.10.0 (3 weeks development): Graphic assets (free) pack complete Default data base with default assets Draw mode: rectangle Statistics: bars draw UI Custom collision for 3D objects Transformation mode translate Transformation mode scale Mode view on editor Improve ingame perfs Tooltips for every options Event command syntax colors [NEWS] 1.9.2 patch release available!Dec 2, 2021 - Community AnnouncementsNew features:Add choice between 64 and 32 bits for Windows gamesChange time event parameter interval to secondsSeveral icons in one texture pictureSave confirmation ingameFixes:Deleting command inside a condition branch is not selecting the good next commandCommand move object: pasting is removing selected commandOpening variable in editor is always selecting the ID 1Wrong arrows position in fullscreen modeWidget news not correctly displayed for larger screenChange variables command can't assign decimal numbersCommand change map properties: reduce loading[NEWS] 1.9.1 patch release available!Sep 27, 2021 - Community AnnouncementsNew features:Update Polish translationsDisplay missing texture when selecting in shape panelRecord Datas and Systems tab indexFixes:Many translations issuesGame Over image folder not created in a new projectSkybox issue in example gameCrash engine when having change properties command in common reactionChange state command: wrong state display if selecting object heroChange variables command: range max value changedGetting a terrain error in specific caseGame over Image and Video always displaying ID 1Javascript: complete change screen size management for window boxes contentsError in battle start when having a weapon ID > max item IDGame crash if moving hero while changing map properties[NEWS] 1.9.0 release available!Sep 14, 2021 - Community AnnouncementsNew features:Mouse controls (ingame)Web browser integrationDraw mode pixel (you can draw elements on the exact pixel position of the mouse, when currently it's only drawing on the pointed square)Terrain tag tilesetDetections: choose smaller boxesSystem: initial party membersCommand change weather (rain, snow, custom particles)Command game over + game over screenCommand play a videoHero descriptionSkills messages (ingame battles)Updating default camera properties (distance+vertical angle)Add Cyrillic letters to Default.ttf fontAdding a scrollbar for some comboboxesFaceset scalingAdd Ukrainian language (beta)Fixes:Closing a project make engine crashMemory leak with monster troop[NEWS] 1.8.4 patch release available!Aug 10, 2021 - Community AnnouncementsNew features:Update three.js to r131News panel in engine startupFixes:Attack command not working in example gameCommand modify property: displaying parameters names instead of properties namesPressing CTRL or SHIFT in plugin manager edit tab is losing focusCommon equipment: change name according to languageScript for effects: u and t not working[NEWS] 1.8.3 patch release available!Jul 7, 2021 - Community AnnouncementsNew features:Troops monsters level can use variablesSetting battle music or victory music to none is keeping the map musicFixes:Creating a new map is making the engine crash after a few secondsDialog datas wrong apply button behaviourTypo final value lowercasedTroop reaction conditions problem with turn x1Problem when running several music effects[NEWS] 1.8.2 patch release available!Jul 4, 2021 - Community AnnouncementsNew features:Plains tileset asset small reworkingFixes:Fullscreen and screen size not working anymore3D objects as objects small shift positionCommand change variables: crash when using map object characteristicsCollisions issues with floors directions on big mapsCommand change state: background issues if changing object from another mapDisplaying ID in models and map startup reactionsCrash when using teleport object hero inside map startup reactionsSetting Event Parameter to Object Property does not send correct valueCommand call a common reaction: crash when using property parameterCommand show text + display choice: displaying show text even if there's a command between both commandsCommand play song: not updating volume if same current music ID3D rendered 1 frame after reloading a game