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Rocket Mania

 
0.16.4May 9, 2022 - Community AnnouncementsFixed Lasers on level 11 Fixed camera bounds on levels 10, 11, and 12 Fixed time not working properly when closing the pause menu with the x 0.16.3May 4, 2022 - Community AnnouncementsFixed rocket movement when force closing dialogue Minor fixesMay 4, 2022 - Community AnnouncementsDialogue now disables controls. Level 4 no longer breaks the camera. The Last Major Update!May 3, 2022 - Community AnnouncementsMajor update version 0.16.1 This won't be the last update, but it is the last Major update..At least as far as we can tell.. A.P.A APA is up and running and ready to help the full story is now in the game, this is subject to changes and improvments but for the most part its final. Campaign There are now 30 levels in the campaign, the achievement for completing the game without crashing now only requires 30 levels as well. Leaderboards I have had to reset leaderboards from level 8 onwards as all the levels moving forwards from there have been changed. This also means a one time reset for your best times. Sorry! Art - More changes to come! All the art has had a major overhaul, with more changes to come as I improve it over time.RoadmapApr 27, 2022 - Community AnnouncementsAmount of levels The Problem 90 levels is too much for the story. The space between scenery changes is far too great. Players get bored before making any substantial progress. The Solution Make campaign 30 levels instead of 90, split the other levels out and have them as bonus levels. This allows for more engagement with the story Helps reduce the scope of the game to a more managable level Leaderboards The Problem The hover is difficult to work with. Leaderboard types cant be changed easily by the user. Limited space for entries The Solution Rebuild the level select screen. Make a dedicated section for leaderboards (Possibly) allow swapping between 'friends' 'top 10' and 'around you' modes. Timeframe Time managment: Time working on game vs. Time learning more The issue right now is I've dedicated all of my time to RM which means I'm not spending anytime learning basic things from the course I've been doing, a lot of which I would have been able to use in the creation of RM and saved me a lot of time. I am going to spend 2 days a week educating myself, and 3 days working on RM. This will allow me to maintain the current progress rate and maybe even develop faster in the long run. However it does mean for about a week, 2 at most, I won't be releasing any updates. Your feedback and ideas are immensely helpful to me, so if you want to provide it you can reach me on discord, I am MrVastayanSmall Update 0.14.6Apr 26, 2022 - Community AnnouncementsThe tooltips for the leaderboards were really buggy so I fixed themSmall Update 0.14.5Apr 26, 2022 - Community AnnouncementsAdded Rich Presence, now you can see what level you're playing on your profile...And so can your friends :PSmall Update 0.14.4Apr 25, 2022 - Community AnnouncementsFixes I've added a level indicator to the pause menu in game. Added a game over screen to crashless mode. Added the ability to set your prefered main menu type (only in the main menu settings). Fixed the Leaderboards breaking when more than 3 users have set times. Known bugs If you're the only person to have a score on a leaderboard it breaks - this wont be an issue once two people have played through all the levels. Leaderboards now In gameApr 25, 2022 - Community AnnouncementsSooo..... I spent ALL day working on this and its finally done.. You can now view leaderboards from within the game on the level select menu for all levels! https://i.imgur.com/E0TuU0T.pngLeaderboards!Apr 23, 2022 - Community AnnouncementsLeaderboards are now in the game, bare in mind they are largely untested as far as I am aware and with my limited testing they should be complete hopefully we don't ahve to reset any of them in the future. Have fun setting records guy! you can find the leaderboards here There are currently 5 leaderboards you can see and share with your friends. Crashless Speedrun Level 10 Speedrun Level 20 Speedrun Level 30 Speedrun Level40 https://i.imgur.com/tf2aB0I.png Rocket Mania Subreddit! We're proud to announce the rocket mania subreddit where you can post videos, screenshots or just chat about your experiences with Rocket Mania! You can find it here! And for those of you that want the link shown: https://www.reddit.com/r/RocketMania/Major Update!Apr 20, 2022 - Community AnnouncementsNew Dialogue! APA APA is BlindsidedGames Automated Personal Assistant, they'll guide you every step of the way, unless you turn them off. {STEAM_CLAN_IMAGE}/42196306/121a5e6e676438afa37e26b91187a6bcde7d5b11.png Game Modes! Speedrun Here at BlindsidedGames we've been hard at work on a speedrunning mode for some time now and we're excited to present them in this update. Please do be aware this is a first look and the system is subject to change. Crashless In this mode you will attempt to get as far as you can in the game without crashing. This mode replaces the "Reset Crashes" button that used to be in the settings. {STEAM_CLAN_IMAGE}/42196306/45ee8d95f888457f41c4b13fe168e87c87188ab3.png UI Overhaul! Heres a taste of the new UI {STEAM_CLAN_IMAGE}/42196306/ccf0d3d77810d234c244fdc656dbe87017a7f6f3.png New Levels Moon 10 Moon levels have been added, enjoy a new sense of gravity, and even greater challenges than before! All game levels are WIPMore minor fixesApr 14, 2022 - Community AnnouncementsFixed some minor bugs with colliders and bounderies2 Minor fixesApr 14, 2022 - Community AnnouncementsFixed the sign on level 12 Fixed some background texture stuff on level 17 Rocket Mania Available NOW!Apr 14, 2022 - Community AnnouncementsRocket Mania is now available in early access and is launching with 30 levels! We plan to add new levels every week starting with 5 Moon levels next friday!Early access release date set!Apr 8, 2022 - Community AnnouncementsEverything is now approved by Steam! As such I have shifted the early access release date forward! The new release date is Apr 14, 2022 @ 5:00pm PDT I am excited to share this game with you as I have been working really hard on it! Looking forward to hearing your thoughts!Small Update 8/04/2022Apr 8, 2022 - Community AnnouncementsThe menu is now navigatable by keyboard and potentially controller.Music, Credits, and more!Apr 7, 2022 - Community AnnouncementsMajor additions today! First of all thanks to Tim Lukey we now have music! Other changes include but may not be limited to: Main Menu now has the sub menu open and close with Escape. Main Menu has now been overhauled. Volume sliders now all work! Sensitivity slider in the settings page! - This changes how fast the rocket rotates! The sensitivity slider now goes between 100 and 500. The sensitivity slider now also shows a number next to it :) Credits! You can access these from any of the Menu's. You can now actually leave the Credits by pressing Escape, Spacebar, or Return/Enter. Major level overhaulApr 3, 2022 - Community AnnouncementsStill needs to have the scenery updated a bit, perhaps a couple of traps will be added, but this should give a general idea of level 1-10 and I am aiming to add another 10 each day. levels 11-60 have been removed, you cheeky achievement getters you! speaking of achievements please do post your best times on these new levles, I need to set the times for the achievements sill as they are all currently just beat 999 seconds haha