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New Game - God Damn The GardenJan 28, 2022 - Community AnnouncementsHey guys, Recently released a new game called God Damn The Garden! It's currently on a -10% discount. Short description: The FPS Adventure where you're challenged to explore God Damn's World, and ultimately become the successor of Badass Heaven. Read more about it here: https://store.steampowered.com/app/1801220/God_Damn_The_Garden New game - Owl Watch!Nov 13, 2018 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33343280/766b601937c7555bd46ac76177bf1b9c053cbd5f.gif Hey guys, me and my friends recently released our title "Owl Watch" here on Steam! Owl Watch is a short atmospheric adventure game where you travel around in different biomes. Awaken from your slumber as you venture out to seek ancient technology to aid you in a time of darkness. If you appreciate short stories in an atmospheric and colorful setting, definitely check it out! Also if you can, please leave a brief Steam Review for it, it greatly helps to make it more visible on Steam. :) Thank you for your support and playing my games, it means a lot! -André Twitter @Agelvik https://store.steampowered.com/app/887340/Owl_Watch/Changelog v1.0.1 - Performance & TweaksSep 21, 2018 - Community AnnouncementsHeyo! Oof this update took longer than expected to complete, had to pretty much re-do all enemies, projectiles, collision system and skills over again, but should be gud now! Hopefully those who previously experienced FPS and jittering issues will no longer have them. :) So without further jaba daba do, here's the patch notes: CHANGELOG v1.0.1 SYSTEM__ Performance fixes Enemies, projectiles, collision stuff all changed and re-done V-sync option added SKILLS__ Medusa's Seduction: Reflects enemy projectiles instead of turning enemies to stone CD changed from 30 sec to 45 sec Mechanical Rage: No longer requires to take damage to activate, instead launch 350 standard bullets Effect lasts for 15 secs instead of 8 secs Projectiles move twice as fast Visual tweaks Blade Orb: Launch rate is doubled Major Blade Throw: Launch rate decreased By lightning be purged: deals 75 DMG instead of 50 DMG Added more visual effects Bomb Bomber Bomb Colored red instead of blue DIFFICULTY__ Very Easy: Enemy HP set to 75% instead of 50% Easy: Enemy HP set to 87.5% instead of 75% Normal: nothing lol, unchanged, 100% Hard: Enemy HP set to 115% instead of 125% HAHAHA: Enemy HP set to 130% instead of 150% ENEMIES_HEALTH_CHANGE__ Desert zone: Stingray = 15 -> 30 Void zone: 404 Blob = 25 -> 75 Void Guardian = 800 -> 1100 Baby Slime = 125 -> 200 Slime = 300 -> 400 Big Slime = 600 -> 900 Mother Slime = 1200 -> 1500 Pink Elephant = 30 -> 100 Raging Zerg = 300 -> 400 Magma zone: Fire Imp = 50 -> 150 Flame Head = 300 -> 500 Flame Spirit = 1000 -> 1500 Molten Giant = 750 -> 1000 Magma Larva = 1000 -> 1500 Rival_3 = 20000 -> 21000 OTHER FIXES__ Re-made Tutorial scene to clear things up and make it more epic gaming Moar Energy and Crystal drops throughout the game! SFX balancing Typo fixes That's it for now! Let me know what you think or encounter any bugs/crash/weird stuff! All feedback is much appreciated :)