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Rising Storm 2: Vietnam

 
Double XP is live!Oct 31, 2023 - Community AnnouncementsHappy Halloween! Double XP is live to help you rank up spooky fast! If you're new to the game or have been AWOL, today until November 6th grab your friends to squad up and take advantage of quicker leveling!Tripwire Community Game Night with the Rising Storm 2 Zombie ModJul 1, 2021 - Community AnnouncementsCalling all grunts! Tomorrow's Tripwire Community Game Night at 3pm EST is getting spooky... with zombies. =]Hhttp://media.tripwirecdn.com/community/cgnzombiesvn.png https://steamcommunity.com/sharedfiles/filedetails/?id=2223192251 https://steamcommunity.com/groups/HardcoreGamingCommunityGroup https://www.twitch.tv/tripwireinteractive https://www.youtube.com/tripwireinteractive Rising Storm 2 Update 1.6.1 Is Now LiveJun 1, 2021 - Community AnnouncementsBug Fixes General: Fixed an issue where sprinting and meleeing with weapons that did not have a melee animation would end the user in a bad state and crash Fixed an issue that prevented EGS players from accessing the Green Army Men content. Maps: VNTE-CuaViet: Fixed an issue where the Rifleman role was not available for the US forces in campaign. Lowered the US Aerial Recon as it was too high up to be shot. Fixed an issue where overtime would not activate on Objective H. VNTE-KheSanh: Fixed an issue where the Rifleman role was not available for the US forces in campaign. As always, thank you for your continued support! Rising Storm 2 Update 1.6 Is Now LiveApr 20, 2021 - Community AnnouncementsGrunts, Update 1.6 is here and deploying to servers and clients now! It has been a long journey, but this run through the jungle has finished its last tour. The team would like to thank all the players and admins who have joined us along the way and become a part of our little part of the internet and gaming. As always we will strive to learn from our experiencing with Rising Storm 2: Vietnam and apply them towards our future projects to create even better games moving ahead! See you in the jungle. Alan Wilson, Game Director of Rising Storm 2: Vietnam wanted to pass along this message to all: I'd just like to say thanks to everyone involved in the last 7 years of development and support for Rising Storm 2: Vietnam. That includes everyone at Tripwire, AMG and all the other contractors that have worked on the game during that time; all the modders, community mappers, server admins and everyone investing their time and hard work into the game; and, as always, everyone who has played the game - and those still owning me in game. Just because we (Tripwire) have reached the point where we have to stop development, it doesn't mean anyone else has to stop and support will continue via the community team white listing community mods. I'm looking forward to enjoying the game for a long while yet, as we plot our next target in the franchise in the future - we'll see you in the jungle, as always. Roswell Six Actual out!​ In celebration of this update, Double XP has been turned on and will continue for the next week! You can find the changelog below: New Map: https://media.tripwirecdn.com/041221/cuaviet.png VNTE-CuaViet has been added to the official roster Gameplay Adjustments: Da Nang Air Base: Various gameplay adjustments to support the attackers Add 8 minutes to the round time Reduce Aerial Recon timer from 5 minutes to 2 minutes Lower the Enhanced Logistics cooldown timer to match those of other maps Lower the VC artillery cooldown slightly Lower capture times for the first 2 objectives Enabled lockdown on all objectives missing it except final Increase Machine Gun role from 2 to 5 for Attacker, and 5 to 3 for Defender Increase Scout Attacker role from 4 to 5 Increase Attacker sniper role from 2 to 3 Khe Sanh: Rebalancing of reinforcements to improve gameplay Attackers now have 680 reinforcement tickets and 15 second respawn time. Defenders have 580 reinforcement tickets and 20 second respawn time. Adjusted attackers to have 5 scout, 5 MGs and 3 snipers roles. Adjusted defenders to have 3 MGs and 2 snipers. Rebalanced the commander abilities, bringing them inline with other official maps Roles can now be reversed in campaign Bug Fixes Maps: VNTE-Asau: Multiple collision volumes adjusted to improve map play and address exploit spots VNTE/VNSU-HueCity: Multiple collision volumes adjusted to improve map play and address exploit spots VNTE-Hill937: Multiple collision volumes adjusted to improve map play and address exploit spots VNTE-NinhPu: Multiple collisi...Rising Storm 2 Update 1.6 Is Preparing To Deploy In The Coming DaysApr 15, 2021 - Community AnnouncementsGrunts, We know many of you have been patiently waiting, and we are happy to announce that we are expecting to release the final update, update 1.6, in the coming days with a deployment to the field next week if all goes well. You can find the Work In Progress but expected to be final changelog below: New Map: https://media.tripwirecdn.com/041221/cuaviet.png VNTE-CuaViet has been added to the official roster Gameplay Adjustments: Da Nang Air Base: Various gameplay adjustments to support the attackers Add 8 minutes to the round time Reduce Aerial Recon timer from 5 minutes to 2 minutes Lower the Enhanced Logistics cooldown timer to match those of other maps Lower the VC artillery cooldown slightly Lower capture times for the first 2 objectives Enabled lockdown on all objectives missing it except final Increase Machine Gun role from 2 to 5 for Attacker, and 5 to 3 for Defender Increase Scout Attacker role from 4 to 5 Increase Attacker sniper role from 2 to 3 Khe Sanh: Rebalancing of reinforcements to improve gameplay Attackers now have 680 reinforcement tickets and 15 second respawn time. Defenders have 580 reinforcement tickets and 20 second respawn time. Adjusted attackers to have 5 scout, 5 MGs and 3 snipers roles. Adjusted defenders to have 3 MGs and 2 snipers. Rebalanced the commander abilities, bringing them inline with other official maps Roles can now be reversed in campaign Bug Fixes Maps: VNTE-Asau: Multiple collision volumes adjusted to improve map play and address exploit spots VNTE/VNSU-HueCity: Multiple collision volumes adjusted to improve map play and address exploit spots VNTE-Hill937: Multiple collision volumes adjusted to improve map play and address exploit spots VNTE-NinhPu: Multiple collision volumes adjusted to improve map play and address exploit spots VNTE-Saigon: Multiple collision volumes adjusted to improve map play and address exploit spots VNTE-CuChi: Multiple collision volumes adjusted to improve map play and address exploit spots VNTE-DaNangAirBase: Multiple collision volumes adjusted to improve map play and address exploit spots VNTE-KheSanh: Multiple collision volumes adjusted to improve map play and address exploit spots Audio: Fixed an issue where voice chat would cease to function for players. Fixed an issue where voice chat was not contained within the proper team channels. As always, thank you for your continued support! An Update On The UpdateJan 20, 2021 - Community AnnouncementsAt the tail end of last year, we mentioned that we would be working towards another QoL update, and trying to fit in a little content if we could. We also mentioned that the goal was to have it out in time for the Holidays. It is safe to say, that didn’t happen. We know many of you are asking “So what did happen, and what is still happening?”. Please let us share with you more information on this. For reasons beyond our control, the planned update needed more time and unfortunately delayed longer than we had anticipated. That being said, an update is coming! This update will include several of the fixes that were finished, including many of the issues reported around VOIP. We are also working to bring a community map on as official: “Cua Viet” by PsychoPigeon, whom many of you will recognize from his previous work on Rising Storm 1 and 2. We hope to share more on the specifics of what has made it into the update and when it will be released in the coming days/weeks (dependent on QA verification). We certainly appreciate everyone’s patience, understanding and overall enthusiasm for this update! Update 1.5.4 Is Being DeployedOct 28, 2020 - Community AnnouncementsHappy Wednesday Grunts, These are the notes for Hotfix 1.5.4 for Rising Storm 2: Vietnam. Thanks again for everyone who has downloaded the game. We’re happy to say that you’ve been breaking records for player numbers over the last couple of weeks! This Hotfix took a little longer, courtesy of the QA required around some of the performance issues, as these were related to how player stats were being handled on EGS. Players should now see far less hitching when players join servers, for example, as well as other performance improvements. We also have the SDK working for the mappers/modders out there, as well as the first round of some QoL fixing to the whitelisting system. The missing Green Army Men maps are back where they should be and a number of other issues (see the Changelog for details) have been addressed. And some fixes for Vivox VoiP issues. From here, we will review any outstanding issues from the EGS implementation, including lingering VoiP issues and move on to some further Quality of Life issues. All of us at Tripwire (and Saber) thank you for your continued support and patience. We hope to see you in the ‘Nam! Hotfix 1.5.4 Changelog Rising Storm 2: Vietnam All Platforms Overall performance improvements Intermittent ‘hitching’ reduced. This was commonly experienced when players would join a game ultimately causing hitches for everyone in the game session Players will no longer crash when running the SDK Fixed players lifetime class stats not being recorded Fixed issues where servers can be dropped from Server Browser when timed out VoiP - players will no longer hear VoiP when the game is minimized QoL: Fixed and updated whitelist - Gameplay Overhaul Mutator version 3.3 is now properly whitelisted Rising Storm 2: Vietnam on Steam Easy Anti-Cheat has been re-enabled for clients and servers Players will no longer see logs being spammed to them upon login VoiP - voice chat will no longer fail when a player has been invited to a game. WebAdmin Re-enabled missing config option to reduce max connections allowed. Green Army Men Fixed The Green Army Men Upgrade in game from launching a Steam window The maps ‘Sandbox’ and ‘Thanksgiving’ have been added. Happy turkey day! Please continue to report any bugs you discover by visiting our official forums at: https://forums.tripwireinteractive.com/The Road To Update 1.5.4Oct 22, 2020 - Community AnnouncementsGrunts! We had hoped to get hotfix 1.5.4 out to you this week, but it has become clear that the release of this update will most likely be next week so we have time to include all the fixes (some of which are complex changes) we are planning for and they are given an appropriate QA testing period before deployment. These include the following (Work In Progress - keep in mind items on this list are subject to change) changelog items: SDK Working SDK for modders/mappers Server Reduced hitch caused by players joining larger population servers Renabled missing config option to reduce max connections allowed General Fixed Player filters and mic settings not correctly saving Fixed players lifetime class stats not being recorded Added persistent authorization for Steam/EGS account linking Green Army Men Added 2 missing maps from launch Sandbox Thanksgiving Security Improvements Please continue to report any bugs you discover by visiting our official forums at: https://forums.tripwireinteractive.com/Near Future Plans and Hotfix 1.5.3 ChangelogOct 14, 2020 - Community AnnouncementsHello everyone, With the release of Hotfix 1.5.3, after the release of Rising Storm 2: Vietnam on the Epic Game Store, we first want to say thanks to everyone who has downloaded and played the game - as well as the extra players jumping (back) in from the Steam side. We are rolling out this first Hotfix to deal with those issues we can handle quickly, including some backend issues causing servers to drop off the server browser and some performance improvements behind that, causing issues with joining games. The full change log is below. Following on from this, Saber (who have been doing all the work to bring Vietnam to EGS) will be working on Hotfix 2, which will focus on the more complex performance issues and the SDK. Because this is more complex, the coding and QA will be more complex, pushing Hotfix 2 to later next week. Once those issues are squared away, we are working with some “old friends” from the original development team to bring a further round of fixes and QoL improvements to the game - and even some new content - to round off 2020. All of us at Tripwire thank you for your continued support and patience. We hope to see you in Vietnam! Hotfix 1.5.3 Changelog Fixed The Green Army Men Upgrade in game from launching a Steam window. Fixed Invite Friends not translated in Russian. Fixed Invite Friends tooltip is displaying an incorrect message. Before the fix it was referring to "choosing a next map" in Russian. Fixed an issue causing a disparity of servers visible between Steam and EGS clients. Epic Client could sometimes not see all servers. Fixed issues where servers can be dropped from Server Browser when time out. Maintenance was done on backend machines to improve performance. Please continue to report any bugs you discover by visiting our official forums at: https://forums.tripwireinteractive.com/ Hotfixes 1.5.2 is live!Oct 10, 2020 - Community AnnouncementsThis is the second of several expected hotfixes for Update 1.5. This update addresses the remaining unprotected commands that were found in the 1.5.1 update that kept it from being a full proper shipping build. The team is working towards another hotfix in the coming days to address other player encountered issues that have been reported. Thank you for your patience.Update 1.5.1 Is Being DeployedOct 9, 2020 - Community AnnouncementsThis is the first of several expected hotfixes for Update 1.5. This update is a proper shipping build for clients and servers, not a debug build which accidentally shipped yesterday. The current plan includes another build tomorrow to fix several issues that were found in the testing of this build, and another hotfix in the coming days to address other player encountered issues that have been reported. Thank you for your patience. Client and server files for this update are now livePSA: On Current Update 1.5 IssuesOct 8, 2020 - Community AnnouncementsWe are aware of the update 1.5 issues players are experiencing and are working to quickly resolve them. We are expecting to ship an update in the next 24 hours to address the debug build that was deployed to players instead of the shipping build. This will improve performance and provide players with the expected gameplay experience. Further issues will be addressed in a subsequent hotfix. We apologize for this mixup and we look forward to seeing all the new and returning boots on the ground once this is resolved.Abzû's delightful ocean is free on the Epic Games StoreOct 8, 2020 - Rock, Paper, Shotgun Come on in, readers. The water’s free. Giant Squid’s chill dive ’em up Abzû is once again opening its waters for free on the Epic Games Store. Someone must’ve thought it pairs well with the horrors of war, mind, because it’s joined this week by Rising Storm 2: Vietnam. Both will be free to download and keep for the next week, at which point they’ll be replaced by pigs and monarchs. (more…) Rising Storm 2 Update 1.5Oct 8, 2020 - Community AnnouncementsNew Additions and Highlights Epic Online Services (EOS) integrated into dedicated server framework to enable Cross-Play capability between Steam and EGS players New In-Game Invite UI system that will enable Steam users to link an associated EGS account you own so that they can send their EGS friends invites to parties and server lobbies. {STEAM_CLAN_IMAGE}/11536098/3dfeb594644101a4f6211a2d19830c89b76aee4b.jpg Replaced VOIP services for in-game chat to Vivox in order to enable Steam-EGS cross-platform VOIP within multiplayer matches and lobbies. Known Bugs and Issues In server Green Army Men upgrade on the EGS client is redirecting to the Steam store Steam SDK has the opportunity to fail to load properly on launch. There is a case where servers can fail to become ranked No new mods have been whitelisted as part of this update Bug fixes Fixed an issue where the HMG’s could fail to properly spawn Fixed an issue where valid ranked servers could switch to unranked on map change Bug fixes from Steam/EOS Preview Beta General Fixed an issue with the client potentially crashing by quickly refreshing the server browser. Fixed an issue with the client potentially crashing when quickly moving through tabs and menus. Server Names can now be changed using Web Admin. Custom Maps are able to be downloaded for EGS clients if admins have set up a redirect Matchmaking Fixed issues with the Find Match functionality which prevented users from finding active matches. Fixed various matchmaking issues for both EGS and Steam. UI Fixed an issue where the number of players on a server was not displaying correctly after connecting to the server. Fixed an issue where the Loudness scale UI elements were not reflecting the actual changes made. Fixed an issue with long nicknames displaying incorrectly within invite popups. Fixed an issue where the local voice channel was not displaying correctly after changing teams. Fixed an issue where entering and then leaving a server would remove the server from the Server Browser. Fixed an issue where clients would get stuck in an invite loop due to UI overlays while in a server. Localization Fixed an issue with Cyrillic symbols not decoding correctly in the server players list. Fixed an issue with Cyrilic nicknames not displaying correctly in Invite popups. Voice Chat Fixed an issue where spectators were able to hear local voice chat. Fixed an issue where Mute was not working correctly. As always, thank you for your continued support! We are working on a hotfix in the coming days to address the Known Issues. Rising Storm 2 QoL Opt In betaSep 4, 2020 - Community AnnouncementsTo opt into this beta on Steam, join the "community test beta" branch available in the Beta drop down list. New Additions and Highlights Epic Online Services (EOS) integrated into dedicated server framework to enable future Cross-Play capability between Steam and EGS players on stock unmodded servers New In-Game Invite UI system that will enable Steam users to link an associated EGS account you own so that they can send their EGS friends invites to parties and server lobbies. Replaced VOIP services for in-game chat to Vivox in order to enable Steam-EGS cross-platform VOIP within multiplayer matches and lobbies. Fixed an issue where the HMG’s could fail to properly spawn Fixed an issue where valid ranked servers could switch to unranked on map change Known Bugs and Issues Muted players can occasionally be heard in the team channel. A crash may occur when switching tables repeatedly or refreshing in the server browser. Find match functionality is currently not locating valid games. EGS client the server will not appear in the browser list after initially connecting. A restart has of the client should repopulate the list. As always, thank you for your continued support! Talvisota: Winter War Mod Launches on Steam TodayApr 2, 2020 - Community AnnouncementsTalvisota: Winter War arrives as a fresh and frozen way for fans to play, launching with full voice acting support, six brand new weapons, four vehicles, eleven new maps, skiers, and more. Other additions for the Talvisota: Winter War mod include new music, historically accurate customization options, and new commander abilities. For a full list of new additions, please visit the Steam Store page here: https://store.steampowered.com/app/1206240/Talvisota__Winter_War/ Talvisota: Winter War is a community created full conversion mod, utilizing the majority of core gameplay mechanics from Rising Storm 2: Vietnam to explore an entirely different theater of war not often seen in video games. To create a battlefield that feels different from the base game a lot of work has gone into both brand-new content and features, as well as aspects that veterans of the series will immediately recognize FEATURES - WEAPONS https://steamcdn-a.akamaihd.net/steam/apps/1206240/extras/Steam_DescWeapons.png?t=1585840660 Talvisota features a widespread arsenal of period-accurate Soviet and Finnish weaponry of all types, for example: b]BRAND-NEW WEAPONS Suomi KP/-31 SMG L1935 Lahti Pistol Lahti-Saloranta M/26 LMG "Kasapanos" Satchel Charge Panssarimiina M/39 Anti-Tank Mine Dyakonov Rifle Grenade REMASTERED CLASSICS SVT Semi-Auto Rifle Nagant M1895 Revolver F1 Grenade Maxim HMG FEATURES - VEHICLES https://steamcdn-a.akamaihd.net/steam/apps/1206240/extras/Steam_DescVehicles.png?t=1585840660 When the Soviets crossed the border, they brought with them an armada of different armored vehicles, from light transport tractors to gargantuan heavy tanks. This mod features the following: T-20 "Komsomolets" Armored Tractor T-26 Light Tank HT-130 Flamethrower Tank T-28 Medium Tank Drastically different from the helicopters of Rising Storm 2, these behemoths require players to work together to properly and effectively utilize. Single crewmen cannot drive and operate the turret at the same time! Meanwhile Finnish players have a variety of handheld anti-tank weapons and traps, including the renowned Molotov Cocktail. To keep up with the mechanized Soviet transports, Finnish soldiers are issued Skis that can be used to quickly cross open terrain. FEATURES - MAPS https://steamcdn-a.akamaihd.net/steam/apps/1206240/extras/Steam_DescMaps.png?t=1585840660 The mod launches with 11 unique brand-new maps by community authors: Aittojoki Boreal Kollaa River Kuhmo Outskirts Mannerheim Line Mantsinsaari Island Raate Road Salla Summa Suomussalmi Tolvajarvi AND MORE! Full voice acting for both teams All-new ambient music Historically accurate character customization options New commander abilities & fire support Green Army Men Update 1.2 - ThanksgivingNov 21, 2019 - Community Announcementshttps://media.tripwirecdn.com/112119/GAMThanksgiving.jpg General changes: Added four new plastic weapons Added a new map : GMTE-Thanksgiving2019 Various small adjustments Detailed changes: https://media.tripwirecdn.com/112119/GAMWeapons.png Added FOUR new weapons for both factions: BAZOOKA 60mm Rocket Launcher for the Grenadier role. Shoulder-Fired launcher capable of delivering high-explosive missiles at high speeds. Very destructive, but the size of the weapon leaves little space for spare munitions. DESIGNATED MARKSMAN RIFLE 7.62 Semi-Automatic Rifle for the Sniper role. Semi-automatic precision weapon intended for medium range engagements. Sports greatly increased magazine size compared to other alternatives. SMOKE GRENADE LAUNCHER 40mm Grenade Launcher for the Grenadier role. Cut down variant of the Grenade Launcher only capable of firing 40mm Smoke Grenades. Found in the player’s Equipment slot. PEASHOOTER 9mm Submachine gun for the Pointman and Grenadier roles. Lightweight submachine gun outfitted with a Suppressor. This weapon benefits from greatly reduced muzzle flash and decreased tracer visibility, but lacks stopping power at range. https://media.tripwirecdn.com/112119/tkgss1.jpg Introducing GMTE-Thanksgiving2019 : Brand new Territories map, available for free! The leaves are changing color, family is in town, and there is a fat Turkey in the oven. We all know what that means.. The fight for the Kitchen has commenced on Thanksgiving Day. Battle your way across the countertops, air ducts, and dining room table as the Green Army Men invade Thanksgiving Dinner. Navigate your way through Potato fortresses and Wine bottle towers. The winner takes all, the turkey on this festive holiday map. Take the fight outside as you navigate your choppers around the back deck stronghold and Dad's half finished leaf piles. There is one more thing to be Thankful for this year : more Green Army Men madness! https://media.tripwirecdn.com/112119/thkss2.jpg Weapon balance and other adjustments: Added a new Combat Engineer loadout. Updated the look of Player and Weapon materials. Fixed a bug where Commander bots would call in the wrong air support abilities. Please note : bots are not officially supported. Weapon balance adjustments: REVOLVER Improvements to Single Action mode. Fixed a bug where visual recoil would not always play upon firing. Tweaks to shot dispersion and weapon recoil. Slightly increased maximum rate of fire. MACHINE GUN Visual recoil will now be greatly reduced when deployed. Slightly decreased base ironsight zoom. (Focus zoom is unchanged) Adjusted sight zeroing. SHOTGUN Updated available ammo types and weapon variants. Tweaked recoil to be more in line with other weapons. PDW Slightly increased muzzle climb. Reduced spare ammo capacity. SNIPER RIFLE Slightly reduced Aim Down Sights speed. RIFLED SHOTGUN Slightly decreased base damage. SCHMEISSER Tweaked weapon recoil to be more in line with other weapons. Improved accuracy while firing fr...State Of The Game - September 2019Sep 23, 2019 - Community AnnouncementsAs you are most likely aware, Antimatter Games, who did the majority of development work on Rising Storm 2: Vietnam have been acquired by Toadman and announced they are working exclusively on a new title of their own. As such, they are no longer actively developing RS 2. While we work on the longer-term implications of that, there are a number of issues we are aware of and are actively working to fix for you in the coming weeks, including but not limited to: Whitelist updates for new mods/mutators Servers intermittently going deranked “Black screen” during Campaign Mode under certain circumstances More on this over the next few weeks. And as always, thank you for being fans of the Red Orchestra and Rising Storm franchise. To stay up to date on the latest news, join us on the recently revamped Rising Storm 2 (And Tripwire) forums: https://forums.tripwireinteractive.com/index.php?categories/rising-storm-2-vietnam.29/Rising Storm 2: Vietnam Green Army Men HotfixAug 29, 2019 - Community AnnouncementsWe've released a hotfix for Green Army Men 1.1. General Changes : Fixed out-of-bounds exploit on GMTE-Sandbox2019 Tweaked various weapon animations Adjusted behavior of WP Grenades Thank you for your continued feedback and support. Regards, The Green Army Men Team.GREEN ARMY MEN UPDATE 1.1 - BACK TO SCHOOLAug 27, 2019 - Community AnnouncementsGREEN ARMY MEN 1.1 - BACK TO SCHOOL The 1.1 patch adds six new weapons and a brand new map to the Green Army Men DLC General changes : Various adjustments to weapon balance Added six new plastic weapons Added a new map : GMTE-Sandbox2019 Detailed changes : Weapon balance adjustments : Adjustments to ironsight magnification amount across all weapons. Short range weapons now share the same reduced magnification when aiming down the sights. Rifles, Machine Guns and precision weapons retain higher magnification. ASSAULT RIFLE Slightly decreased base accuracy Moved sights closer to player view Slightly reduced muzzle climb SHOTGUN Increased base damage for 00 Buckshot and No4 Buckshot Greatly reduced pellet spread on Trench and StakeOut variants SMG Improved reload speed Increased accuracy while firing from the hip GRENADE LAUNCHER Improved reload speed Reduced ammo capacity for Smoke variant : Reduced HE grenades by 2 Reduced pellet spread for Buckshot payload Added SIX new weapons for both factions : BATTLE RIFLE 7.62 Rifle for the Rifleman and Radioman roles. Self-Loading rifle that brings extra punch to the table, at the cost of added bulk and lack of fully automatic fire. AUTOMATIC RIFLE 7.62 Machine Gun for the Machine Gunner role. Light Support Weapon that trades magazine size for mobility. The alternate firing mode improves shot grouping by lowering the rate of fire. PERSONAL DEFENSE WEAPON .30-cal Carbine for the Combat Engineer role. Lightweight carbine available as an alternative to the SMG. The cartridge used by this weapon sports surprising power retention over long distances. ASSAULT SUBMACHINE GUN 9mm Submachine gun for the Pointman and Radioman roles. Compact variant of the Assault Rifle designed for operations in cramped environments, such as anthills or dollhouses. RIFLED SHOTGUN 12gauge Pump-Action Shotgun for the Sniper role. Accurized variant of the Shotgun that fires high-velocity saboted slugs from a rifled barrel. Comes equipped with a High Magnification Scope. OBREZ 7.62 Rifle for all special roles! High-power Bolt-action rifle.The haphazardly sawed-off stock makes this weapon compact enough to be carried as a sidearm. Introducing GMTE-Sandbox2019 : Brand new Territories map, available for free! https://media.tripwirecdn.com/082719/Sand2.jpg The kids are back to School and we all know what that means : the fight for the playground commences. Battle your way across the Sandbox as the children take their tests inside the classroom. The sand buckets have become your bunkers, and the leftover popsicle sticks from art class will now build the fortress that you cling to in this epic battle of Schoolyard dominance. Whether you fly the choppers or call in the napalm rockets onto the final castle objective, there can be only one King of the Sandbox. Going Back to School has never been this fun. Thank you for your continued feedback and support. Regards, The Green Army Men Team.