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The RimWorld merch store is live until Jan 9!Nov 22, 2024 - Community AnnouncementsHi everyone, the official RimWorld merch store is live, but only until Jan 9, 2025! We're sending out transport pods with our new Randy Random hoodie, muffalo plush, megasloth plush (plus wool), and RimWorld sticker pack! They're all available here: https://rimworld.store/ {STEAM_CLAN_IMAGE}/25160263/a076c196e8fd65cde5eddbadbd3270d187611f0f.jpg And a little reminder that you can keep up to date with all things RimWorld on our X, Reddit, and website. - Ludeon StudiosGet the Terraform Titans Duo: Oxygen Not Included x RimWorld!Nov 21, 2024 - Community AnnouncementsHi there, we're back with the Terraform Titans Duo where you'll get the ultimate survival and strategy experience! With Oxygen Not Included and RimWorld, you'll master resource management, build intricate bases, conquer hostile planets and face unpredictable challenges. These two critically acclaimed games offer endless hours of creativity, strategy, and survival in harsh, off-world environments on the soil and in the stars! Get 20% off with the bundle! And if you already own one of the games, get 20% off the other! https://store.steampowered.com/bundle/46465/Terraform_Titans_Duo/ Oxygen Not Included: Oxygen Not Included is a space-colony simulation game. Deep inside an alien space rock your industrious crew will need to master science, overcome strange new lifeforms, and harness incredible space tech to survive, and possibly, thrive. RimWorld: A sci-fi colony sim driven by an intelligent AI storyteller. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more. {STEAM_CLAN_IMAGE}/25160263/ac83b4f89cfd547a0a2c5489af4b8c002e09b1c4.pngRimWorld’s birthday and community event!Oct 8, 2024 - Community AnnouncementsRimWorld turns 11 years old on November 4th! To celebrate, we’re holding a birthday community event to showcase all things RimWorld. 🎂 Everyone that participates (and follows the rules below) will be entered in a random giveaway for one of three sets of YouTooz’s War Queen figure and RimWorld pin sets! We've also got a small update for RimWorld in version 1.5.4241, and the changelog is below. Thank you so much for continuing to support and show your love for our game over the last decade. Happy birthday RimWorld! 🎉 - Ludeon Studios {STEAM_CLAN_IMAGE}/25160263/b333d9bab5d26f46d849a916bbf9b90e7c2f945c.png RimWorld Birthday Community Event 🎂 By participating in our birthday event, you’ll be entered in a random giveaway to get one of three sets of YouTooz’s War Queen figure and RimWorld enamel pins! Please read all of the event rules and giveaway details before participating. {STEAM_CLAN_IMAGE}/25160263/26b79df2bcf1962e68a9cbc2f296ce87101bf53b.jpg Event rules 1 entry per person. To participate, share your RimWorld creations with us! It can be RimWorld fanart, in-game screenshots or gameplay videos (vanilla/non-modded content only), writing, and other creative media. Share it with us by replying to the X @LudeonStudios birthday post or share a link on the official RimWorld birthday Reddit thread. All submissions must be human-made works, no AI-generated content permitted. Participation closes on Oct 25, 11:59PM Pacific. Giveaway recipients will be announced on Tuesday, Oct 29 on Twitter/Reddit by TiaPixel. Those selected for the giveaway will be contacted on Twitter/Reddit by TiaPixel (and no one else, be careful if someone other than TiaPixel reaches out). You must respond before Oct 31 or someone else will receive the giveaway.Here are some ideas/inspiration if you'd like to participate, but don't know what to do. (Of course, you're not limited to these!) Birthday themes: Birthday cakes, party decorations, presents, and joyful celebrations! Screenshots: Colonies/bases, individual rooms (throne rooms, ritual chambers, war-torn battlegrounds), and interesting events (weddings, rituals, intense battles, hilarious moments). Artwork: Illustrations of your colonists, pets, mechanoids, xenotypes, ideoligions, etc. Comics depicting funny in-game moments or stories of your colonists. Speedpaintings of your artwork. Giveaway details 1 set of the YouTooz War Queen figure and YouTooz RimWorld enamel pins will be randomly given to 3 different participants. Note: YouTooz is unable to ship their merchandise to certain countries, please check yours before participating: https://youtooz.com/pages/shipping-policy RimWorld Sales RimWorld and the expansions Biotech, Ideology, and Royalty are all on sale until October 18! https://store.steampowered.com/app/294100/RimWorld/ Changelog Improve performance of "need warm clothes" alert with large numbers of clothes in stockpile. Moved "CausedBy" translation key to core. Insect jelly will now be deprioritized when selecting c...Bow down to the War Queen! (Plus RimWorld enamel pins)Oct 4, 2024 - Community AnnouncementsHey there, we're excited to share that our majestic vinyl War Queen figure and RimWorld enamel pin set are now available on YouTooz for the next 4 weeks! War Queen vinyl figure: We sent out a signal pulse... and a War Queen responded! She'll make a great addition to your colony at home. RimWorld enamel pin set: Features 5 RimWorld-themed designs including: - RimWorld logo - "Ate without table -3" thought - Crashlanded colonist - Scyther - Thrumbo {STEAM_CLAN_IMAGE}/25160263/1ec14433a9f562b6347664ddc8a731ee07c28e5a.png We're also running a birthday month sale for RimWorld and its expansions until Oct 18. 🎉 https://store.steampowered.com/app/294100/RimWorld/ RimWorld Biotech Ideology RoyaltyLong live the War Queen! - Ludeon StudiosCity-building & colony-building bundle: Foundation x RimWorldSep 13, 2024 - Community AnnouncementsHi everyone! Our new Steam bundle lets you experience the best of city-building and colony-building with Foundation and RimWorld! Relax in Foundation as you create sprawling medieval cities with free-form tools and watch as your villages live organically in their world. Dig into RimWorld for an immersive story experience as you grow your colony and survive! Get 20% off with the bundle! And if you already own one of the games, get 20% off the other! https://store.steampowered.com/bundle/43256/RimWorld_x_Foundation/ Foundation: Foundation is a grid-less, laidback medieval city-building game with a focus on organic development, monument construction and resource management. RimWorld: A sci-fi colony sim driven by an intelligent AI storyteller. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more.Necesse & RimWorld bundle now available!Jul 30, 2024 - Community AnnouncementsHello! We're launching a bundle that combines two classic colony-building simulators: RimWorld x Necesse! Develop your settlements and explore procedurally generated worlds. Go from fighting raiders and sentient robotic beasts to conquering magical dungeons for treasure with your friends. Get 20% off with the bundle! And if you already own one of the games, get 20% off the other! {STEAM_CLAN_IMAGE}/25160263/6b55cf4f96f8383e07a056e4d2db2fdb567eb4a9.png About RimWorld: A sci-fi colony sim driven by an intelligent AI storyteller. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more. About Necesse: Build, quest, and conquer across an infinite procedurally generated world. Play alone or with friends as you establish a settlement and explore deep dungeons, fight monsters and bosses, mine rare ores, craft magical equipment, recruit specialists for your colony, and more! - Ludeon StudiosThe boomrat plush just might explode... with love!Jun 27, 2024 - Community AnnouncementsHi everyone! Our new plushie boomrat just launched on Makeship! Handle this little guy carefully, he just might explode... with love! His boomy pustules also glow in the dark with special fabric. The boomrat plush is only available for a limited time, so get yours now on Makeship: https://www.makeship.com/products/boomrat-gitd-plush {STEAM_CLAN_IMAGE}/25160263/1c199d89d6059657462f01c2a4ae1f1224fafc78.jpg Also, the Steam Summer Sale just started and you can grab discounts on RimWorld and three of its expansions! https://store.steampowered.com/app/294100/RimWorld/ - RimWorld - Biotech - Ideology - Royalty Please don't set anything on fire, Ludeon StudiosRimWorld & Dwarf Fortress bundle now available!Jun 17, 2024 - Community AnnouncementsHello! We're launching a very special colony simulator bundle today: RimFort x DwarfWorld! Get 10% off the game you don't own to complete the set! The bundle runs until June 26, 2024, and it's one of the best ways to spend 1000 hours in game. Explore massive, generated worlds with your colonists and your dwarves. Go from fighting raiders and sentient robotic beasts across the planet to vampiric infestations and necromancers deep in your mines! {STEAM_CLAN_IMAGE}/25160263/9ba945d296653a16803abb95de289d8e587f322b.png About Dwarf Fortress: The deepest, most intricate simulation of a world that's ever been created. Build a fortress and try to help your dwarves survive against a deeply generated world. Adventure Mode now available in open beta. About RimWorld: A sci-fi colony sim driven by an intelligent AI storyteller. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more. - Ludeon StudiosUpdate 1.5.4104 releasedMay 24, 2024 - Community AnnouncementsHey everyone! We're back with a small update containing some changes, improvements and fixes for RimWorld and its expansions. This update should be compatible with all savegames and mods. We do these updates with the help of players from the RimWorld community! If you're interested in helping us test, or you have a bug to report, please join us on the official RimWorld development Discord. Bye for now! - Tia Changelog Adjusted render node worker to support multiple graphics per node without dirtying/reaching the render tree. Thoughts for each genetic chemical dependency are tracked independently instead of lumped together into a single confusing thought. Remove deathless regeneration coma on resurrection. Tweak some Anomaly incident occurrence rates so that they're less prevalent in ambient mode. Clarify the label for "anomaly disabled" mode. Added labelNoParenthesis rule symbol to pawns and things. Updated Spanish LanguageWorker. Ghouls can now be ordered to rest in medical beds. Pawns will now satisfy genetic chemical dependencies when in caravans if their drug policy allows it. Harbinger trees now consume corpses part by part even if they have no nutrition. Adjusted distance ranges on some sounds. Replaced gender-specific words with symbols in schematic texts. Don't store virtual relationship records which can never imply another relationship. Changed fade shadows to not multiply together. Remove healer mech serums from animal operation options. Fixes Fix: Minor grammar irregularity with addiction counsel. Fix: MechbandDish description typo. Fix: StaggerDurationFactor stat does not work without Biotech. Fix: Arresting beggars auto-fails. Fix: Genetic chemical dependency thought not properly nullified by mind numb serum. Fix: Remote repairer hediff can be duplicated. Fix: Autobongs making non-organic entities high. Fix: Creepjoiners have entity faction when enslaved Fix: Increased carried thing layer to resolve some apparel issues. Fix: Beam verbs and incinerator hitting cells without line of sight. Fix: Headgear not always rendering correctly when crawling. Fix: Preferred xenotypes not working correctly between prisoners and slaves. Fix: Incorrect label argument used in activity suppression tooltip. Fix: Various specific save/load errors with awoken corpses and hypnotized pawns. Fix: No “missing bed” feedback for “take to bed” warden order. Fix: Mech booster is rotatable. Fix: Apparel without CompColorable causes errors in styling station. Fix: High Mechtech can be selected in research without building a multi-analyzer. Fix: Message spam when capturing an enemy during a psychic ritual siege. Fix: Left behind pawns dying counts towards "colonists killed" stat if they die. Fix: Becoming a shambler incorrectly taints utility items. Fix: Feedback for sky-lantern participants who can't reach any wood, added better ritual feedback functions. Fix: Unnecessary loading warning appearing for transport pods without colonists. Fix: Creepjoiner letters not...RimWorld Anomaly can now be set to run as normal background horrorMay 3, 2024 - PCGamesNRimWorld's latest DLC, Anomaly, is a transformative expansion that turns the game into a nexus of horror. It's an intense experience that differs substantially from the base game as your colonists fight off paranoia, invisible monsters, brain parasites, and more. It culminates in a new endgame centered on a monolith that makes the world go insane. However, now there's a way to dial that back and play a more "normal" RimWorld campaign with some of the new elements and events woven into the story. Read the rest of the story... RELATED LINKS: Rimworld Anomaly is dialing back on the horror in new update The best god games on PC 2024 Beloved colony sim Rimworld just got a whole lot scarier New ambient horror setting and tribal Anomaly supportMay 3, 2024 - Community AnnouncementsHi everyone! We're here today with a new feature update to Anomaly. Today's update adds a new way to play with all Anomaly content threaded into the entire game, instead of being linked strictly to the monolith quest. This resembles more how other expansions all interact together continuously over the course of a long game. No need for Anomaly to take over an entire playthrough! We’ve also added some new economic pathways to make it more feasible to progress through Anomaly content as a low-tech tribal colony. Take a look: Ambient horror mode Now, when you start the game, you can select from three ways to integrate Anomaly into your game: Standard with monolith: The original Anomaly experience. Anomaly threats are linked directly to the monolith. Ambient horror: In this new mode, the monolith does not appear. Instead, Anomaly threats are threaded into the rest of the game. All Anomaly threats can occur, even the most dangerous ones. Anomaly threats are relatively uncommon compared to normal raids by default, but this can be adjusted before and during the game. This is a good mode if you want to enrich your story without Anomaly becoming the focus. (Note that since there is no monolith in this mode, the monolith endgame won’t occur.) Disabled: Anomaly threats do not occur, and there’s no monolith. Anomaly tools like security doors, incinerators, hellcat rifles, turret packs, and serums are still in the game. Study efficiency setting: We added a "study efficiency" slider to the difficulty settings. Higher settings give more research points each time you study an entity. By default, study efficiency is better at lower difficulties, so even when there are fewer entities to capture, you can still make steady progress. As always, you can customize study efficiency how you like, including changing it during a run. {STEAM_CLAN_IMAGE}/25160263/a7250e5fdb63a7521cf256b69798f945f7486380.jpg Better support for tribal playthroughs In previous versions, it was hard to progress through Anomaly content as a tribal. We’ve added new economic pathways to use for players who want to stay low-tech: {STEAM_CLAN_IMAGE}/25160263/b60d654dabae53138492ce4e143cad16421f104a.png Bioferrite extraction research project. We've added a new research project that allows doctors to extract bioferrite directly from captured entities without a 'bioferrite harvester'. This is less efficient, but doesn't require electricity. Bioferrite can be obtained from harbinger trees. Chopping down harbinger trees will give twisted flesh and bioferrite, adding a new way to obtain bioferrite without capturing entities. Updated research tree to not require electricity. We've rearranged parts of the Anomaly research tree to allow researching more projects without electricity. Some Anomaly items can be made at crafting spots. The following items can now be made at a crafting spot, as well as the bioferrite shaper: Ceremonial hood, nerve spiker, ritual mask, ghoul plating, ghoul barbs. Note: For existing...Steam Global Top Sellers for week of 16 Apr — 23 April 2024Apr 23, 2024 - SteamDB * Steam Deck; * HELLDIVERS™ 2; * No Rest for the Wicked; * 雀魂麻將(MahjongSoul); * Fallout 4; * Fallout 76; * Call of Duty®: Modern Warfare® III; * RimWorld; * Call of Duty®; * Tom Clancy's Rainbow Six® Siege; * excluding free to play games View top 100 on SteamDBRimworld Anomaly is dialing back on the horror in new updateApr 19, 2024 - PCGamesNThe newly arrived Rimworld Anomaly expansion, which transforms the iconic colony sim and management game into a more horror-centric experience, is already off to a great start, racking up an initial 90% Steam review score alongside the base game's mammoth 98% rating. Lead developer Tynan Sylvester of Ludeon Studios says the team is "loving your Anomaly stories," but has tweaked the balance slightly in a new update aimed at helping the horror side blend more seamlessly into the core game, with options to tweak your preferences for how much you'd like to see. Read the rest of the story... RELATED LINKS: The best god games on PC 2024 Beloved colony sim Rimworld just got a whole lot scarier The best Rimworld mods 2024 Integrating Anomaly more with the rest of the gameApr 18, 2024 - Community AnnouncementsHi everyone - Ty here. We’re loving your Anomaly stories! Please keep it up with the duplicated babies, shambler babies, and gray labyrinth baby drama. This expansion explores new ground creatively for RimWorld and it’s been incredibly gratifying to see people having new kinds of stories in the game. Releases like this bring massive amounts of feedback, which is always incredibly valuable for us to understand how the game is playing and what people want. This time around, many players have said they’d like to be able to mix Anomaly content more into the rest of the game so it feels like less of a self-contained experience, and more like something that integrates into a normal playthrough. Originally, we had Anomaly throw a ton of content at you guys because we wanted to be sure people would experience all the new stuff and see how much was really there. We may have pushed a bit too far there - Anomaly has tons of content and exposing it all too fast was saturating the experience. This is great for a certain type of intense, focused playthrough, but the game should also support other playstyles. {STEAM_CLAN_IMAGE}/25160263/7be2bcbcaf6ba8b388b3ee363e628846a045ad68.png Today’s update addresses that with some key changes and new features: Anomaly content is less dominant by default while the monolith is active. You’ll see more incidents from the base game and other expansions now. You can customize how Anomaly-focused you want your playthrough to be. We added sliders to the game settings that let you choose how much you want Anomaly horror events to dominate the game. If you want it to be pure horror when the monolith is active, you can. If you want the horror to be a light sprinkle on top of the rest of your RimWorld, you can do that. You can alter these settings any time in the options menu by opening the storyteller settings (and this is possible on games started in previous versions). You don’t need to see every entity on every playthrough. We reduced the number of entities you must interact with before advancing the monolith. You still can wait to see every entity, but it’s your choice now. This spreads the experience further over more playthroughs, if you choose. We've updated the Anomaly scenario to start with three researchers and a ghoul (up from two). This gets you into the meat of the game quicker when using this scenario. Note: If you'd like to go back to the pre-update Anomaly incident rates, just change your "Anomaly threats (active)" to 45% (up from the new default 30%). To get to this setting, go to Menu/Options/Gameplay/Storyteller Settings and it's under Custom/Anomaly. {STEAM_CLAN_IMAGE}/25160263/462cce4639f7018c7fc3ca05796d5872b6807153.png We’re making other ongoing minor changes as well - see the full changelog below for details. We’re still watching and considering other changes, so please keep telling your stories! And thanks for your effort in writing useful and rich feedback. If you’d like to help test or report bugs, please ...Steam Global Top Sellers for week of 9 Apr — 16 April 2024Apr 16, 2024 - SteamDB * HELLDIVERS™ 2; * Steam Deck; * RimWorld; * RimWorld - Anomaly; * Fallout 4; * Content Warning; * Fallout 76; * Infection Free Zone; * Call of Duty®; * Baldur's Gate 3; * excluding free to play games View top 100 on SteamDBRimWorld - Anomaly expansion and big free update out nowApr 12, 2024 - GamingOnLinuxLudeon Studios just released RimWorld - Anomaly, a huge new expansion to the colony-building sim filled with all sorts of crazy looking horrors. Read the full article here: https://www.gamingonlinux.com/2024/04/rimworld-anomaly-expansion-and-big-free-update-out-now Beloved colony sim Rimworld just got a whole lot scarierApr 11, 2024 - PCGamesNRimworld remains one of the most beloved colony management games on PC, holding an 'overwhelmingly positive' 98% Steam rating that keeps it among the top-rated games on the Valve store, even amid the presence of other, newer games such as Oxygen Not Included and Frostpunk. As fellow genre bastion Dwarf Fortress prepares to launch its own next update, Rimworld Anomaly puts a psychological horror twist on Ludeon Studios' iconic strategy game, and it's out now alongside a big, free update to the base game. Read the rest of the story... RELATED LINKS: The best Rimworld mods 2024 RimWorld's horror-themed DLC has a release date Iconic, 98% rated Steam colony sim reveals new horror themed expansion Anomaly expansion and update 1.5 out now!Apr 11, 2024 - Community AnnouncementsThe RimWorld - Anomaly expansion is out now! https://store.steampowered.com/app/2380740/RimWorld__Anomaly/ We're celebrating Anomaly's release with a sale on all previous RimWorld releases: Get 20% off RimWorld and 10% off the Biotech, Ideology, and Royalty expansions! UPDATE 1.5 RimWorld’s free update 1.5 is out now! This update adds a ton of content, improvements, and fixes. Read about it here or check out the full changelog here. ANOMALY ORIGINAL SOUNDTRACK We've also released the RimWorld - Anomaly Soundtrack which contains 11 tracks of awesome ghoulish tunes by RimWorld composer Alistair Lindsay. COMPATIBILITY FAQ Unmodded savegames from 1.4 will load in 1.5. If you want to keep playing on version 1.4, use Steam beta branch "version-1.4.3901". To do this, right-click RimWorld in the Steam library, go to properties, open the betas tab, and select the version from the dropdown. A large number of mods have already been updated to version 1.5 by our amazing modders. However, some mods are not yet updated and won't work on 1.5. ANOMALY We want to hear all about the horrifying adventures, so share them with us on Reddit! If you need to report a bug, please join the RimWorld official development Discord. Anomaly is available in the following languages: English, German, French, Japanese, Korean, Polish, Russian, Latin Spanish, Simplified Chinese, and Traditional Chinese. We covered a lot of Anomaly's content in our preview blog posts, but you can also go in blind and avoid all spoilers! Anomaly expansion and update 1.5 announced! Anomaly preview #1: Fleshbeasts, fleshmass heart, pit gate and dreadmeld Anomaly preview #2: Containment facilities, creatures, and release date Anomaly preview #3: Cultists, hate chanters and rituals Anomaly preview #4: Cubes, spheres, obelisks, soundtrack and languages Anomaly bonus preview: Ghouls, ghouls, ghouls Thank you to everyone for supporting RimWorld over the years - the community, modders, translators, artists, volunteer testers, team members, and developers have all helped make Anomaly happen. I wanted to make something new and creative this time around, and we can't wait to see what you think. Have fun! TyAnomaly bonus preview: Ghouls, ghouls, ghoulsApr 10, 2024 - Community AnnouncementsHi folks! Only ONE MORE DAY until RimWorld - Anomaly, free content update 1.5, and the Anomaly OST are out! They all release tomorrow Thursday, April 11 at 10 AM Pacific time. This is super-bonus content just for you on Steam. (The cube didn’t say we couldn’t, which is as good as permission, right?) Today we’re talking about ghouls. 🚨 SPOILER WARNING: Read at your own risk! These preview blogs WILL SPOIL some of the surprises in the expansion. 🚨 You can also check out our previous preview blogs: Anomaly expansion and update 1.5 announced! Anomaly preview #1: Fleshbeasts, fleshmass heart, pit gate and dreadmeld Anomaly preview #2: Containment facilities, creatures, and release date Anomaly preview #3: Cultists, hate chanters and rituals Anomaly preview #4: Cubes, spheres, obelisks, soundtrack and languages Anomaly bonus preview: Ghouls, ghouls, ghoulsGHOULS The aptly named ghouls are former humans, turned into maddened, flesh-craving idiots by the bioferrite forced into their living bodies. (I bet they can pick up 5G too.) You'll usually first see these when one attacks your colony without warning, brandishing its bioferrite spikes. Ghouls are ravenously aggressive and never feel pain, so hit them hard from a distance. If you’re luckier, one might crashland a transport pod nearby - having presumably left devastation wherever it came from. The ghoul will start in shock, but will soon recover and attack anyone it sees. It can be captured to a holding platform for further study. Capture it, or kill it, before it wakes. This being RimWorld, you can create your own ghouls using your harvested bioferrite and a surgical procedure. Be warned, this is irreversible. For those you dislike, it’d be kinder to mindwipe or lobotomize them. {STEAM_CLAN_IMAGE}/25160263/464027e98acbdaf7c3cab7dbbbfb02e27a760f84.jpg If the hideous surgical procedure is a success, this once-human becomes a strong, relentless melee combatant, useful for fighting tougher enemies and tanking in larger-scale battles. Ghouls only fight - they cannot work. And if they are killed, you can revive them with an injection of a ghoul resurrection serum! THE GHOUL IN YOUR CROWN Ghouls cannot carry equipment - they’re too far gone for that. However, given the unnatural resilience of their half-dead bodies, ghouls can be augmented with a variety of dreadful implants. {STEAM_CLAN_IMAGE}/25160263/c6d8ce6bd8a2c388d1a2576e3a186b4d4e9abcbc.png Implants are the height of mostly-dead fashion. They can be protective, like bioferrite armor plating or a metalblood heart, both of which improve the ghoul’s survivability at the cost of speed. Aggressive implants include a corrosive heart that enables it to spray acid, an adrenal heart that lets it move and attack impossibly quickly, and barbed bioferrite spikes which improve its melee damage while slowing it. (You try running with bioferrite railroad nails stuck through your body…) Get a ghoul-friend today! ANOMALY’S RELEASE DAY https://store.steampowered.com/ap...Anomaly preview #4: Cubes, spheres, obelisks, soundtrack and languagesApr 9, 2024 - Community AnnouncementsHi folks! Only 2 more days until RimWorld - Anomaly and free content update 1.5 are out! They both release on Thursday, April 11 at 10 AM Pacific time. (There’s also a timer counting down on the store page!) https://store.steampowered.com/app/2380740/RimWorld__Anomaly The RimWorld - Anomaly original soundtrack will be available on April 11th as well! This OST comes with 11 tracks and nearly an hour of awesome tunes made by RimWorld composer Alistair Lindsay. Also, Anomaly is launching with full support for 10 languages! On release day, you can play Anomaly in English, German, French, Japanese, Korean, Polish, Russian, Latin Spanish, Simplified Chinese or Traditional Chinese. (Huge thank you to our community translators for helping us out with these!) All of these translations will be editable via the translation GitHub pages to allow for changes and improvements. 🚨 SPOILER WARNING: Read at your own risk! These preview blogs WILL SPOIL some of the surprises in the expansion. 🚨 Today’s preview blog talks about the less-obvious and more-insidious threats you’ll face in Anomaly. Terror comes in all shapes and sizes. Also, check out our previous blog posts below: Anomaly expansion and update 1.5 announced! Anomaly preview #1: Fleshbeasts, fleshmass heart, pit gate and dreadmeld Anomaly preview #2: Containment facilities, creatures, and release date Anomaly preview #3: Cultists, hate chanters and rituals Anomaly preview #4: Cubes, spheres, obelisks, soundtrack & languages Anomaly bonus preview: Ghouls, ghouls, ghoulsTHE CUBE Obviously, the golden cube is no threat. It’s no more than a beautiful gift sent by a good friend. This hand-sized cube shines like gold, but is impossible to scratch. As everyone knows, cubes make perfect companions. {STEAM_CLAN_IMAGE}/25160263/dc09031da09c5a01e182ef6428bb264f1348c607.png It’s always invitingly warm to the touch, like a trusted pet or a hug from a good friend. If you look closely, you’ll see more than gold in the delightful way light plays across its surface. If you love the cube like we do, why not make a sculpture of the cube? Don’t listen to the others who say that we’re unhealthily captivated by the cube. Ignore those who claim that our curiosity progressed to fascination and into obsession. That we’re psychically compelled to interact with it, and we feel sick if we can’t. They’re just jealous of our perfect, wonderful cube. THE NOCIOSPHERE The nociosphere is very much not as lovable as the cube. Even being near it hurts. It’s made of dark metal, covered with curved and jagged grooves, and emanates sensations of pain. More worryingly, when it appears, the sphere appears to be increasing in activity. It’s not clear what will happen when this peaks but, if you capture it, you can decrease its activity by suppressing it. Then, you can study it. {STEAM_CLAN_IMAGE}/25160263/02aff1c8e7955b455d488f9dcb1ae63ea56edeb2.jpg If you study the nociosphere, you can learn that it has a single purpose - to inflict pain. If yo...