
Realm of the Undead
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Demo Patch Notes (0.5.1)Apr 25, 2024 - Community AnnouncementsFeatures Checkpoint: Estate now has simple grass outdoors Most of the zombies have lost their hats Adjustements Sliding now moves camera lower Adjusted normal maps in some materials Falling out-of-map position reset now works more reliably Optimized enemy rendering Fixes Fixed balcony door missing collider (e.g. grenades passed through) Fixed jumping on top of Exfiltration barrel sometimes working Fixed "remaining enemies" text appearing during Exfiltration Fixed Random Box revealing weapon too soon Fixed aim down sights not getting disabled when upgrading weapon {STEAM_CLAN_IMAGE}/44717642/6f91a275224fee57b37b0a18bf117f7313e677ad.jpgDemo Patch Notes (0.5.0)Apr 15, 2024 - Community AnnouncementsFeatures Added support for Sight Attachments Currently only Red Dot Sight is supported and selected Choosing own attachment loadout is coming later Added Feedback button to main menu - please tell us what you think about the game! Adjustements Removed forced exfiltration at round 15 Mid and end game content is still locked, but you can now try for a high score! Camera now fades in from black on spawn "Enemies remaining" text is now hidden until all enemies for the current round have spawned Muzzle flash is now smaller when aiming down sights Muzzle flash is now synced to other players Added small blue light to all wall buys Movement is now blocked for downed players when they're being revived Optimized some one time operations Upgrading gun now plays pickup animation Fixes Fixed settings applying with a slight delay Fixed TEC-9 muzzle flash position Fixed other player's bullet trail spawning in player's hands Fixed boxy shadows glitch in muzzle flash FPS Fest StreamApr 15, 2024 - Community AnnouncementsPre-recorded gameplay of the game.Demo Patch Notes (0.4.6)Mar 3, 2024 - Community AnnouncementsFeatures Force is now applied to the correct bodypart of the enemy when killed with a gun More powerful guns now apply more force to dead enemies Settings page is now scrollable Added inverted mouse settings Adjustements Tightened shooting animations Lowered SKS Wall Buy interaction range in Checkpoint: Estate to avoid accidental buys Fixes Fixed M4A1 sight ring lighting being inverted (flipped normals) Demo Patch Notes (0.4.5)Feb 17, 2024 - Community AnnouncementsHello! Now that Steam Next Fest has ended we have moved the development focus back into making and adding planned content and features for the Early Access release. We will still be updating the demo every now and then with features and bug fixes. Features Zombies now fall when killed according to player's position Interactions can now have different priorities Adjustements Lowered player spawnpoints in Checkpoint: Estate Lowered Barricade repair priority, so that e.g. picking up a Drop is always preferred Fixes Fixed melee attacks breaking controls Demo Patch Notes (0.4.3)Feb 8, 2024 - Community AnnouncementsHello! We have made some more adjustements to the map based on your feedback. Features No new features in this update. Adjustements Checkpoint: Estate Decoupled outside barriers - affect map layout yourself! Added bullet penetration to barriers Removed second balcony drop position Disabled Brick Wall spawn Changed Upgrade Room outside door to metal and removed penetration Exfiltration Added description Activating Exfiltration requires holding interaction button for 1s Players over 1 add 25 to kill requirement per player Locked map images are now unblurred Added player profile picture placeholder Fixes Fixed many bugs related to getting downed/revived Fixed player health not immediately updating after getting revived Demo Patch Notes (0.4.2)Feb 7, 2024 - Community AnnouncementsFeatures Added FOV slider to Settings (duh!) Adjustements Lowered Exfiltration kill requirement 100 -> 50 Increased RPG-7 explosion range More enemies spawn at minimum when 3+ players are in a match Fixes Fixed AoE damage not getting applied sometimes (RPG-7, Plasma Revolver and grenades) Demo Patch Notes (0.4.1)Feb 6, 2024 - Community AnnouncementsHello! We have released an update to our Next Fest Demo based on your feedback. Let us know what else we should improve! Features Random Perk Machine now also shows the next Perk Added ability to directly select weapon slots by pressing 1-3 numbers Drops now blink with two-tiered speeds and give out an audible cue Adjustements Checkpoint: Estate building now has a foundation and interior is now slightly elevated Exfiltration is now locked until round 10, but doesn't cost anything Reduced zombie head hitbox width - headshots now require more skill! Notification background is now darker Lowered M16 audio volume Changed Sawed-off shooting sound Updated Map images to higher quality ones Fixes Fixed vote skip not working in co-op Fixed bleeding out message staying after getting revived Fixed MOAB giving points for already dead enemies Fixed out-of-map exploits in Checkpoint: Estate Fixed perk machine light position {STEAM_CLAN_IMAGE}/44717642/9e4f370f95ff9366fdc716d9c1648c71076e8380.jpgNext Fest Demo out now!Feb 5, 2024 - Community AnnouncementsHello! We have released our updated demo for Steam Next Fest. Let us know what you think! Features Added Offline / LAN launch option Adjustements Increased starting health 100 -> 150 (now takes 3 hits to get downed) Points indicator now shows for everyone separately Player will be moved back inside map if falling out-of-map Checkpoint: Estate Updated visuals Enemies now take different route to fence barricade Switched 1911 as starting area Wall Buy Plasma Revolver Added reload animation Decreased reload speed from 2s -> 3s Sawed-off Added reload animation Increased range 20 -> 30 Reduced reload speed 2.5s -> 3.5s Fixes Fixed aim down sight snapping when stopping running Fixed RPG-7 left hand disappearing when shooting Fixed MOAB used old kill rewards Fixed player getting kicked out if trying to throw grenades in DemoHub Fixed "You are being revived" getting stuck if reviver got downed Fixed eveyone's cameras shaking when someone took damage {STEAM_CLAN_IMAGE}/44717642/d8c36bbd61792592e21645300164a0fce6fdca34.jpgCo-op Demo Gameplay StreamFeb 4, 2024 - Community AnnouncementsCome watch demo co-op gameplay!Developer Livestream @ Next FestFeb 4, 2024 - Community AnnouncementsCome watch demo gameplay and chat with developers!Developer Livestream @ Next FestFeb 4, 2024 - Community AnnouncementsCome watch demo gameplay and chat with developers!Demo Patch Notes (0.3.3)Jan 30, 2024 - Community AnnouncementsFeatures Added self revive Buying and upgrading Medic Perk gives more self revives Demo matches start with 1x self revive Added small indicator when player earns or loses money Player is shown a survival prompt when bleeding out Adjustements DemoHub: Gunsmith now shows notification when giving all guns M4A1: Increased sight ring size for better visibility Updated Main Menu disclaimer Adjusted secret notification texts Optimized Random Box VFX activation Fixes Fixed co-op revive bug where downed player would be reset sometimes Fixed co-op revive bug where reviver could continue reviving player after getting downed themselves {STEAM_CLAN_IMAGE}/44717642/ad820ef04a2cd21196be7be89df4b90c3b4a028d.jpgDemo Patch Notes (0.3.1 & 0.3.2)Jan 27, 2024 - Community AnnouncementsVersion 0.3.1 Adjustements Added separate solo play button to Main Menu Added red click effect to locked maps Updated Gunsmith UI in DemoHub Fixes Fixed default settings (e.g. mouse sensitivity was too high) Fixed saving render scale and scale filter Fixed messy emission on Plasma Revolver with low graphics setting Version 0.3.2 Features DemoHub Overhauled visuals generally Gunsmith now has a wall of guns and a table Added door to Mission Selection Checkpoint: Estate Increased brightness Increased outside fence barricade wall height Lowered match start delay from 10s -> 5s Added M4A1 reload animation Added ability to melee attack Firing Range Targets Barricade now shows confirmation message during rebuilding Adjustements Dissolvable barriers dissolve faster 3s -> 2s Increased RPG-7 recoil Adjusted Plasma Revolver spread Tweaked reload animations camera shake Adjusted Sawed-off ADS position Increased Sawed-off reload time from 2s -> 2.5s Hid some guns that are not yet ready for release Added close button prompt UI to NPCs Desaturated locked map preview images Fixes Fixed explosion effect pointing at player's feet Fixed Firing Range Targets being hit multiple times {STEAM_CLAN_IMAGE}/44717642/6f70d6164c365de9a34183b083d3e7c89f7489ee.jpgPreview Demo available!Jan 25, 2024 - Community AnnouncementsHello everyone! We have released a Preview Demo for download. Demo will be updated until and during Steam Next Fest with more features and improved visuals. Let us know what you think! Demo features / content Solo play 4 player co-op - play with up to 3 friends! 1 smaller scale map unlocked Firing Range for testing all weapons currently in the game (some are still WIP) Matches are limited to 15 rounds - you can play as many times as you want though! Remember to Wishlist! {STEAM_CLAN_IMAGE}/44717642/626ae42eee999b4fa8e08d548713ddaca698b055.jpg
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