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Irony Curtain: Revolutionary Update #3Jun 25, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/0679ca2ecf1440ea52d12ad22f988e36ad100dc0.pngComrades! Here comes another glorious update! If you appreciate our work for the bestest country in the world, don’t forget to leave a Steam review! The newest revolutionary update includes: added manual saveslots; added gamepad vibrations; added cheats for GORK Park Competition and for skipping minigames; fixed block that could occur while skipping one of the cutscenes in the Hotel with a gamepad; fixes in gamepad controls for better user experience; minor gameplay fixes; minor SFX fixes; outlines for active inventory items; fixes in German and Polish localizations. We strongly recommend using saveslots when starting the new game, since older versions may have compatibility issues. For the glory of Matryoshka! https://store.steampowered.com/app/866190/Irony_Curtain_From_Matryoshka_with_Love/Irony Curtain reviews digest (SPOILER: they're awesome!)May 31, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/be46e640de8b4e8f637a1d4b5efd736db220e959.gif Comrades! It’s been over two weeks since Matryoshka has opened the Iron(y) Curtain to the Western World and we’re overwhelmed by all positive feedback we’ve received from you and from the press. (By the way, if you didn’t leave Irony Curtain steam review yet, now it’s the best time to do it!) If you hadn’t come across to any of the reviews in the web (which is, in the words of our Matryoshkan Scientists “99,9% impossibru”), here’s a small digest to what was going on since the release: "Irony Curtain: From Matryoshka with Love is a wonderful point-and-click adventure that simultaneously feels very nostalgic and yet very much a modern evolution of the genre classics that inspired it. (…) the journey is filled with fantastic art, lovable characters, varied gameplay, and loads of fun gags, all wrapped up nicely in a story about being the change you want to see. This game comes highly recommended for those looking to have a good laugh and enjoy a very polished adventure at the same time.” - Adventure Gamers (4,5/5) “Irony Curtain is the funniest game of the year. It’s also a great tribute to the PC clickers of old, and a good PnC game in its own right.” - WellPlayed (8/10) “It is brilliantly written, carefully designed and put together; and most of all, seriously brilliant satire. GO PLAY THIS GAME” - Impulse Gamer (5/5) "To be honest, I didn’t expect to enjoy Irony Curtain as much as I did, but when I found myself chuckling at even the first lines of the game, I was a goner." - Darkstation (4,5/5) "Irony Curtain: From Matryoshka with Love delightfully intertwines a playful and original concept with an intelligent gameplay, making it one of the most memorably games of the year so far." - All About Casual Game (4,5/5) "(...) Irony Curtain is an enjoyable puzzle game that delivers an outlandish yet compelling narrative and will definitely keep your attention all the way through if you’re a fan of off-beat humour and absurd puzzles." - Critical Hit (8/10) Thank you so much for your support – all the positive reviews and comments on Steam, the private messages, and social media comments. Glory to Matryoshka! https://store.steampowered.com/app/866190/Irony_Curtain_From_Matryoshka_with_Love/Irony Curtain: Revolutionary Update #2May 23, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/375413d170e1fecd53f43b340be030e3b2270c3a.png Comrades! Our Leader has granted us another glorious update! If you appreciate our work for the bestest country in the world, don’t forget to write a Steam review! The newest revolutionary update includes: fixed a blocking bug that could occur when exiting MG Floor Run (For Real This Time™); fixed a blocking bug that might occur on MG Switchboard; fixed a bug that changed the mouse cursor into MG Brick Wall cursor after saving the game; fixed a blocking bug occurring on Palace Courtyard with invisible Choir Leader not allowing Evan to use the ladder; fixed a blocking bug that made throwing a photo into trash almost impossible; fixed a blocking bug that allowed Evan to use oar on the curtain in Leader's Chamber after finishing a minigame; fixed a blocking bug that might prevent the train at the end of the game from stopping; fixed few typos in English and German language versions; fixed a few minor navmesh errors; fixed position of a few dialogue pivots. IMPORTANT! We are trying our best to ensure that fixes work for the games that have been already started, but you might be forced to start the game again in some cases (e.g. bug with throwing a photo into the trash or using the oar on the curtain after finishing the minigame). For the glory of Matryoshka! https://store.steampowered.com/app/866190/Irony_Curtain_From_Matryoshka_with_Love/Irony Curtain's Revolutionary Update #1May 18, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/52679d771842d780f840cc356285c2a4fc113f66.png Comrades! Thank you for purchasing the Irony Curtain: From Matryoshka with Love! We hope that your journey to the bestest country in the world was as great as babushka’s compot! If so, leave as a Steam Review – for the glory of Matryoshka! This is the first of a few updates to Irony Curtain. We are aware that Western Spies have planted some bugs here and there, but our special antispy forces are ready to eliminate them once and for all! That’s why we’re presenting you the official Revolutionary Update with some fixes and polishes, including: fixed a few active area points for better cursor feedback; fixed a blocking bug that could occur when exiting the Floor Run minigame while Evan is still running; fixed sound timing for two final cutscenes; fixed errors and typos in the German version of the game; made The Butcher's line of business more obvious. As you might have noticed, the premiere build is missing manual save slots. We’ve found that there is a possibility that reloading the manual save might fail to call all of the proper actions and changes on a scene, which can cause errors. Since those errors might be game blocking in specific cases, we decided to turn this feature off and only bring it back when we are 300% sure that it works properly. Hopefully, this happens very very soon. Don’t forget to spread the love for the bestest country in the world on your social media, using #IronyCurtain hashtag. You can also reach us on Irony Curtain’s Steam Forum. https://store.steampowered.com/app/866190/Irony_Curtain_From_Matryoshka_with_Love/Irony Curtain Premiere TODAY with 10% OFF!May 16, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/9b5e9448b6c3844762461800a18fe3e964eeb302.jpg Comrades! We’re at the finishing line of accomplishing a dream we’ve had for a very long time – publishing our own point and click adventure. Irony Curtain: From Matryoshka with Love is now live! https://store.steampowered.com/app/866190/Irony_Curtain_From_Matryoshka_with_Love/ Throughout the years of avid gaming, sleepless nights filled with solving puzzles and laughing at all the jokes we kept dreaming of bringing something to the table, enriching the genre somehow – and now we put Irony Curtain in front of you to gauge how we did. We tried to give you a classical point and click with all the things we loved about the old-school games such as the Monkey Island series, but also do something based on the experiences that shaped us – such as the reign of communism in Poland, which affected most of us in one way or another. https://youtu.be/UIMTQysqbOg We joked about Irony Curtain being Deponia meets Papers, please – and we hope it’s true! It’s a classic point and click adventure, with a story that will keep you hooked, with fleshed out, relatable characters, full of humour and well-placed easter-eggs, riddles that will keep you puzzled, with a familiar interface, known from other p’n’c titles – all that without the elements that made us grit our teeth in the classics – the riddles can be solved by rational thinking (no dream logic!), some of them even have more than one ways they can be solved, it has good music – created by Peter McConnel and Arkadiusz Reikowski – and will keep you entertained for up to 10 hours! So, we’re calling on all point-and-click fans – we know you’re out there! Play Irony Curtain, tell us how we did! We hope that we managed to bring you a wave of nostalgia, laughter and some insight into the absurdities of communism. If you'd like to reach us, please don't hesitate to check out the Steam Forums. See you there! https://store.steampowered.com/app/866190/Irony_Curtain_From_Matryoshka_with_Love/Our love letter to point and clicks - launching tomorrow!May 15, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/2db560229ca1548706e2fdf73259d6289e2e3f4f.gif We love classic point and click adventures. That’s why we decided to write a love letter to classic p’n’cs - in the form of Irony Curtain. Creating a game that channeled our nostalgia and allowed us to include our collective experiences of the communist regime in Poland in a humorous way was a dream come true. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/b04c96665978b96d8f0073b38bf751075f6fe1b2.jpg We believe there still are people who love this particular genre as much as we do – and maybe that there are more who will be hooked on point and clicks after playing the right game, hence the mixture of nostalgia and improvements we presented in Irony Curtain. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/8e83dc1d3fdab2ef46f49b0bf8595b72132c07f2.jpg Since the story is one of the most important elements in classic p'n'c games , so we made sure to have a well-written plot and interesting characters - Irony Curtain is about a goofy pen-pusher who gets tangled up in the spy-standoff between two powers. We wanted Evan to be likeable while also making him Guybrushingly funny – he's an unwilling troublemaker and works really well juxtaposed with all the other characters, such as the ruthless Leader or Anna - who's smart, capable, mysterious... We wanted strong personalities to match the story and then we peppered it all with puzzles. A lot of puzzles. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/67f072bbe3559b2bf0f8441d759c0945023d3dc3.jpg https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/a7e3c5a3c586f436d0856d673bfc4dd11c69bb5a.jpg And when we say “a lot” - we mean it. And mini-games too. This is where our HOPA background comes in – we're really good in mini-games. They’re not a classical p’n’c mechanic, but we know they enrich the gameplay, allow to pace it and also are a good excercise for the brain. It’s also a tribute to our legacy – we even have one hidden object scene in Irony Curtain as an easter egg! And believe us when we say - there’s plenty easter eggs for you to enjoy – try to find out if there really are 1951 hidden around Matryoshka. You can also read our previous Steam announcement on the topic here. That’s another point where the past intertwines with the present, bringing in jokes for both the fan of The Lord of the Rings and F.E.A.R alike. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/551f309303cc2462f8a2babae33ac193961fa1e4.jpg https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/16ea960048cde08fde247384571c85b3a26c157d.jpg We strived to create a game both familiar but also somehow innovative – that's why the interface is exactly as you know it from other games. If you’re a p’n’c player, you’ll know your way around from the getgo – the inventory, the icons te...Irony Curtain premiere to celebrate the Leader’s birthday - 16/05 - Irony Curtain release to PCs!May 9, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/b30f752dc0dcfce03354f3bf6669e41323bc6e2f.jpg 16 May 2019 marks one of the most importantest events in the country of Matryoshka! The Great Leader will be celebrating his birthday – and for this reason the Enlightened Father of the Nation has decided to bestow Irony Curtain: From Matryoshka with Love to the Matryoshkans! The game will be available on Steam ! The Departament of Propaganda prepared a short teaser introducing the citizens of the West to the details of Evan’s visit in the bestest country in the world: https://www.youtube.com/watch?v=vH42MjPlGBg&feature=youtu.be Irony Curtain: from Matryoshka with Love is a satirical point and click adventure game set in the weird, totalitarian country of Matryoshka. It's the backdrop of the misadventures of the lowly pen-pusher Evan who accidentaly becomes a pawn in a spy war between two powers. Irony Curtain will be available on Steam on May 16th 2019. If you’d like to disscuss or ask questions – talk to us on our Steam Forum! https://store.steampowered.com/app/866190/Irony_Curtain_From_Matryoshka_with_Love/ Composer Peter McConnell joins works on Irony Curtain ScoreApr 29, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33279496/90a2d0966a799f31f3a40b477127fed0a9cb815e.png Agents! Today we have a top secret, exciting message from our on headquarters! When we first announced Irony Curtain, we promised – no elevator music! That’s why we have established a Matryoshkan collaboration with an extremely esteemed, experienced agent: Peter McConnell. All fans of classic point and clicks will recognize that name – such hits as the Grim Fandango or Monkey Island series would not be complete without the splendid soundtracks that enhanced the adventures of the wacky, weird heroes. The enormously successful composer collaborated with Arkadiusz Reikowski - best known for his work on Layers of Fear, Kholat and AM’s My Brother Rabbit - on the OST to Irony Curtain, which resulted in an larger-than-life Original Soundtrack. Peter created the Main Theme, which inspired Arkadiusz's further work on the OST - the effect of their endavors is available on Soundcloud and Bandcamp as we speak! Irony Curtain from Matryoshka with Love is the satirical, classic p’n’c adventure about espionage and a bizarre, communist Matryoshka, full of no-nonsense riddles, politically incorrect jokes and vivid, intense characters you’ll be dying to meet. Click one of the links above and go listen – then let us know what you think on twitter or facebook! Check out the whole video: https://youtu.be/qh-AKz5DP4k And add Irony Curtain to your wishlist: https://store.steampowered.com/app/866190/Irony_Curtain_From_Matryoshka_with_Love/Irony Curtain: new trailer released!Apr 12, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/03120e2b64be248094910947302c9258be466360.gif Operation File no: 13498172391 The plan is in motion We have commenced the implementation stage New materials on the Matryoshkan Case can be found below Agents, do not reveal your identities yet Irony Curtain: From Matryoshka with Love is dropping in with a brand new trailer! https://www.youtube.com/watch?v=QLfdTL8mPGs Read in the file cases before they are intercepted by enemy agents! Grab the chance to embark on a spy adventure taking place right in the middle of a clash between two powers. Step in the shoes of Evan, a lowly pen-pusher, who visits the weird, communistic Matryoshka – and is incidentally involved in a Lukewarm War intrigue. Irony Curtain: From Matryoshka with Love will be coming in Q2 2019. https://store.steampowered.com/app/866190/Irony_Curtain_From_Matryoshka_with_Love/Someone is always watchingMar 25, 2019 - Community AnnouncementsAdd the game to your wishlist and stay updated! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/0935267f76aa588a6b42b203fdc324308e606863.png You slump into your chair after another day of investigations. Just as you start to lose yourself in the glow of the TV screen, the telephone rings. The museum curator needs your help - a tourist has gone missing. You smirk at his warning of paranormal goings-on; that's what Demon Hunters are for. Demon Hunter 5: Ascendance will be available at a discount for 7 days after the launch. https://store.steampowered.com/app/1020270/Demon_Hunter_5_Ascendance/Creating dialogues in Irony CurtainMar 19, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/47dccef98801798525363eafb9044e70cab04f7c.gif Irony Curtain: From Matryoshka with Love is a game full of different characters talking to each other. In fact, some puzzles can be solved only by choosing the right dialogue option. That’s why in today’s episode of Behind the Irony Curtain we’d like to tell you more about the process of creating dialogues in our game. Writing dialogues is just the beginning of the process. There are over 5471 lines of text in Irony Curtain and every one of them needs to be properly inserted into the game, to make sure all characters say exactly what Game Designer wants, in the exact time and place. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/8389916304d95792d239039d68580e43bba29b61.png Here’s how it looks in Irony Curtain: 1. Every game character usually has more than one dialogue line. One of the ways to operate it is to use logical TRUE/FALSE flags. These flags helps us determine the state of knowledge of a specific character or whether an event of which the character speaks has already taken place. 2. Each dialogue is built in the editor as a separate “tree” consisting of successive “nodes” connected with each other by lines defining the order in which the dialogue of the character appears. 3. To be honest, “writing” dialogues is just filling the form fields. It looks more or less like this: Create a new dialogue in the editor and give it a name. Then inform Level Designer about the circumstances in which it should be launched (eg. when Evans checks on the Prisoner); Create the first Node (a red dot on the editor screen) and enter the necessary information (into the form on the right side of the screen): https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/d5be7702a1d96a4035a5fd907d83d3e4ef30c897.png Who is talking The Dialogue text (or several dialogues if they should be drawn) (Optional) The Dialogue text when repeating the talk (Optional) If the dialogue happens not on the location but on zoom – whose head and on which side should it be displayed (Optional) Text display time (it’s useful when testing the game without recorded Voice Overs which determine the text display time in the finished game) Where the text should appear on the screen (e.g. over the character or over the radio speaker) (Optional) Actions to be made before or after the dialogue (e.g. acquiring an item or activating a logic flag “character X already knows about Y") Create another dialogue node and fill it in Connect the first node with the second one Rinse & Repeat ;) 4. After creating the entire “tree” for all the dialogues we generate so-called “keys”. Keys consist of the location number, dialogue name, text position in the tree and the first letter specifying the character. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/82aebc3fe5fc08a5a466d1a4996d0ad03756ad2e.png 5. Thanks to this we ca...The making of stop-motion animation in Irony CurtainMar 1, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/788443ca5999f321920a295a46bb514c0fc2ab4b.gif Comrades! Today we’d like to introduce you to our process of making a stop-motion animation. In one of the previous updates, we’ve explained what stop-motion animation is and why are we using it in our game. This is how we prepare each asset: 1. The whole process starts with the Game Designer. They prepare a documentation with all animations needed for the specific part of the game. There are several types of animations for example: idle animation, talking, specific animation for beginning or end of the conversation and custom animation. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/8f4903a0868d6c7e2a95ae29a98a56b857cc82b6.png 2. Then the animator prepares everything that was requested in the specification in an animation software (we use Toon Boom Harmony for that). First comes the rough sketch, then the more detailed lineart and some colors and shadows at the end. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/88360ea887b7f8f5537d5c87d551bdfcef1010c7.gif https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/0c5d72666b48ea67ec4519fc61c7e8d942b2bffc.gif https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/672718957822aa3068e956f076981be3ef5d39ce.gif 3. When the animation is ready, the animator exports each frame as a separate file. Our animations have usually 80 frames on average, so it’s a lot of files to export! Those files are put into our inhouse tool that does all the magic – cropps them, sets the frame’s size and creates a file that manages animating all the cropped images. 4. Now it’s time for the Level Designer. They use the graph you see below (a kind of a state diagram) to control which animation should be used in which state (e.g., idle or end of the conversation) by referencing the files generated during step 3. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/daa2a78984ceb4cbad5f81a8ba53acaabceb9159.png And that's all! Don't forget to add Irony Curtain to wishlist to stay updated! https://store.steampowered.com/app/866190/Irony_Curtain_From_Matryoshka_with_Love/Some mysteries should remain forgottenFeb 21, 2019 - Community AnnouncementsAdd the game to your wishlist and stay updated! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/2d5603bfd037ddc5e8e6f4582edc8992ae685944.png There are dark secrets that have an annoying tendency to crawl back into the light, escaping oblivion. But there is also Sarah Pennington, the most skilled agent of the ever-watching Secret Order, who is there to face them. The Secret Order 7: Shadow Breach will be available at a discount for 7 days after the launch. http://store.steampowered.com/app/1004860/The_Secret_Order_7_Shadow_Breach/My Brother Rabbit nominated in Aggie Awards!Feb 20, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/d1a7b2a7a9e9a1d7bbb62323afe95141cfacb081.png Hello fAM! We have fantastic news! We've been nominated in the prestigious Aggie Awards by the redaction of Adventure Gamers. Aggie Awards are an award for adventure games for merits in several categories from concept, art direction, and story, to the adventure game of the year. This year's nominations have been released and My Brother Rabbit has been nominated in two categories - "Best Graphic Design" and "Best Sound Effects"! We're very happy and very proud that our work has been appreciated! If you'd like to know more about the whimsical artwork of My Brother Rabbit, you can read up on Gamasutra - Daniel Gizicki has written a nice article on the art of My Brother Rabbit. If you'd rather just indulge in the visuals, you can head over to either Luke Sałata's instagram or AM's own IG. You can support us in the Reader's Choice awards by voting for for us at the voting page - we're superexcited about this, and hope you're too!Easter Eggs in Irony CurtainFeb 11, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/ba4cf4fd873148c676c5062797356e69c97cdd20.png Comrades! Before we announce some more details about the Irony Curtain: From Matryoshka with Love (which you can still add to wishlist by the way), we have something very special for classic adventure games fans! Although Matryoshkans love potatoes the most, there’s also one more thing close to our hearts. It’s eggs. Easter eggs to be exact. Irony Curtain is set in the 50s, but we did our best to spice it up a little with pop culture references from modern movies, comics, games and classic point & clicks. It’s kind of mandatory thing when creating the classic adventure game. Overall, we keep the balance between the story and the references, and there are places you will have a hard time finding them, but sometimes we literally go crazy with Easter eggs in some locations. Just look at the screenshot below and try to find all the references we’ve hidden there. There’s also a hint under spoiler below: https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/c750ca104819d494ddc46ba49f997d2a1121232b.png ANSWERS: 1. key in the shape of Sauron's Eye 2. shape of the island from Monkey Island 3. sketch of a key game from Machinarium 4. crow from Enigmatis 2 5. Pirates of the Carribean key 6. Konami Code The medals are more monothematic because they are all inspired by the works of one studio. Can you guess what every one of them refers to? https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/ed7300e3660afc49f6cbf7854cde7a86ed3e704a.jpg Don't forget to add Irony Curtain to wishlist! https://store.steampowered.com/app/866190/Irony_Curtain_From_Matryoshka_with_Love/Q&A with Irony Curtain Team!Jan 25, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/369220ee97253a636246f86bd78f539c7a87e296.jpgComrades, Usually, d̶i̶c̶t̶a̶t̶o̶r̶s benevolent Fathers of a Nation don’t tend to answer questions – they ask them! But today the tables turn – go ahead and ❓ask anything❓: the Irony Curtain dev Team will answer all your conundrums in an Irony Q&A! Ask away in the comments below and at the beginning of February we'll answer them all in a Q&A video. 🎥 Meanwhile, don't forget to add Irony Curtain to your wishlist! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/4ea1b14b33a7db504f0588c104aa7eedde4e9056.jpgThe creative process behind creating the locations in Irony CurtainJan 18, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/1460003d1b3757f3bbae583b4c11c53fa93473f9.gif This time we’d like to acquaint you with the creative process that goes into creating the scenes in the game. Here, for example, we have one of the first locations in the game – the conference Evan attends in order to present a speech on Matryoshka. If you'd like to support the game, don't forget to add Irony Curtain to wishlist! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/6cf75659c3506328d1bc7d66eb5360297d50d998.jpg 1. First off, we begin with a very rough concept art - mapping out the placement of active elements of the scene (the interactive parts that will contain moving objects), and on this, we build the gameplay (with placeholder dialogues and text and placeholder screens instead of minigames). This is usually the fastest part of the process. If we don’t like it or something doesn’t play out quite as well, we re-do parts of it until everything fits the way we want it to. PS. Drawing each location out by hand means, that we have concept arts for each and every location in the game! Would you like to see them as bonus material? 2. After the sketch is completed we create a mood board, which sets the color schemes for all locations (we wanted it to not only be cohesive throughout the whole game but also reflect the passing of time – morning, afternoon, evening, etc). This is possible thanks to the “macrolocation” system we have – once you go through a set of locations you will not return to them again, so we can give you this sense of passing time. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/ebbbbaa27c6b6cb2299de6f4f2628c4367030dc9.jpg 3. Based on the concept we then proceed to fill in the details – this leads us to a complete lineart. A lineart is (just like the name suggests) a picture that has only the outlines, usually in black. If you haven’t seen one, it resembles a page taken out of a child’s coloring book. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/6eb2e5dd7d3d2c5feabc80dedec316b35894cb68.jpg 4. When we’re happy with the result we create a color palette from the mood board and roughly place them on the lineart. At this stage, we check out if everything works together – if the scene conveys what we wanted to say and if it’s also pleasant for the eye. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/978a11d280262ba16cff7fe5f775460de9d713f3.jpg 5. Then come the flat colors – literally filling in the line art with flat colors. Just one color layer, no shadows, no color blending. You could think of it as colorful paper cutouts placed on the lineart. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/f7f48e6d8fb5ba49c07a5597b9b7712ef2380ab4.jpg 6. The second-to-last step is creating all the shading, light reflections, and all small details that will make-or-break the picture, bringi...The Giants wake up!Jan 11, 2019 - Community AnnouncementsAdd the game to your wishlist and stay updated! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/4ed6493451a8dd35420d0f9f6d98accf60747ab6.png In the world built on the shoulders of sleeping giants, join your sister Adrianne to prevent a terrifying annihilation that may irreversibly change the world. Explore the history of a forgotten civilisation to save the citizens of Skyland and reveal the mystery of your father's death. Skyland: Heart Of The Mountain will be available at a discount for 7 days after the launch. https://store.steampowered.com/app/949800/Skyland_Heart_of_the_Mountain/ Help the charity with Irony Curtain & My Brother Rabbit!Jan 10, 2019 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/3e7213f9bb7cd52067754c07b49e063944c7c2c4.png There are very few things as great as the Matryoshkan Nation - but The Great Orchestra of Christmas Charity - WOŚP - is definitely one of them. It's a Polish charity dedicated to improving medical care for the youngest and oldest patients - if you'd like you can read more about them at the English WOŚP website. Long story short - for 27 years now they have been running a fundraiser in order to help provide equipment to hospitals, improve neonatological and senior patient care and even provide CPR lessons in schools. In that time the organization has raised 825 million PLN - that is roughly 198 million EUR! This year we have decided to join this grand cause by submitting two auctions featuring unique and interesting items, which you will not find anywhere else. You can bid on two auctions - one is My Brother Rabbit themed, the other is all about Irony Curtain: 1. IRONY CURTAIN AUCTION https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/d2f23a010bb24eb455a4ceb593c9437a20eb3428.jpg You get: a guided communism-themed tour in Krakow, Poland in the company of the developers of Irony Curtain the Irony Curtain game (when it's out) all and every Irony Curtain gadget ever produced and ever to be produced a deerstalker-type hat called ushanka with an Irony Curtain Pin Matryoshkan flag, 90cmx120cm two Irony Curtain matryoshka cups as a bonus - eternal glory and the approval of the Supreme Leader of Matryoshka! 2. MY BROTHER RABBIT AUCTION https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/bfe8b167ce4785eb789a7bd02222c53202d767b2.jpg You get: the My Brother Rabbit game a plushie, artbook with a dedication from the whole team a studio visit and an opportunity to attend a creative workshop with MBR lead artist Łukasz Sałata all Artifex Mundi games for Steam a limited, box edition of the game All auctions run till Jan 21st, 12:15:10! Join in today and become a proud supporter of WOŚP! There are many awesome rewards to gain, but the biggest one is supporting a good cause!Why we've changed the art style of Irony Curtain?Dec 28, 2018 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/6b5738ccfab41966baa8af14e129f59228d343e6.png Comrades! Some time ago we showed you how Irony Curtain looked in the early prototype phase and how it looks like now. Today we’d like to talk a little bit more about the reasons behind the change and the whole creative process. It’s no doubt that Irony Curtain came a long way from the times when it was just a prototype called simply ‘Matryoshka’. There are three main reasons why we’ve decided to simplify the art style: 1. The previous style looked great but it didn’t play well The ‘before’ screenshots we’ve shown are undoubtedly the ones that look brilliant – detailed backgrounds, vibrant colours and original characters. And that’s the whole point. It looked awesome on static graphics but the puzzles and navigating through the level seemed frustrating just BECAUSE of all those things. When everything is so detailed every object fights for your attention so it feels like pixel hunting all the time. It is crucial for us to have the best possible gameplay without any frustrations – and unfortunately, the previous style caused a lot of it. One of Irony Curtain's minigames: the very detailed BEFORE (left) version and simpler AFTER (right) version https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/1183a6b8a8703d5db59c313887c65fe7ae204206.png 2. We’ve changed the way we animate characters The characters in the early prototype we've were made with a technique called cutout animation, a form of stop-motion animation that uses flat objects (think about the paper theatre that you’ve probably played as a child) . Right now Evan and other characters from the game are animated in a traditional stop-motion way that requires simpler textures on the models. And simpler textures mean simpler art style everywhere in order to keep the project consistent. BEFORE: https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/bb8f5ddd72b477cf97eab5f0bfde44ee2e336c7c.gif AFTER: https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/efe97e6edf5cd05cbb624eb816d8b505c9bd4753.gif 3. We want the art style to be a part of how we tell the story When Evan first arrives at the Leader’s Heart Hotel, he’s overwhelmed by its monumentality and splendor. The location should reflect that, so we’ve decided to add a lot of empty space and make the character look really small in comparison to the building. There are locations in the game that didn’t change that much though (e.g., Evan’s bathroom in the hotel room), we’ve only adjusted them to the current style of the game. BEFORE: https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/1d1d727fd86f1868d53156883fea840c58d350c0.png AFTER: https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2445875/b8c35c72dc811e6dc89c1177cd3ec1b6f1dee88d.png In the next episode of Behind Irony Curtain, we’ll show you the creative process behind cre...