Show/Hide Show/Hide

Quantum Conundrum

 
Murdered: Soul Suspect, Quantum Conundrum Dev ClosesJul 3, 2014 - Rock, Paper, ShotgunMurdered: Soul Suspect was about a ghost detective trying to solve his own murder, but there’s not a whole lot of mystery steaming off developer Airtight’s color-drained corpse. Recent games like Quantum Conundrum – while by no means bad – weren’t huge hits, there were layoffs, QC lead (and former Portal designer) Kim Swift took off, and Murdered never really built up much buzz. Times were tough all around, and it looks like Airtight wasn’t quite able to keep its head above water. … New Week Long Deals Available on Steam!Jun 17, 2013 - AnnouncementSave up to 75% on new Week Long Deals on Steam, available now until June 24th at 10AM Pacific time! Jason's Top Ten Games Of 2012Jan 3, 2013 - Kotaku You don't realize just how good a gaming year it's been until you look back at all of the games you actually played. From physics puzzlers to ninja simulators, 2012's library was full of interesting, creative, unique experiences. I played a lot of games last year. A few were bad. Most were good. Some were great. Those are the ones I'll remember: the games that stood out from the pack in memorable ways. So here are my ten favorite games of 2012. Presented in no particular order: Zero Escape: Virtue's Last Reward My personal game of the year, Virtue's Last Reward kept me up for many hours, many nights in a row. Though some—like Kotaku boss Stephen Totilo—have found the game's opaque puzzles and overwrought dialogue to be rather tedious, I enjoyed every moment of Aksys's chilling visual novel. The Last Story A wonderfully well-written role-playing game with pleasant British voice acting and combat that taught me how to enjoy running around and smashing the A button, The Last Story (not to be confused with Hironobu Sakaguchi's other work, Final Fantasy) is the year's best JRPG—if not the generation's. Dishonored I've written a lot about how Dishonored is a stellar experience, but really, all that matters is the Blink spell. There are few abilities in a video game as satisfying, as empowering, as totally game-breaking as an ability that you can use to teleport anywhere at any time. The world and art direction are just dismally gorgeous icing on the delicious Blink cake. Persona 4: Golden Let me sum up my feelings toward Persona 4 with an anecdote. A few nights ago, I was fighting one of the game's final bosses. After a solid 45 minutes of battling, I had taken him down to something like 10% health. I was following the same patterns: buff, attack, heal, rinse, repeat. I was ready for it to be over. He uses one attack. Bam. My main character instantly dies. Game over. Time to start again. If I was playing any other game, I might have quit and moved onto something else at this point. Instead, I went and killed monsters for an hour to make my characters stronger. Persona 4 is the worst. (Also the best.) Theatrhythm: Final Fantasy Rhythm games are fun, Final Fantasy music is fantastic, and there's something really special about a game that combines the two. Even when you're repeating the same songs ad infinitum, it's hard not to love the addictive, frenetic tapping of Theatrhythm. The name, on the other hand, is very easy not to love. Quantum Conundrum I enjoyed every minute of this first-person puzzler, wonky physics aside. I wish the ending had been more satisfying, but the journey was totally worth it. Torchlight 2 Funny that the year's best Diablo game wasn't even called Diablo. Mark of the Ninja Forget the snappy controls and smart interface; the best part of Mark of the Ninja is that every stage feels like a puzzle with multiple solutions. Would you like to choke out that guard from behind or throw a smoke bomb so you can get ...Quantum Conundrum Creators Bravely Venture Into Mobile Gaming with PIXLDOct 24, 2012 - KotakuQuantum Conundrum's Kim Swift (because I am tired of typing Portal creator) and her team at Airtight Games have undergone a startling epiphany—mobile phones can play games. They've launched Airtight Mobile to take advantage of this discovery, with the first of these "mobile phone games" dropping next week. It's called PIXLD. From the official announcement press release: PIXLD is Airtight's first release under the new Airtight Mobile brand, an innovative and unprecedented venture aiming to do the impossible: allow consumers to experience the joys of video gaming on their mobile telephones. "Seriously, have you seen these things?" said PIXLD creative director Kim Swift, gesturing at Apple's sixth-generation iPhone. "They're like tiny computers. Tiny computers you carry in your pocket. So I'm all like, ‘I know this sounds nuts, but guys, let's put some games on there.' And they did. Bam." Man, if only I had known this sooner I wouldn't have given away my smart phones to the homeless. PIXLD is a stunningly simple match game in which the player is challenged to make blocks of similar shades of blue. Touching one of the small bits on the screen swaps the color of it and all the bits around it. You can see where that my pose a problem. "Is it risky betting on an emerging platform like iOS? You bet. But I have a feeling Apple just might be onto something here," added Swift. "Buying a video game that you can play on your phone for less than a cup of coffee? That's just crazy!" That is kinda crazy. Even crazier is the fact that PIXLD will be released next week on iTunes for the introductory price of $.99—half off of the price you can figure out using math (hint—add a penny to your end result). We'll have more on PIXLD once we figure out how to put games on our iPhones. What, we just set them on top or something? New DLC Available - Quantum Conundrum: IKE-aramba!Aug 28, 2012 - Product ReleaseThe Desmond Debacle, all new DLC for Quantum Conundrum, is now available on Steam! Just when you thought you were done with rescue duty, it’s up to you to save Ike! In this all-new adventure, rescue Ike and leap seemingly endless chasms as you travel through an all-new wing of Quadwrangle Manor. More puzzling challenges await, so download this puzzle pack today! New DLC Available - Quantum Conundrum: The Desmond DebacleJul 31, 2012 - Product ReleaseThe Desmond Debacle, all new DLC for Quantum Conundrum, is now available on Steam! Power up your Inter-Dimensional Shift Device and get ready for a brand new adventure in an unexplored wing of Quadwrangle Manor. Experience Desmond, the drinking bird, as you’ve never seen him before in even more brain twisting and complex puzzles! The Desmond Debacle provides hours of inter-dimensional puzzle solving. No Fluff: Quantum Conundrum’s Interdimensional DLCJul 25, 2012 - Rock, Paper, ShotgunTwo New DLC Packs Add Puzzles To Quantum ConundrumJul 24, 2012 - Kotaku Delightful puzzler Quantum Conundrum will receive two new downloadable content packs this summer, publisher Square Enix said today. Pack one, The Desmond Debacle, sticks you in a new wing of the Quadwrangle Manor to solve puzzles that center around the drinking bird Desmond. Pack two, IKE-aramba!, tasks you with rescuing the adorable Interdimensional Kinetic Entity (IKE), also in a new wing of the manor. The Desmond Debacle ($2.99) - July 31 (Steam); August 14 (PlayStation Network); August 15 (Xbox Live) IKE-aramba! ($2.99) - August 28 (Steam); September 11 (PlayStation Network); September 12 (Xbox Live) Quantum Conundrum Activates The Demo DimensionJul 3, 2012 - Rock, Paper, ShotgunQuantum Conundrum Turned Into a Real, Live Game ShowJun 27, 2012 - KotakuSquare Enix and art group iam8bit have gone and done a thing. They've paid for a TV show based on first-person puzzler Quantum Conundrum, and it's going to be hosted by Kevin Pereira. It's called The Super Dimensional Quantum Learning's Problems and Solutions Gametime Spectacular!!, and will put contestants in a replica of the game's mansion, complete with its weird dimensions like "fluffy" and "anti-gravity". The show is coming soon. Quantum Conundrum Gets Console Release DatesJun 22, 2012 - Kotaku Quantum Conundrum, released yesterday for the PC, now has a specific date for the Xbox 360 and PlayStation 3. PlayStation Network gets the puzzler on July 10, Xbox Live subscribers may buy it on July 11. The game does not yet have a price on either console service but as it ran $15 on PC, that sounds like 1200 Microsoft Points/$14.99 to me. Quantum Conundrum is a first-person puzzle game, and if that makes you think of Portal, it should. Kim Swift, the project lead on Portal is this game's designer. Jason Schreier reviewed the game for Kotaku' on PC and really enjoyed his time with it. Now Available - Quantum ConundrumJun 21, 2012 - Product ReleaseQuantum Conundrum is now available on Steam! You can also grab the Season Pass and receive the full game, soundtrack, and two upcoming DLC's! Your job is to find—and ultimately rescue—your uncle, by using his newest invention, the Interdimensional Shift Device, to switch between dimensions and solve puzzles. That sofa too heavy to move? There’s a dimension for that! Switch to Fluffy Dimension and that sofa is now light as a feather. Need to get up to a high ledge? There’s a dimension for that! Just switch to Anti-Gravity Dimension and things begin to float upward. Need to make things heavier? There’s a dimension for th—well, you get the idea. Switch dimensions in real time, work your way through the crazy complex mansion wings and rescue your uncle! Pre-Purchase Now: Quantum Conundrum, receive 3 exclusive TF2 items!May 31, 2012 - AnnouncementQuantum Conundrum is now available for pre-purchase on Steam and is 10% off until launch day! You can also grab the Season Pass and receive the full game, soundtrack, and two upcoming DLC's! Your job is to find—and ultimately rescue—your uncle, by using his newest invention, the Interdimensional Shift Device, to switch between dimensions and solve puzzles. That sofa too heavy to move? There’s a dimension for that! Switch to Fluffy Dimension and that sofa is now light as a feather. Need to get up to a high ledge? There’s a dimension for that! Just switch to Anti-Gravity Dimension and things begin to float upward. Need to make things heavier? There’s a dimension for th—well, you get the idea. Switch dimensions in real time, work your way through the crazy complex mansion wings and rescue your uncle! Additionally, pre-purchase on Steam before the release date and receive three exclusive items (Atomic Accolade, Quadwrangler, and Professor's Pineapple) in Team Fortress 2!