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Project Zero Deaths

 
v2.5.0Oct 21, 2019 - Community Announcements- Added 2 new characters - Gecko and Snowball! - Added Campaign. {STEAM_CLAN_IMAGE}/35147703/b44f909e9c94d2c60b223f8c4cc11c68c0a95d84.png {STEAM_CLAN_IMAGE}/35147703/b22c048e9a4786b337f8307512b1de90c097af2a.pngv2.3.0Sep 24, 2019 - Community Announcements- Greatly improved bot AI! - New game mode: Conquest. Team Deathmatch was removed. - Ranked vs training mode turned off for now (to not separate the community into two matchmaking pools). - Faster game startup time. - Auto heal when out of combat for some time. - Rebalanced game speed - the game is not as frantic anymore. - Black Hole launcher is now a superweapon. - Rookie has a new ability: throw grenade. - Steam: weapons are now manually picked up with shift key. {STEAM_CLAN_IMAGE}/35147703/f01cb6a932efa984ab1fc7a924c79e338aa7fa4b.png {STEAM_CLAN_IMAGE}/35147703/06af4cb6d0e801e82b4b78ddf55d4c31a344b546.png v2.2.0Sep 6, 2019 - Community Announcements- Improved air control and jumping of characters. - Added playground to game modes to test your weapons. - Changed how talents work - talents are now hidden and instead of choosing a talent you will get one randomly. - Ranks were reset and the rating system has been changed from Elo to Glicko2. - Improved game performance. Playground! {STEAM_CLAN_IMAGE}/35147703/50d5482b7c390d5808d094e852508e026189e39c.pngv2.1.0Aug 28, 2019 - Community Announcements## Features - Invitation to join our discord community in-game. - Ability to submit feedback directly from the game. - Ambient sounds in more maps. - Hero and weapon information windows. - Thunder Sniper & Sniper Handgun now has a laser scope. - Training and ranked modes. - 10 more ranks! - Unlock a talent tutorial. - Added bot names suggested by the community. ## Fixes - Fixed matchmaking rating calculation formula. Before it only gave a certain set of values, now it should be a continuous range. - Changing steam users should now work correctly. ## Balance changes Weapons: - Freeze Bomb Launcher: + Damage reduced from 60 to 40 + Removed damage based on distance feature + Ice bombs drop count reduced from 13 to 6 + Ice shards drop count reduced from 13 to 6 + Initial grenade damage increased from 40 to 60 + Ice Bomb damage increased from 10 to 25 + Talents: - T2 Projectile Speed increased from 20% to 30% - T2 Effect Strenght increased from 20% to 60% - T3 Reload Speed 30% replaced with Projectile Size 60% - T4 Effect Strength increased from 30% to 60% - T4 Projectile Speed increased from 20% to 30% - T6 Projectile Size 60% replaced with Reload Speed 30% - T6 Effect Strenght increased from 30% to 60% - Incendiary Launcher: + Damage reduced from 60 to 50 + Removed damage based on distance feature + Reload Time increased from 1 to 4 + Initial Grenade damage increased from 7 to 60 + Mini Rocket damage increased from 13 to 30 + Talents: - T1 Ranged Damage increased from 10% to 25% - T2 Starting Ammo reduced from 2 to 1 - T2 Projectile Size increased from 30% to 50% - T3 Effect Strength 40% replaced with Starting Ammo 1 - T4 Ranged Damage 10% replaced with Effect Strength 30% - T4 Lifesteal reduced from 25% to 15% - T4 Starting Ammo reduced from 2 to 1 - T5 Projectile Size 30% replaced with Effect Strength 30% - T5 Max Ammo reduced from 4 to 3 - T6 Reload Speed increased from 15% to 40% - T6 Projectile Size increased from 60% to 100% - Spread Shooter: + Damage increased from 5 to 9 + Projectile speed increased from 10 to 13 + Talents: - T2 Bounciness swapped with T2 Ranged Damage 10% - Rocket Launcher: + Reduced T1 Knockback On Self, force while in air reduced from 2700 to 2300 - Laser: + Talents: - T2 Ranged Damage increased from 10% to 30% - T4 Ranged Damage 10% replaced with Reduce Heat Per Shot 25% - T6 Ranged Damage 10% replaced with Reduce Heat per Shot 25% - Long Bow: + Base reload speed increased from 0.5s to 1.5s + Fixed Damage per distance + Fire arrow now sets enemy on fire faster and removed headshot multiplier + Frost arrow now freezes the enemy and removed headshot multiplier + Talents: - T1 Reload speed increased from 10% to 15% - T1 Move Speed swapped with T3 Starting Ammo - T3 Projectile Size increased from 25% to 100% - T4 Starting Ammo decreased from 2 to 1 - T5 Max Ammo decreased from 6 to 3 - T6 Reload Speed from 15% to 25% - Thunder Sniper: + Damage reduced from 50 to 35 - Homing Shrapnel Launcher: + Talents: - T1 "Projectile laun...v2.0.1Aug 16, 2019 - Community Announcements# Features - Show ranks in match loading/match finished screens. - Replace players with bots if they do not connect to the game. # Fixes - Matchmaking fixes. - Better networking problems handling. # Balance - Reduced weapon/character levels needed for customization. - Reduced level requirements for unlocking new game modes. Weapons: - Spread Shooter: + Projectiles size increases over traveled distance + Spread reduced by 60% + Projectile speed increased 15 to 20 + Projectile range increased 20 to 25 + Projectile damage 10 to 30 - Sniper Handgun: + T6 talent Reload speed 50% to 45% - Laser: + Base Damage increased 1 to 3 + Takes longer to stun + Added overheat mechanic - Minigun: + Pushback force reduced to it's original value - Thunder Sniper: + Base damage reduced by 30% + Headshot damage multiplier increased 2x to 3x + Reload time 2s to 3s Starter Weapons: - Flame handgun: + Base damage reduced by 50% - Vortec Handgun: + Talent rework - Lightning Handgun: + Talent headshot damage increased 130% to 250% + Talent range increased 60% to 80% - Impact Handgun: + Fire projectile talent reduced fire effect reduced by 50% + Ice projectile talent reduced ice effect reduced by 50% - Sniper Handgun: + Reload speed 25% swapped with Range 25 Characters: - Grouch: + Base health increased 40 to 55 - Succubus: + Base Health decreased 100 to 50 + Overheal increased 30 to 50 + Special Ability use range decreased 20 to 10 + Starting armor removed + Base move speed increased by 45% - Freya: + Base health increased 50 to 70 + Base overheal increased 20 to 40 - Doggo: + Base health 150 to 130 + Base overheal 150 to 75 + Special ability cooldown 10s to 16s + Special ability duration 3s to 1.4s + T5 starting talent(Max Health 20) swaped with 3rd slot(Armoring 100%) + T5 Armoring 100% replaced with Reload speed 10%v2.0.0Aug 14, 2019 - Community AnnouncementsWelcome... to the new era of Project Zero Deaths! Well, grand spectacle aside, this update is quite large, both in features and in general mindset of the game. The update features 3 major things: ## Technology tree rework In previous versions of PZD technologies (upgrades) were just that - upgrades. You unlock them, you get stronger. Which meant that we had to somehow segment players and level 1 and level 1000 could not play together because the level 1000 was obviously stronger. This has been totally changed in this update. Now you unlock technologies to customize your characters/weapons, instead of making them stronger. Which: 1) makes the game much more interesting as you can have different builds of weapons/heroes. 2) allows everyone to play together, as there is no such thing as players being stronger due to upgrades. Which means fewer bots in the matches. 3) Eliminates pay to win aspect. The old upgrades that you have purchased will be fully refunded in tokens and gold. ## Chests rework The refresh system with the timer is gone. Now it is simply you, your keys and whatever chest you want to purchase. We have also changed chests to be less random. Now you can clearly purchase what you want: weapons, starter weapons, characters, boosters or skin tokens. ## New hero: Succubus We added a new hero that everyone gets at level 2. Succubus is an assassin hero who can instantly teleport to an enemy with v1.14.0Aug 2, 2019 - Community Announcements## Features & improvements + Improved matchmaking & matchmaking settings (allows you to ensure you are playing at least one human opponent; allows to match with higher level players). + Skill based ranking system & leaderboards. + Loading screen now indicates which players are bots. + Controls improved: you no longer get stuck on ledges. + Improved match finished screen shows winner team with their skins and favorite weapons. + Improved spawning tries not to spawn you near enemies. + Improved level rewards bar graphics. + Destructible environment in Temple map. + Reduced skin prices for high-end skins. + Better game error message screen. + Renamed some of starting weapons: - Thunder Handgun -> Lightning Handgun. - Void Handgun -> Vortex Handgun. - Shock Handgun -> Impact Handgun. + Reworked Ice Nade Handgun - Added two shot burst mechanic. - Moved 1 Extra Projectile from techs to base. - Damaged reduced by 40 %. - VFX Adjusted. - Projectile Speed increased 20 -> 30. - Technologies adjusted: Removed 1 Extra Projectile. Removed Range technology. Added Increase View Distance 10% technology. + Homing Rocket Handgun - Added overheat mechanic (to prevent spamming shots). - Replaced Extra Projectile technology with Reduce Heat Per Shot technology. + Capture The Flag, flag capture and flag deliver VFX adjusted. + Top Replays Popup: your replays are now highlighted. + Balanced bot difficulties. ## Balance changes - Melee damage increased from 10 to 25. ## Bugfixes - Reset Void melee cooldown when its ability ends - Fixed bug where "Spread shooter", "Ice Handgun" would get stuck in a wall after bouncing. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35147703/3c235043ee9aacd4fd7ca91220a3411a52e3ce65.jpg Improved match finished screen Join our Discord to get real-time updates! https://discord.gg/XEVtPp4Join our Discord server!Jul 25, 2019 - Community AnnouncementsWe have an official server on Discord, where you can chat with other players, report bugs, get real-time updates and talk to our team. Join us: https://discord.gg/XEVtPp4 https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35147703/6f5f93b467aa5bf4f9028c4e161f3db7b3216f28.pngv1.13.0Jul 23, 2019 - Community Announcements## Features - Anti-cheat added. - Top replays from our players now can be watched in-game. - All maps updated to support multiple game modes! - Display game version in settings screen. - Moved "show all weapons" setting from settings to armory screen. - Windows: flash taskbar when map starts loading. ## Balance + Basic handgun rework: - Now shoots in bursts (2 bullets per shot). - Projectile VFX updated. - Replaced, "Extra Projectiles" technology with "Reduce Heat Per Shot" technology. + Laser handgun adjustments: - Range increased 6 -> 12 - Now instantly stuns on first hit. - Base damage increased by 50%. - Overheat adjusted: Takes longer to overheat. Recharges faster after overheating. - Technologies adjusted: Ranged damage increase 20% -> 60%. Effect strength removed since it stuns on first hit. Move speed reduced 30% -> 10%. Jump height reduced 15% -> 10%. Headshot damaged reduced 300% -> 100% Increase view distance reduced 15% -> 10% Added new technology "Reduce Heat Per Shot" - 30%. + Ice handgun rework: - Added 6 bullet mechanic. - Bullets now bounce off walls. - Projectile VFX update. - Reload time reduced 0.8s -> 0.2s. - Head shot damage multiplier increased 2,1x -> 3x. - Cold on hit effect reduced 4x. - Damage reduced 15 -> 10. - Technologies adjusted: Removed Extra Projectile. Ranged Damage 10% -> 30%. ## Fixes - Increased run animation speed for all characters.v1.12.2Jul 15, 2019 - Community Announcements* Less inertia when moving will mean faster turns! ːsteamhappyː * Mouse aiming is now not limited near your character and you can freely move your crosshair around the screen. We did not implement the screen limits yet though (it takes some time and we wanted to get this update out to you as soon as possible), so it is possible to move your crosshair out of your screen. Will fix it in the next update though! * You now get different amount of score per kill in Team Deathmatch depending on whether it is 2v2, 3v3 or 4v4. * Hint that shift is the button for dropping weapon when you stand on it with a non-default weapon equipped. * Laser handgun: replaced extra projectiles technology with 300% headshot damage. * Homing Rocket Handgun: decreased rocket speed. * Ice Shard Handgun: increased reload time.v1.12.0Jul 9, 2019 - Community Announcements## Features - Added Team Deathmatch game mode with 4 new maps! - New main menu music. - Doggo now has hats instead of glasses, which allows combining space helmet with visor! ## Balance - Ice Shard Shotgun tech changes: reload speed from 25% to 10%, extra projectiles from 4 to 2 - Homing rocket handgun tech: 1 extra projectile removed. Team Deathmatch: Castell https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35147703/fe56b5a464ef665071737a239b6fe06c1b79b7fc.png Team Deathmatch: Factory https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35147703/0fdf1a9ae8d61b6830cb3a35ae9e613ae94c48f6.png Team Deathmatch: Obelisk https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35147703/b19fed08eead0997e410823182489a9cb66ab8eb.png Team Deathmatch: The Temple https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35147703/b97041d72b85996b50317e0548aa018b6e78eb82.pngv1.11.2Jul 4, 2019 - Community Announcements- New Inbox menu for unclaimed mission rewards. - Fixed a bug where sometimes you would not get rewards after bombing run match. - Mini Laser - fixed permanent stun, multiple lasers hitting the same target do not increase damage anymore. - Fixed explosion forces. Sometimes you were thrown away VERY strongly, even resulting in being thrown out from the map. - Rocket Launcher - added homing function to projectiles. - Rocket Launcher - replaced extra projectile tech with damage tech. - Rocket Launcher - total damage in technologies increased from 100% to 150%. - Flame Handgun - faster burn on rate, 50% more damage added. - Minigun - added warm up visual indication. - Build-E - fixed turret technologies. - Coliery map layout adjusted to have one more spawn point. - Coliery map - adjusted weapon placement. - Goblin - damage tech reduced 75% -> 50%. - Laser Rifle - damage tech increased 10% -> 60%. - Long Bow - removed extra projectiles techs. - Long Bow - added damage fall off which starts at 25% of weapon range. - Incendiary Launcher - reload time increased from 0.8s -> 1s - Incendiary Launcher - reload time from tech reduced 30% -> 15% - Incendiary Launcher - projectile size from techs increased 40% -> 120% - Incendiary Launcher - removed extra projectile - Laser Handgun - damage tech reduced 50% -> 20%v1.11.1Jun 28, 2019 - Community AnnouncementsBalance - B-Man ability range reduced from 12 to 10. - Added overheating for laser handgun and flame handgun. - Separated melee attack cooldown from ranged weapon cooldown. - Made head hitboxes smaller for B-Man, Freya, Grouch & Void. - Laser Handgun tech 'HP on kill' lowered from 25% to 15%. - Thunder Handgun technology changes: range reduced from 100% to 50%, lifesteal reduced from 50% to 30%, extra projectiles reduced (5 -> 4). - Ice Handgun technology changes: lifesteal reduced from 40% to 20%. - Ice Handgun damage reduced by 40% (50 -> 30). - Ice Handgun headshot damage increased by 40% (1.5x -> 2.1x). - Ice Nade Handgun technology changes: reload speed reduced from 20% to 10%. - Ice Nade Handgun reload time increased by 50%. Improvements - Added particle to base while flag is missing in CTF. - Added reload and overheat indication on crosshair. - Added a new CTF map: Cable. Bugfixes - Fixed Void healing haunt ability when the host has extra health. - Now you gain weapon XP from the fire it spreads. - Now you gain weapon XP from the damage your blackholes deal. - Fixed notification logic for technologies. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35147703/a5cf3547f50226445465983eeea681097b2afd37.pngv1.11.0Jun 26, 2019 - Community Announcements- Leaderboards - New super weapon: Minigun - Fix visual representation of B-Man ability. - Rewards upon reaching a player level. - Fullscreen mode in settings for desktop platforms. - Sounds on party events (join, ready, message received). - Changed party chat font (has lowercase letters now). - Tabs in token exchange popup. Also the exchange rate is now shown explicitly. - New hero: Void, the ghost healer. - Public parties / Search for party. Create parties with random people! - Rookie 'HP on kill' technology nerfed from 30% to 25% - Shock shotgun 'HP on kill' technology nerfed from 50% to 20% - Shock shotgun 'reload speed' technology nerfed from 30% to 15% https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35147703/34ae4fc4000f7fdfc0af616804996768b4da6261.pngv1.10.1Jun 18, 2019 - Community Announcements- Ability to use chest keys to reduce chest free refresh time. - More skin part offers in daily shop offers. - Added environment sounds to levels. - Animation when claiming daily mission rewards. - Rookie ability now increases acceleration as well. - Increased coin rewards in Epic and Legendary chests. - Show chest probabilities in-game (shop screen). - New bombing run map: Skullball https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35147703/86e72626e6f9327657e6857874a32d82e716ca76.pngLinux build fixedJun 17, 2019 - Community AnnouncementsIf you are still experiencing errors please: Uninstall the game. Restart Steam. Install the game. Server updated - changed chest probabilitiesJun 17, 2019 - Community AnnouncementsHi there! We just updated our server and changed the probabilities for the content inside chests. They are as follows: Common chest 500 to 600 gold 40 to 50 tokens Tokens are one of the following: Weapon tokens - 90% chance Starter weapon tokens - 7% chance Character tokens - 3% chance Uncommon chest 800 to 900 gold 80 to 85 starter weapon tokens 80 to 85 random tokens Random tokens are one of the following: Weapon tokens - 85% chance Starter weapon tokens - 10% chance Character tokens - 5% chance Chest may also contain one of these rewards: 2 boosters - 4% chance 30 to 40 skin tokens - 6% chance Rare chest 1800 to 2000 gold 115 to 125 character tokens 115 to 125 random tokens Random tokens are one of the following: Weapon tokens - 50% chance Starter weapon tokens - 37.5% chance Character tokens - 12.5% chance Chest may also contain one of these rewards: 2 boosters - 35% chance 50 to 60 skin tokens - 30% chance Epic chest (VIP 1) 2000 to 2500 gold 230 to 250 character tokens 230 to 250 random tokens Random tokens are one of the following: Weapon tokens - 50% chance Starter weapon tokens - 37.5% chance Character tokens - 12.5% chance Chest may also contain one of these rewards: 3 boosters - 50% chance 80 to 100 skin tokens - 50% chance Legendary chest (VIP 2) 4000 to 4500 gold 5 boosters 240 to 270 weapon tokens 240 to 270 starter weapon tokens 240 to 270 character tokens 120 to 140 skin tokens Features that are work in progress Player level rewards - gain predefined rewards for each player level that you reach. That will mean that you will certainly unlock Doggo or B-Man once you reach a certain level. Rookie ability boost - in addition to running fast Rookie will also become much more responsive to direction changes while his ability is active. Ability to pay chest keys to reduce chests refresh time. Stay tuned!v1.9.2 releasedJun 14, 2019 - Community AnnouncementsFeatures Versus mode. Play with your party friends against each other in opposing teams. Controller support and reconfigureable key/mouse bindings. Added and improved sounds. Setting for changing the in-game UI size. Balance Reduced shock shotgun knockback. Slightly increased Doggo movement speed. Increased how fast flame spitter sets heroes on fire. Decreased how fast fire on the ground sets heroes on fire. Decreased how many flame particles you spawn while on fire. Bugfixes New game mode now is automatically selected after completing its tutorial. Better error message if steam initialization fails. Fix map loading screen not respecting the sound settings.