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PROJECT PLAYTIME

 
Phase 3 Hot PatchOct 26, 2023 - Community AnnouncementsHi everyone! We just pushed out a new hot patch for Project: Play Time Phase 3. Check out the patch notes: Added auditory and visual feedback to Purchase buttons Ticket Purchase button is now cleared when switching tabs in the store Occupied Hatches no longer have navigation indicators while a Monster is depositing Specialists Added Announcement Button to Main Menu Cleaned up incorrect information on Bundle Card Fixed Feeding Frenzy not depositing downed players Removed green dev-texture around the Huggy Hatch Fixed Underscores in Notification Text Fixed a softlock when Specialists are deposited while attached to a Toy Part Specialists can use the ‘C’ key to activate Radio Comms Project: Playtime Phase 3: ForsakenOct 25, 2023 - Community AnnouncementsPatch Notes Store Overhaul Replacing Daily Offers with total Item Catalogs for Monsters and Specialists Most of the cosmetic items will be available in the store and will be purchasable via Tickets All Items will have descriptions to add more flavor and potentially touch on our lore The store will be modified to offer sales on both PlayCoins Packs and Cosmetic Items themselves Matchmaking System Players will select their role from the Main Menu and quickly be able to find and join matches as that role Monster Players will always serve as the host player Removed Host Migration Allow Specialist players who die early in the match to be rewarded for their accomplishments and move on to the next game, without having to wait until the end If the Monster ever leaves the game, all players will be returned to the Main Menu and receive their match rewards Party system and Private matches are not going to make it in this update but will be added ASAP Map Vote When loading into a match, all players will get to vote on the map they want to play Monster Player's votes will have a slightly higher weight than Specialists Once all votes are in, the game will pick a map from the votes at random (More votes for a map equals a higher chance of it getting picked but it is not guaranteed) Comms System Added a Radio Comms System for Specialists Players can select one of the predetermined prompts to effectively communicate needs and warnings with their squadmates All maps have been segmented into specific named sections and when the comms system is used it will reference this section’s name in the callout The player’s current location will be visible on their HUD and will be used to contextualize callouts Huggy Hatches Changes Removing the Huggy Hole mini-game from Project Playtime Replacing the old system with a less intrusive experience Players will still lose one heart upon being deposited; for every 60 uninterrupted seconds they will lose an additional life Only one Specialist is allowed per hatch EKG HUD Replacing the current Specialist HUD with a stylized EKG-Centric Display Updated Player State Icons Additional Player State Icon for the new “Carried” State Misfit Pit Explores a different section of the larger Destroy-a-Toy facility This map is designed to be a fast-paced, action-packed map that will keep Specialists on their toes This map is a cylindrical design with three floors and unique Line-of-sight opportunities for Monsters and Specialists This level was also designed with the flow of chases in mind to make every encounter impactful and memorable Coming Soon Event Toybox Added a limited-time free toy box for all players that is exclusively tickets Players can earn up to 50,000 tickets! Sound Rebalance Attenuations on Monsters, Players, and environment sounds have been reigned in to make a more immersive and fun experience. Pipe Nerf The pull pipe has been nerfed to require two hands per rail to start pulling the pipe down A new texture on the rails has bee...Project Playtime Phase 3 - Coming Soon!Oct 25, 2023 - Community Announcements{STEAM_CLAN_IMAGE}/43250251/31138677ec5bcb34682874fdadd341653af3225b.png Hi everyone! We wanted to give you all a quick update. Initially, the Phase 3 update for Project Playtime was set to launch today at 5PM CT. However, due to unforeseen circumstances, we have to wait just a bit longer. We're still in the background working on pushing this live and will keep you updated for when it's fully launched!🔥 Project Playtime Phase 2: Incineration - Coming to a Close 🔥Oct 17, 2023 - Community AnnouncementsDear Players, As Phase 2 of our game journey draws to a close on October 25th, we want to express our gratitude for your unwavering dedication and support. What's Next: Phase 3 is on the horizon! Thank you for being a part of phase 2. The fire may have burned bright, but your spirit has endured. Embrace the infinite, for Phase 3 beckons to all those who have been Forsaken. Stay tuned for more updates as we move forward together.Content Creator ProgramAug 14, 2023 - Community Announcements{STEAM_CLAN_IMAGE}/43250251/e398fd733d4deeecc8352476a8cd5df116b80311.png Hey you! Yeah you! Are you a Content Creator and want to join the Partners In Crime? To join our Content Creator Program Partners in Crime apply with the link below. More info about the program can be found on our website. https://www.mobentertainment.com/content-creator-programPoppy Playtime: Chapter 3 - Teaser Trailer #2Jul 26, 2023 - Community AnnouncementsPoppy Playtime: Chapter 3 - Teaser Trailer #2Easy Anti Cheat Integration UpdateJul 24, 2023 - Community AnnouncementsMajor Additions Easy Anti Cheat Integration Update Easy Anti Cheat Integration: We've added Easy Anti Cheat, a powerful third-party solution, to maintain a fair gaming environment. It detects and prevents cheating while running seamlessly in the background, ensuring top-notch performance. As we implement Anti Cheat will will monitor it and make adjustments as they come up. Note: If you are having issues with EAC you should try verifying integrity of local files / reinstalling the game Bug Fixes • Fixed sabotage withdrawn screen not allowing player to emote. • Potential fix for extendo hands breaking when Sabotage is activated as entering a locker. • Fixed camera bobbing bugging when constantly entering and leaving a BP Locker. • Fixed dash handles shooting players that weren't the host to the latest dash handle. • Fixed sabotage splash text not allowing players to emote. • Fixed not being able to emote when getting damaged. • Fixed Leave Game menu not closing when pressing Escape in Pause Menu. • Fixed visual line on wall in Theater Left Hallway. • Fixed Large Pipe LOD popping in DAT. • Fixed Dash Handle where Boxy could get stuck in Factory- • Fix for Toy Part Indicator duplication if not being host and spamming both clicks. • Fixed exploitable area in Destroy a Toy. • Player now gets teleported to latest safe location when overlapped with Kill Z Volume. • Fixed Toy Part colliding with Monsters when dropped. • Fixed steampunk survivor sounds not existing • Potential fix for Dash Handles launching the player backwards if No Escape was active and is not host. • Fixed Claw Collect Level 3 percentage increase not being correct. • Fixed Sabotages cooldown starting immediately after activation instead of waiting for duration to be over. • Deleted "Text" appearing when Failing a puzzle and Fail sprite popped up. • added sound pack to bundle • Fixed hand sticking sideways to floors and ceilings. • Added Theater Left Hallway wall missing. • Fixed Bunzo Decal overlapping with player in Lobby. • dash handle cooldown duration from 0.6s to 3sNew #PoppyPlaytimeChapter3 Teaser Trailer arrives 7-26-23Jul 19, 2023 - Community Announcements{STEAM_CLAN_IMAGE}/43250251/107f6a60fd25e4298165f9a2ee12233cfd78962b.pngHotfix 7/12/2023Jul 12, 2023 - Community AnnouncementsFixed Train call in factory not working Fixed Shooting far off from a puzzle while a hand is attached, cancels the puzzle Fixed Monster not seeing Player HUD Fixed Collage puzzles in Lobby playing slow Fixed Boxy Jump Charge being 1.5 seconds instead of 2.75 to cast Fixed Visual Bug with perks showing wrong level Fixed Popping textures on pallet and missing collisions in Destroy A Toy Fixed Factory pipes having collision and allowing a player exploit Fixed Pallets having physics in Destroy a Toy Fixed Bunzo Decal in Lobby overlapping with player Fixed Wall missing in Theater Left Hallway Fixed Hand sticking sideways to floors and ceilings Hotfix 7/7/2023Jul 7, 2023 - Community AnnouncementsHotfix 7/7/2023 Fixes Exploit that allowed instant kills and infinite deposits Minor Bug fixes Steam Summer Sale!Jun 29, 2023 - Community AnnouncementsSteam Summer Sale is here! Get the game 50% off from June 29-July 13th! Chapter 2Chapter 1 UpdateJun 20, 2023 - Community AnnouncementsFixed floating Bron head. Fixed 1006 Decal not looking good. Fixed Huggy Statue collision. Fixed electrical connector being grabbed by two hands. Fixed red hand being grabbable before finishing animation. Fixed grates showing void. Fixed white lines on different places. Blocked MakeAFriend to make sure the player doesn't fall into the void. Fixed duplicated VHS by spamming E. Fixed code door having lock sound and able to open after correct code. Fixed models clipping outside glass in MakeAFriend. Fixed skip VHS button not disappearing. Fixed movable objects having glitchy textures. Added subtitles for German, Italian, French, Russian and Portuguese. Added game language option for German, Italian, French, Portuguese, Spanish and Russian which changes UI, assets and voices (only Spanish and Portuguese). Changed Brightness setting to only have an effect in game. Changed how Power Room key appears. Fixed Checkpoints not letting the player move. Added Skip option for Security VHS. Fixed Volume raises by its own when dying or loading game. Fixed Resolution setting not working properly. Fixed Make a Toy bug where you could pick-up CatBee through the glass tube. Faster loading times. Improved stability and performance. -------- Added skybox (there's a factory outside!) Fixed electrical connectors duplicating sounds. Fixed color grading changing in Security area. Fixed Poppy hallway ceiling. Fixed Huggy spotlights not turning on properly. Power Room door closes until puzzle competition. Fixed Poppy's Hallway lamps not having correct lighting. Fixed seam line on Poppy's room light. Fixed Power Room electrical door handle physics. Fixed reflections on all the map. Fixed safe spot in Huggy vent chase. Fixed audio not playing back when volume set down to 0. Blocked fence when Huggy sequence starts. Fixed alignment of Poppy Hallway wall. Fixed Theater door having weird interactions with the environment. Fixed stairs of Machine Room where it allowed the player to go through them. Fixed double doors clipping through walls. ------- Fixed Power Room door instantly closing after loading checkpoint and interacting with it. Fixed changing textures based on player distance. Fixed catwalk supports collision. Fixed levers pull interactions on Make a Friend. Added shader cache. Fixed particles not showing. -------- Added extendo hand rope shadow. Fixed player getting stuck in falling bridges after ending of Huggy sequence. Fixed eye clipping through machine in Make a Friend. Added alignment on Grabpack hand extension. Slowed bobbing animation of Player. Changed Make a Friend machine's font. -------- Fixed hand getting stuck at the moving catwalk in Make a Friend. Fixed vent doors and grates collisions. Fixed floating decal in Storage. Floating plane in ToyScanner is no longer visible. Corrected collision of broken Toy Machine in Make a Friend. -------- Fixed hand getting stuck in movable catwalk. Fixed load stutter on Make a Friend. Fixed FOV and Mouse Sensitivity not sa...Come play with the Devs! (+ FREE Exclusive Survivor Hoodie)Jun 15, 2023 - Community Announcements{STEAM_CLAN_IMAGE}/43250251/0a7c4b179828f4243821e87314c15e6c85f1a046.png COME PLAY WITH US! 🔥We'll be live on YouTube and Twitch playing with you guys, answering questions, and all that fun stuff! The stream will be on June 16 from 10 AM-3 PM CST🎮 Plus anyone who hops onto Project Playtime on June 16 can grab the new Killy Willy Survivor Hoodie for FREE in the store. It will only be free on June 16th so don't miss out! See you guys there! 👋 Our YouTube: https://www.youtube.com/@Mob_Entertainment Our Twitch: https://www.twitch.tv/mob_entertainmentHotfix 6/14/23Jun 14, 2023 - Community AnnouncementsHotfix 6/14/23 Fixed Crash door collision bug Fixed Emote icons not present on emote wheel Fixed Grabpack Audio directionality Fixed Shutdown Sabotage cooldown doesn't start when puzzles are repaired Fixed Pickup of toy parts feeling inconsistent Fixed Survivors being able to cross tracks on Destroy-A-Toy Fixed Boxy entering bugged state when landing with long jump button held Fixed Pipe pulldown only pulls when two hand are on Fixed Lobbies with more than 7 players Fixed Scroll Wheel Jumping and Third Person unbound Fixed Player not receiving more than 250exp Fixed Error card making things unclickable Fixed collage puzzle sometimes not completing Fixed Pitch black objects and characters Fixed Sparks going through lobby Fixed Crouching and dropping survivor at same time softlocks survivor Fixed Sabotages not saving Fixed perk inconsistencies between scoreboard and player list Optimization for Destroy A Toy, including effects and overall performance Hotfix 6/5/23Jun 5, 2023 - Community AnnouncementsHotfix 6/5/23 Fixed issue where items weren't being rewarded from the toybox Fixed issue where XP and tickets wouldn't be awarded after host migration Fixed issue where XP and tickets wouldn't be awarded if a player was in spectate mode at the end of the game Fixed puzzle pillars disappearing after a host migration Fixed collage puzzle being permanently shutdown after a shutdown sabotage Fixed some possible causes of failed steam transactions Optimized meshes in Destroy-A-Toy Reduced speed of Third Level of Claw Puzzle Hot Fix 6/1/2023Jun 1, 2023 - Community AnnouncementsHot Fix 6/1/2023 Improvements Sound pack UI now shows which sound pack you have selected Scoreboard and status now displays perk level Improved audio levels and attenuation for monsters Fixes Settings and perks now save and load properly Fixed player status UI not displaying properly Fixed "50 playcoins" reward from showing every time the game launches Fixed mommy getting stuck in vents when grappling Fixed loading screens not showing in inventory until a game restart Fixed inaccurate pricing on some UI Fixed bug where other players could interfere with collage puzzle Fixed duplicate items showing up in some UI Project: Playtime Phase 2 IncinerationMay 31, 2023 - Community Announcements{STEAM_CLAN_IMAGE}/43250251/7b6f1e8f5ba724a42b31b2cbee579aab333faa60.png Major Additions Added Destroy-a-Toy Map to the map rotation Phase 2 ToyBox 100 Brand New Items to Unlock Increased diversity of items earned from the ToyBox with the inclusion of Sound Packs, Loading Screens, and Dances. Additionally, players will now be able to earn PlayCoins by completing select ToyBox levels. Phase 2 Shop Cosmetics Over 75 new items available for purchase in the store throughout Phase 2 Four New Item Bundles CRT Bundle Pirate Bundle Steampunk Bundle Reject Toy Bundle Updated ToyBox Progression and XP Gain ToyBox will now feature a scaling XP requirement to make leveling a more rewarding process for players XP will now be awarded based on overall match performance Added Daily Login XP Rewards Log-in every day to increase your streak and earn more XP Added Daily First Match XP Bonus Earn a 250xp Bonus for your first match every day Migrated all Tickets, Perks, and Sabotages to backend storage Dev Note: This was done to create a more reliable system for storing player information on different PCs. Every current player who updates to Phase 2 will receive an exclusive Gold Huggy Survivor skin to flaunt and 1350 tickets to jumpstart your Perk/Sabotage progress! (This offer lasts for 1 week after the launch of Phase 2.) Added Collage Puzzle Added Three New Perks Pathfinder Increases the speed of the marble that travels throughout the Maze Puzzle Claw Collector Decreases the speed of the claw in the Claw Puzzle Puzzle Picasso Allows you to fail the Collage Puzzle up to three times per level without triggering the Fail condition Rebuilt Survivor Tutorial This Tutorial will expand upon the original and include a new Arcade where players can practice the Puzzles Expanded Pre-Game Lobby with a new Arcade and Movement Course Adjusted UI in the following locations: Main Menu Added a tracking system for Daily Rewards Moved some buttons to a standalone Options menu Pre-Game Lobby Updated visuals More intuitive Monster Queue system Customization Menu Added sections for Loading Screens and Soundpacks Shop Overhaul of the general layout Improved item previewing system Model updates for new and previous character items New model for Huggy and all skins that use the default model New model for the default hand and all hands that use the default model Updated player skin models for all the pride skins Improved Mommy Long Legs materials Animation updates New Player idle animation New Huggy idle animation Revamped Monster Jumpscares Each jumpscare now has unique animations for the monster POV, player POV, and third person POV Jumpscares should be far more consistent and no longer feel dislocated Added Penalty for Host Players who leave the game mid-match Minor Additions Added Streamer Mode to obscure player names Added Selectable Loading Screens Customizable Sound Packs Chase Music Lobby Music Ambient Music Survivor Sounds Puzzle Sounds Reworked the Train to be smoother and less...Hotfix 4/25/23Apr 25, 2023 - Community AnnouncementsHotfix 4/25/23 fixed bug where players would die to wuggies outside of feeding pit when the monster uses Feeding Frenzy sabotage fixed bug where claw puzzle became incompletable when shutdown sabotage is used at specific time Hotfix 4/24/23Apr 24, 2023 - Community AnnouncementsFixed being unable to equip perks in second and third slots Fixed crash related to perk equipping Fixed locker alarm continuing to go off after player inside left game Added lag compensation for Claw Puzzle Improved performance of Claw Puzzle Adjusted difficulty curve of Claw Puzzle Fixed monsters being unaffected by AFK kick Fixed AFK kick not working on truly AFK players Fixed monsters being unable to hit players near dash handles Changed dash handle color to green Fixed Huggy not making jump or land sounds for survivors Adjusted values on Claw Puzzle to make it a little easier Fixed bug where pressing "upgrade" on perks would take tickets but not upgrade the perk Hotfix 4/7/2023Apr 7, 2023 - Community AnnouncementsHotfix 4/7/2023 Fixed DX12 being on by default, reverted to DX11 Fixed ball in maze puzzle sometimes not appearing Fixed maze puzzle not completing sometimes Fixed bugs caused by players reactivating claw puzzle Fixed bugs caused by spamming claw puzzle button Fixed claw moving to wrong position after disconnecting Fixed issue with claw puzzle items spawning at wrong position Fixed scaling issues with claw puzzle items Fixed chase music not de-activating for monsters Fixed "board the train" music stopping sometimes Added option to hide perks in player status Improved readability of ability refill bar Fixed grabpack positioning after Boxy removes player from locker Added fonts for Russian language Fixed shop not working in non-English languages Fixed performance issues in Factory Fixed mommy webs slowing players more than they should Added indicator for boobytrap sabotage being triggered by survivors fixed being able to become invincible from spamming claw puzzle Improved resolution of various navigation indicators