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Pro Wrestling Sim

 
Update Notes 9 June 2025 - Random Event Generator!Jun 9, 2025 - Community AnnouncementsThe major feature added to the game here is the Random Event Generator, which basically allows you to create custom random events for your game world which can impact workers and the game world as a whole. In the future, this will be fleshed out even further, allowing for other random events and effects to happen. I want to shout out a few great mod makers in the workshop who have been using the public beta to create a whole heap of random events, which are all easily imported into existing saves and game worlds via the in-game editor: Random Events Pack: https://steamcommunity.com/sharedfiles/filedetails/?id=3484902651 Anything Can Happen: https://steamcommunity.com/sharedfiles/filedetails/?id=3485483384 Aceverse Random Events Pack: https://steamcommunity.com/sharedfiles/filedetails/?id=3485742300 Having tried these out in some mods, they really add a ton of life to the game world. Other new changes: Added Venue Importer to editor Added Promotion importer to editor Added Titles importer to editor Titles will go from inactive to active on their creation date Relationships wont appear for workers that haven't debuted yet Allowed importers to work with Workshop files Fixed bug where AI promotions would eventually stop creating storylines Update Notes - March 27 2025Mar 27, 2025 - Community AnnouncementsCleaned up various pages and screens Added a grayscale skin Updated the Workers screen to a brand new look, reducing scrolling and allowing more information at once Fixed scroll on networks Update notes: 8 March 2025Mar 8, 2025 - Community AnnouncementsWrestler's styles now have positives and negatives Promotions now will try to hire styles which suit their promotion style better Made smallest touring contract 6 months rather than 3 Various bug fixes that I forgot to make note of as I went (Sorry!) Update Notes 27 Jan 2025Jan 27, 2025 - Community AnnouncementsAdded Brands to Quick Filter on My Workers screen Added ability to set the push of someone when they are called up from development Altered the match score calculations, to be a little more difficult Altered how Match of the Year is calculated, so it takes into account match quality more than just overall score (only works from this update onwards) Added promotion name under each title in the Edit Titles screen, for easier searching Game now creates a backup save file at the end of every in-game month (max 12) Added option to disable backup creation in Settings AI now picks 2 people to push and 1 to assign as the figurehead of the company, and will try to increase and/or maintain their popularity as much as possible Titles will no longer be vacated if the champions are in a friendly promotion to the title AI now uses external folks when they are the company's current champion Fixed You're Hired Achievement Update Notes Nov 27 2024Nov 27, 2024 - Community AnnouncementsThis continues the work to try to paint a more accurate Japanese wrestling world, but there's also some stuff in here that should be usable for promotions of all kinds. Added option in Events for a new event type - Tours You can now set preferred Continents/Countries/Regions/Venues for an event (e.g. you can now tell the game Crown Jewel should run in Saudi Arabia, or plan out every location in an upcoming tour) News now posts title changes as individual news stories, to try to paint a better, more alive world Added support for Highlight Show Network Deals, where the network just shows highlight footage from the company Added Prev/Next buttons to toggle between months when selecting dates for Tours and Specific Date events Added ability for events with specific dates to repeat annually AI Events will occur in different regions within a user's home country once they reach Cult level, rather than just always being in their home location News now shows the region a show was in inside the show recap post Added quick skip buttons on the Progress Days menu, so you can quickly skip 1 week/month/year Added ability to include injured workers in prebookings in the future Added AI Logic options on shows, where a show can be defined as Normal or Japanese Tour Show (mostly 6-man and 8-man tag matches) Fixed bug with Network Deals where it would say they are willing to negotiate, then wouldn't allow you to Improved the speed of retrieving all upcoming events, allowing me to re-add a wider upcoming timeline of events Update Notes 18 Sept - Tournaments!Sep 18, 2024 - Community AnnouncementsThis is part one of a much larger set of enhancements designed to make the Japanese wrestling scene much better. Next up will be adding tours and improving the booking AI. Enjoy, and as always, report any bugs in the Discord or Steam Discussions. Added Round Robin tournaments Added the ability to tie a match to a tournament, and automatically progress the tournament Added separate indicators for whether a worker is booked in an angle, a match, or both Modified how the left list of workers looks on Booking Screen Fixed bug where skin background image would remain when skin is changed Fixed bug where ages would look incorrect when going to New Game Fixed bug where workers would pick a less favorable contract Altered how budget cuts are determined Update Notes 12 Aug 2024 - Contract Rewrite!Aug 12, 2024 - Community AnnouncementsA long awaited, long requested addition today - The game now has added a much deeper contract system! I recommend going to Edit Database > Helpful Scripts > Auto Set All Contracts if you're seeing promotions suddenly making a lot more money, as this new setup does change the financial balance a fair bit. Contracts are no longer instantaneous for Written contracts, instead a worker will consider and await other offers first, before settling a contract Workers can now ask for both a monthly wage and a wage per appearance PPA deals are now 'Informal Agreements', to reflect the indy scene more Workers can now ask for a share of the attendance gate, a share of the PPV buys, a share of their merch sales, and limited appearances per year Promotions can allow a worker to take Indy bookings, where they can work for local or regional promotions while still under a written contract Added Worker filters for In Ring Traits, Personality Traits, and birthplaces Added ability to set and save custom filters for Workers screen, so you can quickly pull up common searches All Workers search now also checks contract names and alter ego names Added Mentorship relationship type Added optional freetext field where mod makers can write a description for a relationship, to flesh out the game world Moved Momentum and Morale to be next to each other Added ability to set segment times with buttons and not just sliders Added ability to alter the segment length of matches from the booking overview screen Added ability to alter the length of beats from the angle booking screen Altered Promotional Wars so they only start at 45 Pop for cult promotions Fixed bug where autobooker could sometimes book broken segments Fixed bug where events with multiple days might only trigger on one of the days Fixed bug where people in stable could be added to an angle multiple times Fixed bug where people could be booked before their contract started Update Notes - 10 June 2024Jun 10, 2024 - Community AnnouncementsAdded Momentum to the game. Momentum is impacted by angles, storylines and wins/losses, and has an effect on match ratings as well as how much popularity a person can gain. Changed the look and feel of the game's navigation pretty significantly - now the game uses a left navigation rather than a top pulldown, allowing you to see everything and click around with less clicks and more visibility into your options. Storylines ending now effect momentum and morale (positively or negatively), and effect's each worker's popularity differently. Added momentum as an effect on crowd reaction in angles and matches. Added "Sandbox Mode" game option on New Game screen - a mode where a user can hire anyone regardless of contract, and not have to worry about money, morale, show scores, injuries etc. A mode essentially for fantasy bookers/people using the game as an organisational device. Update Notes - 5 May 2024 - In depth Finish selection!May 5, 2024 - Community AnnouncementsUpdated booking screen options so that you can now select specific finishes Added default finishes for many match types to save modmakers some time Added properties for each finish that determine whether the crowd will like it, whether the loser will like it, whether it will hurt match quality, and whether it can cause a title change Organised match modifiers on match edit page in alpha order Added search to Match Gimmicks on booking screen Added search to gimmicks on Change Character screen Added option to change brands from the My Workers screen Added Celebration angle beat Set promotion tag name to match tag team default name when adding new promotion tag teams Added unassign all from brands button on brands page Small style updates Fixed video backgrounds when you have a background.mp4 file in your Game Folder Adjusted viewership for PPVs to match reality better Fixed bug where tag title matches would not have an opponent Fixed bug where being Engaged can never be seen or set Fixed bug where major spots could not be set Fixed movesets being unselectable Update Notes 17 March - v0.93Mar 17, 2024 - Community AnnouncementsUpdated promotion debuts so they will debut with an owner Increased likelihood of new friendships Added Random Event that a married couple will divorce Added Random Event for Mentor/Mentee relationships, which cause the mentor's personality and skills to rub off on the mentee Added Random Event for two workers having small simmering tension Added Random Event for weight gain Added Random Event for weight loss Added Random Event for worker style changes Added Random Event that workers have an affair Updated main office to show 2 months of weekly events in the Upcoming Events section Updated default data and images (this will be ongoing work and images will likely change, but for now everyone in the default data has an image finally!) Added larger image on hover on Edit Workers page Added image cache clearing on edit worker page Added match gimmick importer Added option to delete before importing gimmicks Adjusted network deal acceptance logic Added Cleanup script to helpful scripts Added fix to remove network deals for networks that have been deleted Added extra fallbacks to prevent bugs with skins Added fix for skin not loading Added fix for promotions dying when they have money Modified some News titles Fixed bug with Auto winner setting Fixed bug causing deaths before a worker had even debuted Fixed bug involved expiring existing contracts on written contract renewal Fix when starting New game in older databases Fixed bug where promotion Pop would drop each week randomly Fixed bug where owner would keep getting assigned to child promotion Fixed bug where current title holders wouldnt have title image Update Notes 8 Feb - Money updates, Production upddates, Bankruptcy!Feb 8, 2024 - Community AnnouncementsIt's highly recommended that you run the Auto-Set Network Deals and Auto Set All Worker Contracts. These can be found in Edit Database > Helpful Scripts. Back again with our second release of the year! Added the ability for a company to go bankrupt, or be bought out by the user if their company is in a dire financial state. Rebalanced network deals, production costs, and worker contracts Promotions will cut their production levels and release workers in order to cut costs when finances are looking bad Added two new Production options - Marketing and Back Office. Both come with bonuses to attendance and viewership, and are necessary to move up in levels (Regional to Cult, Cult to National etc) Updated Production rules, so that instead of applying a multiplier to your segment score, they cap your final show score. Added a financial chart on the All Promotions page, so you can see how each company is doing financially. Widened the criteria for when you are at war with another promotion Heightened the impact of losing a promotional war Optimised a lot of UI and backend logic, so that the game should feel a lot faster and more responsive Improved the performance of the Next Day Cycle to be at least twice as fast by my calculations Added a little pop noise when Next Day cycle is over, for those who like to go do something else while the Next Day is simming. Fixed bug with auto set scripts Fixed bug where buttons were clickable on home screen Fixed bug where dead people appeared in the top workers in New Game Update Notes Jan 15 2024Jan 15, 2024 - Community AnnouncementsHappy new year! We have a few fun new changes to the game today. Added Angle Templates- These are templates which can be used on the booking screen to create complex angles with titles and descriptions very easily. They are fully moddable, importable and editable. For the sake of getting the update out ASAP there is only a few default ones in there for now, but the hope is that the default list grows as time goes on! Updates various styles across the app Added active storylines list to booking screen, for easy reference Added Romantic story beat Added Staredown story beat Added contract signing story beat Contract offers in the news will now say if the offer is exclusive or not Added fix to prevent news items from the future appearing too early Added fix to saving when new databases are created Separated Historical and current accolades Accolades are hidden if a worker has none Added successful save message to edit screens Added Minimal Vs. Detailed option for booking screen, where minimal takes up less room while Detailed shows descriptions etc. Added panel border, panel radius, and panel shadow options to skin file Update Notes Nov 19th - Improved Game Editing Experience!Nov 19, 2023 - Community AnnouncementsMerged all promotion-specific screens (except Titles - that will probably come soon) into the Promotions screen, so you can edit everything in a single location! I will probably make a few more tweaks to the editor as time goes by, to try to make it as simple to use as possible.Update Notes 4 Oct 2023 - Promotion Wars, Achievements, Stable Images & Indies!Oct 4, 2023 - Community AnnouncementsPromotion Wars - Each Monday, rival promotions will be compared in a variety of topics, and the loser will take a hit to their popularity Added stats to My Title screen to show the youngest/oldest champions and longest/shortest reigns Added Steam Achievements into the game Added Stable Images Added random chance each day that an indy wrestling event will occur. This is so that workers not signed to contracts can get some bookings in-game Updated style for tabs New game now shows Workshop and Local Files together Fixed bug where managers could be in Wrestler of the Year Fixed new worker generation so they had a base country and region Added ability to select titles from outside your promotion when a worker with that title is in your match Bug Fixes for movesets Update Notes 12 Sep 2023Sep 12, 2023 - Community AnnouncementsAdded ability to set worker's entrance music by linking to a Youtube video (completely optional, modmakers!) Added ability to play worker's entrance songs during booking results screen by clicking the play button Removed show viewerships from the news section on Main Office screen Added Ratings roundup section on Main Office screen, to allow you to see and sort all ratings for each show on each network in the last 7 days Added ability to select an Agent for matches - these can help less talented workers put together better and/or longer matches, and can help with developing skills faster in matches Added ability for referees and announcers to develop skills through use Added an Is a Celebrity? true/false option for workers (doesn't do anything for now, but will eventually help with some AI/contract rules) Reduced title match chance for normal importance shows Added random event for a worker to come out of hiatus Added random event where tag teams can be revived and fixed random event where tags are created Added ability to set a workers moveset in the editor (Completely optional for modmakers, and is purely for adding depth/character to a worker) Added left-list specific style options to the skin editor Allowed viewing of worker skill progress charts from any other page, not just the workers pages Fixed Random Winner mode Fixed bug where dead people could become owners or bookers Update Notes 15 Aug 2023Aug 15, 2023 - Community Announcements{STEAM_CLAN_IMAGE}/39632406/8df2246dbbe81e09a285f724fc422acc6ba7409d.png Added new worker skill displays - including coloured skillbars, grades and grades/numbers combined! You can play with those in the Settings menus. These colors are editable within skin files. Added ability to upload skins to the workshop Fixed bug where logos would disappear after entering the editor Added ability to load in skin specific game backgrounds and image backgrounds by appending the name of the skin to them. e.g. If I have a skin called skinname.json, I can use Background_skinname.png or ImageBackground_skinname.png Fixed bug where inactive promotions could make counter offers Small performance improvements to News feed Release Notes 2 Aug 2023 - Workshop Support Added!Aug 2, 2023 - Community AnnouncementsHi all, after a lot of work, I'm happy to announce the game now has workshop support! You can subscribe to workshop mods using the Workshop section of the Game in Steam. (https://steamcommunity.com/app/1157700/workshop/) Subscribing to a workshop item will download it to your computer, where you can easily use it by going to New Game and selecting the Workshop tab. To upload Game Worlds and/or Image Folders using the Workshop link on the main page of the game, and select your .db file and/or your image folder. Give it a name, a description and an image and you're done! Please note that Workshop files and folders cannot be modified (your changes would get wiped out every update), and so there is a "Copy to Local Files" button in the workshop section, so you can copy the file locally to edit as you please. I hope you enjoy, and please let me know if you come into any issues.Update Notes 10 July 2023Jul 10, 2023 - Community AnnouncementsOverhaul of stat gains and losses. Each worker now gets a Potential stat. This can be randomised or assigned in the editor. When potential hits 0, the worker will peak, and when it hits negative numbers, the worker will start declining in skill. Added auto scroll for left menu in Booking screen Allowed promotions to create new tag teams, or create their own version of an existing tag team Allowed for custom fallback images in game, by putting an events.png, logos.png, network.png, people.png, titles.png, worlds.png or WWN.png (for ratings reports and misc news) into a mod's image folder Allowed creation of future and historical title images Title History screens now show the historical title pic that was held in that reign Added future promotion logos, so a promotion's logo will automatically update over time in historical mods Made AI more likely to hire high profile signings and hot up and coming talent Added option on New Game page to enable/disable aging effects Added Random Winners game mode to New Game screen - if selected, AI will decide winners completely at random Fixed Auto Set Contract Value script so that it doesn't set both PPA and Written values Fixed clipboard in event history Fixed bug where short matches could get 5 stars Fixed morale bar Fixed bug where dead people could remain as managers Removed dead people from hireable list If morale is not set, it will reset to 0 rather than 100 Fixed bug while assigning owners and bookers Update Notes 19 June 2023Jun 19, 2023 - Community AnnouncementsMade adjustments to backstage morale calculations Promotion rivals made more aggressive with stealing talent Added Title AI Options to control the brand, minimum push, and maximum push for workers Adjusted booking AI so that most multi-man matches do not happen before 1995 Added Can Be Owner and Can Be Booker personality traits in Edit Workers (if there isn't enough available workers with this stat, owner/booker selection will be random) Added option to randomise contract expiries during new game selection Adjusted Backstage morale calculations Added worker detail popup on All Promotions page Tidied Worker Details Screens Tidied All Promotions Page and New Game Page layouts Fixed bug where interview could be added without an interviewer Fixed search for tag teams and stables in booking screen Fixed bug where specific dated events would never air Fixed bug where Income Per Show shows incorrectly Update Notes 8 June 2023Jun 8, 2023 - Community AnnouncementsMostly some tweaks and bug fixes this week Restrict pop loss for matches with 10 or more workers Stopped forcing imageBackground.png as the image background. If deleted, the game will now use the imageBackground set in the skin Fixed bug regarding popularity when ending storylines Fixed bug where cult following wouldn't limit growth Fixed Quit Job button on All Promotions page Adjusted crowd and wrestling score calculations - particularly with regards to Psychology, Stamina, time in match, number of workers If renegotiating a contract, existing character details (Heel/Face, Push, Gimmick) are hidden Fixed bug where ending a storyline could give worker more than 100pop Made styles more consistent across pages Adjusted title logic for booking AI Cleaned up how dragging stables/workers/teams works