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Russian bots propel indie game to top of Steam chartsApr 23, 2021 - PCGamesNDiscoverability is a tech buzzword that indicates how likely someone is to find your product. It's important on Steam, where indie developers are constantly under pressure to get their product's name in front of players' eyes. The stakes involved, and the fact that Valve has largely automated the process, has led to some pretty weird outcomes, as one indie developer learned this past week. Prismata, an Early Access deck-building RTS by rookie developer Lunarch Studios, hurtled to the top five of Steam's concurrent player charts recently, taking the developer completely by surprise. Here's what happened. In the last month, Lunarch Studios has done what a lot of indie developers do to attract interest to their game: gave out free keys. The team also ran a free weekend, letting anyone who played their game keep it forever. If you're not a robot, then feel free to check out our list of the best free games available on Steam. Prismata is an interesting little game, but one that's hard to classify - it's a card game with hints of Magic: The Gathering and Hearthstone, but it also has a lot of RTS in it. Like a lot of small games, it also has its own dedicated community of players, but it's very much an in-development and niche title. The developer intends to offer it as free-to-play, but buying into Early Access normally costs $24.99. Read the rest of the story... Balance PatchJan 14, 2019 - Community AnnouncementsHi everyone! In our ongoing quest to have the best version of each and every unit in the game, we've just pushed a set of changes to six Prismata units. These aren't just nerfs; actually, we focused more on buffs this time to try and give a few of the underrepresented Prismata units more of a chance to shine. A full explanation for the reasons behind these changes (alongside some stories about other things we've tried) can be found on the blog. Odin - Health reduced from 4 to 3. Mobile Animus - Click ability cost reduced from 3 to 2. Wild Drone - Completely redesigned. Now has 2HP, 10 supply, 2 buildtime, costs 2E, and produces 1 gold per turn. Still Frontline. Sentinel - Cost reduced from 7GR to 6GR. Health reduced from 4 to 3. Militia - Cost changed from 6B to 3B + sacrifice a Drone. Blood Phage - Cost decreased from 8RE to 6RE. Buildtime increased from 1 to 2.A number of other small changes have gone in to support this patch: Some AI opening book lines have been updated to handle the new Wild Drone, Militia, and Blood Phage. The Gaussite Shenanigans and Xaetronics puzzles have had an Engineer added to the player's starting units to compensate for reduced Sentinel health. The economy on the player's side of Don't Crack The Egg has been redesigned so that a solution involving the new Militia is possible. Lucina's Rage and Stifling Constraints have been left alone. Both are still beatable with the new Blood Phage.A few other changes: The Squarewave mission has been radically changed to feature an enemy that builds Steelsplitters. The Expert Challenge version is also updated, and a few very minor changes have been made to the campaign dialogue to reflect what's happening in battle. All the tutorial infographics have been updated, and new ones have been added for hotkeys and absorbing. The infographics are now visible from within the main menu under the Campaign tab. The expert version of the Vorexus mission has been streamlined and a tip has been added to clarify how the AI behaves. Fixed some rendering bugs involving the error text in game. Fixed a bug where the server uptime stat would add extra increments to the logins count when users were nodeswitched to load-balance the servers. Going forward, the logins stat should now be correct (the games stat was always correct.) Fixed a bug that would cause the unit art to fail to load for some events. Fixed a bug where the counting dots would sometimes be mispositioned on some unit piles.As usual, please let us know if you have any feedback or spot any problems! We plan on making further unit changes in the future, so please feel free to share your thoughts on what further tweaks might create better games!Deviously deterministic card battler Prismata goes free-to-playSep 26, 2018 - Rock, Paper, ShotgunDespite its card-game layout, Lunarch’s Prismata is more Starcraft than Hearthstone and maybe even purer as a strategy game than that. Going free-to-play today (though still early access), I recommend strategy fans give it a try, partly as it defies easy description and mostly because it’s very clever. I’d call it a turn-based card game without decks, hands, boosters, trading or dice – it’s entirely deterministic strategy and math. Today’s free-to-play launch makes much of it free, minus four episodes of solo story missions, a bundle of puzzles and some restrictions to ranked multiplayer. Below, a new launch trailer. (more…) Prismata is now free-to-play on Steam!Sep 26, 2018 - Community AnnouncementsIt's happening! Prismata has been officially switched over to free-to-play on Steam. And we've got a few amazing reveals for you to check out right now! New Cover Art Prismata now has a brand new cover image, featuring Swade, Anya, and a host of our favourite Prismata units. Check it out: https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055943/f13d0f8308ded052625965b74b8c8c632c474618.png New Trailer Yep, we have a new trailer too! Check it out here. Is Prismata pay-to-win now? NO! NEVER! Prismata will retain its current business model through the free-to-play transition, focusing on premium single-player content and customizable cosmetics. There are absolutely no card packs to buy, or any other paid way of gaining an advantage in competitive multiplayer. The Prismata promise is real. ^_^ See you next update! ~ Elyot Grant Founder, Lunarch StudiosPrismata Puzzle Packs, Road to Glory, Language Support, and a big announcementSep 14, 2018 - Community AnnouncementsHi everyone! Earlier this week, we deployed our biggest Prismata update of the year, featuring our new Puzzle Pack, Road to Glory system, multi-language support, and more. I'm going to tell you all about all that new stuff... but first, a huge announcement: Prismata is going free-to-play on September 26th! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055943/e0aa081e0941c29dd0b879ecbdd2b3e55d989d7c.png It's happening! Prismata will still be considered an Early Access product until we complete the rest of the campaign and launch globally. But going from paid-only Early Access to free Early Access is still a huge deal. We got many thousands of new players every day when we tested a free weekend back in June, so this is when things will really start to heat up! Also, to be absolutely clear, Prismata will fully retain its competitive integrity through this free-to-play transition. As always, we will offer no paid competitive advantages to players. There are no card packs to buy and no pay-to-win items of any kind on offer (though some of our premium single player content may make you a better player, and our glorious skins and emotes may help you win in style!) F2P Announcement Celebration stream To celebrate our F2P announcement, I'll be streaming Prismata over on http://twitch.tv/lunarchstudios all afternoon and evening, as soon as this message goes out! Come hang out, say hi, and ask me anything! I'll be recording a live "dev insights" video as well. The Puzzle Pack Is Live! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055943/adf0f84e7ab938b6a6b316afd761570e0c1131a6.png Our 'Challenge Pack 1' is now available for $9.99 and features three unique collections of our most ingenious, clever, and tricky Prismata puzzles. Players can also access this new content by upgrading to Steelsplitter Tier or higher (which can be done in the Prismata shop). There is also a free 3-puzzle preview available to all players. Check them out! Road to Glory The road to glory is our new quest system for novice and intermediate players. It features over 30 unique things to do in the game, each with a special reward. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055943/d75b2f8e4e03dfd52dc2dd4a75e0eca82ddeabac.png Completing each objective awards you a medal and a valuable prize. Collect enough medals and you'll unlock some incredible rewards! If you complete the entire Road To Glory, you'll be awarded a special avatar frame, certifying your status as a Glorious Swarmwielder. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055943/24a26b4476b2725d0a88d64a8d6c7af067564c58.png Both standard and golden versions of the new frame are available. New avatars are available too! Language support Multi-language support has finally been added to Prismata. We've only just begun the process of translating the game, but you can mess around with language options now (and even add your own language if y...Episode 3: Keystone is now available! Plus, a developer update.Jul 13, 2018 - Community AnnouncementsHi, everyone! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055943/889e5d5249fc6968f1dbc359af0ae2c94b5b7acc.png Additionally, we've deployed a number of small tweaks and updates, including some new skins: https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055943/c5081d3fe885f1d4e392396e037ceede7160bb25.pnghttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055943/abf9d65336ce29c296b2b82417f18ae4272894dd.png Next, we have a community tournament running this weekend. Check out RuinedShadow's "game of morale" tourney happening this Sunday. There will be shard prizes and a badge for the winner. Sign-ups are still available: https://www.reddit.com/r/Prismata/comments/8xoa22/prismata_is_a_game_of_morale_open_1_this_sunday/ Finally, we have a developer update for you, in which we talk about some of our progress over the last month, and what's coming soon. Check it out and let us know what you think: https://www.youtube.com/watch?v=nHi6KNtxS7A Localization and new-user-experience updates are next. Stay tuned for those! ~ Elyot Grant Founder, Lunarch StudiosNew units are live!Jun 30, 2018 - Community AnnouncementsHi everyone! We've just deployed an update featuring four new Prismata units! Here they are: https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055943/fd5225437f2e5eceefd449151992bc9325106cc0.png 10 supply https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055943/a4764cf09cb8994d41a3587875f89d681227c3e7.png 1 supply https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055943/3962f920693c02ccb2b8f59dfcf28aedc219c2c3.png 10 supply https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055943/6f9b96641335bc8295bba8b36239d82a87fd08e5.png 10 supply These new units will have a 300% occurrence boost this weekend, so you'll see them three times as often as usual in your ladder games. Development Update We've posted another development update vlog, which you can watch here: https://www.youtube.com/watch?v=768USc1iHRM Highlights include the following: - Campaign Episode 3: Keystone will release on July 6th, 2018 - Multi-language support will be added in mid July (players will be able to add a new language to Prismata by editing a single file) - We're going to launch the free-to-play edition of Prismata in the next month or so and are devoting most of our development resources to the new user experience - Our first Puzzle Pack will debut in August and will contain about 25 puzzles, including 3 sets of challenges: Prismata Miniatures, Overheat Defense, and Onslaught More information coming next week with the rest of our July 6th update. Rumour has it that there might be some new skins coming as well... ;) Have a great weekend! ~ Elyot Grant Founder, Lunarch StudiosBeta Pre-season tournament this Sunday! $100 prize!Jun 1, 2018 - Community AnnouncementsWe're thrilled to announce the first official Prismata Early Access tournament! This is a Beta Pre-Season event (the last one before our Beta World Championship, which is coming later this year). The tourney is this Sunday and is open to all players. Info below. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055943/661be0e94e8898a879ac5c95268eb7a9f58e35e1.jpg Time: Sunday, June 3rd, 2018 from 2:30 PM to 5:00 PM EDT Format: PLANETARY MEGA BRAWL! Players have 2.5 hours to play Base+8 30s Prismata games in the Event queue. The goal is to score as many points as possible, where points are granted as follows: 5/3/2 points for a win/draw/loss during a player’s first 5 games of the brawl. 2/0/-1 points for a win/draw/loss during all subsequent games. Players will receive a time handicap when matched against an opponent with a lower score (one second per point, down to a minimum of 6 seconds.) Advance sign-up for the tourney is not required. Just show up and play in the Event tab of Prismata (you must be at least level 25). Prizes will be distributed as follows: The winner will receive USD $100 sent via Paypal, plus 2000 Shards and a Planetary Mega Brawl Champion badge. One randomly selected participant will receive 16 Omnipower Cores for participating. The following prizes will be given away via a raffle, where players receive one raffle ticket per point earned during the brawl: Players can win at most one prize. If there is a tie, all winning players receive a badge and the shard/cash prizes will be split. The event will be streamed live at twitch.tv/lunarchstudios, and a live leaderboard will be visible in the Event tab in Prismata. See you there!Kill The Servers weekend!May 18, 2018 - Community AnnouncementsHi everyone! Our "Kill the Servers" weekend is now live! From May 18th to 21st, you can grab the Prismata base game for free (and keep it!) Please tell your friends! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055943/1a69056def43c9b066656cfa96311e1ec144f268.png We've also deployed a number of small tweaks and bugfixes to the Prismata client. Check the in-game patch notes for more information.RTS-inspired deckbuilder Prismata goes free-to-play(ish) for the weekendMay 18, 2018 - Rock, Paper, ShotgunPrismata is a bit of a hard sell because I can’t think of any other strategy game quite like it. It looks and controls like a Magic: The Gathering inspired card game, but flows like an RTS, and while you do gradually expand your construction options between matches, there’s no randomly drawn booster packs or loot boxes. While previously the only way into the game’s early access release was to buy the $25 Founders Edition, this weekend you can jump in and play multiplayer and the start of the solo campaign free, from now until Monday, 10am Pacific, with those who get in on the free weekend seemingly able to keep this cut-down edition of the game. (more…) Episode 2: Recombination is now available!May 11, 2018 - Community AnnouncementsPrismata's second thrilling single player story campaign episode is now available! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055943/428237216c9b7f14c4ed4b1018e320677a9f2601.png Travel to majestic Tauren Prime, the academic center of Beacon's biotechnology research efforts. Home to the Earthlife project, Vorexus Technologies, and a secret bio lab or two, Tauren Prime has been infected by the deadly VILE malware, which threatens to turn the city's robots against their creators. As Swade and Anya battle to contain the robotic threat, they find their efforts undermined as something even deadlier arrives... Grab the Prismata Founder's Edition now to get access to all 5 episodes, plus other exclusive benefits.Prismata campaign updateMay 1, 2018 - Community AnnouncementsPrismata's single player story campaign continues this Saturday, May 5th with Episode 2: Recombination! Prismata founder Elyot Grant has a new developer vlog discussing progress, achievements over the last month, and the high standard of quality he's trying to bring to Prismata's single player modes. Have a look here: https://youtu.be/NTGbeFz-D2wQuality-of-life updateApr 18, 2018 - Community AnnouncementsHi everyone. Episode 2 is only a short ways away (sorry to make you wait, we're just putting a few finishing touches on things!) Before it goes live, we've deployed an update to Prismata containing several improvements and new features: Switched the client to download assets from Amazon Cloudfront. This should substantially reduce loading times in areas of the world that are further from North America, especially on the web client. Added a new 150s (Extended) queue to Ranked Play. Adjusted when the "low time warning" sound plays. It now happens when 30/20/15/15/15/10/6/3 seconds remain in games with 150/90/60/45/30/20/12/6 second time limits. Added a search box to the Ranked Play leaderboard. Adjusted phase 1 of the Squarewave mission to have fewer enemies. Improved some bot behaviours involving defense with Urban Sentry. Switched the default menu hotkey from F12 to F9 for new players on the desktop version of Prismata (to avoid a conflict with the Steam screenshot button). Existing players will still have to change their hotkeys in the hotkey menu if they wish to make a change. Adjusted the matchmaking frequency for casual match bots to prioritize equally-skilled opponents more and variety of opponents less. Added avatars for the 4 newly-added units. Added a taskbar blink notification when an automatched game begins. Added several new warnings and troubleshooting tips for common Steam issues (failing to connect to the Steam client, trying to use the Steam wallet with the overlay disabled, etc.). Fixed a bug where the chat input would sometimes not clear its cache when sending a message and then switching screens. Fixed a bug with the Trick Shot achievement where Prismata would fail to award the achievement in a rare situation. Fixed a extremely rare and obscure bug involving Valkyrion and Overkill. Clicking Valkyrion during Overkill mode will now trigger an error message. Replays that illustrate this bug may no longer function correctly. Fixed an issue where a game would sometimes not start if the server issued the "start game" request at a precise moment during a screen transition (e.g. when joining a bot game or observing). Tons of other small and minor tweaks. Thanks for your patience with Episode 2. We've been doing lots of playtesting and tweaking; the whole team here has been giving it 110% to make sure that it's even better than Episode 1 was. We hope to have it ready in a week or so. Stay tuned for updates on that.New units, balance patch, and tourney!Apr 7, 2018 - Community AnnouncementsHi everyone! Our new patch is out, featuring the following brand new units: https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055943/c33dbca3fa0c31a33ddf4c0b5f6c294496001502.png https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055943/58c9fb21e4bcc18197da30d740396d4bfd61f80a.png https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055943/a788752c4c4072f1c86cf43dfb15fed2683fbf67.png https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055943/79d35a510f9e75696da99236c8feda7ca26606e7.png Balance Changes Additionally, we've made the following balance adjustments. More information about the reasoning behind these changes is available on our blog: Thermite Core - New ability: pay 2 attack to construct 2 Pixies. Lifespan reduced from 8 to 5. Asteri Cannon - HP increased from 14 to 16. Blood Pact - Now spawns an enemy Grimbotch with lifespan 3 instead of lifespan 4. Tantalum Ray - Now costs 3HP per click instead of 2HP per click. Maximum HP increased from 9 to 11. Redeemer - Cost changed from 8GGB to 10GB. Lucina Spinos - Click ability now costs instead of . Centrifuge - Cost has been reduced from 9 to 5. Resources generated by the unit have been reduced from 12GGBBRR to 3GGBBRR. Savior - No longer Fragile. HP reduced from 6 to 4. The Overlord Open Finally, we'd like to plug a new community tournament that's running this weekend (and future weekends), The Overlord Open. It's an open swiss tourney starting in just a few minutes from the time of this post. If you're interested, there's still time to join! Or you can watch live on Crash_Overlord's twitch stream. Info Sign up Watch live Our Next Update Our next major update will come in a few weeks, and include Episode 2 of our single player story campaign! We're hard at work polishing it up, and really excited to share it with you. Stay tuned for more info on that.New units, balance patch, and tourney!Apr 7, 2018 - Community AnnouncementsHi everyone! Our new patch is out, featuring the following brand new units: https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055943/c33dbca3fa0c31a33ddf4c0b5f6c294496001502.png https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055943/58c9fb21e4bcc18197da30d740396d4bfd61f80a.png https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055943/a788752c4c4072f1c86cf43dfb15fed2683fbf67.png https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32055943/79d35a510f9e75696da99236c8feda7ca26606e7.png Balance Changes Additionally, we've made the following balance adjustments. More information about the reasoning behind these changes is available on our blog: Thermite Core - New ability: pay 2 attack to construct 2 Pixies. Lifespan reduced from 8 to 5. Asteri Cannon - HP increased from 14 to 16. Blood Pact - Now spawns an enemy Grimbotch with lifespan 3 instead of lifespan 4. Tantalum Ray - Now costs 3HP per click instead of 2HP per click. Maximum HP increased from 9 to 11. Redeemer - Cost changed from 8GGB to 10GB. Lucina Spinos - Click ability now costs instead of . Centrifuge - Cost has been reduced from 9 to 5. Resources generated by the unit have been reduced from 12GGBBRR to 3GGBBRR. Savior - No longer Fragile. HP reduced from 6 to 4. The Overlord Open Finally, we'd like to plug a new community tournament that's running this weekend (and future weekends), The Overlord Open. It's an open swiss tourney starting in just a few minutes from the time of this post. If you're interested, there's still time to join! Or you can watch live on Crash_Overlord's twitch stream. Info Sign up Watch live Our Next Update Our next major update will come in a few weeks, and include Episode 2 of our single player story campaign! We're hard at work polishing it up, and really excited to share it with you. Stay tuned for more info on that.Mini updateMar 29, 2018 - Community AnnouncementsMini update March 29th, 2018 Just a few small updates: Changed it so that bot games count as draws instead of losses if they are abandoned due to the user being automatched (this preserves Master Bot streaks). Fixed an exploit that involved using Steam family sharing to redeem DLC multiple times. Fixed a bug where Steam payments would not work in some regions with certain tax rules. Changed Event Mode to require Level 25 to access. Made a number of small new user experience updates, including changes to some tips in the menus. A unit and balance update is coming next week! An announcement of the upcoming changes will go live this weekend. Mini updateMar 29, 2018 - Community AnnouncementsMini update March 29th, 2018 Just a few small updates: Changed it so that bot games count as draws instead of losses if they are abandoned due to the user being automatched (this preserves Master Bot streaks). Fixed an exploit that involved using Steam family sharing to redeem DLC multiple times. Fixed a bug where Steam payments would not work in some regions with certain tax rules. Changed Event Mode to require Level 25 to access. Made a number of small new user experience updates, including changes to some tips in the menus. A unit and balance update is coming next week! An announcement of the upcoming changes will go live this weekend. Oh hey, announcements exist!Mar 20, 2018 - Community AnnouncementsHi everyone! I just learned how to post these announcements, so I guess we will start using them for patch notes and other updates. I've pasted all of our patch notes since the launch below. Don't hesitate to reach out via the Steam community, subreddit, or Discord server if you have any questions, problems, or feedback! Best, ~ Elyot Grant Founder, Lunarch Studios ------------------------------------------------------------------------------------------------------ Loader Bugfixes March 20th, 2018 Hi everyone. Today's update is just a couple of fixes for the loader to reduce load times and implement additional backups in the event that loading fails. If you encounter any further problems on the loading screens, please report them or contact [email protected]. ------------------------------------------------------------------------------------------------------ Mini update March 17th, 2018 Hi everyone. Just a few small bugfixes and tweaks: Added the option to change the keybinding for undo (default is Backspace). Fixed a bug where holograms didn't appear for people whose GPU drivers didn't support the extended Context3D profile. Fixed a bug where the tutorial for the gold preview was sometimes not appearing. Fixed a bug where the Ranked Play badge unlocked at the wrong level. Fixed Anya's genomic ancestry to add to 100%. ;) Made a number of small adjustments to error messages, tooltips, and UI. ------------------------------------------------------------------------------------------------------ Choose Your Target Event! March 16th, 2018 In today's event, both players get a free Apollo that can target their choice of red, blue, or green base set units. Players can choose from an Anti-R Apollo that targets Tarsier and Rhino, an Anti-G Apollo that targets Gauss Cannon and Forcefield, or an Anti-B Apollo that targets Wall and Steelsplitter. Once players make their choices, there's no going back, so choose carefully! ------------------------------------------------------------------------------------------------------ Bugfixes March 14th, 2018 We fixed a serious bug that was causing a crash on game start for some Steam users due to an Adobe AIR warning. See this post for more information. Thanks to everyone who reported it! We also fixed a soft-lock that was occurring in the tutorial in the armory. ------------------------------------------------------------------------------------------------------ Software update March 14th, 2018 Hello everyone! Today's update is a bunch of small tweaks, bugfixes, and quality-of-life improvements based on feedback from the past few days. We've made the following changes: Updated the automatcher algorithm parameters for Ranked Play and Casual Match to favour closer matches. This will increase wait times in some cases, but should not be an issue now that the server is more busy. Adjusted the 'Organize Your Attack' challenge in Combat Training. It's now easier, but has a much more difficult bonus objective. M...Oh hey, announcements exist!Mar 20, 2018 - Community AnnouncementsHi everyone! I just learned how to post these announcements, so I guess we will start using them for patch notes and other updates. I've pasted all of our patch notes since the launch below. Don't hesitate to reach out via the Steam community, subreddit, or Discord server if you have any questions, problems, or feedback! Best, ~ Elyot Grant Founder, Lunarch Studios ------------------------------------------------------------------------------------------------------ Loader Bugfixes March 20th, 2018 Hi everyone. Today's update is just a couple of fixes for the loader to reduce load times and implement additional backups in the event that loading fails. If you encounter any further problems on the loading screens, please report them or contact [email protected]. ------------------------------------------------------------------------------------------------------ Mini update March 17th, 2018 Hi everyone. Just a few small bugfixes and tweaks: Added the option to change the keybinding for undo (default is Backspace). Fixed a bug where holograms didn't appear for people whose GPU drivers didn't support the extended Context3D profile. Fixed a bug where the tutorial for the gold preview was sometimes not appearing. Fixed a bug where the Ranked Play badge unlocked at the wrong level. Fixed Anya's genomic ancestry to add to 100%. ;) Made a number of small adjustments to error messages, tooltips, and UI. ------------------------------------------------------------------------------------------------------ Choose Your Target Event! March 16th, 2018 In today's event, both players get a free Apollo that can target their choice of red, blue, or green base set units. Players can choose from an Anti-R Apollo that targets Tarsier and Rhino, an Anti-G Apollo that targets Gauss Cannon and Forcefield, or an Anti-B Apollo that targets Wall and Steelsplitter. Once players make their choices, there's no going back, so choose carefully! ------------------------------------------------------------------------------------------------------ Bugfixes March 14th, 2018 We fixed a serious bug that was causing a crash on game start for some Steam users due to an Adobe AIR warning. See this post for more information. Thanks to everyone who reported it! We also fixed a soft-lock that was occurring in the tutorial in the armory. ------------------------------------------------------------------------------------------------------ Software update March 14th, 2018 Hello everyone! Today's update is a bunch of small tweaks, bugfixes, and quality-of-life improvements based on feedback from the past few days. We've made the following changes: Updated the automatcher algorithm parameters for Ranked Play and Casual Match to favour closer matches. This will increase wait times in some cases, but should not be an issue now that the server is more busy. Adjusted the 'Organize Your Attack' challenge in Combat Training. It's now easier, but has a much more difficult bonus objective. M...