Thanks, Beta! Hello, Final!Jun 7, 2021 - Community Announcements-Press "Esc" button to open the menu -Power-ups are now activated by pressing Q and E -Tweaked power-ups, one gives you immortality for 8 seconds and the other gives you haste and immortality for 4 seconds -Your progress is now saved when you quit to main menu -Fixed the bug where you flew off the tower when you had immortality -There is now a note for planned future updates -In rhino mode the knight doesn't take damage for 8 seconds but uses up his energy -Added gamepad support -Tweaked animations of some enemies so it would be easier to understand when they are attacking and when you should attack them -Audio records are now in the right places -Added shop which appears near the altar where you can buy healing and bonuses which are priced at one battery a piece -Removed lootboxes from all levels except for the first one -Hitting an enemy now gives you back 5.5 seconds instead of 5 which allows you to get more out of the exchange -Added subtitles -Added timers for each block so you can have the best time for each block recordedSpace Update!May 17, 2021 - Community Announcements- Now it's really only one try to finish the tower - However there are buttons in the menu corresponding to levels through 2 to 6 with altars which will return you to them resetting the level - 6th level is the only level which will take you to the altar upon defeat instead of taking you all the way to the beggining. - Instead of character list there is a Golscar spaceship hub now - added Golscar, as the first NPC - added a new collectable item - audio tapes, they tell stories of the planet's past. You can listen to them on the spaceship. - Added haste (press B to use) and invulnerability (press I to use) bonuses, each lasting for four seconds - New helmet interface, each health bar has its own opaqueness, increasing when your health bar lowers - Button H drops your health threshold to 1 hp - Added energy bar of the knight's suit - Each suit's energy reserve is enough for 9 minutes, you loose if you run out of energy - Added batteries, charging you for 50 seconds - Whenever you make a hit you loose 5 seconds - If your hit connects you restore 5 seconds back - Added space - Added portal capsules, which are dropped by Golscar with the intent of trying to make your journey shorter - Portals can be encountered starting from the fourth balcony - Portals transfer you to one of the asteroids near the planet, which will have another portal, transferring you back to the tower - You'll encounter Nitmofeds on the asteroid and Nitmofed mountain at the end - You can be hit by space debris while on the asteroid - Removed descending the stairway sound - Removed the sound of the wind - Changed hero animation speed - Changed hero movement speed - Each knight has their own unique mechanic now - Now rhino goes faster the longer you hold down the movement button, it's his new unique ability: charge - The bee has "honey pillow" which protects it from lower traps but makes it go slower than other knights - When you appear in the tower a unique teleportation animation will play out, unique for each knight - Added first twenty visuals - Renewed bestiaryPatch 0.06 [beta]Apr 8, 2021 - Community Announcements- instead of the exit button to the main menu, there is now a cog button that opens a menu window that allows you to restart the level, continue playing and exit to the main menu - the "bestiary" button has now appeared in the main menu, where you can find all existing enemies and their health - whenever you loose or complete the level, a special window will appear - now each book in the "lore" and "bestiary" section has its own cross that closes the window - now in the "lore" section above each arrow it is indicated which book it switches you to - now your character has a built-in mini-map in the helmet showing which block of the tower you are inPatch 0.05 [beta]Mar 27, 2021 - Community Announcements- added 3 new piles of debris Pile of bookcases Pile of chains Pile of worms - added a new mob "librarian" in the first block - added a new mob "mini-pendulum" in the first block - added a new mob "parasite" in the second block - added a new mob "lurker" in the third block - added a new mob "jellyfish" in the fourth block - added a new mob "column spikes" in the fourth block - added a new mob "hive" in the fifth block - new animations for all pile of debris - loot boxes Fixed the bug where some hits didn't register Fixed enemies having unlimited health pool Fixed hero sliding before halting Fixed the attack delay bugPatch 0.04 [beta]Mar 21, 2021 - Community Announcements- new HP bars - increase hp for barricades on carts - balanced whispering boss (again x2)Patch 0.03 [beta]Mar 18, 2021 - Community Announcements- The amount of enemies and traps has been reduced in the second block - Added a new mob "observer" in the second block - Rebalanced the whispering boss - Fixed the "pusher" in the end of the second block for the bat - Fixed the bug with "hidden" in a place where it was impossible to hit them - Removed two ghosts at the end of the last floor in the fourth block - Changed the contrast of traps in favor of the player in the second block - New bee helmet - Changed the spawn of "crawlers" from the nest - Fixed the height of the top traps on the fifth and sixth blocks in favor of the player - "Hello Slime!"Patch 0.02 [beta]Mar 12, 2021 - Community Announcements- the amount of enemies and traps has been reduced - added blockages in the first block - added barricades on carts in the first block - changed the contrast of traps in favor of the player - fixed bug with chained projectiles - the main menu now displays which patch it is - new texture of the gatePatch 0.01 [beta]Mar 8, 2021 - Community Announcements- Knight's legs don't fall through the floor on the balconies anymore - Rebalanced the whispering boss - The space until the first column is safe on every floor now. - Fixed the bat's transition between levels bug - Fixed the mountain boss ghost form bug - Enemy spawn chance decreased from 40% to 20% on spawn points