Show/Hide Show/Hide

One Dog Story

 
Update January 2021Jan 25, 2021 - Community AnnouncementsWhat's new Minor stability improvements Rebalance enemies according to the statistics for the last months. Update November 2020Nov 13, 2020 - Community AnnouncementsWhat's new Updated Unity Engine to the recent version Minor stability improvements Rebalance enemies according to the statistics for the last months. Update July 2020Jul 13, 2020 - Community AnnouncementsWhat's new Restart level button now added Now if the inventory is empty, it stays hidden Save game optimization: now there is no lagging even at the end of the game and when all three slots are full. Fixes Plasmagun lags (lvls 2-3) - now fixed (The Fall) Now the elevator doesn't knock you over the edge of the map. It just kills you ːsteamhappyː (The Greenhouse) Frozen "Skip" caption in the dialogue in "Pipes" location - now fixed As you can see, this time there aren't many changes, but this update is the most important of them all as it is the final one. We've finally managed to design the game the way we wanted. Thanks to everyone who's been with us this whole time, especially to those who left their comments and suggestions. We'll see you in our other games, and maybe in the sequel to the story about one Dog! Update – April 2020Apr 27, 2020 - Community AnnouncementsLife can be hard these days, but we’ll get through it together. So stick around and buckle up! In this month’s update, we’ve increased the number of save points. We’ve also run many tests in the game, fixed difficulty balance and removed all critical bugs – you can be sure now you’ll be able to complete the game. So if you’ve been meaning to play ODS but never got round to it – here’s your chance! What’s new - Added around 50 new save points - Added easter eggs in all secret locations - Varius resolutions: 1080p, Ultra Wide, 4k, 16:10 Gameplay - Boss CTHULHU rebalanced – now he behaves differently and is easier to defeat - Bosses Rat King, the Needler and Albert rebalanced – now more challenging - Flying pigs rebalanced: still deadly, but now can be killed with a single shot - Main character now invulnerable while in dialogues and when he can’t move Fixes - Moving box issues – now it doesn’t disappear and doesn’t fall through the ground - Black screen after dying/loading a saved game - Hoverboard stuck bug - Weapon upgrade now displayed on screen - Water quest issue in Research Center now fixed - Double jump now always possible when in whirlwind (mine location) - Asian fonts now displayed correctly in UI - Continue button in the main menu now highlighted by default in UI for controllersUpdate March 2020Mar 9, 2020 - Community Announcements- Rebalence of the first boss - Dog and bullets speed increased - Fix Rat behaviour - Unnecessary loot fix - Bug fixes - Update project to the recent Unity engine version And yep, this is the update after 3 years of the game release. We're still maintaining One Dog Story because we love you all Patch 1.0.3.1-3.3May 1, 2017 - Community Announcements- closing doors in the hedgehog boss area - minor text flaws - elevator bugs in Sector A - unskippable dialogs - iconsPatch 1.0.3.1-3.3May 1, 2017 - Community Announcements- closing doors in the hedgehog boss area - minor text flaws - elevator bugs in Sector A - unskippable dialogs - icons1.0.3.0 PatchApr 28, 2017 - Community AnnouncementsWe're releasing this fix because of some issues several players have reported: - capital letters in game texts - save issue after the mole boss defeat - in the water location, getting stuck under texture bug - other minor issues We're doing our best to make sure you have a great time playing the game.1.0.3.0 PatchApr 28, 2017 - Community AnnouncementsWe're releasing this fix because of some issues several players have reported: - capital letters in game texts - save issue after the mole boss defeat - in the water location, getting stuck under texture bug - other minor issues We're doing our best to make sure you have a great time playing the game.