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Night is Coming

 
Development update | 27.02.24Feb 27, 2024 - Community AnnouncementsGreetings, Settlers! We are thrilled to bring to you another comprehensive development update, highlighting our team's relentless efforts and significant progress over the past several weeks. {STEAM_CLAN_IMAGE}/34559962/91c1dbdd187721810bb53e69f5973564c3d4bbce.png Here's an exciting overview of what we have accomplished! New art vision of Pinewood, one of the biomes In our previous Dev Diary titled “Biomes,” we introduced you to the captivating world of Pinewood. Since then, our creative team has revisited this enchanting biome, infusing it with a renewed artistic vision to enhance its beauty and allure further. Here’s our new art vision of the biome! {STEAM_CLAN_IMAGE}/34559962/f3a3609a6fafa90fc1ed72a0aa247366f536f548.png {STEAM_CLAN_IMAGE}/34559962/5fa01dd62befb9520c0419946be46cc54e3a7c1b.png {STEAM_CLAN_IMAGE}/34559962/ec5225c3f8605ca5008b41d93f88b5eabfcdc569.png Added new 3D models Bogatyr’s Skull and Bogatyr’s Sword {STEAM_CLAN_IMAGE}/34559962/4f7ec9a6bc94c73b36be23d8ff29ab50628aea81.png The Witch's Circle {STEAM_CLAN_IMAGE}/34559962/075ae018b80b0ed2f09506950d57a3130b1c55a0.png Lesovik’s Lair {STEAM_CLAN_IMAGE}/34559962/4175d4415f31050b69667612ea013a72a5bbef0f.png Ladya {STEAM_CLAN_IMAGE}/34559962/08be16aa1bc04f7074271d011663a5d0824cc517.png Models for the Swamp Biome {STEAM_CLAN_IMAGE}/34559962/07d38d4c67083f23a1a4f0b3bf767f171bc5c80e.png Enhanced Settler Entertainment Mechanics - Introducing the Lively Performance Square Now, settlers can immerse themselves in the joys of entertainment by listening to captivating music. More than just a visual treat, these activities are designed to offer settlers various buffs. Tested the build for the bugs and discovered some funny ones One of the settlers started praying during the battle {STEAM_CLAN_IMAGE}/34559962/4a28cfd5e22260e90abdfe77675069ea0d064e08.gif One of the settlers was suddenly missing body parts {STEAM_CLAN_IMAGE}/34559962/90a297647b35ec19e1a25b3a5e1b2de105145228.gif One of them refused to die and was dancing on the “Game Over” screen {STEAM_CLAN_IMAGE}/34559962/b5862ac1db79e69dbc49e5631b5b907f2b348875.gif And we don’t even fully understand what happened here {STEAM_CLAN_IMAGE}/34559962/e693968f5e5d4f9c6c269813ca611509f7b5cb7f.gif We are immensely thankful for your unwavering support and encouragement. Your enthusiasm fuels our commitment to make "Night is Coming" an enthralling and unforgettable experience! With the planned launch set for 2024, we're working tirelessly to ensure that every aspect of the game meets your expectations. Stay tuned for more updates! https://store.steampowered.com/app/1011590/Night_is_Coming/ About Night is Coming Night is Coming is a survival, building, and development simulation set in a fantasy world. It is inspired by Slavic mythology and the mystique of the Carpathian region. Build your settlement, nurture and protect your people, and prepare for impending Darkness. And eventually, save the world! Stay connected with us and be part of our community on so...Development Update | 17.01.24Jan 17, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/34559962/2f34c8ba504ee27ad8e90817deb9af000e6388a4.png Greetings, Settlers! We've been putting in a lot of effort over the last few months, and we're excited to let you know about the improvements we've made in Night is Coming. Take a look at what's been added or changed: 1) Reworked the battle and economic systems. We refined the combat mechanics, added strategic depth, and meticulously rebalanced the economy for a more immersive and enjoyable player experience. 2) Added several new characters and enemies The Ghoul Sirin 3) Created several new 3D models and added them to the game. New models of buildings and objects {STEAM_CLAN_IMAGE}/34559962/e4839e36c5f736b32e1ef296389810e508dcd6d1.png {STEAM_CLAN_IMAGE}/34559962/2423a8670590e777fd66f6e78b576e82783a8040.png New models of enemies {STEAM_CLAN_IMAGE}/34559962/e8cb229a94b2bc30b58af2239dffa66e5b5834b7.png {STEAM_CLAN_IMAGE}/34559962/5c9bcb58e46aac9d4f2ebc531d50134cda10a56c.png {STEAM_CLAN_IMAGE}/34559962/56d1fe883479da6ee6d212a383a76b7def156d64.png 4) Reworked the UI We added the Tutorial System and reworked several other elements of the interface. 5) Added a new class of Units - Engineers This class features unique abilities that are neither physical nor magical, ideally suited for building towers. It enables effective map control without the need for additional units. Engineers would be able to repair buildings, place ballistas that attack enemies automatically, and build towers even during the battle. 6) Added 3D animations for several enemies Baron of Gluttony Nightmares {STEAM_CLAN_IMAGE}/34559962/761236e72ddf97f31ae3e649c678db716b2d625c.gif Thanks a bunch for your support! We're working hard on making things awesome, and we'll be sharing updates regularly. Stay tuned for cool behind-the-scenes info and sneak peeks. We want you to be part of this journey, so keep an eye out for more news, and feel free to share your thoughts with us. Exciting things are on the way – don't miss out! https://store.steampowered.com/app/1011590/Night_is_Coming/ About Night is Coming Night is Coming is a survival, building, and development simulation set in a fantasy world. It is inspired by Slavic mythology and the mystique of the Carpathian region. Build your settlement, nurture and protect your people, and prepare for impending Darkness. And eventually, save the world! Stay connected with us and be part of our community on social media! 🌘 Join other fans on Discord: https://discord.gg/ZDwB77XzKa 🌗 Follow us on Twitter/X: https://twitter.com/nightiscomingwf 🌕 Read the news on Facebook: http://facebook.com/nightiscomingwf 🌓Check out our posts on Instagram: https://www.instagram.com/nightiscomingwf/ 🌒Watch trailers on YouTube: https://www.youtube.com/@nightiscomingwfDev Diary #1 - BiomesNov 8, 2023 - Community Announcements🌙 Greetings, Settlers! We're excited to announce our series of Dev Diaries where we'll be taking you on a journey through the vast world of Night is Coming. In these diaries, we aim to provide you with an insider's view of the game's content and what you can look forward to. Today, we're pulling back the curtain to reveal the complete list of in-game biomes, their unique characteristics, the inhabitants that call them home, and the captivating stories that lie within. 🌲 🌟 Enjoy your journey through the world of Night is Coming! Greenwood {STEAM_CLAN_IMAGE}/34559962/e08b893b97160935fce756b5ba0a35a01d369002.png Welcome to a world where legends intertwine with reality. Here, beneath the protective canopy of ancient trees, you'll find abundant resources ready to serve as the foundation for your new settlement. This is a place where a student becomes a master, where sharp eyes and quick wits take precedence over experience, and each step deeper into the forest brings you closer to an encounter with the Baron of Hubris. Greenwood marks the beginning of your journey. Amidst rustling leaves and elusive shadows, you'll face your first trials. The difficulty level changes the face of the forest, luring you deeper into its mysterious heart. Here, Slavic mythology isn't confined to mere folklore; it springs to life, serving as your compass to navigate a forest that has witnessed numerous battles and the rise of new civilizations. Greenwood eagerly awaits those who are ready to accept its challenge. It is waiting for you. The Swamp {STEAM_CLAN_IMAGE}/34559962/0d5d8b755c4f11d06346b7c30add1e825d6aa3d3.png The swamp is an incredible, yet challenging place, filled with mystery and danger. Here, nature itself becomes your ultimate challenger. Abundant water and treacherous terrain will pose challenges for building placement, demanding a display of your ingenuity. For warriors and mages, prolonged exposure to the water will lead to debilitating debuffs that decrease their health, armor, and damage. Crafting a strategic plan for unit placement and carefully managing their time in these watery expanses is imperative. Only ephemeral mobs have the ability to traverse the waters effortlessly, leaving everyone else with no choice but to navigate the perilous swamp. This necessitates a fresh approach to dealing with adversaries, emphasizing long-range tactics. Developing a comprehensive strategy to confront diverse foes, including the formidable swamp monsters (details of which we will share in forthcoming posts), will be key to your success. Prepare to immerse yourself in the Swamp's challenges, but remember not to let it engulf you entirely. Pinewood {STEAM_CLAN_IMAGE}/34559962/3dff1ec65b450d22887f58157d3152536e3c494c.png Welcome to Pinewood. Here, players must adapt to an early, brutal winter and change their strategy to overcome the abundance of challenges that this cold land will provide. Pinewood is a home to Nightmares, incorporeal monsters that will regularly atta...Development update | 01.06.2023Jun 1, 2023 - Community Announcements{STEAM_CLAN_IMAGE}/34559962/cb62320d60f0bc9732e5db51f610255a9820e16c.png Hello, We realise that we’ve been quiet for too long and we apologise for not being able to communicate. Now we have a planning horizon, very enthusiastic and ready to share updates with you, and most importantly, from now on we will be doing it regularly. Your response to our Gamescom trailer, which, by the way, has already reached half a million views, as well as comments on our socials, made it clear how much you want to immerse yourself in the game. Your enthusiasm and belief in Night is Coming has been overwhelming, and it has inspired us to work even harder, and all of this effort is reflected in the game. We tried to achieve the perfect balance between ancient Slavic way of life and exciting gameplay. {STEAM_CLAN_IMAGE}/34559962/9204a4286302cf80cfe5bb6833a3a566e5972bcd.png The Night is Coming team has grown and now more than 20 people working on the game, who are committed to not only completing development but also to further developing and improving the game after release. A lot of different and important work has been done. All building models, level design, weather, vegetation, resources, and farm have been reworked. We’ve significantly improved game optimisation and fixed critical bugs. VFX effects and interface have been completely redesigned. We've also reworked the bestiary, and now you can access it in the game, with new illustrations and descriptions of the monsters. We added totems and reworked the spirit tower, spells, and mages. And this is just the tip of the iceberg of the many changes that will be made to the game. Also, we plan to release DLC after the game release, but we will tell you all about it later. Materials are currently being prepared to detail the updates and improvements, and soon we will show you a video with all the key changes we made during this time. {STEAM_CLAN_IMAGE}/34559962/39cf59b6aa325236b83cc45cbb071252142a9e95.png Night is Coming is already in the pre-release stage, and we are actively testing internally to make sure the gameplay is smooth and balanced. Stay tuned! Make sure to follow our socials to stay in touch. Discord | Twitter | VK | Facebook | Instagram | Reddit | YouTube | Twitch