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Night in the Woods

 
Night in the Woods follow-up Revenant Hill has been cancelledNov 7, 2023 - PCGamesNAward nominated and award winning adventure Night in the Woods was on course to receive a follow-up in the form of Revenant Hill. However, in light of health issues that have impacted the team, developer The Glory Society has cancelled the game. Read the rest of the story... RELATED LINKS: Today's free game on the Epic Store involves a night in the woods Itch.io's massive games bundle raised over $8 million in support of Black Lives Matter Night In The Woods devs start teasing new game The Finji Show: Night in the Woods!Oct 14, 2021 - Community AnnouncementsJoin McSassblast live on Twitch as we take a look at Night in the Woods! The Finji Show is LIVE on Twitch every Friday! Be sure to follow & subscribe for exclusive Finji emotes!Today's free game on the Epic Store involves a night in the woodsDec 27, 2020 - PCGamesNAnother day, another free game from the Epic Games Store as part of its 15 days of free games holiday promotion. Today, a great indie game becomes subject to the limited, 100% off discount. As of now, you have 24 hours to claim Night in the Woods for yourself from the Epic Games Store. You can find the RPG game in the free games section of the store, and you have until December 28 at 8:00 PST / 11:00 EST / 16:00 GMT to do so, when the next game comes in. A charming adventure game, Night in the Woods is all about exploring the quiet little town of Possum Springs as Mae Borowski, as she tries to figure out what's next after dropping out of college. Developed by Infinite Fall, a small band of three indie devs, this went from a successful Kickstarter to becoming a genuine hit critically and commercially. This would be the only game Infinite Fall made, as the group fell apart due to allegations of sexual abuse against one of the members. The other two, Scott Benson and Bethany Hockenberry, revealed their new game development collaboration, The Glory Society, earlier this year, teasing their next, as-yet-untitled game. Read the rest of the story... RELATED LINKS: Itch.io's massive games bundle raised over $8 million in support of Black Lives Matter Night In The Woods devs start teasing new game Alec Holowka, co-designer of Night in the Woods, has died Longest Night Solstice Stream with MantaDerayDec 21, 2020 - Community AnnouncementsWatch live! https://store.steampowered.com/app/481510/Night_in_the_Woods/Itch.io Bundle for Racial Justice and Equality ends with a stunning $8.1m raisedJun 16, 2020 - EurogamerThe Itch.io Bundle for Racial Justice and Equality has been a stunning success, raising $8.1m for funds supporting the Black Lives Matter movement. The bundle, which contained more than 1700 games donated by their creators, was bought by over 810,000 people, raising $8,175,430 - well over its $5m target. The average contribution was $10.30. The top contribution was $5000. The Itch.io Bundle for Racial Justice and Equality was widely considered to be the best value bundle in video game history, not just because it had so many games included, but because of the quality of some of the games included. Indie darlings Night in The Woods, Overland, Minit, Oxenfree, Celeste, Super Hexagon, A Short Hike and 2064: Read Only Memories were all donated by their developers. Read more Night In The Woods creators are teasing their next spooky-looking projectJun 15, 2020 - Rock, Paper, ShotgunThe Glory Society, the new worker cooperative founded by some of the creators of Night In The Woods, have started summoning their next project. Glory Society have awoken on Twitter to post this spooky gif of a crow on a gravestone. No, it’s not Night In The Woods 2, they say. Just getting that out of the way. (more…) Get 742 games with Bundle for Racial Justice and Equality on itch.io from $5 / 4Jun 8, 2020 - Eurogameritch.io's creator has launched what is probably the largest bundle ever in its efforts to support the Black Lives Matter movement. Partnered with 564 creators, the Bundle for Racial Justice and Equality comes with a whopping 742 DRM-free titles in total, valued at over $3,400 ( 2,675), but which you can have the whole lot by paying however much you want, with donations starting at a minimum of $5 ( 4). It's already raised over $2 million ( 1.5 million) since launching over the weekend with a goal to reach $5 million before the offer ends on 15th June. All proceeds go towards the NAACP Legal Defense and Educational Fund and Community Bail Fund split 50/50 in the important fight against racial injustice, inequality, and police brutality against black people. Read more Itch raises funds for racial justice with a 700+ game bundleJun 6, 2020 - Rock, Paper, Shotgun This weekend, indie-centric storefront Itch.io kicked off their massive Bundle For Racial Justice And Equality. Pulling together a collection of 749 (and counting) indie darlings, hobby projects and unsung curiosities for a meagre $5, Itch’s massive bundle has currently raised well over $400,000 for legal defence funds across the United States – and there’s no sign of slowing down anytime soon. (more…) The video game apocalypses are already here - and they're all around usMay 6, 2020 - EurogamerEarly on in the zombie film 28 Days Later, Cillian Murphy wanders out of hospital after waking from a month-long coma and crosses a deserted Westminster Bridge. The roads and pavements are empty and strewn with litter, all the while the gothic Palace of Westminster looms over the bewildered Murphy, now a sightseeing tourist in post-apocalyptic London. Understandably, there has always been a lot of interest in how this iconic scene was filmed. How was such a busy landmark in the capital entirely emptied of people? The answer was fairly simple: they filmed it at 5am on a Sunday in the middle of summer. Today, there would be no need for such ingenuity. In the heat of a global pandemic, central areas of London are almost entirely abandoned (except on Thursdays when crowds congregate, zombie-like, to clap for carers on the very same bridge). Photographers from around the world have already been documenting cities under lockdown - a deserted Times Square, a lonely Eiffel Tower, a vacant Piccadilly Circus, its Coca-Cola billboard eerily replaced with the deadpan face of a monarch. It could be an image captured from the upcoming Watchdogs: Legion, or the location of a horrifying shoot-out in the new Call of Duty: Modern Warfare. How quickly reality can be made to look like fiction. We're used to seeing images of ruination and abandonment. There's a long artistic tradition fascinated with crumbling visions. From European obsessions with classical antiquity to Romanticism's love for gothic castles and abbeys. In games this enthusiasm plays out within the realms of the medieval fantasy epic - The Elder Scrolls, Dark Souls or The Witcher series' many deteriorating structures often echo the work of 18th and 19th century painters like JMW Turner, Caspar David Friedrich or John Constable. Read more Disco Elysium s Hardcore Mode is just one way games can meaningfully explore povertyJan 31, 2020 - Rock, Paper, Shotgun Last week, the haunting and hilarious Disco Elysium added an extra difficulty setting called Hardcore True Detective Mode . On the surface, it seems like a fairly standard set of tweaked parameters. More demanding dice roles to shaft dear old Harry Du Bois at every opportunity. If you take time to read the update notes though, it becomes clear that these new changes are storytelling devices as much as adjusted sliders. Since there are no monsters to make tougher, it s your wallet and psyche that take the hits. It s had me thinking about how ZA/UM s surrealist cop odyssey, and other games, express poverty through their systems. Games that invert the traditional power curve of farmhand to godhood, or make us try twice as hard to get half as far. Far from being a detached add-on, the update is a deft application of mechanics-as-metaphor that wouldn t work if desperation, isolation, poverty, and addiction weren t already stitched deep into the fabric of Disco Elysium s fiction. (more…) Night In The Woods co-creator Alec Holowka has diedSep 2, 2019 - Rock, Paper, Shotgun Alec Holowoka, the co-creator of Night In The Woods, died on Saturday morning, his sister Eileen Mary Holowka has reported. Alec Holowka was co-designer, coder and composer on Night In the Woods, and previously filled the same roles on Aquaria. Last Monday, he was accused of sexual assault and abusive behaviour several years ago by developer and writer Zo Quinn. Alec’s sister didn’t state a cause of death, though the implication is clear. (more…) Night In The Woods devs cutting ties with co-creator following abuse allegationsAug 30, 2019 - Rock, Paper, Shotgun Two of Night In The Woods‘s creators have announced they are “cutting ties with” Alec Holowka, the third co-creator, following allegations of abusive behaviour and sexual assault made against him this week. “We take such allegations seriously as a team,” Scott Benson and Bethany Hockenberry said in Wednesday’s statement. They have now cancelled one unknown “current project” and are postponing NITW’s planned physical release. (more…) Skyrim composer Jeremy Soule and Night In The Woods co-creator Alec Holowka accused of sexual assaultAug 27, 2019 - Rock, Paper, Shotgun Allegations of abuse have been made against multiple games industry figures in the past 24 hours. On Monday afternoon Nathalie Lawhead, developer of the IGF-winning Tetrageddon Games, wrote a post on her website alleging that Jeremy Soule, the composer of Skyrim, raped her while she was working for an unnamed Vancouver-based games studio. Seven hours later, comics writer and indie developer Zo Quinn posted tweets alleging that Alec Holowka, co-creator of Aquaria and Night In The Woods, sexually assaulted them. Later that same night, Adelaide Gardner posted a series of tweets alleging that Splash Damage tools programmer Luc Shelton sexually assaulted and gaslit her. (CW: rape, sexual assault, gaslighting, emotional abuse) (more…) Podcast: The strongest friendships in gamesMay 17, 2019 - Rock, Paper, ShotgunYou re a good person, reader, and I will always believe in you, no matter what. No, not you. The person behind you. No, to the left of… No, the other person. The one in the green– No, you, with the… NO. The person BEHIND you, I said. The person with– Oh great they ve walked off now. This whole thing has been a waste of time. My only friend among you is gone because we re several sentences into this intro and none of you can understand how pointing works. I hope you re all happy. Here s your god damned podcast, the Electronic Wireless Show. Honestly. (more…) 日本語版 アップデートのお知らせApr 24, 2019 - Community Announcements下記の修正を実施いたしました。 ※日本語版のみ発生していた現象ですので、更新は日本語版のみとなります。 ・コンセプトアート、キーコンフィグの文字サイズ修正 ・夢のBGMが鳴り続ける箇所の修正 ・一部テキスト修正日本語版 4月16日より配信開始!Apr 16, 2019 - Community Announcementshttps://s3-ap-northeast-1.amazonaws.com/playism-public/NITW_01.gif 大変お待たせいたしました。 日本語版、4月16日より配信開始いたしました! 英語版を購入されていた方は、プロパティの言語より選択可能です。 Linux日本語版は後日配信となります。 大変申し訳ございませんが、もうしばらくお待ちください。 コンセプトアート内の説明文、キーマッピングの決定文フォントが小さく表示されております。 こちらはアップデートにて対応させていただきますので、更新をお待ちください。Priceless Play September 15th 2018Sep 15, 2018 - Rock, Paper, Shotgun Since moving to California, I find myself missing the seasons. I grew up in Virginia, where the leaves change colour every September. When living in England, there was a yearly rotation of scarves and heavy coats to mark the coming of autumn. It seems silly to complain about the year-round temperate climate that blesses the beachy shores of SoCal, but it gets pretty boring here in paradise. Plus, I look better in layers. This week s selection of games brings a little dose of autumn, for those who are similarly denied its pleasures or simply can t wait for the leaves to turn. (more…) Podcast: The GDC special (with bonus Far Cry 5 chat)Mar 29, 2018 - Rock, Paper, ShotgunWhen you go to San Fraaaanciscooo, be sure to wear a lanyard with Media inscribed on it round youuur nnnneck That s what Adam, John and Brendan sang to each other as they gleefully skipped through the streets of California s tram-infested hill city. The crew were in town for the yearly Game Developer’s Conference where they spoke to developers, played games, and gambled on the results of the annual awards show. Now they re back and ready to tell you all about their Stateside adventures on the latest RPS podcast, the Electronic Wireless Show. (more…) Night In The Woods wins IGF Grand PrizeMar 22, 2018 - Rock, Paper, ShotgunRad trash mammal simulator Night In The Woods scooped this year’s Grand Prize during the 2018 Independent Games Festival Awards at the Game Developers Conference last night, also lifting the award for Excellence In Narrative. Baba Is You, an upcoming puzzle game about shifting words to change how parts of the levels and game work, also picked up two awards. Looking across all the winners, ah yes, there certainly are good video games going around. (more…) How video game heroes struggle with their identitiesMar 10, 2018 - EurogamerMario is a simple guy. He wears overalls and a spiffy cap. He's got a brother and a couple of close friends. He can run fast and jump high. In his various quests to save princess Peach, he makes use of all of these attributes and relationships, yet none of them tell us anything about who Mario really is. As Super Mario Odyssey has shown us, if you take away the overall, what remains is still Mario, a guy with a fluffy moustache and a pair of delightful nips. What he wears does not define him. Yet most of Mario's essential properties, the things that make him who he is, are actually purely cosmetic - we would feel weird if Mario shaved off his moustache and spoke to us in a baritone, but we don't care about the exact nature of his relationship with his brother or if he ever wonders what his life has come to when he has to rescue Peach for the umpteenth time. With increasing frequency however, games explore the inner turmoil of their protagonists and how their experiences change them. Video game heroes need a reason for doing what they do, and often this leads to them questioning their values and beliefs as well as their relationships with others. Read more…