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Mortal Kombat X

 
Mortal Kombat Franchise Sale!Apr 22, 2024 - Community AnnouncementsJump in and save on some of the best fighting Mortal Kombat has to offer in its 30+ years of unbelievable franchise success! Welcome to the New Era with Mortal Kombat 1. Will you fight for peace, or embrace the khaos? MK 1 ushers in a new era of the iconic franchise with a new fighting system, game modes, and Fatalities! Mortal Kombat 11 showcases every skull-shattering, eye-popping moment and a roster of new and returning Klassic Fighters. Every full game edition and each of the individual and DLC packs are on sale now! Mortal Kombat X combines cinematics and brutality where every fight matters in a global battle for supremacy! How one gamer relearnt how to play after a shooting left him blindFeb 22, 2019 - Eurogamer"I wasn't born blind," Ross explains. Ross Minor is a 19-year-old from Colorado Springs, USA. "When I was eight-years-old, I was shot in my sleep by my father, who then shot and killed my brother, and then committed suicide. The bullet entered through my right temple and exited out my left, into my left palm. As a result, I lost my left eye, the optic nerve and retina of my right eye were severed, and I lost my sense of smell." As a child, Ross would play video games to help him feel normal, to help him fit in with others. After his family tragedy, that was no longer possible. "I've been a gamer my entire life really," Ross tells me. "Before I went blind, I would play games like Pokemon and Smash Bros. After I went blind, gaming was still a part of me. I wanted so badly to be able to play my favorite games again." Read more Have You Played Mortal Kombat X?Jan 21, 2019 - Rock, Paper, ShotgunHave You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. With Mortal Kombat 11 lurking around the corner, there’s no better time to look back at the previous game: Mortal Kombat X. It came just a few years after the rebooted timeline shook the series in more ways than one, the events of Mortal Kombat (9) setting a whole new future in stone. (more…) Mortal Kombat X, PES 2019, Hellblade and more hit Xbox Game Pass in DecemberDec 8, 2018 - EurogamerMicrosoft has announced more games coming to Xbox Game Pass in December. Out now is Mortal Kombat X (a well-timed addition in the context of NetherRealm's recent announcement of Mortal Kombat 11). On 13th December Konami's PES 2019 hits Xbox Game Pass. And then, on 17th December, Ninja Theory's Hellblade launches on Game Pass. Also hitting the subscription service are first-person melee combat game Shadow Warrior 2 and enchanting adventure Ori and the Blind Forest, both on 20th December. Spintires Mudrunner goes live 13th December. Read more… Mortal Kombat 11 bringing more ultraviolence in AprilDec 6, 2018 - Rock, Paper, Shotgun The spine-ripping, heart-stabbing, tooth-smashing, face-eating supernatural superkillers of Mortal Kombat will return next year in Mortal Kombat 11, announced today. The main new features in this next fighting game, as far as I can tell, are ultraviolence that’s even more wince-inducing and dressing up your murderers like pretty dolls. Observe, a cinematic announcement trailer follows. (more…) Midweek Madness - Mortal Kombat XL, 66% OffMar 20, 2018 - AnnouncementSave 66% on Mortal Kombat XL during this week's Midweek Madness*! *Offer ends Friday at 10AM Pacific Time Daily Deal - Mortal Kombat X, 50% OffJan 28, 2017 - AnnouncementToday's Deal: Save 50% on Mortal Kombat X!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Monday at 10AM Pacific Time 10/27/2016 UpdateOct 27, 2016 - Community AnnouncementsIntegrated 10/10/16 console hotfix: http://community.wbgames.com/t5/Latest-Updates/Hotfix10-10-16/ba-p/1304801 Additional Fixes: • Fatality audio cue is now correctly synchronized when performing a Fatality in regular 1v1 modes. • The title will now properly recognize and notify the user if it detects that the keyboard has been disconnected, and properly recognize the device when reconnected to the PC. • Fixed an issue in which on systems with the Windows 10 Anniversary Update the title would crash and disappear from the Windows taskbar, but remain running in the background. • Fixed an issue in which creating or linking an existing WBPlay account would crash the title. • Fixed an issue in which Premier towers were missing preview art for the unlockable background. • Fixed an issue in which when the Steam overlay is disabled, the player would be unable to back away from the Main Menu screen. 10/27/2016 UpdateOct 27, 2016 - Community AnnouncementsIntegrated 10/10/16 console hotfix: http://community.wbgames.com/t5/Latest-Updates/Hotfix10-10-16/ba-p/1304801 Additional Fixes: • Fatality audio cue is now correctly synchronized when performing a Fatality in regular 1v1 modes. • The title will now properly recognize and notify the user if it detects that the keyboard has been disconnected, and properly recognize the device when reconnected to the PC. • Fixed an issue in which on systems with the Windows 10 Anniversary Update the title would crash and disappear from the Windows taskbar, but remain running in the background. • Fixed an issue in which creating or linking an existing WBPlay account would crash the title. • Fixed an issue in which Premier towers were missing preview art for the unlockable background. • Fixed an issue in which when the Steam overlay is disabled, the player would be unable to back away from the Main Menu screen. Mortal Kombat X s Long-Overdue Overhaul Patch Is OutOct 5, 2016 - Rock, Paper, Shotgun10/04/2016 Update: Welcome to Mortal Kombat XL!Oct 4, 2016 - Community AnnouncementsToday we are posting a patch that will address the following for all users. The patch will also grant all users access to the Medieval Skin Pack, The Pit environment and the enhanced net code. • Parity with console patches up to the 10/4/2016 update: http://community.wbgames.com/t5/Latest-Updates/Patch-Notes-10-4-16/ba-p/1297392 • Enhanced net code implemented • Resolved blockers that could occur if the user disabled the Steam overlay • Resolved issue which was causing sizable FPS drops in certain environments • Resolved various cases where wrong resolution was being set • Improved Widescreen support • Improved DSR support • Improved game warning messaging • Improved auto-configuration- feature now sets v-sync to variable across all set ups to reduce/remove screen tearing and optimize performance • Improved High and Very High Shadow quality • Improved black crush • Fixed King of the Hill spectator view brightness • Fixed various occurrences that led to an incorrect FPS lock • Added proper button prompt support for various devices • Added tool tips to PC Video options menu • Added Borderless Window Mode • Removed half-rate adaptive V-sync • Removed Frame Smoothing option from PC graphics menu • Removed incorrect and duplicated resolutions • Fixed various online desyncs • Fixed various crashes 10/04/2016 Update: Welcome to Mortal Kombat XL!Oct 4, 2016 - Community AnnouncementsToday we are posting a patch that will address the following for all users. The patch will also grant all users access to the Medieval Skin Pack, The Pit environment and the enhanced net code. • Parity with console patches up to the 10/4/2016 update: http://community.wbgames.com/t5/Latest-Updates/Patch-Notes-10-4-16/ba-p/1297392 • Enhanced net code implemented • Resolved blockers that could occur if the user disabled the Steam overlay • Resolved issue which was causing sizable FPS drops in certain environments • Resolved various cases where wrong resolution was being set • Improved Widescreen support • Improved DSR support • Improved game warning messaging • Improved auto-configuration- feature now sets v-sync to variable across all set ups to reduce/remove screen tearing and optimize performance • Improved High and Very High Shadow quality • Improved black crush • Fixed King of the Hill spectator view brightness • Fixed various occurrences that led to an incorrect FPS lock • Added proper button prompt support for various devices • Added tool tips to PC Video options menu • Added Borderless Window Mode • Removed half-rate adaptive V-sync • Removed Frame Smoothing option from PC graphics menu • Removed incorrect and duplicated resolutions • Fixed various online desyncs • Fixed various crashes Biff! Mortal Kombat XL & X Update Coming In OctoberSep 1, 2016 - Rock, Paper, ShotgunMortal Kombat X sat bolt upright with a gasp last week, coughing up old pixels and bytes. After the spin-ripping fighting game had seemingly been abandoned in January, suddenly it had an open beta test of a big ole update. Quite how that would translated into updates or new releases was unclear, but now we know the plan. Come October, things will be better around here. … Revived: Mortal Kombat XL PC Open Beta Now LiveAug 26, 2016 - Rock, Paper, ShotgunIt seemed that Warner Bros. had given up on the PC version of Mortal Kombat X . The fighting game’s last DLC, adding new pugilists including the Texas Chain Saw Massacre’s Leatherface and one of those there Aliums out the Alium films, was not released on PC. Nor was the new ‘Mortal Kombat XL’ version which brought better netcode (plus all the DLC) to the console version. It seemed like, after that whole Batman fuss, Warner Bros. were backing away from PC. Well! MKXL is coming our way, goofy characters and all, and we can all try it in an open beta this weeked. … Oh: No Mortal Kombat X Alien DLC On PCJan 21, 2016 - Rock, Paper, ShotgunThere was much confused rejoicing earlier this month at news that the honest-to-God Alien (and also Leatherface, but whatever) was becoming a fighter in Mortal Kombat X , but now there is even more confused snarling. It turns out that only the konsole I’m so sorry, console versions of the game will be receiving the Kombat Pack 2 DLC which contains the new chaps. The PC will also be denied the Mortal Kombat XL bundle-o-pack. It’s an as-yet unexplained and perhaps unwise move from Warner, the publisher already accused of unduly mucking PC-folk around with that very messy Arkham Knight port. … The Games That Got Away In 2015Dec 22, 2015 - Rock, Paper, ShotgunWe’ve been drawing up our end of year list here at RPS and in trawling through 2015’s releases, I found a fair few that I hadn’t played and feel like I really should have done. Over the last couple of weeks, I’ve been catching up. Here are the games I missed. Until now. … 9/29 UpdateSep 29, 2015 - Community AnnouncementsToday we are posting a new patch that will address the following for all users: Online Added FPS/Performance Meter to Kombat Kards, allowing you to see the performance of your opponent’s machine. Added Benchmark check in “Options” menu to check users PC Performance. Fixed an issue in KOTH in which the host could not rejoin a match in a Room if they back out from a 3+ player match. Game sessions will no longer desynchronize if the user closes the pause menu using the “Start” button while the controlling player is set to 2. Users should no longer experience errors such as “Reading Stats Data”, “Failed to Read Player Stats ” or “The network connection has been lost. Make sure your Ethernet cables and router are connected properly” while trying to connect to Online after exiting the game from Online. Fixed an issue in which players can’t see themselves after joining a Player Match Team Lobby from an invite. Fixed an issue in which uninvited players were able to join a private lobby created in Team Battle 1v1 via Steam option “Join Game”. Save Data New save data system implemented: http://support.wbgames.com/ics/support/default.asp?deptID=24028&task=knowledge&questionID=1151 Fixed an issue in which users would get stuck on a black screen due to corrupted save data not being checked. UI Fixed an issue in which the UI explaining the buttons in Character Viewer were either truncated or lacked an explanation for selected buttons. Inputs/Controls The game now shows a valid input (default Enter key) for the Full List of moves in the Pause Menu for players using a keyboard. Custom controls are now correctly loaded when entering a match with a controller. Fixed an issue in which the Keyboard was missing some camera control functionality compared to console controller in the Character Viewer (Extras-Kollection) and the Krypt. Other fixes Added switch in PC settings to change Particles from GPU/CPU Balance fixes in parity with http://community.wbgames.com/t5/Latest-Updates/Patch-notes-9-21-2015/ba-p/794168 On Tremor’s Kombat Kard, the icons for specific variation wins are now displayed correctly. Fixed an issue in which Jax's cigar floats in the air and clips through his head during his intro when his costume/skin is Carl Weathers and he faces Tremor. 9/29 UpdateSep 29, 2015 - Community AnnouncementsToday we are posting a new patch that will address the following for all users: Online Added FPS/Performance Meter to Kombat Kards, allowing you to see the performance of your opponent’s machine. Added Benchmark check in “Options” menu to check users PC Performance. Fixed an issue in KOTH in which the host could not rejoin a match in a Room if they back out from a 3+ player match. Game sessions will no longer desynchronize if the user closes the pause menu using the “Start” button while the controlling player is set to 2. Users should no longer experience errors such as “Reading Stats Data”, “Failed to Read Player Stats ” or “The network connection has been lost. Make sure your Ethernet cables and router are connected properly” while trying to connect to Online after exiting the game from Online. Fixed an issue in which players can’t see themselves after joining a Player Match Team Lobby from an invite. Fixed an issue in which uninvited players were able to join a private lobby created in Team Battle 1v1 via Steam option “Join Game”. Save Data New save data system implemented: http://support.wbgames.com/ics/support/default.asp?deptID=24028&task=knowledge&questionID=1151 Fixed an issue in which users would get stuck on a black screen due to corrupted save data not being checked. UI Fixed an issue in which the UI explaining the buttons in Character Viewer were either truncated or lacked an explanation for selected buttons. Inputs/Controls The game now shows a valid input (default Enter key) for the Full List of moves in the Pause Menu for players using a keyboard. Custom controls are now correctly loaded when entering a match with a controller. Fixed an issue in which the Keyboard was missing some camera control functionality compared to console controller in the Character Viewer (Extras-Kollection) and the Krypt. Other fixes Added switch in PC settings to change Particles from GPU/CPU Balance fixes in parity with http://community.wbgames.com/t5/Latest-Updates/Patch-notes-9-21-2015/ba-p/794168 On Tremor’s Kombat Kard, the icons for specific variation wins are now displayed correctly. Fixed an issue in which Jax's cigar floats in the air and clips through his head during his intro when his costume/skin is Carl Weathers and he faces Tremor. 9/8 Balance UpdateSep 8, 2015 - Community AnnouncementsToday we are posting a new patch that will address the following for all users: Balance changes in parity with this update: http://community.wbgames.com/t5/Latest-Updates/9-1-Post-patch-hotfix/ba-p/758900 • Dash Cancels from charge moves will come out if the block button is being held still or pressed too early • Cassie – slightly increased damage scaling on Getaway Flip & Power Flip • Kano (CutThroat) – Slightly decreased the dam buff on Charge Up and it no longer nullifies the health drain • Kitana – Increased damage scaling on Fan Toss and Air Fan Toss • Kitana (Royal Storm) – slightly increased damage scaling on Fan-Nado • Quan Chi – Down+Fp is now -9 on block and 3 on hit (from -7 and 6) • Quan Chi (Sorcerer) - Final Hex now increases block damage by 1.5x (down from 3x) **this is a temporary change until the rune stacking bug is patched • Tanya (Pyromancer) - Dark Shroud & Devil's Dust now added 2 damage (down from 10) **this is a temporary change until the throw gain the dust damage is patched • Jason - Away+FK & Tight Squeeze can no longer be low-profiled • Scorpion - Towards+BP can no longer be low-profiled **this change is not active yet • Tremor (Crystaline) - Rock Blast is now +5 on block (down from +10) • Tremor – Movelist data is corrected 9/8 Balance UpdateSep 8, 2015 - Community AnnouncementsToday we are posting a new patch that will address the following for all users: Balance changes in parity with this update: http://community.wbgames.com/t5/Latest-Updates/9-1-Post-patch-hotfix/ba-p/758900 • Dash Cancels from charge moves will come out if the block button is being held still or pressed too early • Cassie – slightly increased damage scaling on Getaway Flip & Power Flip • Kano (CutThroat) – Slightly decreased the dam buff on Charge Up and it no longer nullifies the health drain • Kitana – Increased damage scaling on Fan Toss and Air Fan Toss • Kitana (Royal Storm) – slightly increased damage scaling on Fan-Nado • Quan Chi – Down+Fp is now -9 on block and 3 on hit (from -7 and 6) • Quan Chi (Sorcerer) - Final Hex now increases block damage by 1.5x (down from 3x) **this is a temporary change until the rune stacking bug is patched • Tanya (Pyromancer) - Dark Shroud & Devil's Dust now added 2 damage (down from 10) **this is a temporary change until the throw gain the dust damage is patched • Jason - Away+FK & Tight Squeeze can no longer be low-profiled • Scorpion - Towards+BP can no longer be low-profiled **this change is not active yet • Tremor (Crystaline) - Rock Blast is now +5 on block (down from +10) • Tremor – Movelist data is corrected