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Morbid: The Seven Acolytes

 
Grab Morbid: The Seven Acolytes During the Maximum Entertainment Publisher Sale!Jul 16, 2024 - Community AnnouncementsGreetings Striver, Morbid: The Seven Acolytes is now available for 85% off during the Maximum Entertainment Publisher Sale! Start your gruesome journey today. The Maximum Entertainment Publisher Sale goes until July 23, 2024, and also has the 3D sequel Morbid: The Lords of Ire on sale, so don't miss out! In addition to Morbid: The Seven Acolytes and The Lords of Ire, the publisher sale has a number of major titles on discount such as: Morbid: The Lords of Ire - 30% Off https://store.steampowered.com/app/2171560/Morbid_The_Lords_of_Ire/ Smalland: Survive the Wilds - 50% Off https://store.steampowered.com/app/768200/Smalland_Survive_the_Wilds/ Spirit of the North - 80% Off https://store.steampowered.com/app/1213700/Spirit_of_the_North/ Bramble: The Mountain King - 50% Off https://store.steampowered.com/app/1623940/Bramble_The_Mountain_King/ Click on the following banner to see the whole portfolio of games on discount, as well as a look at upcoming titles! {STEAM_CLAN_IMAGE}/36827189/d6a58d2af1c908acb3af3f4d707b7013176dbf15.pngMorbid: The Lords of Ire - Coming to Steam on May 17th!Apr 23, 2024 - Community AnnouncementsGreetings, Striver! The Lords of Ire wait for no one. We're excited to announce that Morbid: The Lords of Ire is now coming to Steam earlier on May 17th, 2024! Watch the Release Date Trailer here {STEAM_CLAN_IMAGE}/33269580/4b94cccec5a25e2cd0e1d01ca62f45367d203715.jpg Risk insanity in the gruesome slash-em-up Morbid: The Lords of Ire, with brutal combat and souls-like elements. Defeat the five Lords of Ire as you fight for your life across tortured landscapes, rending the evil Gahars of their flesh-bound forms. Don't forget to wishlist Morbid: The Lords of Ire! If you haven't tried the demo yet be sure to play it now! https://store.steampowered.com/app/2171560/Morbid_The_Lords_of_Ire/ Morbid: The Seven Acolytes - Now in the Lovecraftian Steam Sale!Apr 5, 2024 - Community AnnouncementsGreetings, Striver! Morbid: The Seven Acolytes is now 85% off on Steam as part of the Lovecraftian Sale! {STEAM_CLAN_IMAGE}/38037977/8b60f20c46d45460ca14f77428f8528ccbbb8da9.png Don't miss your chance to get hold of Morbid: The Seven Acolytes with this huge discount! https://store.steampowered.com/app/1140890/Morbid_The_Seven_Acolytes/Developer Diary #6 - CombatMar 14, 2024 - Community AnnouncementsGreetings, Striver! Last month, we introduced some of the weapons and the four melee combat styles you can experience. This month, we will show you the main types of player movements you get to use in the game and how the combat has grown through the game’s development in Morbid: The Lords of Ire. {STEAM_CLAN_IMAGE}/43609920/fc10c018df5c11cd7f3ec42bac8db710827e360d.png General Combat In Morbid: The Lords of Ire, combat is fluid like a dance - by keeping active, you can get the most out of combat and kill more enemies with ease. By timing your blocks and attacks, you are able to reserve more stamina and fare better in your battle against evil. Basic Attacks Swing your weapon to perform a range of combo attacks. Combos are different depending on your weapon class and wielding style. Rage Breaker When an enemy becomes Enraged it cannot be staggered. When you encounter a raged enemy, perform a Rage Breaker attack to break through before they regain their posture. Riposte When an enemy hit is about to land on you, parry the strike and perform a brutal counterattack. It is important to keep in mind that some powerful attacks cannot be parried. {STEAM_CLAN_IMAGE}/43609920/534005715f8bcb2c1dd59f8b6511bca696a71a4c.gif Perfect Block It is important to note that, while blocking, your stamina regenerates at a slower rate. However, perfectly timed blocks restore Stamina, impact enemy Posture, and also rebound most projectiles. Critical Blow Once enemy posture is gone, you can perform a Critical Blow on the staggered foe. This deals enormous amounts of damage and is often lethal. This move also fully restores the Striver’s stamina bar. In some situations, you may choose to use the Spectre Blaser instead to deliver the Critical Blow. {STEAM_CLAN_IMAGE}/43609920/1cf3100f9dbcfe33acf1f6da8369baf54bb046d6.gif Sneaking and Backstab Sneaking allows the player to approach tougher encounters discreetly, and possibly gain the upper hand with a powerful backstab. A successful backstab takes away a lot of posture and health, and in some cases, when the posture is fully drained, it outright kills the enemy on a single hit. {STEAM_CLAN_IMAGE}/43609920/31a616070ad06c7985fa8bb08b52eca685c72de2.gif Spectre Blaster The Spectre Blaster is attuned for staggering foes, rather than dealing damage. It is a supporting tool for melee combat with which one can interrupt dangerous attacks. The Spectre Blaster holds a single slug and can be reloaded by slaying an enemy. {STEAM_CLAN_IMAGE}/43609920/69ef6f00c38575dfc64ff0fa1545740eb1f2b621.gif Dash Dash allows you to make a quick evasive move in any direction. This move is good for dodging smaller attacks and gaining an advantage during combat as it uses less of the Striver’s stamina. Dodge Roll Perform a Dodge Roll to avoid larger attacks. The player is invulnerable while dodge rolling, and although you can dodge a greater distance, it will cost you more stamina. Lunge Attack This move is earned separately through a Blessing. You can Lung...Developer Diary #5 - WeaponsFeb 5, 2024 - Community AnnouncementsGreetings, Striver! This month, we would like to show you just some of the gut-wrenching and powerful weapons that you will find in Morbid: The Lords of Ire. Which will you choose to slaughter the hideous creatures that await your path? {STEAM_CLAN_IMAGE}/43609920/fc10c018df5c11cd7f3ec42bac8db710827e360d.png Sword of Dibrom The Sword of Dibrom is a legendary sword that the Striver is allotted at the beginning of her gruesome journey. Every Striver receives the sword when they first begin their training. It is a fine sword and has served the Striver well through many dire scenarios. Though its power has waned over the years, the blade still reminds her of the path she has hitherto fared. “The sword still reminds you of the path you've hitherto fared. Its warm hilt has guided you through the cursed hamlet of Solya, the murky streets of Yortael, the putrid Felfields, and the deadly maze that was Grimwald's Grove. By its trusty blade, many a mighty foe has fallen, the mindless Boatswain Borga, the legless witch Yaga Moer, the formidable Undead Mammoth-Beast, and of course, the Seven Acolytes of Mornia.” {STEAM_CLAN_IMAGE}/43609920/0fb045e5add6b66042a62ffe0d0976752e578afd.png {STEAM_CLAN_IMAGE}/43609920/c86c9b07944cabbcb4a962808e320304955713aa.png The Sword of Dibrom is a legendary sword that the Striver is allotted at the beginning of her gruesome journey. Mountain’s Edge Great axes trade away speed for high damage and impact. Most designs thus endorse a barbaric style of combat where ferocity reigns and grace matters not. Those who favor the brutish way of the great axe often declare that in battle elegance is irrelevant; only the results matter. One could say they are not wrong. {STEAM_CLAN_IMAGE}/43609920/829bcd85eeee1b4dd0f388fcd696b81abc2b30a1.png {STEAM_CLAN_IMAGE}/43609920/b7bd6786a969a7b0a95496a49a8127abb14fb155.png Mountain’s Edge is a Two-Handed executioner's Great Axe of Rimeholdian origin, named after the mountain itself. Fists of Ire Knuckle dusters have historically been a popular weapon class among the martial artists of Ire. Various designs and materials have been used in making these so-called, iron fists. Though low in damage across the board, they all share one distinguishing feature; they provide the combattant with superior control over their maneuvers. {STEAM_CLAN_IMAGE}/43609920/f78f7b4079cc65ee68042f68e987e549d75fb7a0.png {STEAM_CLAN_IMAGE}/43609920/4babe2061299e4a72180a7a810aaededaa20593c.png Fists of Ire are Iron fists forged in Irelia and are part of the capital's own high-quality weapon family. Flensing Daggers Daggers allow for a combat rhythm of unparalleled rapidity. No other weapon class can match the speed with which a combatant armed with two deadly dirks can take on an enemy. However, the swift moves are being paid for in diminished damage and impact, as small blades create small wounds and carry little inertia. {STEAM_CLAN_IMAGE}/43609920/4f2f3445c06a410f4e4bbf259255c43dafb25207.png {STEAM_CLAN_IMAGE}/43609920/07b7...Developer Diary #4 - BlessingsJan 3, 2024 - Community AnnouncementsYuletide Blessings to you, Striver! We hope that you have all had a festive and merry Yuletide season! As an extra little gift, we're here to bring you a sneak peak into the Blessings feature in Morbid: The Lords of Ire. {STEAM_CLAN_IMAGE}/43609920/fc10c018df5c11cd7f3ec42bac8db710827e360d.png Similarly to Morbid: The Seven Acolytes, the Blessings in Morbid: The Lords of Ire allows the player to build their character by levelling up and customising the skillset of the Striver in even more varied and tangible ways. {STEAM_CLAN_IMAGE}/43609920/ebbd583ce858c228b101db0bd935c0859a5fb327.png The Blessings can be found one by one as you progress through the game and find artifacts (Tomes of Insight) which you return to Yan, the Blessed One, in the Hall of Redemption to be deciphered. Yan also allows you to upgrade tiers and buy more slots for your Blessings using Skill Points. There are maximum of three Blessing Slots, each upgradeable up to level three. {STEAM_CLAN_IMAGE}/43609920/fc10c018df5c11cd7f3ec42bac8db710827e360d.png Blessing of the Healer {STEAM_CLAN_IMAGE}/43609920/3b87d817eaea66b3742daf7e0d4788a6a0e5a132.png *Blessing Card Concept Art Blessing of the Healer gifts the player with a larger Health Bar. With higher Tiers, it will improve healing effects and give the player another life. Blessing of the Acrobat {STEAM_CLAN_IMAGE}/43609920/19e75ee0e9c31d795063a75777dca3c0446e4f1b.png *Blessing Card Concept Art Blessing of the Acrobat gifts the player a larger Stamina Bar. With higher Tiers it regenerates Stamina faster and removes Stamina downtime. Blessing of the Gunslinger {STEAM_CLAN_IMAGE}/43609920/ae4e1199dfc302eb7b45550f46aec54bb55ec19b.png *Blessing Card Concept Art Blessing of the Gunslinger gifts the player with shots that have more impact. With higher Tiers the player obtains Piercing Bullets and doubles the Ammo cap. These 3 Blessings are just some of what you will get to experience in Morbid: The Lords of Ire, and there will be many more unique and useful Blessings to come in the full game! {STEAM_CLAN_IMAGE}/43609920/fc10c018df5c11cd7f3ec42bac8db710827e360d.png Don't forget to prepare for your battle against evil by adding Morbid: The Lords of Ire to your Steam Wishlist today. And play the first Morbid: The Lords of Ire Demo now! https://store.steampowered.com/app/2171560/Morbid_The_Lords_of_Ire/ Want to keep up to date on the latest news? Make sure to follow Morbid: The Lords of Ire on Twitter and Instagram, or join our Discord today. Developer Diary #3 - EnvironmentsNov 30, 2023 - Community AnnouncementsGreetings, Striver! The land of Ire has been divided into five realms, governed by the five factions and led by the five Acolyte leaders - 'The Lords of Ire'. In Morbid: The Lords of Ire, you must battle your way through these realms, facing horrid monstrosities, special encounters and quests. Ultimately, one by one, it is your goal to defeat the five Acolyte lords. Get a taste of the stricken land of Ire by checking out just some of the environments you will battle across, in hopes of freeing from the evil grip of the Gahars, below... {STEAM_CLAN_IMAGE}/43609920/fc10c018df5c11cd7f3ec42bac8db710827e360d.png RIMEHOLD "For ages, the stoic warriors of Rimehold were the noble watchmen of the Wintry Mountains. With pride and vigilance, they guarded the mountain passage between Mornia and Ire." Often referred to as 'The Wintry Mountains', this snowbound realm is one of the first gruesome lands that you will visit in this action-adventure. Tread through deep snowy passes and explore frozen stone strongholds in Rimehold, home to the forever-doomed living and dead accursed warriors. {STEAM_CLAN_IMAGE}/43609920/8a6ae3a66e3822a26c680915fd112f78abebf5da.png {STEAM_CLAN_IMAGE}/43609920/689712b84b4d5281c10e2c47cd2598fa755c7ff6.png {STEAM_CLAN_IMAGE}/43609920/53f8ef5c2a008fb118bd6bbcd3f1470a8170a90d.png {STEAM_CLAN_IMAGE}/43609920/fc10c018df5c11cd7f3ec42bac8db710827e360d.png IRELIA "As the onslaught continued, most Irelians fled the city, but some refused to flee. Those who stayed split into two factions: Some tried to defend the city against the insect invaders, while others chose not to fight but to worship the monstrosities as their new overlords." The monumental capital of Ire, Irelia fell into ruin when a colony of parasitic insect demons invaded the city. Ruled by the Cult of Culex, an evil communion, Irelia features towering citadels and gothic-Victorian architecture. Away from the blood-drenched streets, players can also explore the Rejectorium - the orphanage of Irelia. {STEAM_CLAN_IMAGE}/43609920/e6eda5ee411f7c01d31d58d13444e44a81694225.png {STEAM_CLAN_IMAGE}/43609920/b1013ead66887fb8538f12f516f8bd5af8e84b82.png {STEAM_CLAN_IMAGE}/43609920/b8eafe6893f892a787a32feed292337c083b9684.png {STEAM_CLAN_IMAGE}/43609920/fc10c018df5c11cd7f3ec42bac8db710827e360d.png HALL OF REDEMPTION "You made it back, Striver! What news from Rimehold? …So—it is as I feared. The great corruptors are among us once more. The Gahars have returned." Formerly known as the Cathedral of Wrath, the Hall of Redemption is the commemorative hall where the last Striver defeated Inquisitor Odius and Redeemed Mornia in Morbid: The Seven Acolytes. Players will be able to use the Hall of Redemption as a hub to upgrade their abilities and equipment, or seek shelter from the morbid world outside. {STEAM_CLAN_IMAGE}/43609920/d52141d2af44a91c244c1e45096a08789403dbca.png {STEAM_CLAN_IMAGE}/43609920/b882a0b1bc65d6dbb459078fa7c474ea04bc2dc9.png {STEAM_CLAN_IMAGE}/43609920/e774bfd3a57ca84b517bcd339fc6...Morbid: The Lords of Ire Demo coming on December 5th! + New 'Story Trailer'!Nov 29, 2023 - Community Announcements{STEAM_CLAN_IMAGE}/43609920/d10ea75825d07881ac1ad86808a23c5736df74fd.png Hey everyone, We’re so excited to announce that... ...the very first Morbid: The Lords of Ire demo is coming to Steam on December 5th! Get ready to explore a fraction of the stricken land of Ire as you become The Striver - who returns years after defeating the Seven Acolytes and liberating the kingdom of Mornia from evil, as duty calls upon her once more. You can play through the first level of the game, facing off against hordes of hideous creatures in fast-paced hack and slash combat, next week when the demo goes live on December 5th. Discover more about what the world of Ire has in store for you in the brand new ‘Story Trailer’ for Morbid: The Lords of Ire: We can’t wait for fans of the Morbid franchise and new players to experience this first demo next week, with a small taste of what is in store for our upcoming action adventure. Don’t forget to add Morbid: The Lords of Ire to your Steam Wishlist today! https://store.steampowered.com/app/2171560/Morbid_The_Lords_of_Ire/Steam Scream: The Revenge 2023Oct 27, 2023 - Community Announcements{STEAM_CLAN_IMAGE}/38037977/30df15188110838c878f86f7c713cfae446e3673.png Magratheus bless you, Striver! We are very excited to be featured via Steam's Scream: The Revenge event! You can now save 80% off Morbid: The Seven Acolytes in Steam Scream: The Revenge, with the discount ending November 2nd. https://store.steampowered.com/app/1140890/Morbid_The_Seven_Acolytes/ Take this chance to complete the first game in the Morbid series, and prepare for the sequel: Morbid: The Lords of Ire - coming 2024! Add Morbid: The Lords of Ire to your Steam Wishlist today! https://store.steampowered.com/app/2171560/Morbid_The_Lords_of_Ire/Developer Diary #2 - MonstersOct 27, 2023 - Community Announcements"Had they then known what plague the Gahars had once unleashed upon the kingdom of Mornia, they could have avoided the dire mistake of granting their flesh to the malevolent gods. But alas, Ire fell under the sway of the Gahars and their new brood of dreadful Acolytes." The five realms of Ire are full of gruesome and ghastly foes - enemies that will not let you, the Striver, pass so easily. {STEAM_CLAN_IMAGE}/43609920/f0a5d47f36d7565284a834f8650ae86608eac46e.png Players of Morbid: The Seven Acolytes will have experienced a taste of the twisted and gory demons, bred from the vastly creative minds at Still Running. However, now in a highly detailed and visceral 3D workspace, the development team have taken the disgust and dismay to a whole new level. Discover a new order of execrable enemies with a special look at Behind-The-Scenes screenshots, artwork and models below! ~ Nahka ~ {STEAM_CLAN_IMAGE}/43609920/ec62f910ff45da5a7c2acd89856a1ab846247098.png {STEAM_CLAN_IMAGE}/43609920/39ee01f6d1c7d6d5ed63bf84e4fdcc8cdd4242b6.jpg {STEAM_CLAN_IMAGE}/43609920/0024c842d99c9788273772b036804b414f12d714.png ~ Skin Gatherer ~ {STEAM_CLAN_IMAGE}/43609920/62bbf5b90a9f30da1edc8f6c25d869760683aa4c.png {STEAM_CLAN_IMAGE}/43609920/665d1a5c698da3680c498603e06f22e9e489a651.png ~ Gnawed Cadaver ~ {STEAM_CLAN_IMAGE}/43609920/c1b1ca561b0cb5fb2ba925ced710fa31f5b45066.gif {STEAM_CLAN_IMAGE}/43609920/2bb65bb445e2c38478005ea50241bf715e1f873f.png ~ Carnivorous Rampha ~ {STEAM_CLAN_IMAGE}/43609920/a97a8627121ed8149624da582c382044d1e5a37d.png {STEAM_CLAN_IMAGE}/43609920/476731d73457571419648c19c09199bdd6087333.png All in-game images are still work-in-progress, and may change before release! As you can see, the art team at Still Running are incredibly creative, with a whole menagerie of even more monsters - far more gruesome than these - awaiting you in Morbid: The Lords of Ire! Don't forget to add Morbid: The Lords of Ire to your Steam Wishlist today, and prepare for the perilous journey across the five realms of Ire in 2024! https://store.steampowered.com/app/2171560/Morbid_The_Lords_of_Ire/ Want to keep up to date on the latest news? Make sure to follow Morbid: The Lords of Ire on Twitter and Instagram, or join our Discord today.Developer Diary #1 - The StriverOct 6, 2023 - Community Announcements"By redeeming Mornia, and liberating the kingdom from under the sway of the Gahars and their Acolytes, the last Striver of Dibrom so completed her sacred mission. But while her mission ended, her duty resumed, for even with all the Acolytes slain, the Gahars themselves never truly died." As you may have seen from our new store capsule imagery, The Striver has become a much bigger focus of Morbid: The Lords of Ire, as the Morbid franchise shifts from 2D pixel-art to 3D immersion. The brand-new featured art from the team at Still Running gives us our first detailed look at our fearless protagonist, Striver. {STEAM_CLAN_IMAGE}/43609920/79932700cd360b67b66ab1560650148101c7de2d.png Players of Morbid: The Seven Acolytes will recognise our main protagonist of the game's sequel, Morbid: The Lords of Ire. Years after defeating the Seven Acolytes and liberating the kingdom of Mornia from evil, Striver returns as duty calls upon her once more, as another set of abysmal Acolytes await to be slain. In Morbid: The Lords of Ire, players will be able to "Become The Striver", taking control of the gutsy heroine and experiencing a visceral 3D world in third-person view. We can't wait for players to step into the shoes of The Last Striver of Dibrom and explore the gore-fueled worlds that await you. {STEAM_CLAN_IMAGE}/43609920/418522e596642f8217a35ee2c6b428d226a1fb93.png Check out some official 'Behind The Scenes' content from the development of Morbid: The Lords of Ire! Concept Art - The Last Striver of Dibrom {STEAM_CLAN_IMAGE}/43609920/30420752d27bc382d1fa6a7dc31e415baa82779b.png {STEAM_CLAN_IMAGE}/43609920/24a7b181810b81cf2f99a1781652a2e2eb81b87b.png {STEAM_CLAN_IMAGE}/43609920/1dd8386304d50c2cdc46abf7831ecc89d6668434.png Early 3D Model of The Striver {STEAM_CLAN_IMAGE}/43609920/6e6a15179db3a58bf45bab0ac568c0421a33f20b.png And don't forget - add Morbid: The Lords of Ire to your Steam Wishlist today! https://store.steampowered.com/app/2171560/Morbid_The_Lords_of_Ire/ Morbid: The Lords of Ire - TeaserFeb 6, 2023 - Community AnnouncementsWe’re excited to announce the newest instalment in the Morbid franchise! Morbid: The Lords of Ire is available to wishlist on Steam now. Watch the new Morbid: The Lords of Ire Announcement trailer on YouTube here. {STEAM_CLAN_IMAGE}/38037977/345a2b63cfeb3c325445033556c6aca03489fa5d.png The Seven Acolytes have fallen…now, The Lords of Ire awaken. Return as the Striver in a new gruesomely 3D souls-like adventure. Merge Games have teamed up once again with Still Running, the talented development team behind Morbid: The Seven Acolytes, to bring the next installment in the Morbid franchise. Morbid: The Seven Acolytes is a Horrorpunk Action RPG filled with Lovecraftian horrors and Cronenbergian gore, making it the most gruesome take on the isometric Souls-like genre yet! In the new sequel, Morbid: The Lords of Ire, players will be able to continue the story of the last surviving Striver of Dibrom in visceral 3D through a blood-soaked world, crafted in the UE4 engine. Follow and Wishlist Morbid: The Lords of Ire on Steam to keep up to date with new announcements. https://store.steampowered.com/app/2171560/Morbid_The_Lords_of_Ire/ Demo & New Game++ now availableJun 18, 2021 - Community AnnouncementsHey everyone, We have an exciting update today to bring something for both new and old players! For new players, we are delighted to have a fresh new demo available for you to get a taste of the game before diving in to continue your quest to take on the Seven Acolytes. The Demo includes some of the new features recently introduced onto PC so players can experience the game with features such as the new maps, and the stash feature. For returning players, we have expanded the recent New Game+ mode with a New Game++ update! This new update allows players to take any part of their character progression into their next NG+ playthrough. Will you take everything across with you, or pick and choose from your Blessings, Inventory, Stash, & levels/XP/skill points? {STEAM_CLAN_IMAGE}/38037977/ed24f20078058fe958c7673202e879bcd5467966.png This will allow players to create a much more crafted and personal experience of the game. If you want the strongest weapons but a weak character, you can give yourself that challenge. On the flipside if you want to go into with high level blessings but weak weapons you may do that. These options will add a far greater amount of customisation into the NG+ experience, and we can't wait to see how you choose to tackle the game. Thanks so much for being a part of the Morbid community and welcome to anyone experiencing Morbid for the first time with our new demo! Download the demo here. Update 5 - Morbid RebirthMay 20, 2021 - Community AnnouncementsHey everyone, We have another exciting update for you today! Update 5 is now live and birngs two much requested features to Morbid: The Seven Acolytes! Update 5 changes Map Feature added New Game Plus added Map We know you've been wanting a map so we're very pleased to deliver it! Here's an image of what it looks like in the starting area in-game. {STEAM_CLAN_IMAGE}/38037977/ca3b989fa44fd32b8ed0804ad5bfc0ec847d6b5a.jpg New Game Plus If you have completed the core campaign of Morbid, you now have the opportunity to start New Game Plus and go back and challenge The Seven Acolytes for a new harder experience. The New Game Plus features consecutive additive difficulty. Each time you beat the campaign you can go back to continue to challenge them for a tougher and tougher experience! To start New Game Plus load a save slot that has beaten the campaign and it will prompt you to find a new option in the shrine. Join your fellow Strivers on Discord. Update 4 - The Stash!May 6, 2021 - Community AnnouncementsHey everyone, We have a new update for you with some quality of life updates, and a much requested feature! Update 4 changes. Walk/Run Speed tweaked New tutorial pages added Minor UI improvements Tutorial text corrections In addition to the above, we're pleased to add a stash to the game. The Stash is an additional storage location which can be found at the Shrines. {STEAM_CLAN_IMAGE}/38037977/43a465577388e84227d424efd61ea924418577b8.jpg This can store 132 slots worth of items so now you never have to worry about to leaving items behind. We're also working away on the next update which comes with some big news, so watch this space! Join us on Discord.Update 3!Mar 2, 2021 - Community AnnouncementsHi all, We have a new content update that we want to share with you which focuses on some quality of life improvements to the game. *Edit - updated to include Korean and Traditional Chinese language support. Please find all the details below; Tutorial Incorrect button prompt in one of the tutorials' is fixed Bosses Lorn's AI fixed, pathfinding fixed and hitboxes fixed Font Total amount of fonts has been reduced from 5 to 2. This will lower the loading time between language changes by around 50% Enemy Lorn's combo attack hitboxes are fixed FloraSoul's attack hitboxes are fixed Weapon Fist weapons now have longer distance where they "leap" towards the enemy Mecha Gloves has been nerfed Player "Auto-aim" for the leaping has been adjusted. This should make you feel more in control of the player during combat. Language Traditional Chinese added into the game Korean was added as a supported language As always we hope you enjoy these updates and please do share feedback with us.Update 2 now live!Dec 23, 2020 - Community AnnouncementsHi all, We have a content update before we wrap up for the year. This includes one of the most requested community changes, re-bindable key mapping. Please find full notes below: Grimwalds Grove area has been redesign to be more clear Korean support has been added Chinese font has been changed to make it more legible Removing individual save slots is now available in the main menu Improved menu navigation Added the ability to re-bind keys in options Various minor fixes and tweaks Other recent improvements: Movement speed of character increased Running consumes less stamina Hitboxes are better balanced Changing weapon loadouts is now possible outside of inventory - Use "Q" Controller vibration can be adjusted / turned off in options We hope that you enjoy these changes and please let us know if you have any feedback. Happy Holidays! {STEAM_CLAN_IMAGE}/38037977/b3505dce755c58041a0aa399af61fa797eb1c117.pngA Morbid UpdateDec 11, 2020 - Community AnnouncementsHey Everyone! We're happy to confirm we have a brand new update that has just gone live, thanks to the feedback provided by our dedicated users. You can find the full list of changes below. Change list: |PARRY| - Doing a parry attack makes the player invulnerable for the period of the attack |PARRY| - Parry engages faster |PARRY| - Parry delay after being hit / interrupted is reduced |PARRY| - A "failed" parry no longer does damage to the player |PARRY| - Blocking in a direction other than the current movement direction is now easier |PARRY| - Blocking now faces the correct direction when playing with keyboard + mouse |PLAYER| - Moving speed (walking and running) has been increased. |PLAYER| - Running uses less stamina |PLAYER| - Players hitbox is a bit more forgiving |PLAYER| - Changing load-outs in-game is now possible (Q on keyboard, or RB/R1 on gamepad) |INVENTORY| - Mouse support has been added to the inventory |OPTIONS| - Added option for changing the strength of the gamepad vibration Thank you to those who has raised these issues and brought them to our attention. We hope these changes improve your Morbid experience. Enjoy! A word from the developerDec 10, 2020 - Community AnnouncementsHello everyone, this is Santeri Relander here. I'm the main coder and CEO of Still Running, among other things. Some of you may have already noticed that I've been replying to the reviews, and forum post's actively. This is what I've always done, ever since I released my first game on Android back in 2013. I feel that engaging with the community is very important, and to make yourself available for any questions and issues that may rise. (I actually very much enjoy talking about a game I've worked on with other people!) Right now however, I feel overwhelmed. I didn't expect so much attention for the game, and I think I'm going to need to take a couple of days just to focus on the game itself. A bit of backstory We've been working on Morbid for almost two years now. We currently have three very talented artist's at Still Running, one of which is also our level designer. We also have our amazing composer here, who's doubling up as our writer. We've all worked long days with the game. Pretty much your basic indie studio. Sweat, tears, blood and all that. They've all done an amazing job with the game, and I couldn't be more proud of the people I work with every day. However, as for the coding. That's a bit of a different story. The project was originally supposed to be done within 12 months, and it was planned for atleast two full-time coders. Unfortunately, I ended up writing about 90% of the code there is in Morbid. I was responsible for porting the game to Switch/PS4/Xbox, the player, most enemies, creating the pathfinding to the enemies, shadow system, lighting engine, menu's, blessings screen, UI, EditMode (a tool which others used to place all items and enemies etc), audio engine, collision system, system for breakable assets, blood (which there is a-lot of), menagerie, end credits, profile handling, gamepad handling, loading screens (there's a surprising amount of work on making a loading screen to a game, and to make it load as fast as possible)... You get the point. Near the end of those 12 months, I realized I wouldn’t be able to make it. I explained the situation to our publisher, and asked for more time. They understood the situation, and wanted to make the game the best it can be. We got more time. 2019 and 2020 have been the most stressful years of my entire life, as there was quite a-lot happening in my personal life as well. So, I was hoping that once the game was out, I would've had the time to relax a little. (We actually never even had a launch party, as we got an alert for possible Corona contamination at the office) Sounds like an excuse to me... Right, sorry. I got side tracked... I wanted to apologize, as only now I understand the expectations for a game like this and I'm sorry I wasn't able to quite meet them. Working on something for so long got me blind for my own work. I can now see quite a few things I want to improve on, such as the stamina, player speed, combat, and parrying. I’ll start working on these, among other thin...Community update and upcoming Fextralife stream!Dec 4, 2020 - Community Announcements{STEAM_CLAN_IMAGE}/38037977/3515e47b9c497fd02a50cc6daf5948f973e8c34e.jpg Hey everyone! Just a quick message to say thanks to all for your great support since we launched Morbid yesterday! We’ve been really pleased with all of your messages, support and feedback on the game and it’s great to see so many people are enjoying it. We are continuing to work on and make improvements based on player feedback and have just corrected an exploit with allocating skill points to blessings which is now live on Steam. A big thanks to FightinCowboy who also streamed the game for 3 hours yesterday! if you didn't check out the stream you can do on the link below Fextralife will be streaming on Monday the 7th at 4 pm Pacific. They'll be giving away 10 keys as part of the stream and you can watch here: http://twitch.tv/fextralife Stay tuned for more news and updates soon! https://store.steampowered.com/app/1140890/Morbid_The_Seven_Acolytes/