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Monster Battles

 
Patch Notes 0.0.3.2Jun 3, 2025 - Community AnnouncementsUpdate Notice 0.0.3.2 Character Adjustments Mad Alchemist: Added an extra skill — once per turn, immediately merge monsters on the field (Shortcut key: Q) Other Fixes Optimized the performance impact of certain textures on machines Patch Notes 0.0.3.1Jun 2, 2025 - Community AnnouncementsUpdate Announcement 0.0.3.1 Rule Adjustments HP Loss on Failure: Added an upper limit for single HP loss, capped at 10 HP (Achievement: Changed from losing more than 20 HP in one turn to 10 HP) Other Fixes Fixed a bug where shapeshifting monsters occasionally caused game errors Patch Notes 0.0.3.0May 30, 2025 - Community Announcements## Patch Notes 0.0.3.0 **Monster Adjustments:** - Golden Three-Eyed Frog: Deathrattle-summoned monsters inherit 50% of extra attributes - Thornheart: ▶ Now affects 4 allied non-Thornheart monsters ▶ Effect changed from +2 HP to +1 HP ▶ Base stats adjusted to 5/3 - Thornheart Nira: ▶ Now affects 4 allied non-Thornheart monsters ▶ Effect changed from +2 HP to +1 HP ▶ Base stats adjusted to 15/12 - Forest Direwolf: Price adjusted to 6 Gold - Red-Eye Direwolf: Price adjusted to 12 Gold - Blackfeather Motmo: Price adjusted to 7 Gold - Motmo: Price adjusted to 14 Gold - Sand Dancer: Base stats changed to 3/2 - Gorgeous Sand Dancer: Base stats changed to 9/6 - Stone Crab: Base stats changed to 3/5 - Giant Stone Crab: Base stats changed to 9/15 - Goblin Engineer: Damage adjusted to 4 - Senior Engineer: Damage adjusted to 8 - Rat King: ★ position adjusted - Golden Rat King: ★ position adjusted - Carrion Vulture: Effect changed to +1/+2 - Golden Carrion Vulture: Effect changed to +2/+4 - Deathsinger Hash: Now randomly triggers 1 On-play effect after attacking - Hash: Now randomly triggers 2 On-play effects after attacking - Gentle Skunk: Effect adjusted to +2 HP - Goblin Overseer: ▶ Changed to 1 ★ position ▶ Effect: Grants +8/+8 to ★ position Goblin - Warband Overseer: ▶ Changed to 1 ★ position ▶ Effect: Grants +12/+12 to ★ position Goblin - Earth Guardian: Now deals damage to all enemies in 3×3 range - Brown Drake: Now affects other Dragon-types in same row - Amber Drake: Now affects other Dragon-types in same row **Battlefield Adjustments:** - Serpent Poison Swamp: Now applies 2 stacks of Poison **Relic Adjustments:** - Bagged Ooze: Changed to one-time effect (free, no Gold cost) - Sage's Stone: Now only affects non-locked monsters (right-click locked) **Performance Optimization:** - Added 5x speed option for battles **Bug Fixes:** - Fixed shopkeeper display errors on specific device models Patch Notes 0.0.2.5May 27, 2025 - Community Announcements## Patch Notes 0.0.2.5 **Other Updates:** - Added English voiceover support - Added idle voice lines for specific characters during prolonged standby - Fixed bug where Reserve Area monsters could become hidden in Adventure ModePatch Notes 0.0.2.4May 25, 2025 - Community Announcements## Patch Notes 0.0.2.4 **Quality of Life Improvements:** - New Hotkeys: ▶ Move all field monsters to For-Sale Area (C) ▶ Move all field monsters/land tiles to For-Sale Area (V) ▶ Sell all items in For-Sale Area (B) ▶ Sell hovered monster in For-Sale Area (G) ▶ Shop Refresh Bell (D) ▶ Rotate/Lock function (T) **Other Fixes:** - Fixed Dragon Girl's unlock condition mistranslation on character select screen (Correct: Purchase 1 Dragon-type Legendary or higher rarity monster)Patch Notes 0.0.2.3May 24, 2025 - Community Announcements## Patch Notes 0.0.2.3 **Monster Adjustments:** - Uru: Rarity changed to Legendary, price reduced by 1 Gold - Tree Sentinel: Rarity changed to Legendary - Proud Scarg: Price increased by 2 Gold - Goblin King: Price reduced by 2 Gold - Giant Claw Crab: Effect now triggers twice **Performance Optimizations:** - Improved skill animation speed for Porcupine **Other Fixes:** - Fixed occasional rank point upload failure after Round 16 - Corrected some translation errorsPatch Notes 0.0.2.2May 23, 2025 - Community Announcements## Patch Notes 0.0.2.2 **Performance Optimizations:** - Improved battle animations: - Faster skill animations for: (Black Crow, Morena, Harsh, Reaper, and other monsters) **Bug Fixes:** - Fixed potential crash caused by Rubis - Fixed crash that could occur with too many Scarg units - Fixed crash that could occur with too many Anubis units - Fixed sudden freezing during battles If you continue to experience freezing or crashing issues, please contact our support team. We greatly appreciate your feedback. Patch Notes 0.0.2.1May 22, 2025 - Community Announcements## Patch Notes 0.0.2.1 **System Changes:** - Endless Mode: - New options added after completing Round 16: * Continue battling Rounds 17-20 against other players (No rank point changes/No same-tier matchmaking/May face players of all ranks) * Directly begin Endless Trial - Difficulty adjustment: Removed first 4 waves of lower-difficulty enemies, now starts from Wave 5 **Performance Improvements:** - Optimized animations for monsters with growth-type skills: - Reduced skill activation delay - Improved animation playback speedPatch Notes 0.0.2.0May 21, 2025 - Community Announcements## Patch Notes 0.0.2.0 **Monster Adjustments:** - Ferocious Giant Rat: Rarity changed to Uncommon - Strange Dragon Rubis: Now affects 5 Dragon-type monsters - Rubis: Now affects 4 Dragon-type monsters **Relic Adjustments:** - Immortal Guardian: Now triggers before other Deathrattles on monsters - Sunshine Mushroom Statue: Changed from Sacred Relic to Relic **Character Adjustments:** - Mad Alchemist: Now randomly locks 2 races instead of fixed races **Difficulty Adjustments:** - Removed overpowered data from version 0.0.1.X series **Performance Optimizations:** - Adjusted voice volume for certain charactersPatch Notes 0.0.1.7May 20, 2025 - Community Announcements## Patch Notes 0.0.1.7 **Monster Adjustments:** - Goblin Warlock: Rarity decreased - Fel Warlock: Rarity decreased - Heavy Goblin: Rarity increased, price changed to 6 Gold - Goblin Witch Doctor: Now summons at random positions - Goblin Blacksmith: Now affects 5 random Goblin-type monsters - Master Smith: Now affects 5 random Goblin-type monsters - Strange Dragon Rubis: Now affects 4 Dragon-type monsters - Rubis: Now affects 4 Dragon-type monsters **Character Adjustments:** - Dragon Girl: Skill now unlocks when reaching 22 land tiles **System Changes:** - During Shop Phase, if Reserve Area is full, new monsters/land tiles will be placed in For-Sale Area (unchanged during Shop End Phase and Battle Phase) - Added opponent data anomaly reporting feature **Performance Optimizations:** - Improved animation speed for: (Goblin Slave, Tormented Slave, Goblin Slaver, Slave Trader, Goblin Dragon Rider, Dragon Knight, Heavy Goblin, Goblin Merchant, Black Market Merchant, Purple Drake, Amethyst Drake) - Enhanced skill effects for: (Goblin Blacksmith, Master Smith, Strange Dragon Rubis, Rubis) **Bug Fixes:** - Fixed achievement completion issue with Golden MimicUpdate Notes 0.0.1.6May 19, 2025 - Community Announcements## Patch Notes 0.0.1.6 **Rule Adjustments:** - Bell: Gold cost increase trigger changed from every 5 refreshes to every 4 refreshes **Operation Optimizations:** - Improved user experience when High Elf purchases shop monsters to the Reserve Area **Bug Fixes:** - Fixed achievement unlocking before completing all fusion codex entries - Fixed damage loop between Bakal and Tree Sentinel (Tree Sentinel's damage share no longer triggers chain reactions)Update Notes 0.0.1.5May 18, 2025 - Community Announcements## Patch Notes 0.0.1.5 **Monster Adjustments:** - Goblin Engineer: Price reduced by 1 Gold **Difficulty Adjustments:** - Adventure Mode: Chapter 3 difficulty reduced **Performance Optimizations:** - Improved animation performance for: (Goblin Blacksmith, Goblin Merchant, Goblin Slaver, Heavy Goblin, Treasure Guardian Dragon, Goblin Dragon Rider) - Effect trigger animations now play faster - Thornheart's ally damage now triggers accelerated animations simultaneously **Bug Fixes:** - Fixed chain reaction bug preventing Porcupine's damage boost when both sides have Porcupines - Fixed infinite loop caused by Thornheart potentially hitting another ThornheartUpdate Notes 0.0.1.4May 17, 2025 - Community Announcements## Update Notes 0.0.1.4 **Monster Adjustments:** - Flame Ooze: Base ATK adjusted to 0. - Goblin Blacksmith: Trigger cost adjusted to 6 Gold. **Operational Optimization:** - Added minimize button during Relic/Monster Selection to view current lineup/shop details. - Added Codex access via bottom-right button during Relic/Monster Selection. **Other Changes:** - Fixed duplication bug when replaying Adventure Mode. - Fixed Crimson Ooze effect failure. - Fixed egg's chance to yield Epic Flame Ooze when acquiring Mythic monsters. - Fixed egg's chance to yield Legendary Porcupine when acquiring Epic monsters. - Fixed premature Legendary Porcupine appearance in shops. - Fixed performance degradation/crash issues during extended play sessions (if crashes persist, please contact us).