
Momodora Moonlit Farewell
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Momodora: Moonlit Farewell + Death's Gambit: Afterlife Bundle Out Now!Jun 11, 2025 - Community AnnouncementsRise up, Metroidvania fans! {STEAM_CLAN_IMAGE}/41832743/f031ad9cdd45289257bda4659b403a10983e7374.png We've teamed up with our friends at Serenity Forge to bring you a Momodora: Moonlit Farewell and Death's Gambit: Afterlife bundle! Check it out here: Death's Gambit: Afterlife + Momodora: Moonlit Farewell Bundle Save an extra 5% when purchasing the bundle and embark on two action-packed Metroidvania adventures! PLAYISM Visit the PLAYISM Website PLAYISM Publisher Page Follow us on X Follow us on Bluesky Follow us on Facebook Join our DiscordUpdate Ver.1.1f33Feb 3, 2025 - Community AnnouncementsHi everyone, Thank you for enjoying Momodora: Moonlit Farewell. Today, we have updated to Ver. 1.1f33. Ver. 1.1f33 - Fixed an unintended behaviour where the mimic enemies (Fruit Mimic and Rock Mimic) would not display their idle animations when attacked from far away - Fixed issues with the Korean version of the game text We hope you continue to enjoy Momodora: Moonlit Farewell! PLAYISM Twitter Facebook PLAYISM Official Site PLAYISM Publisher PageReleasing for the Switch, PS5, and Xbox on February 6!Jan 30, 2025 - Community AnnouncementsAn ominous bell rings near the village of Koho... The sound of the bell attracts demons, who threaten to invade the village. Momo Reinol, Koho's most capable priestess, is sent to investigate the bell toll and protect the village, and most importantly, the sacred Lun Tree... The game's lore-rich world is depicted in gorgeous pixel art and animation. Fight unique enemies with melee combos, well-timed dodges, and skillful archery. Use various "Sigils" hidden across the map to freely customize your play style. Defeat threatening bosses that stand in your way and save the village from destruction. Momodora: Moonlit Farewell is the newest entry in the Momodora series of Metroidvanias that began in 2010, and will be coming to the Nintendo Switch, PlayStation®5, and Xbox Series X|S on February 6. We hope you'll enjoy playing Momodora: Moonlit Farewell on consoles too! PLAYISM X (formerly Twitter) Bluesky Facebook PLAYISM Official Site PLAYISM Publisher Page Official PLAYISM DiscordHigh-Quality Audio Added to the Official Soundtrack!Nov 28, 2024 - Community AnnouncementsHi everyone, Thank you for enjoying Momodora: Moonlit Farewell. Today, we've added high-quality versions of the music tracks in the Momodora: Moonlit Farewell Official Soundtrack. Please enjoy the music that accompanies the story of Momodora in even higher quality than before! A bundle that contains both the game and its soundtrack is also available. We're also joining the Steam Autumn Sale, so don't miss this chance to get the game if you haven't yet! https://store.steampowered.com/bundle/37197/Momodora/ PLAYISM Twitter Facebook PLAYISM公式サイト PLAYISMパブリッシャーページUpdate Ver.1.1f32Jul 28, 2024 - Community AnnouncementsHi everyone, Thank you for enjoying Momodora: Moonlit Farewell. Today, we have updated to Ver. 1.1f32. Ver. 1.1f32 - Improved visual clarity for the "triple thrust" cue of the boss Accursed Autarch. - Improved contrast in certain UI graphics for controller buttons. - Alterations were made to the way the "spear trap" of the final area interacts with the player. The level design of those segments was adjusted accordingly. - Minor improvements to level design for backtracking upon obtaining the Spiral Shell. - Minor improvements to level design in the final area. - Fixed a minor visual glitch that could occur when receiving the Spiral Shell item. - Fixed a visual glitch that would occur sometimes when receiving the past notes from Neriol. - Fixed the damage values from one attack in the final battle. - Minor performance improvements. We hope you continue to enjoy Momodora: Moonlit Farewell! PLAYISM Twitter Facebook PLAYISM Official Site PLAYISM Publisher PageWe were Awarded Best Game: Brazil at BIG Festival!Jun 28, 2024 - Community AnnouncementsHi everyone, Thank you for enjoying Momodora: Moonlit Farewell. We're proud to announce that Momodora: Moonlit Farewell has been awarded Best Game: Brazil at BIG Festival (Best International Games Festival), currently underway at gamescom latam! It's all thanks to your support that we could receive this award! We've received a message from rdein, the developer: ----- Hello everyone! This is rdein, director of Momodora: Moonlit Farewell. I come to share the news of our win in the "Best Game: Brazil" category from BIG Festival, held at gamescom latam! This is an incredible honor for us. We'd never have gotten this far, the 5th Momodora episode, without the unending support of our fans. I'd like to give a shout out to those who have helped me create the series and lead it this far. So I'd like to thank PKBT, Gavin, Elektrobear, Thernz, Hammu, Temmie, Koyorin, Paul, Cyn, our publisher partners, my family, and Coco and Mona. I sincerely hope those who have played the Momodora series so far have enjoyed it. And if you have yet to try it, Iit is my wish that you have a pleasant journey! Thank you so much again, and see you next time! ----- If you already own Momodora: Reverie Under The Moonlight, you can purchase the Momodora Collection bundle to get Moonlit Farewell at 10% off. Don't miss out! https://store.steampowered.com/bundle/37196/Momodora/ We hope you will continue to support Momodora: Moonlit Farewell. PLAYISM Twitter Facebook PLAYISM Official Site PLAYISM Publisher Page PLAYISM Official DiscordUpdate Ver.1.1f31Mar 16, 2024 - Community AnnouncementsHi everyone, Thank you for enjoying Momodora: Moonlit Farewell. Today, we have updated to Ver. 1.1f31. Ver. 1.1f31 - Fixed an issue where the cutscene after defeating the Archdemon Sariel would not play in the Spanish version of the game We hope you continue to enjoy Momodora: Moonlit Farewell! PLAYISM Twitter Facebook PLAYISM Official Site PLAYISM Publisher PageUpdate Ver. 1.1f30Mar 14, 2024 - Community AnnouncementsHi everyone, Thank you for enjoying Momodora: Moonlit Farewell. Today, we have updated to Ver. 1.1f30. Ver. 1.1f30 - Adjusted the initial damage frames of an attack from the new boss battle introduced in version 1.1 - Fixed an oversight related to fishing frogs. Frogs are now back in the game - Fixed an oversight with the new boss battle introduced in version 1.1 related to the moveset patterns We hope you continue to enjoy Momodora: Moonlit Farewell! PLAYISM Twitter Facebook PLAYISM Official Site PLAYISM Publisher Page Ver. 1.1 Major Contents Update!Mar 14, 2024 - Community AnnouncementsHi everyone, Thank you for enjoying Momodora: Moonlit Farewell. Today, we have updated to Ver. 1.1, adding multiple new features. New boss battle {STEAM_CLAN_IMAGE}/41832743/0a4662a4348fa505f1da45601587b053e31321a4.png An entirely new boss battle is now available to those who finished the main story. You can experience it by talking to Dora at Koho Village! Be ready for a challenge! New Boss rush mode {STEAM_CLAN_IMAGE}/41832743/edf1daf0718ac666dedb84dcddab10f509bc53ff.png After spending some time at the Last Layer, players will be able to meet a new character, a magi called Patata. Through her you will be able to challenge a new "Wanderlust" boss rush involving every boss encounter in one single sequence. Revised dialogue and UI {STEAM_CLAN_IMAGE}/41832743/919ca3cc6a1d80147188e0b2134f4ec25f8a9684.png A small revision was made to the story cutscenes near the end of Meikan Village. Additionally, an entirely new dialogue scene has been added to further expand on Dora's story and thoughts. This new scene can be accessed at any moment at Meikan Village, even if you've already seen the credits. The companions menu now displays a brief description of what each type does. Expanded Fishing {STEAM_CLAN_IMAGE}/41832743/5748f970908f541f83fb7290eacd5684ebc2a623.png A fishing menu has been added to the game to keep a record of the amount of times each fish has been caught. Since this is a new addition, it does not keep track of fishes caught previous to this update. (Sorry!) New fishes have been added to the game. Rarer fishes have been regionalized, making them only available at specific fishing holes. Patch Notes A new boss battle is now available after watching the credits A new boss rush mode has been added to The Last Layer, available after some progress is made in the zone Added some dialogue to a cutscene at the end of Meikan Village Added an entire new scene at the end of Meikan Village A fishing log has been added New fishes have been added Rarer fishes have been regionalized, making them only available at specific fishing holes The companions menu now displays a brief description of what each type does A new save point was added to the room with the matriarch Added new tutorials during the Koho Village segment in the early game Two new inventory items have been added The invincibility period once the Glazed Aegis shield breaks has been adjusted to match more closely the invincibility period length when getting hit normally Fixed an issue where some dead fairies would still remain after Sorrelia is defeated Fixed an issue where the player could go out of bounds during the fight against Plunia at the Last Layer Fixed typos If you haven't picked up the game yet, this is the perfect time to do so. We hope you continue to enjoy Momodora: Moonlit Farewell! https://store.steampowered.com/bundle/37197/Momodora/ PLAYISM Twitter Facebook PLAYISM Official Site PLAYISM Publisher Page PLAYISM Official DiscordUpdate Ver.1.0f28Feb 13, 2024 - Community AnnouncementsHi everyone, Thank you for enjoying Momodora: Moonlit Farewell. Today, we have updated to Ver.1.0f28. Ver.1.0f28 - Added collision detection to the first phase of the final boss to lock the player in place when doing melee attacks against the boss. Combos such as the Lunar Attunement's won't send the player through the boss anymore We hope you continue to enjoy Momodora: Moonlit Farewell! PLAYISM Twitter Facebook PLAYISM Official Site PLAYISM Publisher PageUpdate Ver.1.0f27Jan 30, 2024 - Community AnnouncementsHi everyone, Thank you for enjoying Momodora: Moonlit Farewell. Today, we have updated to Ver.1.0f27. Ver.1.0f27 - The behaviour of Brave-type companions has been improved - Fixed an issue where the companion "Floating Skull" would disappear during some screen transitions We hope you continue to enjoy Momodora: Moonlit Farewell! PLAYISM Twitter Facebook PLAYISM Official Site PLAYISM Publisher PageUpdate Ver.1.0f26Jan 27, 2024 - Community AnnouncementsHi everyone, Thank you for enjoying Momodora: Moonlit Farewell. Today, we have updated to Ver.1.0f26. Ver.1.0f26 - Adjusted Cereza's inventory to have the sigil "The Profiteer" available from the beginning of the game - Adjusted the brightness of the field elements in the battle against the boss "Selin's Sorrow" - The map will now display a "?" when the "Dora" companion is obtainable by the player Ver.1.0f25 - Fixed an oversight related to a screen transition - Improvements to the japanese version of the game text - Other minor improvements We hope you continue to enjoy Momodora: Moonlit Farewell! PLAYISM Twitter Facebook PLAYISM Official Site PLAYISM Publisher PageUpdate Ver.1.0f24Jan 23, 2024 - Community AnnouncementsHi everyone, Thank you for enjoying Momodora: Moonlit Farewell. Today, we have updated to Ver.1.0f24. Ver.1.0f24 - Further improvements to the color palette of the map screen to make room connections clearer - Added invincibility frames to the player after they fall in a lake - Removed the "dead fairies" from the game after some story sequences - Fixed an issue where the enemies in a specific area would not drop Lunar Crystals Ver.1.0f23 - The "elevator room" sequence has been completely redesigned from the ground up and replaced with a more standard room design seen in other parts of the zone - Fixed an issue related to some warning telegraphs during Nightmare mode - Fixed an issue where the satchel key item would be removed from the inventory upon completion of a quest. (This key item has no impact on game completion %, or any other gameplay element. This was merely a story-related item) - Fixed typos We hope you continue to enjoy Momodora: Moonlit Farewell! PLAYISM Twitter Facebook PLAYISM Official Site PLAYISM Publisher PageUpdate Ver.1.0f22Jan 21, 2024 - Community AnnouncementsHi everyone, Thank you for enjoying Momodora: Moonlit Farewell. Today, we have updated to Ver.1.0f22. Ver.1.0f22 - Fixed an issue where the messages during fishing could be missing when the Map button was held - Fixed an issue with the conditions to show a specific dialogue with Cereza - Reduced the volume of some sound effects We hope you continue to enjoy Momodora: Moonlit Farewell! PLAYISM Twitter Facebook PLAYISM Official Site PLAYISM Publisher PageUpdate Ver.1.0f21Jan 19, 2024 - Community AnnouncementsHi everyone, Thank you for enjoying Momodora: Moonlit Farewell. Today, we have updated to Ver.1.0f21. Ver.1.0f21 - The Last Layer: exclusive elements to the "Nightmare" version of bosses have been changed to inflict "Vulnerable" status on the player character and leave them at 1 HP on first hit, and kill if the player is at 1 HP - According to the above changes, the Sigils "Glazed Aegils" and "Last Wish" will now behave as normal during "Nightmare" version of bosses - Adjusted certain details of the first "gauntlet" of the Fairy Village segment, improving enemy layouts and preventing some of them from getting stuck in the level geometry - Fixed an issue when, during fishing, the game would display the incorrect amount of Lunar Crystals carried by the player Ver.1.0f20 - Added an extra key for pausing the game: Escape. This is a "fixed" (non-bindable) key and works in conjunction with the bindable default option - Added an extra key for shooting arrows: W on keyboard, Rb on Xbox controllers, and R1 on Playstation controllers. This is a bindable key, meaning it can be changed for any other, and works in conjunction with the default option of pressing Up + Melee Attack - Added a tutorial prompt for the pause menu in the first screen of the game We hope you continue to enjoy Momodora: Moonlit Farewell! PLAYISM Twitter Facebook PLAYISM Official Site PLAYISM Publisher PageUpdate Ver.1.0f19Jan 17, 2024 - Community AnnouncementsHi everyone, Thank you for enjoying Momodora: Moonlit Farewell. Today, we have updated to Ver.1.0f19. Ver.1.0f19 - Reduced the damage taken by the player when equipped with the "Hare" sigil - Removed enemy knockback when equipped with the "Sharpshooter" sigil - Added another layer of prevention to potential unintended player deaths after the completion of a boss fight during The Last Layer's Nightmare mode - Fixed an oversight related to screen transitions Ver.1.0f18 - The health values of some monsters have been drastically reduced - Fixed an oversight related to screen transitions Ver.1.0f17 - Fixed an issue where the player could reset the Bell Shrine tutorial by leaving the room through the right exit - Fixed an oversight related to screen transitions - Fixed an issue in an optional dialogue with Cereza where the speech bubbles were swapped for Momo/Cereza on the last two lines of text - Fixed an issue where sometimes multiple copies of Momo would be present in a cutscene, depending on certain conditions - Other minor fixes We hope you continue to enjoy Momodora: Moonlit Farewell! PLAYISM Twitter Facebook PLAYISM Official Site PLAYISM Publisher PageUpdate Ver.1.0f16Jan 15, 2024 - Community AnnouncementsHi everyone, Thank you for enjoying Momodora: Moonlit Farewell. Today, we have updated to Ver.1.0f16. Ver.1.0f16 - Map screen: improved the color of the "room outlines" for Springleaf Path and Fairy Spring, making it easier to tell where there are unexplored adjacent rooms - Fixed typos in the traditional and simplified chinese versions of the text Ver.1.0f15 - Added a fail-safe to validade the correct amount of Lunar Crystal Repositories destroyed by the player - Fixed a rare occurance when some sound effects would not properly respect the sound effect volume setting Ver.1.0f14 - Fixed an oversight where a trap in the final area would deal significantly more damage than intended to the player, when playing in Hardcore mode - Adjusted some sound effect volumes Ver.1.0f13 - Updated every language localization - Settings menu: improved preview of background music volume levels to reflect the changes immediately - Fixed an issue related to petting the cats and earning Lunar Crystals infinitely from it - Fixed an issue where certain enemies in one screen would suddenly vanish - Fixed an issue where in one particular location an enemy could spawn at the same position as the player and prevent them from moving - Fixed an issue where the Lunar Attunement arrow's damage over time effect could damage certain enemies that should not be affected by it - Fixed (?) an issue where certain controllers such as the Switch Pro Controller would have the default binds messed up - Controller: reduced thumbstick move distance (90% to 50%) required for activation, allow long hold of thumbstick inputs for volume levels setting - Fixed a minor issue for a controller bind setting - Fixed more typos in the english, portuguese, and german scripts We hope you continue to enjoy Momodora: Moonlit Farewell! PLAYISM Twitter Facebook PLAYISM Official Site PLAYISM Publisher PageUpdate Ver.1.0f12Jan 13, 2024 - Community AnnouncementsHi everyone, Thank you for enjoying Momodora: Moonlit Farewell. Today, we have updated to Ver.1.0f12. Ver.1.0f12 - Improved the speed in which the visual effect for "slow down circles" appears to better match the gameplay effect - Reduced the health values of the small pig minions summoned by the boar boss - Fixed some audio issues - Fixed an issue where the "?" icon in the map would not disappear after you obtained a Sigil from a... suspicious creature. To say the least. - Fixed an issue where the "skip cutscene" prompt would remain on the screen - Fixed a couple of oversights related to a screen transition Ver.1.0f11 - Fixed an issue where the local achievements on a player's side would not be synced properly with Steam - Fixed an issue where playtime would not add up consistently when the refresh rate is higher than 60hz Ver.1.0f10 - Obtaining Sigils (picking them up from the field) now gives you a few seconds of invincibility - Fixed typos in the english version of the game - Fixed an oversight related to how the Fool Sigil can be obtained in Arrange Mode. The visual is properly mirrored now - Fixed a minor animation issue from one enemy type in the final area We hope you continue to enjoy Momodora: Moonlit Farewell! PLAYISM Twitter Facebook PLAYISM Official Site PLAYISM Publisher PageUpdate Ver.1.0f9Jan 13, 2024 - Community AnnouncementsHi everyone, Thank you for enjoying Momodora: Moonlit Farewell. Today, we have updated to Ver.1.0f9. Ver.1.0f9 - Even more changes to the tutorial aspects of the Bell Shrine. On top of that, the tutorial prompt has been changed (english and japanese only for now) Ver.1.0f8 - More changes to the tutorial aspects of the Bell Shrine, to hopefully make it clearer - Controller: fixed issues where the left Joystick wouldn't work to trigger the Lunar Attunement, to complete the Fool Sigil puzzle, and to navigate some menus - Fixed an issue where the landmine traps would deal a lot more damage than intended. Ver.1.0f7 - The tutorial aspects of the Bell Shrine have been revised - A hardsave will occur when interacting with the Bell Shrine (without the need to obtain the Blessing). It works to set a respawn location just as hitting the bell does originally - Fixed an issue where the player could die while interacting with objects such as berries, while afflicted with a status ailment such as Bleed Ver.1.0f6 - A fail-safe was created to ensure players who finished the game have access to the post-game extra game modes We hope you continue to enjoy Momodora: Moonlit Farewell! PLAYISM Twitter Facebook PLAYISM Official Site PLAYISM Publisher PageUpdate Ver.1.0f5Jan 13, 2024 - Community AnnouncementsHi everyone, Thank you for enjoying Momodora: Moonlit Farewell. Today, we have updated to Ver.1.0f5. Ver.1.0f5 - Fixed a typo in the korean text - Fixed an issue where some enemies could end up in a lake of water - Fixed the effect of the "Perfect Chime" sigil not resetting upon reloading a save file from title screen - Fixed an issue where the message about Arrange Mode would appear again after completing Arrange Mode - Fixed a minor issue where the "Talk" interaction prompt would appear for a split second during the start of the Black Cat fight - Fixed an issue that would make the player stuck in a wall during the Black Cat fight, if the cinematic played too close to the right wall - Fixed an issue where the "anti-wall jump" walls of a certain ascending area would not work as intended We hope you continue to enjoy Momodora: Moonlit Farewell! PLAYISM Twitter Facebook PLAYISM Official Site PLAYISM Publisher Page
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