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Mists of Noyah

 
New Game: Scarlet TowerOct 17, 2022 - Community AnnouncementsHey guys! We are pleased to present our next project called Scarlet Tower A casual Gothic-themed Roguelike, which will be released on October 28, two weeks from now. Scarlet Tower will be extremely affordable, so don't miss out! Add Scarlet Tower to your wishlist. https://store.steampowered.com/app/2181720/Scarlet_Tower/?beta=0 About Scarlet Tower The game will launch in early access with 5 characters from "Mists of Noyah" and 2 from "Noyah: Corrupted Memories" Veromus and Lyah. https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36742965/4c2de443e99bb89cf410dd1fdf5cf24cf5df6f36.gif As it is extremely faster (15x) to create new characters for Scarlet Tower compared to Mists of Noyah we will be adding several new characters, weapons and relics to the Scarlet Tower during early access. If you want to participate with tips and ideas, join Scarlet Tower's DISCORD: https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36742965/a66d21d1dc699421554b104684f33b195c4f6dc5.png Some more prints about Scarlet Tower Day & Night Cycle https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36742965/d9e6af5aebc8b51d97b39bf3c8ffae6534d6512e.gif Weather Events https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36742965/b8cbfebcbe99ea806ccc53dd48a09179d0f75f55.gif https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36742965/e24bdb558cdd61bfbfadcd74c17d1e3d474510ba.gif Add Scarlet Tower to your wishlist. https://store.steampowered.com/app/2181720/Scarlet_Tower/?beta=0 Scarlet Tower Demo A demo of Scarlet Tower will be available on this week, we'll let you know on discord: Scarlet Tower Discord https://discord.gg/SMUMaKJ6qX About Mists of Noyah Mists of Noyah is being ported to consoles, meanwhile we can't add content and change the project so as not to disrupt porting. New updates will be released after the console version. Close to Halloween the game will be at a 60% discount along with the doubled loot event, keep an eye out. Join us discord! https://discord.gg/sp4RBXu Help us by reporting bugs found in the #bug-report discord channel! Thank you very much! Pyxeraliav1.0.2+ OptimizingJun 24, 2022 - Community AnnouncementsHey guys! Mists of Noyah for Consoles Mists of Noyah confirmed for consoles. Nintendo Switch, PS4, PS5, Xbox One and Xbox Series S/X Release date coming soon... Now, all steam/pc updates until the consoles launch will be based on optimization and bug fixes. New content after that, on v1.1. New Projects +2 New games for 2022 will be announced soon, stay tuned! (for PC/Consoles) 1 Roguelike Action 1 Survivor Horror Noyah: Corrupted Memories has been delayed to Q1 2023. https://store.steampowered.com/app/1687740/Noyah_Corrupted_Memories/ See you soon at the next update! Join us discord! https://discord.gg/sp4RBXu Help us by reporting bugs found in the #bug-report discord channel! Thank you very much! Pyxeraliav1.0.1 UpdateMay 23, 2022 - Community AnnouncementsHey guys! Let's check all the v1.0.1 patch info! News Reforging Stones - When reforging an item it will come with 2 affixes Fishing - Now you catch more fish according to your fishing power Changes Health perk increased Mana perk increased Increased Attack Power Perk Increased Spell Power Perk Damage of all enemies below level 30 reduced Hell dungeon wall fire damage reduced Inferno Boss "Calamity" Skill CD increased by 500% Dungeon Recommendations now display the recommended tier Fixes Quest Chests now work correctly Rhys's "Divine Star" skill curve fixed Vylat's "Soulsteal" skill curve fixed Improved performance by 10-20% Fixed inventory navigation errors with controller Fixed chat bugs Crafting multiple at once now works correctly on controller Craft now from XP correctly Reforging stones now correctly accept the description tier Join us discord! https://discord.gg/sp4RBXu Help us by reporting bugs found in the #bug-report discord channel! Thank you very much! Pyxeraliav1.0 UpdateMay 21, 2022 - Community AnnouncementsHey guys! Let's check all the v1.0 patch info! News Steam Achievements Refine System 6 New Familiars Craft with items from the Storage Ocean Dungeon Dungeon of Hell Dungeon: Veromus Castle Boss: Dhulanmar (Ocean) Boss: Zamak (Hell) Final Boss: Veromus Drag n Drop (Mouse) Stash (Storage for all your characters) Tier 10 New Tier 7, 8 and 9 Items Event: Rain (Speeds up the farm and increases loot/spawn by 100%) New attack speed system for melee character New Enemies with a lot of loot: Wagons 200% increased Floating Island Meat Biome increased by 150% New equipment dropped on the Floating Island (T7) New equipment dropped in the Meat Biome (T8) New Construction: Haunted House New Construction: Tower of Fire New Construction: Ice Tower Dynamic camera Trace of characters Screen of Death Display elemental bonus screen Fixed Perk System Scroll telling the story of each character Area for damage testing created in the village New unique weapon affixes for level 45 and 60 Changes Reduced damage from all bosses Magic damage skill scale increased on all characters Ninn Elemental is now flying Allure's damage from skills increased Rhys had his skill damage increased Witch's Cauldron damage reduced Retaliation affixes increased by 50% Damage from all familiars increased Mythic dungeon max time increased Towers and buildings have their defense increased by 300% Added 3s immunity when entering the boss room Damage of all pickaxes increased Reduced bee venom damage Added loot on all dungeon enemies Improved Loot: Clay, Sand, Bat Wing, Black Honey, Biome Fish Reduced enemy critical hit chance Manually destroyed buildings return a small portion of some spent materials Players who fall into some kind of limbo are teleported to the beginning of the room or checkpoint Enemies that have already been killed appear with a skull in the bestiary Corrupt enemies now appear in the bestiary Option to sell the entire stack of an item at once Magic Armor now reduces poison damage Fixes Beehives now appear correctly Chests no longer duplicate Movement speed now works correctly (Max 160) Loots no longer get stuck in walls Characters no longer get stuck in the ladder animation Tooltip no longer stands in front of crafting materials Crafting XP correctly Items replicated in the vendor corrected Fixed collection quest Runner enemies no longer jump high Ninn Elemental no longer kills small elementals Vylat's abilities no longer touch spikes Hang no longer cancels Lance's hold Hang no longer cancels character atks Hydrated Buff now works correctly Items forgotten in crafting are now saved Invasion chest loot no longer drops FPS Vylat's Blood Plague now scales correctly with the "Blood" element See you soon at the next update! (v1.1) Join us discord! https://discord.gg/sp4RBXu Help us by reporting bugs found in the #bug-report discord channel! Thank you very much! Pyxeraliav1.0 Release DateMay 19, 2022 - Community AnnouncementsHey guys! Finally, the v1.0 release date! 21 May 2022. The version will be available 20 minutes after the release of the v1.0 trailer, https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36742965/fa35ee8795b44c488ae236524ff4d3306fc5e513.gif Veromus Castle - Final Dungeon See you soon at the update! (v1.0) Join us discord! https://discord.gg/sp4RBXu Help us by reporting bugs found in the #bug-report discord channel! Thank you very much! Pyxeraliav0.9.3 UpdateMar 5, 2022 - Community AnnouncementsHey guys! Let's check all the v0.9.3 patch info! https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/36742965/eec6694dbe6f42865eaa3499ea50d1482b99f0aa.gif https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/36742965/91268af53957172e0bf54a91870d4f687c6afc38.gif https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/36742965/292b8423bc81d019d58fb02cc01ff84441a15d7a.gif News Building System NPC's rescue system around the world Building Village Towers Chest with a lot of loot added near the crystal when winning a raid New crafting category “Blueprints” New Elemental Skills (PROC) "Death Scythe" and "Death Cloak" added to Death loot (Rare) New Enchant Stone (Oblivion Enchant) Changes Increased: F0 corrupt bubble respawn Increased: snow wolf respawn Increased: mammoth respawn Increased: respawn from jungle-native night enemies Increased: queen bee respawn Zombies have been leveled down Increased: jungle respawn rate Increased: Floating island respawn rate Ocean map increased by 150% Increased: jungle bat respawn rate Boss “Zaedyna” collision damage reduced Refreshment Potion had its material cost reduced Increased: Respawn of native night enemies (Jungle, Snow, Desert, Ice) Ninn's "Wellspring" passive reduced to 5% (7%) Rhys's "Judgement" has its damage increased All normal enemies have their damage and health reduced (20-30%) Healing of the familiar Pixie reduced “Corrupt Heart” damage reduced Puker damage and HP reduced City NPCs had their damage and health increased Ectoplasm added to death loot Stats of all items have been increased Decreased enchantment level stat bonuses Lance Detachment damage increased Daily corruption growth speed increased (300%) Increased drop chance of the familiar “Luna” on unicorn Fixes “Well Fed” buff fixed “Infernal Bow” is now tier 8 Death attacks now work correctly “Roasted Beef” now gives +50 Armor “Galmannik Helmet” armor fixed (T6 and T8) See you soon at the next major update! (v1.0 - March/April) Join us discord! https://discord.gg/sp4RBXu Help us by reporting bugs found in the #bug-report discord channel! Thank you very much! Pyxeraliav0.9.2 UpdateFeb 2, 2022 - Community AnnouncementsHey guys! Let's check all the v0.9.2 patch info! News 4/10 Familiars 70+ Quests Bestiary Leaf Tobacco (30% Trap Damage Resistance) Changes Reduced normal and heroic boss damage Increased spawn of native night creatures Increased "Tiki Zarabatana" drop rate Watermelon Juice now regen 5k over 20s Waterskin now regen 5k over 20s Coconut Water now regen 5k over 20s Bacon and Eggs now regen 2500 over 20s Mushroom Soup now regen 2500 over 20s Talent Aquatic Obsession buffed Talent Oceanpact buffed Burning Rush Reduced mana cost and CD Rising Sun Reduced mana cost and CD Hydro Blast Reduced mana cost and CD Water Shield Reduced mana cost and CD Soulsteal Reduced mana cost and CD Divine Star Reduced mana cost and CD Consecration Reduced mana cost and CD Astral Shot Reduced mana cost and CD Arcane Rain Reduced mana cost and CD Puker Damage nerfed Corrupted Heart nerfed Mill crafting time buffed Armors and Magic Armor of all equipments buffed Fixes Ice Dungeon now correctly resets after defeating the boss Fixed Mekhan Colliders Attacking a spikes no longer deals damage Galmannik Helmet Armor fixed See you soon at the next update! (v9.3 - February) New Skills for all elements (PROC) New Village Rescue System (Survivors Rescue/Building Farming Structures) New Village Invasion System (Crystal/Towers/Invasion Victory Loot) Ocean Dungeon (T9+ Loot) Join us discord! https://discord.gg/sp4RBXu Help us by reporting bugs found in the #bug-report discord channel! Thank you very much! Pyxeraliav0.9.1 UpdateDec 14, 2021 - Community AnnouncementsHey guys! Let's check all the v0.9.1 patch info! https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/36742965/f75c65b32e735d53ef74ebf2f6169949979776b2.gif Jungle Temple Dungeon News Mythic Dungeons Reforge System Jungle Temple Dungeon (J1 Map) Ice Cave Dungeon (I2 Map) Mekhan Boss Galmannik Boss 70+ Items 10+ mobs Mekhan Weapon Affix (Rare) Galmannik Weapon Affix (Rare) Changes Base mana increased (20%) Enemy damage reduced (15%) CDR increased for all items (55%) Fixes Fixed traps hitbox Join us discord! https://discord.gg/sp4RBXu Help us by reporting bugs found in the #bug-report discord channel! See you soon at the Village Update! (22-25 Dec) With New Village Mechanics, Bestiary, Quests, and more... Thank you very much! PyxeraliaHalloween UpdateOct 31, 2021 - Community AnnouncementsHey guys! Let's check all the Halloween patch info! https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/36742965/ac61ea9034830601216d0ef9d893fe31d1cfe676.gif News Halloween Dungeon (Normal and Heroic Mode) Forest Witch (Boss) Candy's 26 new equipment (T4 and T8) 3 new affixes Changes Damage from enemies of level 1-30 reduced Fixes Delete characters and world Vylat's Hemorrhage HP cost Join us discord! https://discord.gg/sp4RBXu Help us by reporting bugs found in the #bug-report discord channel! Next Update: v0.9.1 Main Content: Reforge System More Dungeons/Bosses Initial Quests Thank you very much! Pyxeraliav0.9f UpdateOct 24, 2021 - Community AnnouncementsHey guys! Let's check all the v0.9f patch info! News First map version added Sort Inventory/Storage Maximum skill level increased (15) New scene created for new characters Support for more xinput controls Rhys' Divine Star can now be cast in the air Vylat's Soulsteal can now be cast in the air Vylat's Hemorrhage can now be air cast Ninn's Hydro Blast can now be cast in the air "Diving Mask" increases breathing in water "Explorer Suit" increases breathing and speed in the water Notification of new talent/perk points Changes Early damage of all heroes increased Starting mana of all heroes increased All major weapon affixes were upgraded, but can only appear on characters above Level 15 Ninn's Hydro Blast had its damage increased Ninn's Elemental Water now scales with her Attack Power + Spell Power Ninn's Ocean Pact Maximization now happens with 50% of her health Ninn's Tsunami had its damage increased Ninn's Wellspring had its damage increased Allure's Rising Sun Maximization has Increased Damage Vylat's Soulsteal has increased damage Vylat's Hemorrhage now costs a little mana Rhys's Judgment has increased damage Allure's Hell has had its range increased Price to enchant reduced Glow Plant had its spawning rate increased Allure's Burning Rush has its mana reduced Enemies 10 levels below yours give less XP T4 and T5 foods are healing more life T4 and T5 drinks are recovery more mana Improved clay loot in cave worms Cave worm spawning (C1 and C2) increased Increased Physical and Magical Armor of All Heavy Armor ‘T4 Mammoth Heavy Armor’ now needs less heavy leather ‘T8 Impenetrable Shield’ had its defenses increased Now ‘T8 Phantom Mask’ increases max mana Physical and Magic Armor of all items increased by 20% Fixes Fixed "Hurricane" affix, it had the same CDR stats as a rare weapons exclusive affix called "Shiva" (20% CDR) Characters and world disappearing Worlds going back to day 1 "Potion of Amnesia" now resets all perks correctly Lance's "Astral Shot" maximization now unlocks correctly at max level Lance's "Arcane Rain" maximization now unlocks correctly at max level Allure's "Burning Rush" maximization now unlocks correctly at max level Vylat's "Blood Bat" maximization now unlocks correctly at max level Vylat's "Desilusion" maximization now unlocks correctly at max level Ninn's "Aquatic Obsession" now resets passive on last charge correctly "Attack" status now correctly displays in affixes Entering the portal does not make you die Rhys's "Judgement" now deals damage correctly Shortcuts now save correctly when exiting the game Fixing a bug that allows you to take an ability without having mana to use it Display of mana from one skill to another Join us discord! https://discord.gg/sp4RBXu Help us by reporting bugs found in the #bug-report discord channel! See you soon at the Halloween update! With our first boss! Thank you very much! Pyxeraliav0.9d UpdateOct 19, 2021 - Community AnnouncementsHey guys! Let's check all the v0.9d patch info! News Allure's “Burning Rush” can now be cast in the air (Experimental) Allure “Burning” can now be applied with air strikes Vylat's “Blood Plague” can now be applied with air strikes World Spawn Rate is now increased according to corruption level Stronger Fishing Rods and Pickaxes give more XP Potion to be immune to lava (Obsidian Potion) Changes Base mana per level increased on all heroes Bright Moth Loot increased Loot “Fire Shard” added to Imp Loot "Fire Shard" increased in the fire slime Loot "Bones" increased in zombies Increased “Ectoplasm” Loot of Ice Phantom Display bonus on corruption screen Rhys cures have been slightly reduced Rhys maximized "Indestructible Spirit" has its effect increased “Pearl” loot added to the shark's stomach in the ocean Loot “Tails” increased in Ocean Eel Loot “Vial of Blood” increased in Ocean Eel Loot "Tentacles" increased in Ocean Octopus Loot “Frost Shard” added to turtle and ice bat “Frost Shard” loot increased in ice slime Loot “Vial of Souls” increased in Ice Phantom Loot “Glow Wings” added to ice moth Recipe “Fish Scales” added in the kitchen (Cooking) "Gills Potion" potion utility time increased by 100% Decreased amount of ectoplasm needed to create "Plunder Potion" Coal added at creation of "Phoenix Feather" (Fire plant removed) Loot "Heavy Leather" dropped from mammoth increased by 300% Loot "Leather" added to all Ice Trolls Respawn Rate of bee biome increased Carnivorous Plant Respawn Rate increased Loot “Vines” increased from Carnivorous Plant Adjusted "Waterskin" recipe Ready-made equipment dropped from a chest had its strength reduced Crafted equipment had its strength increased Farm loot amount reduced Loot "Ectoplasm" increased in Flying Witch Loot "Ectoplasm" increased from corrupted slime Loot "Sting" increased from all bees Skill range of enemy mages has been increased downwards "Minor Mana Potion" no longer needs Moonflower to craft Blue and Green Enchantments added to Floating Island Chest Purple Enchantments added to Flesh Biome Chest Increased loot chance on "Corrupted Heart" Enemies "Puker" and "Corrupted Heart" now give double XP Loot “Vial of Magic” Increased in Mushroom Biome Chest Loot “Hoparite Bar” Added to Mushroom Biome Chest Improved All Moth loot Quantity needed to create “Prismatic Shard” reduced by 50% Fixes Relic that appeared inside the wall in the Jungle, fixed Rhys effects no longer drop FPS Vylat's "Hemorrhage" now works normally in multiplayer Equipment no longer duplicates in chests, only reagents Allure's "Burning" now applies damage correctly Drain and Spirit now display a % correctly on items Join us discord! https://discord.gg/sp4RBXu Help us by reporting bugs found in the #bug-report discord channel! See you soon, in patch v0.9.1. With Dungeons and Bosses!!! Thank you very much! Pyxeraliav0.9c UpdateOct 17, 2021 - Community AnnouncementsHey guys! Let's check all the v0.9c patch info! News Portals to the main areas added in the village Autosave Icon Potion that increases the gold dropped (Treasure Potion) Potion that increases the amount of XP received (XP Potion) Potion that increases the amount of loot dropped (Plunder Potion) World with level 4 corruption increases +50% XP, Gold and Loot from all enemies in the world. World with level 5 corruption increases +50% XP, Gold and Loot from all enemies in the world. After the 14th increases +50% XP, Gold and Loot from all enemies in the world. After the 21th increases +50% XP, Gold and Loot from all enemies in the world. Changes Initial HP of "Vylat" Increased Loot of Bones added to zombies Loot of Ectoplasm added in the corrupted slimes Web loot of all spiders increased Vine loot increased Increased turtle shell loot Ice Shard Loot increased in ice moths Increased Leather Loot Increased Cloth Loot Loot of Water added to the green slimes Reduced bee poison damage Ninn's "Hydro Blast" has its mana cost reduced Ninn's "Water Elemental" has its mana cost reduced Ninn's "Water Elemental" had its strength and life increased Ninn's "Water Elemental" no longer takes collision damage Rhys's "Divine Star" has its mana cost reduced Rhys's "Judgement" has its mana cost reduced Allure's "Rising Sun" has its mana cost reduced Vylat's "Soulsteal" has its mana cost reduced Quantity needed to craft all Tier 2 equipment reduced Quantity needed to craft all Tier 3 equipment reduced EXP from initial enemies increased "Blood Eyes" born in the forest at night have been moved to corruption level 1 Thorns from the first forest scene no longer deal fatal damage Time to craft coal reduced Grilled fish no longer need water to craft Meat/Giant Meat no longer needs water to craft Daily corruption increase from items has been reduced 1/4 Bug Fix Fixed Chest of Mushrooms Fixed "Blood Plague" by Vylat Shortcut items are no longer consumed when opening inventory/menu Throwing an item on the ground to a friend in multiplayer now takes 2 minutes to disappear More than 2 melee attacks lining up when you stop attacking Characters freezing in fishing animation Allure's "Burning" now scales correctly with fire damage bonus When opening the walking inventory, it no longer hangs in the walking animation Rhys' "Divine star/Judgment/Splendor" healing effects no longer stack Fixed Joystick navigation at the city's vendors Join us discord! https://discord.gg/sp4RBXu Help us by reporting bugs found in the #bug-report discord channel! See you soon, in patch v0.9.1. With Dungeons and Bosses!!! Thank you very much! Pyxeraliav0.9 UpdateOct 15, 2021 - Community Announcementshttps://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/36742965/f025aa05e710c8760eba64f4ba9e1e256a0835cf.png Venna (Engineer) aged by v0.9 working hours Hey guys! Let's check all the v0.9 patch info! This version was a total rework of our entire RPG system, the only thing we were able to reuse was the collection system, everything else was recreated and improved, so that's why it took so long.. Recreated and Improved - RPG system - Skills System - World System - Character save system New Content Added - Talents All talents receive an upgrade (which is a new talent, a hidden passive) when they go from level 4 to 5, you can only maximize 3 of the 7 available. - Corruption System - Rarity of Items - Equipment affixes - Perks - Farm - Soundtrack - New items - Mini Bosses Soon there will be a more detailed post about each mechanic added. All of these new systems are infinitely easier to update, so on the final road to v1.0, we're going to come back with the weekly/biweekly updates. It can be extended for up to 30 days, depending on the new mechanics that will be implemented. Some systems like bosses, map, familiars, drag n drop and inventory reorder are already done, but they are still unstable, so not to delay the patch anymore, they will come in in the next few weeks. Below is a list of the contents that will be added gradually in the next updates. - Dungeons + Bosses - Leveling familiars - Drag n Drop and reorder inventory - Achievements - Many more Perks options - New PROC system - New equipment affixes - New Talents/Skills - New weather event system - Construction of objects around the world (Bonfires/Towers/Extractors/Fishing Boats) - Improvements in the invasion system - Improvements in the fishing system - Corrupt relics being unlocked by the world's level of corruption - More corrupt events happening by the level of corruption in the world - Many more secret rooms around the world (only accessed at night) - Increase and improve some biomes that have less content compared to others, such as “Flesh”, “Floating Island” among others… - Exclusive visual interface for specific hero feats, to make it easier to control some feats - Support for more languages - Epic Battle against Veromus (Final Boss) All these content patches come with many changes related to balancing. Dev Logs We will create dev logs monthly, talking about upcoming updates, in detail, to know what you think, giving tips and suggestions for them! The logs will be posted here, but the interaction will take place on discord! https://discord.gg/sp4RBXu Help us by reporting bugs found in the #bug-report discord channel! See you soon, in patch v0.9.1. Thank you very much! Pyxeralia1.0 NewsJul 10, 2021 - Community AnnouncementsHey guys! This post will be very important for the final version of Mists of Noyah! We tried to add an extremely large amount of content and got lost in the amount of bugs that showed up. We had 18 biomes and an absurd amount of monsters, about 170. Something compared to games that have been on the market for more than 5 years. We were wrong there, the average of biomes of games that release version 1.0 is much lower than this value. With that, everyone loses, we move away from the 1.0 version sales and you from a full version, with bosses, leveling, talents, constructions and so on. We were also wrong in trying to make Mists of Noyah forgotten for a while. We apologize for this as the current version is not what we would like to show. But you didn't let the game be forgotten, every day e-mails came asking to review, page hits continued to rise, discord continued active, wishlist continued to grow. So, we have a solution and we would like to hear from you, let's read all the comments on this post, calmly. Solution The solution is to release a more tangible version 1.0, something close! And add more content for free after 1.0. Today we have the 5 characters with the complete talent tree! 10 Biomes with secret rooms & puzzles 120 enemies City construction system (which will replace the crystal), where each structure has its role, such as farms, mills, forges and so on. 2 Bosses 10 family members More than 500 Items New invasion system The Gigantic System of Corruption Leveling Soundtrack Complete We want to work to complete 1.0 with: In-game tutorial Legendary Weapons/Armor passives +2 Bosses +1 Final Boss (Veromus). Which counts as 3 Bosses, as it has 3 battle stages! Steam Achievements We know that many of you want character customizations, but the number of animation frames for “Mists of Noyah” characters is absurdly large. Characters are over 350 frames! A simple comparison, a character from MoN has more frames than all monsters put together from other games in the same category. So, we won't get to this solution, only after 1.0. Free Updates After 1.0 + Biomes + Bosses + Enemies + Items New Mechanics Mods New armor for characters What do you have to say about this? Comment on this post, please! With this solution, we will be able to launch 1.0 in few weeks! Thank you very much, PyxeraliaNoyah: Corrupted MemoriesJul 8, 2021 - Community AnnouncementsIntroducing, Veromus! The final boss of "Mists of Noyah" in his human form, in a roguelike that showcases the memories of his dark and bloody journey through corrupt power. Noyah: Corrupted Memories Trailer https://store.steampowered.com/app/1687740/Noyah_Corrupted_Memories/ Veromus Class Concept With his ability to intercept souls before they reach purgatory, Veromus consumes them to use as bait, drawing the demons that awaited them into his body, possessing them and unleashing his demonic form. And more: - The fight against Veromus in “Mists of Noyah” will be something extremely complex and difficult in terms of mechanics, with several battle stages. - 80% of enemies from “Noyah: Corrupted Memories” will be added to “Mists of Noyah” - Veromus will be a playable character in "Mists of Noyah" post 1.0, in DLC - 100 keys of “Noyah: Corrupted Memories” will be raffled exclusively in the discord of “Mists of Noyah”, a few days before the release. (Discord: https://discord.gg/sp4RBXu) - “Noyah: Corrupted Memories” will be released in version 1.0 - Soon we will post a date for the release of Mists of Noyah 1.0 (Probably Q4 2021, we are racing to get it released by Christmas without cutting content) Thank you so much! Pyxeraliav0.9 NewsApr 1, 2021 - Community Announcementshttps://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/36742965/72872031fd27520e827a16c034b20cf1d5e46778.gif v1.0 trailer spoiler Hey guys! Unfortunately we won't be able to release the patch right now. I will list some of the problems we are facing, to make it clear to everyone. Following is good news. The New Save System Many players on Discord have asked for this mechanic. We accepted it but it also had a high development cost, as we had to redo it from scratch, excluding the entire old system. In the old one, you created the characters within the world, if you entered another world, you would have to create a new character from scratch. With the new system, you can browse with your character on any server of other friends, something similar to MMO games. Complexity of Talents Since the beginning, our focus has always been on quality, which runs in the opposite direction of the speed of development. The talents were great, but very complex. The options would be: 1 - Reduce the number of talents 2 - Reduce talent complexity 3 - Increase the development cost The only option that does not reduce the quality of the game is 3, so we keep it. The characters are very well built to relax in the final stretch. Most of the skills in the current version are simple projectiles and area damage. Nothing that will strengthen the identity of the characters. But in v0.9 all the characters gained a lot of mechanics, strengthening their identities, their classes. Vylat now manages to enter the body of enemies on the brink of death, to drink to the last drop of blood. Ninn now manages to pack a string and place up to 12 summons at once in the field, and still manages to merge them all together to create a unique shape. Rhys won several buffs and debuffs, with new combat mechanics. How to mark targets for all allies to attack, healing for damage. New mechanics of raw healing and much more versatility when it comes to protecting an ally with your faith. Allure gained an absurd growth in mobility and explosion of damage, which is related to its element of fire. Is now able to spread the burning among all enemies to activate the pyromaniac side, sealing your wounds with the high temperatures in combat. Lance is now able to use his arcane power to teleport in combat, go back in time, and also the skill that may be the strongest in the game. "Arcane Detachment" which focuses on draining your own mana per second, converting your mana to additional skill damage. In addition, all talents and skills can be improved, gaining an additional effect when maximized. These effects are not simply additional damage, they are new mechanics. As the new skill that Allure gains just by maximizing the skill "Rising Sun", gaining a skill that makes him go down to the ground, right after going up cutting with fire. The Corruption System. The system got so big that we lost control, it is simply connected to 95% of the game. So we had to redo almost everything to inject it, t...v0.9 Release DateMar 5, 2021 - Community AnnouncementsHello guys. I come to inform you about our great patch. The good news is that he is ready. We already have the talents, the entire city building system, the gigantic system of corruption, leveling, new map, 100% improvement in optimization and much more. Some things were left to version 1.0, because they were meaningless in this patch. The bad news, are the bugs. We are trying to fix everyone who is leaving some extremely damaged characters. All the characters improved a lot with the new mechanics in the skills, which made everything more complex. When does the v0.9 patch come out? The patch comes out in March 2021. We do not have an exact date, as we do not know exactly when we will be able to resolve all of them, so you can leave at any time in March, when we have an exact date, we will post on the discord. (#announcements) Discord: https://discord.gg/JuzhmuU Final Release Date (1.0) is about 1-2 months after patch 0.9. Thank you for the patience. The Next Big UpdateDec 22, 2020 - Community Announcementshttps://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36742965/da8db5bee57ba22a8bf04077d5b23d0ca01cd769.gif Slimes - New Enemies Hey, guys! I made this post to update you on the status of the next patch and talk a bit about the content that will be added in versions 0.9 and 1.0. Big Bosses https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36742965/c7aedc3a35f005d5ebef15974ad5a08cb0cf151c.gif Forest Boss - Basic Atk The Forest Boss will be added on v0.9, the next bosses will be added in the next weeks of the patch, the final 4 will be added only in v1.0. Leveling System The maximum level of the final version will be 50 (40 on v0.9). Perks "Perks" are points that you can assign every level, to make the hero your style of play, some options include: Increase a specific status (HP, Mana, Atk, Defense); Increase your damage against a type of mob; Gain bonuses when using a type of weapon or equipment (Robe/Light/Heavy); Gain bonuses in jobs (Fishing/Cooking, etc...); Improve proficiency in healing and shields (Applying and receiving more of these benefits); Improve Familiars' buffs; Increase resistance to corruption; Discounts with vendors; Increase the chance of loot and gold; And much, much more... Familiars and Mounts https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36742965/19baceac1fc7ef4b166b72c3ff623f2e9cd46f1d.gif https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36742965/823c70f0d4f158168243fece186cd7ebe8ae49ab.gif Undine (Water Familiar), Jinn (Earth Familiar), Hoot (Wind Familiar) We will have about 10 familiars, each one with its own unique buff. And about 12 mounts, with different speeds and some with passive abilities of swimming and flying, to reach certain areas. New Enemies https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36742965/5df533dd669f2a0669fcd3e2353b95305688f880.gif Cannon Pirate More than 40 new monsters will be added, many with reworked AI. The old ones have also been redone. Talents and Skills https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36742965/0fbe7b14ff54bbf0bb697c0c1227e8e9a714276d.gif Vylat - Wolf Skill The new talent system has undergone some changes. There will be no new classes for each character, however, now the characters are more connected to their elements and their classes. This has greatly improved the synergy between the talents, making the classes more interesting. e.g. Ninn: Will be able to summon several different Elementals at the same time, each with a specific purpose. With the secret ability that will be unlocked with your new equipment, you will be able to fuse with all of them and become an extremely powerful Elemental. With classes having only one element, we have doubled the number of talents and skills for each character. The new classes will come together with new characters in the future, through DLCs. Building System Now you are the one who manages...Combat ImprovementsSep 25, 2020 - Community AnnouncementsNew PROC system for basic attacks Customization of hot keys Updated Ninn's voice New climbing animations on the walls Allure, Ninn, Vylat and Rhys now slowly fall in air strikes New numbering added to display mana regeneration and damage suffered New camera move New visual effects for Lance's charged attacks SFX added to Lance's charged attacks New Controller Options (xbox ui to ps4 ui)  Changes Ninn Water Elemental now debuff enemies with your Basic Atk It is no longer possible to use the "Dash" within the skills Reduced loading time for the Lance level 2 charged attack 2s > 1.5s Attack damage carried by charge 2 Lance increased by 30% Fixed Bugs Attack speed now works correctly with "Lance" and "Ninn" "Power up's" are no longer lost when closing the game, only in death “Ice Skeleton” now drop your items correctly "Coconut water" recipe now asks for the right items Attack of the "Ice Troll Ranged" no longer takes damage after the effect has disappeared The Next Major Patch v0.9.0 https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/36742965/d580ccb09302163cd37adc216d537362549ba321.gif Ninn - Unlockable Suit Our team has been working on the next major patch for 2 months. This patch will add a ton of content and will completely reshape the city and the world, I will talk a little about it. The World The world will be totally reworked, it will be a fixed world, with a map, secret rooms, puzzles, boss rooms, elevators, locked doors, new biomes and much more... The City The city will be completely redone, it will no longer have a fort to defend, but its buildings that will be extremely important. Some things that will have in the new city system in this patch are Building structures in batches New planting system Equipment for NPC's Incubator to create Mounts from dropped eggs Each NPC alive in the city will buff characters Relics Relics will replace power-ups, will be rare items collected, with passive effects that will accumulate the passive effect according to the amount collected, dying will cause you to lose all the relics collected. Familiars Familiars are helpers you can unlock to help you fight, with buffs, debuffs, loot collection and more... Soundtrack 90% of OST will be added The New Game Over System As the crystal exits, a large system will enter the place, called "Corruption". Corruption increases every day and affects thousands of things in the world, such as events, the appearance of new monsters, attacks on the city, opening doors that are only opened when corruption is very high and thousands of other things. If corruption reaches its maximum, it will not delete your world or anything like that, but if you are not strong enough, it will be so difficult to play that some players will choose to create a new world. To clean up corruption, you will need to find black holes around the world, enter and destroy threats within those holes, but it has to be very fast, because when you enter these holes your life begins to...Mists of Noyah - 25% OffJul 16, 2020 - Community AnnouncementsHello everyone If you want to help in the development, join our discord: https://discord.gg/zAn2MfG Share your ideas on the #ideas channel and report the problems in #bug-report. We also have chats for your native language. All messages will be read carefully, all of them. So if you have any problems, just type in your language chat and we will help you too! Thank you very much for your feedback and support!