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Microsoft Maquette

 
Microsoft Maquette 2020.3.9.0.2117 Released (Google Poly Removal)Jun 23, 2021 - Community AnnouncementsGoogle Poly is shutting down on June 30, 2021. As a result, Maquette is deprecating its Google Poly integration. As of today, we removed the Google Poly framework from the application. Microsoft Maquette 2020.3.8.0.1953 Release (Deprecate Google Poly)May 7, 2021 - Community AnnouncementsGoogle Poly is shutting down on June 30, 2021. As a result, Maquette is deprecating its Google Poly integration. As of today, you can no longer add new Poly models to your projects. We recommend either replacing non-editable Poly models with editable versions or finding other replacements to avoid any future project issues. In a later release by June 30, 2021, we will need to completely remove the ability to load Poly models contained in any project (the rest of the project will continue to load). If you'd still like to use the Google Poly feature between now and then, an alternative branch "2020.3.7.0.1605" mapped to the previous version of Maquette is available. Microsoft Maquette 2020.3.7.0.1605 ReleasedNov 24, 2020 - Community AnnouncementsA new version 2020.3.7.0.1605 is available with the following fixes: Fixed UI bugs on Reverb G2 controller buttons and associated floating tooltips. Fixed menu blur effect not showing correctly in video recording. Microsoft Maquette 2020.3.6.0.1520 ReleasedSep 23, 2020 - Community AnnouncementsA new version 2020.3.6.0.1520 is available with the following changes: Added a marquee effect when drawing Text entities. Improved perf for several different areas including the grid floor and object grabbing manipulation. Enhanced bounding box visibility when scaled. Added support for upcoming HP motion controllers. Added preview box for Text and UI menu so that entities can be dragged out directly. Improved keyboard default placement after Text entities that are created or selected for edit. Removed redundant meshes from exported FBX/GLTF/GLB models. Fixed occasional throw deletion bug that caused objects to be stuck spinning in space. Fixed clones created using gimbal following hand rotation bug. Fixed fog, lighting, and SSAO so that they no longer affect menu UI and controller models. Fixed keyboard close button occasionally not working. Fixed conflicts between hand menu frosted effect and controller models when fog is turned on. Bug fixes for many null reference exceptions. Experimental "Scripting" feature that can be turned on under the "Labs" menu. Experimental "UI Controls" features that can be turned on under the "Labs" menu. Caution: Experimental features may render Maquette unstable when used with your project. We recommend you only use these feature if you can safely tolerate project loss. New Beta released 2020.3.6.0.1512Sep 17, 2020 - Community AnnouncementsA new version of Microsoft Maquette has been released with the following fixes and improvements: Added preview box for Text and UI menu so that entities can be dragged out directly. Improved keyboard default placement after Text entities that are created or selected for edit. Removed redundant meshes from exported FBX/GLTF/GLB models. Fixed occasional throw deletion bug that caused objects to be stuck spinning in space. Fixed clones created using gimbal following hand rotation bug. Fixed fog, lighting, and SSAO so that they no longer affect menu UI and controller models. Fixed keyboard close button occasionally not working. Bug fixes for many null reference exceptions. Thanks for using Maquette! New Beta released 2020.3.5.0.1490Aug 28, 2020 - Community AnnouncementsA new version of Microsoft Maquette has been released with the following fixes and improvements: 1. Added a marquee effect when drawing Text entities 2. Improved perf for several different areas including the grid floor and object grabbing manipulation 3. Enhanced bounding box visibility when scaled 4. Added support for upcoming HP motion controllers Thanks for using Maquette! Microsoft Maquette 2020.3.4.0.1428 ReleasedJul 14, 2020 - Community AnnouncementsUpdated the first time user interactive tutorial instructions illustration and text to reflect the new way to activate teleportation. Also fixed wrong instruction text for left handed user.Microsoft Maquette 2020.3.3.0.1381 ReleasedJun 17, 2020 - Community AnnouncementsFixed a bug so that older project files with different procedural object parameter lists can stay up to date when loaded with this latest release.Microsoft Maquette 2020.3.2.0.1373 ReleasedJun 15, 2020 - Community AnnouncementsFixed a file backward compatibility bug that caused certain procedural rim objects to look incorrect when loaded in release version 2020.3.0.0 and 2020.3.1.0.Microsoft Maquette 2020.3.1.0.1327 ReleasedMay 27, 2020 - Community AnnouncementsFixed a bug that make the gimbal manipulator stuck when used to stamp a grouped object more than one time.Microsoft Maquette 2020.3.0.0.1315 ReleasedMay 21, 2020 - Community AnnouncementsA new version 2020.3.0.0.1315 is available with the following changes: Stage as "AR Simulation" background Made content in master stage treated as "background environment" in AR simulation mode. It is no longer clipped by the FOV and works in the same way as other room environments such as the "conference room". {STEAM_CLAN_IMAGE}/34320290/ba3ab2f4df732eccb8cd79e5f484de35b1c003c9.png Grouping UX Improvement Default group orientation is now following rotation of the child with the largest bounding box volume as a better heuristic than before. Teleportation UX Improvement Changed teleportation to be activated by holding the "Grip" button on empty space with the non-dominant hand. This prevents accidentally activating teleportation when trying to grab objects. Swimming can still be activated as usual. New Procedural Object Type and Bug Fixes Introducing a new "Capsule" procedural object type. Fixed "rounded corner rim" procedural object not scaling correctly when using bounding box gimbal manipulator. Other Improvements and Bug Fixes Made scene switch faster when there is a complex master stage. Fixed exception thrown from keyboard and other detachable UI when exiting the app. Added more images into the image library. Microsoft Maquette 2020.2.5.0.1245 ReleasedApr 23, 2020 - Community AnnouncementsA new version 2020.2.5.0.1245 is available in the "beta" branch with the following changes: Fixed exception thrown in UpdateUIParent() call of some detachable UI elements, such as keyboard, keypad, and color picker. Added a new spotlight "Hermit's Island" in the start space. Microsoft Maquette 2020.2.4.0.1236 ReleasedApr 21, 2020 - Community AnnouncementsIntroducing a Lock objects feature: Sometimes objects can get in your way when you are working on a complex scene. With this new feature you can lock an object in place so you don't move it or modify it by mistake. (UPDATED 4/20) Microsoft Maquette 2020.2.3.0.1233 ReleasedApr 18, 2020 - Community AnnouncementsThe latest release 2020.2.3.0.1233 contains the following fixes: - Fixed crash when saving projects containing hull, voxel, or tube brushes. - Fixed teleportation and surface snapping not applicable on AR room environments Microsoft Maquette 2020.2.2.0.1224 ReleasedApr 16, 2020 - Community AnnouncementsA new version of Microsoft Maquette 2020.2.2.0.1224 has been released with the following changes: - Fixed bugs that caused no response when trying to save over previously saved projects - Re-added group and ungroup context button in select toolbit and fixed its icon states - Fixed eye dropper not sampling alpha value - Fixed bugs that caused the debug console to not catch some exceptions and display them - (Experimental) Introducing a lock button in the context menu to lock objects for edit in the scene. Thank you for using Maquette! (UPDATED 04/09/20) Microsoft Maquette 2020.2.1.0.1192 ReleasedApr 7, 2020 - Community Announcements** Update 04/09/20 ** The previous release of 2020.2.1.0 had a build issue that we have resolved. The current version is 2020.2.1.0.1192. ** Original post ** We have noticed increased number of unhandled exceptions leading to Maquette in unusable state. This release attempts to address crashes in the following code area: - Maquette.Unity.MqTutorialController.SetHandednessUI - Maquette.Unity.MqDetachableUI.UpdateUIParent - Maquette.Unity.MqTutorialStep.Enter We will continue monitoring crashes and make subsequent releases to attempt fixing them. Many of these errors are hard to reproduce and fix. We appreciate your patience and encourage you to share any useful bug reproduction information in our community channel. Thank you for using Maquette! Microsoft Maquette 2020.2.0.0.1162 ReleasedFeb 26, 2020 - Community AnnouncementsNew parametric objects Introducing parametric objects based on parameters editable in the object's context menu. First set of parametric objects include: - Rounded corner objects - Rounded corner rim objects - Cylindrical objects - Conic objects. New spotlight featuring parametric objects Named "Augmented City Farm". Accessible from the home space spotlight menu. Select tool improvement Introducing an alternative selection mode. It can be turned on in the Settings menu. The new mode aims to provide a more streamlined way to do selection and deselection in the select tool. Feedback is welcome! Text tool improvements Text is snapped to pointed surfaces automatically when the text tool is scaled down to needle mode. Added support to paste text into the selected text object from the OS clipboard. Added buttons in text tool menu to fill placeholder (Lorem ipsum) text to the selected text. Color picker improvements Added support to use the joystick to fine tune the cursor position. Added alpha channel slider to color pickers. Alpha value applies to additive and translucent materials. Tube brush improvement Added support of a straight edge mode, accessible by holding down the B button while drawing. Other improvements Improved context menu placement algorithm. Allowed externally imported models to cast shadows. Combined consecutive slide switch actions in undo stack into one to save performance. Fixed some sporadic crashes and exceptions. Microsoft Maquette 2020.1.1.1.960 ReleasedFeb 10, 2020 - Community AnnouncementsIntroducing a new spotlight "Movie Storyboard". Introducing a new 3D environment "Exhibition room" Introducing new primitive and shape assets. Enabled saving and loading projects that contain 3D model files with external texture files. Added an "Emergency save" button in the Debug panel so you can easily save your work after an app crash. Fixed a bug in paint bucket that can cause "array out of range" exception. Fixed a bug in ray selector that caused stage objects to be grabbable outside of stage. Microsoft Maquette 2020.1.0.0.906 ReleasedJan 28, 2020 - Community AnnouncementsIntroducing a new Bounding Box Gimbal tool with axes snapping to enable more versatile and accurate manipulation. Try it out by activating the Gimbal manipulator on an object, and pressing the controller button to switch modes. Introducing ability to resize tool bits to a Needle Mode to enable more accurate selection on objects. This is especially helpful when selecting small or flat objects snapped to other surfaces. Introducing AR simulation support with better and more customizable background/hologram blending. This experimental feature can be accessed under the "Labs" panel and is under active development. Feedback is welcome! Introducing 3D background environments with two examples included (one photogrammetry and one hand crafted model). Both environments support teleportation and surface snap, and blends well in AR simulation mode. This experimental feature can also be accessed under the "Labs" panel. Introducing new brushes. Enjoy the power of the new Hull, Volume and Tube brush and take your creations to the next level! Introducing thumbnails for projects, scenes, and viewpoint buttons in desktop companion window. Fixed bugs related to the "cast shadow" setting of objects and groups. Enabled materials to have default shadow casting behavior.New Beta released 2019.6.1.0.868Dec 18, 2019 - Community AnnouncementsA new version of Microsoft Maquette has been released with the following bug fixes: 1. Fixed issue with Unlit material. 2. Fixed issue with Volume Brush. Thanks for using Maquette!