Show/Hide Show/Hide

Men of War II

 
Men of War II is Available Now - Command the Battlefield Like Never Before!May 15, 2024 - Community AnnouncementsGreetings, commanders! The day has finally arrived, and Men of War II is available for all RTS enthusiasts to enjoy! We have prepared a new trailer to celebrate the occasion and get everyone hyped up to jump into action: We would also like to use this moment to repeat a few crucial pieces of information about the launch: The game currently requires you to be always online, but that is only temporary. We have heard your feedback, and we are working on an offline mode that will allow you to enjoy the single-player content of Men of War II even without a persistent internet connection. We will announce the details soon! We believe in working closely with our community and fully intend to keep listening to your suggestions, as we have done throughout the development process. We strongly recommend joining the official Men of War II Discord Server, but you can of course also leave your feedback in the form of a Steam Review, or post in the Discussions. We have a lot of plans and activities with our community, and we will be announcing them soon - but even today, at 20:00 CEST / 11:00 PT, we will be live-streaming a few 5v5 multi-player matches between a team from Fulqrum Publishing and a team of Content Creators, composed of Bokoen, GoldenSpatulas, ThatGuyFromCollege, Dinklebean and DigbyTathamWarter. Come and show your support either on their respective Twitch channels, or on Fulqrum Publishing's own Discord server, Youtube and Twitch! We would also like to reward our most dedicated fans - so if you are eager to start playing and purchase Men of War II before May 22, you will automatically receive the Frontline Hero Pack DLC absolutely for free - including profile avatars and badges, a set of beautiful wallpapers for your desktop and 4 collectible units that will get unlocked immediately: {STEAM_CLAN_IMAGE}/41550994/c77a5896b2f8c83702dacf5c62f5001e2c77c463.png Furthermore, we have made available the Deluxe Edition of Men of War II, which includes not only the game itself and the Frontline Hero Pack DLC, but also the Digital Artbook and Official Soundtrack for Men of War II - and until May 22, you can get this full package with a 10% discount! If you wish to learn more about the game, we strongly encourage you to read our overview of all the single-player content in Men of War II, or if you are a team-based or competitive-minded player, perhaps you would be more interested in a deep dive into all the multi-player has to offer. {STEAM_CLAN_IMAGE}/41550994/a2b8491e3c2576de7a04c8197be3e99334e67e08.pngAfter fifteen years, one of the greatest RTS games gets a full sequelMay 15, 2024 - PCGamesNIt's gratifying, of course, when you get to the end of Civilization or Cities Skylines 2 and step back to marvel at your colossal creation. Personally, though, it's all about the little moments in strategy games - the perfect ambush in XCOM, forming the ideal blocking position in Company of Heroes, capturing a single base in Command and Conquer. Add-ons, spin-offs, and pseudo follow ups have come and gone, but one classic RTS game series has been absent in the main for fifteen years. Thankfully, that's just changed - Men of War is finally back. Read the rest of the story... RELATED LINKS: Upcoming WW2 strategy game will feature five campaigns Long awaited World War II RTS revival finally announces launch date WW2 RTS Men of War 2 delayed to 2023 due to war in Ukraine Men of War 2 reviewMay 15, 2024 - PC GamerThe more things change, the more they stay the same. Men of War 2 layers in new deck-building elements and some shiny graphics alongside a wedge of singleplayer and multiplayer options but, beyond that, this sequel is the same as the franchise ever was: brutal, shocking violence that can see scores of your forces wiped out in an instant... Read more.Men of War II will be online-only at launch but an offline mode is in developmentMay 10, 2024 - GamingOnLinuxThe release of the strategy game Men of War II is fast approaching from Fulqrum Publishing and Ukrainian studio Best Way, which is confirmed to have Native Linux support but there's one sore spot. Read the full article here: https://www.gamingonlinux.com/2024/05/men-of-war-ii-will-be-online-only-at-launch-but-an-offline-mode-is-in-development Men of War II - New Details About the LaunchMay 10, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/41550994/c6acef26285819f123dd21db8579a6342df6bff6.png Greetings, Commanders! With the highly anticipated launch of Men of War II drawing ever closer, we have more details and good news to share with you. Let's dive right in! Extra Goodies and Offerings at Release We truly value all our fans who have supported us throughout the development process, and we want to express our appreciation of all of you who are anticipating the launch and are ready to jump into action right away. Therefore, everyone who purchases Men of War II in the first week from release (until May 22) will receive the Frontline Hero Pack DLC completely for free, getting the following perks: 2 exclusive profile badges and 6 exclusive avatars to show off your Hero status Immediately unlock 4 collectible tank units to intimidate your foes in multiplayer matches 10 wallpapers featuring beautiful art from the game, to spruce up your desktop {STEAM_CLAN_IMAGE}/41550994/c77a5896b2f8c83702dacf5c62f5001e2c77c463.png The Frontline Hero Pack instantly unlocks the following collectible units: M4A3E8 “Sherman” - A US Army medium tank, the latest modification of the M4A3E8 with a 75mm gun. It is a beautiful but deadly war machine adorned with a unique camouflage design, pin-up art, and other decorative exterior elements. Panther Ausf. A - A German medium tank, the latest modification of the Pz.Kpfw. V class with a 75mm gun. A formidable predator with excellent combat characteristics and unique camouflage pattern, capable of intimidating even the most experienced hunters on the battlefield. T-34-85 - A Soviet medium tank, a modification of the T-34 class with an 85mm gun. It can hold its own and emerge victorious from any battle; it features a unique camouflage system that distinguishes it from its brothers on the battlefield. In the right hands, it can become a deadly threat to any enemy. T-34-85M - A Soviet medium tank, the latest modification of the T-34 class armed with an 85mm gun. It features a modified camouflage design and spaced armor which reduces the destructive effect of enemy anti-tank rounds. This is an experienced fighter, ready for any surprises. All four units remain unlockable by completing in-game actions as well; the DLC pack is meant as a reward for our most loyal fans, not a punishment for those entering the battlefield later. The game will become available for everyone on May 15, at 19:00 CEST / 10:00 PT, and our most dedicated fans will also be able to purchase the Deluxe Edition, containing not just the game and the Frontline Hero Pack, but also the Digital Artbook and Official Soundtrack of Men of War II! {STEAM_CLAN_IMAGE}/41550994/a173f0a740a8e13ac0aa1255e073a440481c46ec.png Being Always Online We can confirm that Men of War II will require you to be always online only at launch - an offline mode is in development. The game was developed as always online to allow us to maintain live leaderboards, properly synchronize rewards players receive (inclu...Upcoming WW2 strategy game will feature five campaignsMay 3, 2024 - PCGamesNThe Men of War series has always crammed in as much detail as possible, counting soldiers' inventories down to bullets and uniforms, and modeling damage to individual vehicle systems like tank tracks and engines. With Men of War 2 gearing up for launch, developer Best Way has revealed details about the single-player side of the game, and it looks extremely promising. Read the rest of the story... RELATED LINKS: Long awaited World War II RTS revival finally announces launch date WW2 RTS Men of War 2 delayed to 2023 due to war in Ukraine WW2 RTS game Men of War II will bring an excellent series back to life Men of War II releases May 15th with Linux supportMay 3, 2024 - GamingOnLinuxWell this is quite a surprise. Men of War II from Best Way and Fulqrum Publishing releases on May 15th and it will have Native Linux support too. Read the full article here: https://www.gamingonlinux.com/2024/05/men-of-war-ii-releases-may-15th-with-linux-support Men of War II | Single-player OverviewMay 3, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/41550994/c6acef26285819f123dd21db8579a6342df6bff6.png Greetings, commanders! We hope you enjoyed our previous devlogs about multiplayer and the graphical and technical improvements made to Men of War II. Today, we want to share some detailed info about our approach to creating the single-player part of the game and our story campaigns — to provide you with the most varied, abundant and most epic single-player content possible. And whether you enjoy it alone, or in an exciting game with your brothers in arms, that’s completely up to you - all single-player content in Men of War II, without exception, is also playable in up to 5-player co-op. But now, make yourself comfortable and dive into this intriguing new brief! Philosophy and General Approach Over the years of the series' existence, players have seen a lot - from large battles with different sides of the conflict to sabotage operations and epic stories of sacrifice and loss during various historical conflicts. There may be nothing left to surprise you, but we've hidden a few aces up our sleeves specifically for Men of War II, which will give you new impressions of the highly acclaimed series. {STEAM_CLAN_IMAGE}/41550994/548097a324f8abe96e8ae401f30ce38b5e060945.jpg Story Campaigns Three sides of the conflict — three massive story campaigns about ordinary people and heroes who were unlucky enough to find themselves at the epicenter of World War II. The main philosophy of the entire series has always been this: every story is personal, and all of them are about people, not just battles. Our goal is to tell as much as possible while maintaining the authenticity of the events. Soviet Campaign "Thwarted Blitzkrieg" This is a story of the Third Reich's invasion of the USSR and the most challenging period for the defenders on the Eastern Front. We believe that this period is not widely covered in mass culture and video games, even though it was the site of the largest tank battle in history (the Battle of Dubno-Lutsk-Brody), considering that the Soviet army was utterly demoralized and disorganized. At the same time, the Wehrmacht had complete initiative on the battlefield. The front is unstable; there is no proper communication with commanders, but there are orders, and they must be executed. American Campaign "The Falaise Pocket" In this campaign, we tell the story of American forces encountering desperate resistance from the Third Reich during the "Falaise Pocket" operation. A seasoned soldier, Randy Howard, does not take the newly arrived young officer Karl Young seriously, but the more they fight side by side, the more their characters and true motives are revealed. German Campaign "On Their Own Soil" A campaign dedicated to the last year of the desperate, already lost war of the Third Reich against the whole world. Together with Feldwebel Ludwig Mueller and his comrades-in-arms, you will have to go through the difficult path of retreat, loss, and bitterness; and even though th...Men of War II Live Stream and Q&A - Tanks Only and Non-Traditional Gameplay!Apr 25, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/41550994/c6acef26285819f123dd21db8579a6342df6bff6.png Greetings, Commanders! It's been a big week for all Men of War II fans, as we've just made the announcement that the game will launch on May 15, but we intend to make it even bigger and continue the tradition of our regular gameplay and Q&A live-streams! And we do hope you join us again this time, because oh boy, do we have things to show you... We will ease you in by playing a bit of the new Tanks Only mode, which lets you set up a custom lobby game in which all players will only be able to call in a single category of units, and you guessed it, that's infantry... Kidding, of course; it's nothing but tanks! As for what comes next, well... We have previously hinted at the fact that Men of War II is a game that will have something for absolutely any RTS fan to enjoy: be it single-player or multiplayer, PvP or PvE, hardcore and realistic or more casual, and enough of each type of content to keep you satisfied for a long time. But commanders, generals, friends... Maybe you feel that is not enough. Maybe... Maybe you have different tastes and cravings. Dreams and desires that are not easily fulfilled. There's no need to be ashamed; that's what the innocently called Testing Mode is here for. It's also accessible through a custom lobby, and it will let you do things the regular modes just won't. It doesn't judge and won't snitch; you can just be yourself with it and let go. As usual, the live-stream session will happen this Friday, April 26, from 16:00 CEST (8:00 PT). We hope you will all come and join us to make the wait for May 15 fly by just a little faster! You will be able to watch the livestream on the following channels: Discord Steam Youtube Twitch X (better known as Twitter) Facebook You can ask any questions you wish during the live-stream on any of these platforms, but we strongly encourage you to come watch with us on Discord, as we guarantee you will be heard there. You can also watch the recording of our previous live-streams about the Combat Sectors & Area Control Modes or about the new feature called Raids. We have also updated our live-stream schedule and added one more session, so what you still have to look forward to before launch is: May 3: Campaigning, but dynamically. May 10: Mods with friends. See you on the battlefield soon, Commanders! If you haven't yet, wishlist and follow the game so that you don't miss any of our future announcements: https://store.steampowered.com/app/1128860/Men_of_War_II/Long awaited World War II RTS revival finally announces launch dateApr 23, 2024 - PCGamesNMen of War 2 has been in the works for several years now. Replacing the hectic FPS gunfights of games like Call of Duty 2, Hell Let Loose, or Battlefield V with the further removed viewpoint of Company of Heroes 3 or even Commandos 2, the long awaited sequel is a new take on a series whose history dates back to the mid 2000s. Now, after war forced its Ukrainian creator Best Way to relocate its studio and delay their work, Men of War 2 finally has a launch date, which is, thankfully, quite soon. Read the rest of the story... RELATED LINKS: WW2 RTS Men of War 2 delayed to 2023 due to war in Ukraine WW2 RTS game Men of War II will bring an excellent series back to life Men of War II Release Date Announced!Apr 23, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/41550994/c6acef26285819f123dd21db8579a6342df6bff6.png Greetings, commanders! The day so many of you have been waiting for is here! After taking more time to further improve the technical state of Men of War II, we are ready to set the release date and announce that you will be able to take control of your armies on May 15, 2024! Fans of the franchise will notice this is the 10th anniversary of the full launch of Men of War: Assault Squad 2; we hope to make it a birthday party you will not soon forget. To that end, we have prepared a video invitation to whet your appetite: We will also continue talking to you about all the content Men of War II has to offer; most recently, we released a deep dive into all the multiplayer modes you will be able to enjoy and you can expect a similar overview of all the facets of single-player coming your way soon. Another tradition we will be continuing are our live-streaming gameplay and Q&A sessions. This Friday, April 26, join us at the usual time (16:00 CEST / 8:00 PT) and on the usual channels - Discord, Steam, Youtube, Twitch, X (also known as Twitter), Facebook - for a showcase of some of the more unorthodox (but definitely fun) gameplay options of Men of War II. In the meantime, you can rewatch our sessions on Combat Sectors & Area Control Modes and the new dynamic, skirmish-like mode called Raids. As you can see, there is still a lot to look forward to before the release (and afterwards as well) - make sure you wishlist the game to not miss any new announcements; and of course, we cordially invite you to join the official Men of War II Discord server, where you can meet and chat with other fans and members of the Best Way and Fulqrum Publishing teams! We will see you on the battlefield soon, commanders! https://store.steampowered.com/app/1128860/Men_of_War_II/Men of War II | Multiplayer OverviewApr 18, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/41550994/c6acef26285819f123dd21db8579a6342df6bff6.png Greetings, commanders! We hope you enjoyed our previous devlogs about the graphical and technical improvements made to Men of War II (if you haven't checked them out yet, you can find them here, here, and here). Today, we want to share detailed info about our approach to creating the multiplayer part of the game and our core philosophy — to provide our fans with as many possibilities and features as possible for an exciting game with their brothers in arms. But now, make yourself comfortable and dive into this intriguing new brief! Main features and available modes: 25 diverse maps with their terrains and biomes (snowy, desert, rural, and urban), as well as the ability to choose the time of day and weather in the lobby and much more. Each map will scale based on the number of players in one session. Matchmaking and lobbies Matchmaking features automatic player matching, which balances team composition based on battalion type, player rating, and ping, making sure that you will get the best possible experience from each battle from both the technical standpoint (low lag) and team balance (playing with and against commanders of similar ranking and thus skill). The only game mode available for matchmaking is the “Front Line” (see below) In "Combined Arms" and "Classic" matchmaking, players have the option to set the preferred team size: 1v1, 2v2, or 3v3). In “Battalions” matchmaking, the algorithm always tries to create a 5v5 game, but only if enough eligible players can be found will it start a 4v4 or even a 3v3 match. In lobbies, players can fully customize the game to their liking, as in previous games in the series. Lobbies can be set as either private or public at the player's discretion. We have also added many additional features for fine-tuning lobbies: Map selection and difficulty, team size, weather and time of day, the game mode ("Front Line," "Combat," "Incursion," and others), match setup mode (“Battalions” / “Combined Arms” / “Classic” / “Mission” / “Tanks only”), ability to set the amount of required victory points, max. match duration, maximum unit level, server location (automatic, local, dedicated), battalion visibility (whether opponents from different teams can see selected battalions in the lobby or not), army alignment ("none" allows any army mix in each team, "1 team - 1 army" makes it so that a team can only consist of players with the same nation’s army, "alliance alignment" sets the match so that the Third Reich can only be by itself, but USSR and USA can team up, as they are allies), and the choice between "realistic" or "competitive" game settings. Other changes: Ability to check various statistics: rating points, win percentage, total number of battles, unit preferences, average performance metrics (damage/experience), and comparative rating table of all players. Automatic reconnection and selection of the optimal host among all players. Ability to v...Men of War II Live Stream and Q&A - Raids!Apr 11, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/41550994/c6acef26285819f123dd21db8579a6342df6bff6.png Greetings, Commanders! It has been two weeks since our last gameplay live-stream, where we introduced the Combat Sectors and Area Control game modes; and as is tradition now, we are continuing our series of gameplay and Q&A live-streams for Men of War II. You can watch the recording of our previous live-stream here. Our next session will happen this Friday, April 12, from 16:00 CET (8:00 PT), and we will be showing you for the first time ever a brand-new single-player campaign mode, and that is Raids! A raid is a special, skirmish-like campaign - a series of randomly generated missions with a customizable battalion. Progressing through them allows you to unlock new and more powerful units for your roster; you have to strategize and plan what kind of army you want to build, and have the opportunity to try completely different and unique setups for each playthrough. You will be able to watch the livestream on the following channels: Discord Steam Youtube Twitch X (also known as Twitter) Facebook You can ask any questions you wish during the live-stream on any of these platforms, but we strongly encourage you to come watch with us on Discord, as we guarantee you will be heard there. We would also like to give you a hint of what you have to look forward to in the streaming sessions in the near future, without spoiling the contents exactly, so here goes: April 26: Fun with Tanks! May 10: Campaigning, but dynamically. See you on the battlefield, Commanders! If you haven't yet, wishlist and follow the game so that you don't miss any of our future announcements: https://store.steampowered.com/app/1128860/Men_of_War_II/More GEM RTS EnhancementsApr 9, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/41550994/c6acef26285819f123dd21db8579a6342df6bff6.png Greetings, commanders! We hope you enjoyed our previous devlog about graphical improvements in the GEM RTS graphic engine used in Men of War II. Today, we are publishing the final article on this subject; there will be more devlogs coming in the following weeks, but these will cover other, equally (for some maybe even more) exciting topics - focusing on gameplay features, available content and game modes, as well as modding. But now make yourself comfortable and let’s dive right in this intriguing new brief - and an enticing offer for you at the end too! Multithreading and 64-bit support First and foremost, let's reiterate something we've mentioned before: thanks to GEM RTS, we've transitioned from single-threaded technology to full-fledged multithreading and 64-bit processing. The game engine’s multithreaded architecture allows us to utilize the capabilities of all modern CPUs to the fullest, increasing the overall frame rate and easing the load on your computers. Implementing both wasn't easy, but our team pulled it off. Native 4K and DirectX 11 support We've successfully incorporated support for high-resolution textures - up to 4K into the engine - as well as implementing and testing ultra-wide resolution support (up to 21:9), rebuilding all available game interface elements and the built-in mod editor. We've also added full DirectX 11 support. Thanks to that, the game now supports various smoothing models (SSAO, etc.), PBR, HDR, and much more, as discussed in previous devlogs. The series' hallmark of being able to destroy any building, object, and much more to its foundation of course remains in the game - and looks better than ever! Material Editor The Men of War II built-in editor now includes dedicated tools for the creation and customization of materials, taking visual content creation to a whole new level. The updated and improved toolkit allows modders to prepare any new materials they can think of, and directly integrate them into the game, with their visual quality depending only on your PC’s technical capabilities and the modders’ use of the built-in lighting models (Phong and PBR). Now, you can work in real-time with both old materials with their limited capabilities as well as the new, more advanced ones, and change them as needed. For example, in the screenshot below, you can see one layer already working with PBR while the other layer still uses the old material (diffuse + bump + specular). {STEAM_CLAN_IMAGE}/41550994/89e8f4618b43bdc379a5d28f41eb406212ce4a1b.jpg Linux and Steam Deck Support Men of War II will receive full Linux support through cross-platform libraries (SDL2, OpenAL Soft, etc.), simplifying the game's operation across different system shells. This has also allowed us to fully adapt the game for the Steam Deck portable console. Now, you can continue the battle even while commuting to work or traveling anywhere else. https://media.giphy.com/med...Men of War II Live Stream and Q&A - Combat Sectors and Area ControlMar 28, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/41550994/c6acef26285819f123dd21db8579a6342df6bff6.png Greetings, Commanders! As we have previously promised, we are continuing our series of gameplay and Q&A livestreams for Men of War II. Our second session will happen this Friday, March 29, from 16:00 CET (8:00 PT), and we will be focusing on PvP multiplayer game modes which were not available in any public playtest yet; and are a different take on capture the flag type of gameplay: In Combat Sectors, the map is split into a number of squares, and the opposing teams aim for control of the majority of these sectors. The more of them a team controls, the more victory points they accumulate; how you divide your forces and how aggressive or defensive you play are the key questions in this game mode. In Area Control, there are several key areas marked on the map and your task is to capture them and hold them; once again, the more areas a team controls, the more victory points they generate. The twist here is that you capture each area by pushing the Front Line completely around it, which allows for different strategies in terms of fortifying positions etc. Feel free to post any questions you want us to discuss in the livestream here in the comments, or tune in on Friday when you can ask them live as well. We will do our best to check chat rooms and comments on all the platforms, but we strongly encourage you to come watch with us on Discord, as we guarantee you will be heard there. You will be able to watch the livestream on the following channels: Discord Steam Youtube Twitch X (also known as Twitter) Facebook We would also like to give you a hint of what you have to look forward to in the streaming sessions in the near future, without spoiling the contents exactly, so here goes: April 12: Raiding with friends. April 26: Tanks, tank, tanks! May 10: Campaigning, but dynamically. See you on the battlefield, Commanders! If you haven't yet, wishlist and follow the game so that you don't miss any of our future announcements: https://store.steampowered.com/app/1128860/Men_of_War_II/Men of War II: Physically Based Rendering And Other Graphical EnhancementsMar 21, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/41550994/c6acef26285819f123dd21db8579a6342df6bff6.png Good day, commanders! We hope you enjoyed our previous article about the game! We’re now ready to reveal more details regarding various graphical enhancements we’ve newly implemented in our GEM RTS graphics engine. We'll delve deeper into the capabilities of PBR (Physically Based Rendering) and try to explain why it was added to Men of War II in this devlog. Physically Based Rendering, materials, and textures Thanks to this technology and fast internal mathematical calculations, we can now render objects in the game more realistically by simulating the real-time flow of light. {STEAM_CLAN_IMAGE}/41550994/4cea40fa19d2ee3a49c1359e60890ddab9342809.jpg Let's focus more on one of the internal methods included in Physically Based Rendering (or PBR), namely the special Cook-Torrance lighting model. In earlier versions of Men of War II and previous games in the series, our team used one of the earliest technologies on the market for reflections and highlights — the Phong reflection model, which allowed adding a substantial amount of realism to any scene. Although it made the overall picture look quite good, especially plastic objects, the technology became outdated and had several significant drawbacks we wanted to improve with Men of War II. However, any such changes and the introduction of new technologies take a lot of time and resources; but we decided to do it, based on your feedback and suggestions after the last Open Beta test. {STEAM_CLAN_IMAGE}/41550994/2087a51c5ddcb6926d6e8675d6e018ba6bbdaf03.jpg So, what new possibilities does the new lighting system bring? We are sure that fans of new technologies, especially mod creators, are asking this question. Physically Based Rendering has four components: indirect diffuse lighting, indirect reflection, direct diffuse lighting, and direct reflection. Each introduces different features that help make the image more vibrant, realistic, and beautiful (from accurately modeling the reflection of surrounding objects and the angle of incident light to reflecting surface roughness and realistic weather phenomena). {STEAM_CLAN_IMAGE}/41550994/874f4171331aa4f6a328788cb9c42517187e8333.jpg Nevertheless, lighting can only work properly with the right materials and textures. For example, check the barrel models below: on the left is an old model, albeit with a high degree of detail but without innovations and improvements; compare it to the one on the right, created with new materials and textures processed using PBR. Their differences are easy to notice, even for an untrained eye: {STEAM_CLAN_IMAGE}/41550994/b8d02cd2a54ffd29f104229a71420c8d8aafebca.jpg But what does this all mean? In short, the old (and now rather outdated) Phong reflection model gave us and all modders only very few options to work with in terms of tweaking the lighting effects. By implementing PBR, all lighting in the game can be fine-tuned much more easily and produces bette...Coming Soon: Men of War II Live Streams and Q&AMar 12, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/41550994/c6acef26285819f123dd21db8579a6342df6bff6.png Greetings, Commanders! As we stated previously, we plan to communicate much more closely with you even before the upcoming launch of Men of War II. Besides a series of devlogs posted here on Steam, detailing changes to the game since the public beta tests and unveiling all the content you can look forward to at launch, we also plan to show you the game in live-streaming sessions. Every two weeks, members of Fulqrum Publishing's Production and Marketing teams will show and discuss different game modes and ways to play the game - and you are most cordially invited to watch them play and chat with them! The best place to do so is the official Men of War II Discord Server, but the broadcast will also be shown here on Steam, as well as various other Fulqrum Publishing channels - the full list is at the end of this article, for your convenience. Please note that we will run the livestream in English language only. The first of these sessions will happen this Friday, March 15, from 16:00 CET (8:00 PT), and we will be focusing on asymmetric multiplayer game modes such as Incursion, where Team B needs to hold their territory against Team A's attack, and Line Defense, where players have to, well, defend the line against the onslaught of merciless AI. These game modes were present in the last Open Beta, but they are unique to Men of War II, and we want to make sure you don't miss them - especially as we will be playing them on maps you have not seen before! Feel free to post any questions you want us to discuss in the livestream here in the comments, or tune in on Friday when you can ask them live as well. We will do our best to check chat rooms and comments on all the platforms, but we strongly encourage you to come watch with us on Discord, as we guarantee you will be heard there. You will be able to watch the livestream on the following channels: Discord Steam Youtube Twitch X (also known as Twitter) Facebook Instagram See you on the battlefield, Commanders! If you haven't yet, wishlist and follow the game so that you don't miss any of our future announcements: https://store.steampowered.com/app/1128860/Men_of_War_II/A Message to Men of War II Fans - How You Help Shape the GameMar 8, 2024 - Community Announcements{STEAM_CLAN_IMAGE}/41550994/c6acef26285819f123dd21db8579a6342df6bff6.png Good day, commanders! We've been conducting our development mission under strict radio silence for a while, but it's time to share new details about Men of War II and discuss the many improvements and enhancements we’ve made since the last Open Beta in November. We want to thank everyone who participated once again, because your feedback, suggestions, and really all of your comments and messages were an invaluable resource, even if their analysis and overall processing took us a bit longer than we initially expected. Your unwavering interest and constant feedback on Men of War II once again proves to us that we're moving in the right direction, adding to the game what you as the players told us you want to see in the continuation of this famous series; and we want to assure you that moving forward, we'll be more open and transparent in our communication prior to, as well as after, the game's release. We are starting this new approach now before the launch - we want to share a lot of new details about the most noticeable changes that have been made since the last Open Beta. {STEAM_CLAN_IMAGE}/41550994/f783613bfe636278bb5859b3859b938266be86ba.jpg Gameplay Change in artillery balance After carefully studying all your feedback, we've come to the conclusion that it's necessary to significantly reduce the overall accuracy of artillery against moving targets so that a few howitzers cannot destroy everything within their field of view on the battlefield. However, this won't affect the overall effectiveness of these units against stationary targets, so be cautious and move your units with plenty of time to avoid being caught in a heavy artillery barrage. We've also removed the bonus that players received for accurate hits on stationary artillery pieces, so that future duels between two artillerymen don't end too quickly, after just a couple of shots. Artillerymen will have to fight more persistently against each other rather than hunting down lone tanks or scattered infantry across the map. Saboteurs Previously, sabotage squads had certain features during combat that some players might have considered unfair and inappropriate. For example, it was possible to take a rocket launcher and shoot from it as if a suppressor were attached, making it a stealthy weapon. Now, you won't be able to do that. Moreover, using damaging (anti-tank or anti-infantry) grenades by such sneaky units will further reveal their position on the map; this effect is stronger than just the usual penalty based on their noise. Blowing up grenades behind enemy lines is not exactly a stealthy approach. {STEAM_CLAN_IMAGE}/41550994/f12dab4c85f787fa6c26fdfa4ac070c272e338f9.jpg New Unit Abilities During the time that has passed since the last test, we have managed to introduce numerous small changes to unit abilities. There really are too many to list here, so we will only mention those that we believe are the most inter...Thank You for Playing the Open Beta - Stay Tuned for More!Nov 21, 2023 - Community Announcements{STEAM_CLAN_IMAGE}/41550994/c6acef26285819f123dd21db8579a6342df6bff6.png Greetings commanders, The Open Beta is now officially over - it was an absolute pleasure seeing you all enjoying the game and we had a blast playing with you! Now it’s time for us to get to work again on all the fixes and improvements you have helped us identify over the past few days to make sure that we deliver the best game we can in 2024 - and in order to do that, we need as much feedback from you as possible. So please, if you've participated in the beta, share your thoughts, feedback, suggestions and bug reports with us even here in the Steam Discussions or better yet, on the official Men of War II Discord server! If you are a fan of the series, or just don't have anything to play now that the Beta is over, good news! The Autumn Sale is here and all the games from Fulqrum Publishing are discounted - including the previous Men of War titles: {STEAM_CLAN_IMAGE}/41550994/2941aa09c439881ae07ed9906648823aec49783a.jpg Don't forget to put Men of War II on your wishlist, so you don't miss any important news and updates! https://store.steampowered.com/app/1128860/Men_of_War_II/ We will see you on the battlefield again soon, commanders!Men of War II Open Beta is LIVE NOW!Nov 16, 2023 - Community Announcements{STEAM_CLAN_IMAGE}/41550994/c6acef26285819f123dd21db8579a6342df6bff6.png Greetings, Commanders! The Men of War II Open Beta is back, giving you a chance to check out some of the progress the development team has made. However, showcasing the state of the game and giving you an opportunity to enjoy it are not the only reasons for the Beta - we need to learn what you think of the latest changes and see how the server infrastructure handles them. Thanks your participation, we can make sure the game's launch next year will be a smooth and pleasant experience for everyone! Therefore we implore you, please, once you have played the Beta, share your thoughts with us here in the comments, in Steam discussions, or better yet, come join the official Men of War II Discord server. There you can not only chat with our team and other fans of the game, but also find team-mates for multiplayer matches or try to take on the Fulqrum Publishing team throughout the Open Beta period. We cannot stress this enough - your feedback from the previous Beta rounds has been absolutely invaluable. We read all your opinions and suggestions, and each and every single player can impact the final version of the game. We hope the repeated playtests and the changes you could see implemented have proven our dedication to working with our amazing community and making Men of War II as enjoyable for our fans as possible. We have previously announced what new content and changes this beta round brings, but to recap: There is a new "Officer" PVE game mode, available through the multiplayer lobby. This is a challenging scenario which will test your strategic prowess, as you must skillfully balance offensive and defensive tactics and strive to protect an NPC officer for a given amount of time; if the enemy manages to eliminate him, it's game over. To access it, you need to set up a lobby with "PvE" match setup mode, "Special Battle Mode" game mode and "Officer, Witch's Vale" map, as shown on the screenshot below. {STEAM_CLAN_IMAGE}/41550994/a23f0c194e77fb9ec90f2c275b7bf6ad74f79c9f.png You will be able to play on 4 new multiplayer maps we have not shown before: Witch's Vale, Village, Champagne and Polesie. 6 more will make a repeat appearance: Borovaya, Winter March, Airfield, Suburb, Bazerville and Farmland. We have prepared screenshots of the pivotal locations on the new maps as well: {STEAM_CLAN_IMAGE}/41550994/086c96efc19773741070d5cf299c764f594d4d03.jpg New Map - Witch's Vale {STEAM_CLAN_IMAGE}/41550994/7d927619c6623f1ebf6bc1db1eebfbd5592f10af.jpg New Map - Village {STEAM_CLAN_IMAGE}/41550994/ac2c4e4071c6222d33396e17bdbd6ea300625bbd.jpg New Map - Champagne {STEAM_CLAN_IMAGE}/41550994/f9a924e5be05ad9b09d77c02351c13f5121409b4.jpg New Map - Polesie (click to enlarge) We have replaced two of the single-player missions (Ambush and Battle of Coisson - don't worry though, they will of course return with the game's release!) with new ones to grant you a fresh single-player or co-op experience ...