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Lumo

 
Build Update: v1.17.2Feb 2, 2017 - Community AnnouncementsI've just pushed up a new build that has the following changes: - Update InControl to 1.6.10 - Enabled XInput - Fixed "submit" action for joypads on the pause screen UI - Made the button navigation explicit in the save/quit screen The new version of InControl has improved support for XBox One wireless controllers running on Windows 7.Build Update: v1.17.2Feb 2, 2017 - Community AnnouncementsI've just pushed up a new build that has the following changes: - Update InControl to 1.6.10 - Enabled XInput - Fixed "submit" action for joypads on the pause screen UI - Made the button navigation explicit in the save/quit screen The new version of InControl has improved support for XBox One wireless controllers running on Windows 7.Build Update v1.11.8 - Fixes to Win10 controller issues.Nov 8, 2016 - Community AnnouncementsHi! The latest build of Lumo addresses some long standing issues with XBox One / Xbox 360 (Wired and Wireless) controllers that have been present in the game since the Win10 Anniversary update. This has been tested with the following pads: - PS4 - Xbox 360 (Wired and Wireless) - XBox One (wired) Other joypads should work, but may require you to define your own controller mappings in Settings->Controls. Fight sticks are not directly supported. In addition to this I've re-written the redefine controls screen , fixing several small issues that have been in there since release. Other fixes: - Several affected achievements re-written - Small balancing changes - Clue added to the Ice Cube Stairs room Mac and Linux were unaffected by the original bugs but I've put out new versions for all platforms just in-case. Cheers! GBuild Update v1.11.8 - Fixes to Win10 controller issues.Nov 8, 2016 - Community AnnouncementsHi! The latest build of Lumo addresses some long standing issues with XBox One / Xbox 360 (Wired and Wireless) controllers that have been present in the game since the Win10 Anniversary update. This has been tested with the following pads: - PS4 - Xbox 360 (Wired and Wireless) - XBox One (wired) Other joypads should work, but may require you to define your own controller mappings in Settings->Controls. Fight sticks are not directly supported. In addition to this I've re-written the redefine controls screen , fixing several small issues that have been in there since release. Other fixes: - Several affected achievements re-written - Small balancing changes - Clue added to the Ice Cube Stairs room Mac and Linux were unaffected by the original bugs but I've put out new versions for all platforms just in-case. Cheers! GDirector's Commentary Part 8Jul 8, 2016 - Community AnnouncementsThe last part of the director's commentary is now online: https://www.youtube.com/watch?v=6icLEGefcTY You can watch the full walkthrough of the game, with 100% of the secrets, from the following playlist: https://www.youtube.com/playlist?list=PLHaRTzqB6QC9uzqnwNViwZB0Gtsg_Q1Sm Thanks to everyone that's provided feedback while I've been making these! :) Director's Commentary Part 8Jul 8, 2016 - Community AnnouncementsThe last part of the director's commentary is now online: https://www.youtube.com/watch?v=6icLEGefcTY You can watch the full walkthrough of the game, with 100% of the secrets, from the following playlist: https://www.youtube.com/playlist?list=PLHaRTzqB6QC9uzqnwNViwZB0Gtsg_Q1Sm Thanks to everyone that's provided feedback while I've been making these! :) Director's Commentary Part 7Jul 1, 2016 - Community AnnouncementsWho ya gonna call? https://youtu.be/iP_xaDQDZskDirector's Commentary Part 7Jul 1, 2016 - Community AnnouncementsWho ya gonna call? https://youtu.be/iP_xaDQDZskLumo 1.06.27 Patch NotesJun 27, 2016 - Community Announcements+ Updated Russian/Portuguese/JP Localisation + Fixed Z-fighting in one room + Fixed some of the Cauldron zone torches to take account of speed-run related exploit and remain on (doesn't fix the exploit, don't worry) + Added Old School time trial results to the EXTEND screen during completion sequence. + SwingToExit now has a helper platform appear if you die too often ( :D )Lumo 1.06.27 Patch NotesJun 27, 2016 - Community Announcements+ Updated Russian/Portuguese/JP Localisation + Fixed Z-fighting in one room + Fixed some of the Cauldron zone torches to take account of speed-run related exploit and remain on (doesn't fix the exploit, don't worry) + Added Old School time trial results to the EXTEND screen during completion sequence. + SwingToExit now has a helper platform appear if you die too often ( :D )Director's Commentary, part 6Jun 26, 2016 - Community AnnouncementsOne for the speed-runners. https://www.youtube.com/watch?v=DPXR4u92ikgDirector's Commentary, part 6Jun 26, 2016 - Community AnnouncementsOne for the speed-runners. https://www.youtube.com/watch?v=DPXR4u92ikgLumo v1.06.21 Patch NotesJun 21, 2016 - Community AnnouncementsA new build has just gone live with the following changes: + Update to Redefine Controls UI so show default bindings + Updated JP LocalisationLumo v1.06.21 Patch NotesJun 21, 2016 - Community AnnouncementsA new build has just gone live with the following changes: + Update to Redefine Controls UI so show default bindings + Updated JP LocalisationDirector's Commentary, Part 5Jun 19, 2016 - Community AnnouncementsIt's time for another Director's Commentary! Here's part 5, exploring the first of the Cauldron sections: https://www.youtube.com/watch?v=JzBgrJfAhk0Director's Commentary, Part 5Jun 19, 2016 - Community AnnouncementsIt's time for another Director's Commentary! Here's part 5, exploring the first of the Cauldron sections: https://www.youtube.com/watch?v=JzBgrJfAhk0Lumo v1.06.13 update notesJun 13, 2016 - Community AnnouncementsLumo's been updated to version 1.06.13 with the following fixes: + Updated Japanese localisation + Added option to hold shift during game launch to bring up options dialog (allows play to select which monitor to run the game on) + Fix for a possible lock when jumping on the 'boing gun' + Fix for broken collision in the kitchen + Fix for missing collision on the way to CSEC4 Map room + Reduced trigger area over Ice Puzzle button + Fix for highlight around collectable items in the book not switching off under rare circumstanceLumo v1.06.13 update notesJun 13, 2016 - Community AnnouncementsLumo's been updated to version 1.06.13 with the following fixes: + Updated Japanese localisation + Added option to hold shift during game launch to bring up options dialog (allows play to select which monitor to run the game on) + Fix for a possible lock when jumping on the 'boing gun' + Fix for broken collision in the kitchen + Fix for missing collision on the way to CSEC4 Map room + Reduced trigger area over Ice Puzzle button + Fix for highlight around collectable items in the book not switching off under rare circumstanceLumo, Director's Commentary, part 4!Jun 13, 2016 - Community AnnouncementsSliding about on the ice? Not sure about those Ice Cube Stairs? This video will help! :) https://www.youtube.com/watch?v=H84P9mI-V4wLumo, Director's Commentary, part 4!Jun 13, 2016 - Community AnnouncementsSliding about on the ice? Not sure about those Ice Cube Stairs? This video will help! :) https://www.youtube.com/watch?v=H84P9mI-V4w