
Land Above Sea Below
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Check out The Artifactory, a chaotic couch co-op party gameMar 4, 2025 - Community Announcementshttps://store.steampowered.com/app/3511520/The_Artifactory/ Hey Island Architects! Some friends of ours just launched their Steam page for The Artifacory, and trust us—it’s a wild ride! The Artifacory is a chaotic couch co-op party game set in a whimsical fantasy lootbox factory! Craft potions, forge weapons, and experiment with wacky recipes to fulfill unpredictable orders. But beware—machines break, platforms move, and lava is very much a thing. Can you keep up with the madness? Play solo or with up to 4 players and embrace the chaos! 🏭🔥 They’re a small indie team like us, so go check them out and show them some love! ❤️ Wishlist here: https://store.steampowered.com/app/3511520/The_Artifactory/Game Update Highlights: Performance Boosts, New Skip Card, and More!Oct 26, 2023 - Community AnnouncementsHello everyone! We're back with another update. Thank you for your valuable feedback; it's been incredibly helpful. We apologise for the delay in getting this update out to you; with our limited resources, progress has been slower than we initially planned. Performance One of the most significant improvements in recent weeks has been focused on performance fixes. We still have plenty of room for improvement, but we've managed to address some issues, particularly noticeable on the larger islands. However, you will likely experience improvements on smaller islands with lower-end configurations as well. Skip Card & Skip Card Plus Based on your feedback, we've made changes to the operation of the Skip card. Starting now, when you use this card, you won't receive an extra step at the end of the season in place of the skipped tile. Instead, we've introduced a new card called Skip Plus, which works just like the old Skip, skipping the next tile and granting you an extra step. Ships and Orcas The number of ships and orcas has been limited to a maximum of 6 on the map. This change is part of an ongoing development where active ships and orcas on the map will disappear if they couldn't move anywhere during the current season. Mixed Tiles We've removed mixed tiles from the "Eternal Autumn" mode as they were causing severe imbalances in gameplay. This change will affect existing maps with mixed tiles since they will no longer load. Others Furthermore, we've addressed a few minor bugs in the user interface, fixed some localization issues and made some game balances. We wish everyone a fantastic gaming experience and appreciate your support in shaping our work! Message of Thanks and Game Updates from Glasscannon TeamSep 23, 2023 - Community AnnouncementsHey Island Architects! First of all, we would like to express our immense gratitude to all of you for supporting our small team and trying out our game. A special round of applause to everyone who provided feedback and bug reports. These things help us refine the game further. We were delighted to see that the game ran smoothly for most of you, with relatively few reported bugs. Among these, we have addressed the most critical ones in the first round. Bug Fixes Free Spot bug: In certain cases, free spots did not appear in specific positions even though they should have. Fixed. Incorrect tile height display: After extended gameplay, there were instances where the displayed tile heights deviated from their actual values. Fixed. Camera error: The camera did not track changes in sea level height, causing it to look underwater if the sea level rose significantly from its original position. Fixed. AMD setups: Some players experienced game freezes at startup with AMD setups. Fixed. Balance & Game Changes: Ships and whales now provide only 1 point per move instead of 3. Free spots will now be visible in positions where the current tile cannot be placed due to neighboring tiles. In such cases, an X will be visible on these free spots. In the coming period, we will continue to work on fixing smaller bugs and balancing the game. Additionally, we are actively developing controller support. Good news for Steam Deck owners: our team will receive a Steam Deck in October, and we will immediately start working on Steam Deck support. Cheers! Glasscannon TeamLand Above Sea Below OUT NOW!Sep 13, 2023 - Community AnnouncementsGreetings Everyone! It's time to enter Eternal Autumn! Thanks for all your support and feedback over the last few months as we’ve been hard at work on Land Above Sea Below. As you can tell…we are now 1.0!!! Full release is a huge milestone for us and we look forward to working with everyone in the community with their continued feedback. There's a bundle going as well, so if you're looking for even more, check it out! https://store.steampowered.com/bundle/34900/LASB_x_ISLANDERS/ We'll have more news, content, and videos coming later throughout the week, so stay tuned! Join us and your fellow players in Discord for the latest discussions and updates! https://discord.gg/gNhjNWxqnx For Content Creators: If you're interested in a review key for LASB, please reach out to [email protected] with your channel(s) and we'll get back to you as soon as we can! Prepare to Dive In Sept 13th! Overview Trailer RevealedSep 10, 2023 - Community AnnouncementsAhoy, Land Above Sea Below Adventurers! 🌊 The moment you've all been waiting for is nearly here! We've just unleashed our epic overview trailer, and it's set to blow your sails off! But that's not all - mark your calendars for September 13th, because that's when the full game sets sail! Stay tuned, because the grand adventure begins on September 13th. The Land Above and Sea Below are calling your name! 🌟🌊 Don't forget to join our Discord! https://discord.gg/gNhjNWxqnxEnter Eternal Autumn on September 13th!Aug 25, 2023 - Community AnnouncementsThat's right folks, on September 13th, Land Above Sea Below launches on Steam for everyone to get their hands on! Check out the official release announcement trailer below! Stay tuned for more and don't forget to join our Discord! https://discord.gg/gNhjNWxqnxThe FREE Prologue Version of Land Above Sea Below Released!Jul 17, 2023 - Community AnnouncementsWe're thrilled to announce that the Land Above Sea Below FREE Prologue version is finally out! One of the most important things is that with this step, we've completed the game's demo. Huge thanks to everyone who tried it out and provided us with feedback. We warmly welcome your thoughts about the game (or anything else, of course :) ). In the prologue version, we've made some major changes to the gameplay to make it more balanced and, of course, fixed a bunch of bugs. Tree of Falls One of the most significant changes involved the Tree of Fall mechanism. So far, there was one type of ToF in the game that could synergize with all basic types. That has changed now. Each basic type has its own ToF, which can only synergize with the corresponding biomes. We've created separate action cards for each ToF. But getting extra ToFs isn't just limited to cards. From now on, you can also find ToFs on bonus islands, so by unlocking them, you not only gain a bunch of extra points but also access to extra seasons. {STEAM_CLAN_IMAGE}/42157699/99b9839389acdec256dc380582ea1fea60dc951b.png Tutorial We've made some adjustments to the tutorial to make the game clearer for you. We still don't want a long, boring, and hand-holding tutorial, so we'll only show you the basics. For everything else, there's the lexicon, which we continuously expand and improve based on your feedback. Stat View We've added extra stats that the game tracks, which you can see not only at the end of the game but also during gameplay if you open the lexicon in the pause menu. Here, the game displays your highest scores achieved so far and other data, such as the number of unlocked bonus islands, completed mini-objectives, placed tiles, the height of the tallest tile, and the number of seasons. {STEAM_CLAN_IMAGE}/42157699/c6acaec0826078f649dcdd18b369ca06a8b7c14c.png Game End Furthermore, at the end of the game, by clicking on the "Show Island" option, you'll have the chance to revisit your islands and move the camera around to find the best composition or even create a video of it. The statistics are also shown here. Achievements Achievements have been added, at least the first set. You won't be able to complete these in the prologue version, but you can check out the challenges we have in store for the full version. {STEAM_CLAN_IMAGE}/42157699/37b942cd4435926ec682d3b1618206bae0365a1d.png The 1.0 version arrives soon! We're incredibly excited about all of this, so once again, a massive thank you for all the positive and constructive feedback you've given us so far! {STEAM_CLAN_IMAGE}/42157699/85fa3e2511a25429ce89438b7f5ec06ba46efd4d.png(Stream!) Play Land Above Sea Below during SNF!Jun 25, 2023 - Community AnnouncementsGrab the demo now to see how far you can get! Make sure to tune in @ 7 PM CST (GMt-6) to watch the devs play! Don't forget to join our Discord! https://discord.gg/gNhjNWxqnx(Stream!) Play Land Above Sea Below during SNF!Jun 24, 2023 - Community AnnouncementsGrab the demo now to see how far you can get! Make sure to tune in @ 7 PM CST (GMt-6) to watch the devs play! Don't forget to join our Discord! https://discord.gg/gNhjNWxqnxCalling All Adventurers: Share Your Epic Journey with Us!Jun 21, 2023 - Community AnnouncementsHey Island Architects! Wow, it looks like a ton of you awesome folks have already jumped into the demo, and we're absolutely thrilled about it! Seriously, you rock! 🤘 But hey, we're not just here to cheer you on (although we totally will). We want to hear all about your thoughts, ideas, and wild adventures in the game! So grab a virtual megaphone and join us on our Discord server. We've got this wicked #ideas channel where you can unleash your creativity and share any brainwaves that strike you. And guess what? We've also got a jaw-dropping #share-your-island channel where you can flaunt the epic island you've built and show off how far you've come. Trust us, we can't wait to see your mind-blowing creations, impressive stats, and everything in between! Remember, we're crafting this game especially for you, which means your opinion holds the key to our heart. So don't hold back, let your voice be heard, and let's make this gaming experience one for the books! Game on! 🎮 {STEAM_CLAN_IMAGE}/42157699/e6d90f0d4a566e55d92f3c977f01bdaa8c09f403.pngSteam Next Fest is back and we're here with a brand new demoJun 19, 2023 - Community AnnouncementsHey Island Architects! Steam Next Fest is back, and we're here with a brand new demo and some other fantastic news! The new build has many new features and updates, and we are sure you will love it! {STEAM_CLAN_IMAGE}/42157699/fd3673be510244c4892fdc14cbe4378ed6b10e00.jpg Our small team of 4 people at Glasscannon Studio have been working hard over the last few months to bring you Land Above Sea Below as quickly and as fun as possible. It's been a very exciting time for us, and it's only going to get more exciting as we get closer to the release later this summer! Watch the new game trailer to get hooked! Here are the new features in the demo brand new, simple, and quick to complete tutorial to help you learn the basics new tile types more sophisticated scoring system skill cards that give you more options for keeping your Tree of Fall above water, so you can build bigger and more diverse islands you can now see in the UI how many moves you have left in the season and what type of tile you will receive improved graphics unique weather system new music and sound effects lexicon/help menu where you can find rules and unlocked tiles new end screen where you can see some useful statistics (this will be expanded in the future) random reefs to diversify the gameplay and the island you build updated and balanced synergy system mini-objectives - simple tasks that can be completed to get extra steps in the season performance improvements, balance and lots of bugfixes {STEAM_CLAN_IMAGE}/42157699/fd28bdb106b838a695d731d02dd04d329696821b.jpg Added to the full version in the meantime sandbox mode - build islands without restrictions, only your imagination will be the limit save/load system - start a new island at any time or reload an existing one and continue. And you can load failed games into sandbox mode at any time to enjoy or even modify them. achievements - challenges that you can complete to refine your strategy no season cap so it's up to you how big your island is and how long the game lasts Of course, we don't want to stop here, and we have a lot of ideas and content to implement, but we will need you to help us do this in the future. We couldn't have made it this far without you and all the ideas, advice, and feedback we've received from you! And here's another great piece of news! Somewhere around the beginning of the year, we were found by Skystone Games, who saw the potential in our game and took us on! This great team is helping us to do what they are really good at, to bring Land Above Sea Below to as large an audience as possible. We are also very honoured to have David Brevik, President of Skystone Games (the father of the Diablo franchise), to help us polish the gameplay and provide us with his professional advice! {STEAM_CLAN_IMAGE}/42157699/85fa3e2511a25429ce89438b7f5ec06ba46efd4d.png If you want to be part of the development and help us or just chat with us, join our Discord server! Have a great week, and try out as many awesome demos as ...New Gameplay Video ReleasedJan 14, 2023 - Community AnnouncementsHey Island Architects! We've just released a new gameplay video of Land Above Sea Below on youtube and on the game's store page. Watch it and tell us what do you think about it! If you would like to help us then share this video everywhere :) Cheers!a little status reportJan 5, 2023 - Community AnnouncementsHey Island Architects! We bring you a little status report! Development is going very well. We're currently polishing the menu system and the UI and once we're done with that, "only" the tutorial is left. At the moment we expect Early Access to be released in April this year, but we need your help to do that! Give the demo a try and give us as much feedback as you can to see if we're on the right track! Join us on discord and follow us on twitter for updates. Cheers!BIG DEMO UPDATE is HERE!Nov 2, 2022 - Community AnnouncementsAutumn is here again ...so are we with lots of news, and with a major update! Our team has expanded to 4 people, we're now working with a graphics designer and a composer together. We plan to release the game in early access as soon as possible - we would be happy if it could happen this year. We implemented a lot of major and minor tweaks and changes, to make the game even more fun to play. Update Notes Reworked Score System We have rethought the score system and instead of showing the score for each tile one by one, we instead write the total score above the newly placed tile. In addition, by taking into account all the tiles involved and the level of synergy, we have introduced extra multipliers so that it is much better and clearer to see if a tile has been placed in a really good position. Island Extension System As you progress in expanding your island and exploring undiscovered areas on the map, you might bump into lonely, tiny islands. If you connect your main island to them, these islands (its tiles) will be attached to your land. {STEAM_CLAN_IMAGE}/42157699/48ac0c440d7e7d2a6b637aba4fd2efb600ae833b.png Reworked Ingame UI Based on your feedback, we thought the game's UI was not intuitive enough and did not serve you well enough to understand the rules. So we scrapped the entire interface and developed a new one that we hope will make the gameplay clearer and smoother for everyone. You can see the synergies more clearly on the new interface, and the highlighting of the touch tiles has also become clearer. New icons and color coding have been implemented for each tile type. The interface of the objective system has been rethought and with it its functionality. Skill cards have been added, but this feature is still very much under development. {STEAM_CLAN_IMAGE}/42157699/a7ee5076825a4b3218ed430d94074ef8353f1174.png Reward System & Skill Cards We discarded the previously parallel objective/reward system and developed a simplified linear system instead. As you score more points you get a sequence of skill cards. You will see the next 3 rewards and their corresponding score on the interface. To acquire them, you need to earn a certain score point, which is always shown on the screen. Once the required score points are reached, you will automatically be awarded with one card. These cards then can be played out anytime throughout the game, as long as you have at least one of them in your hands. These are the different skill cards in the game: Decrease water level: The water level will be immediately decreased by one unit. +1 step in the season: You will get one extra step before the end of the season. Skip tile: You will skip your current tile that needs to be placed. Special tile: You will get a new special tile that can be placed on the map Up: All Tree of Fall tiles will raise their height by 1 unit New life: You will get a new Tree of Fall that can be placed on the map This feature is a very work-in-progress one, we waiting for your feedback ...News and updatesOct 6, 2022 - Community AnnouncementsAfter a long silence, we report back. The development has not stopped, in fact there are many new additions to the game and more importantly to the team! We have added a graphic designer and a composer in the last month. Without being exhaustive, the following things have been added to the game: completely new and much more intuitive UI island extension system long-term objectives new highlight system new water shader for the sea4 visual upgrade plus animations much more balance The demo version has not been updated yet. Our plan is to make an early access version as soon as possible. We will update the demo in parallel.Demo Update Note #5Jun 26, 2022 - Community AnnouncementsHello there! First of all, we'd like to thank all of you who have tried the game and even more for all the helpful and encouraging feedback you've given us. You guys are awesome! We've brought you some new improvements and bug fixes. Feature list season-o-meter now indicates the last move and the game shows you which tiles are at 0 meters on the last move new tile types will now be unlocked according to the number of tiles placed, and by the played seasons river tile types now keep adjacent tiles above water level, if they are from the same type while moving the camera, the game now does not allow you to accidentally place tiles resolution setting implemented in the options menu Bug fixes fixed the bug when the height of the special tile types did not raise the mismatch between tile highlighting and the actual affected tiles involved has been fixed season-o-meter UI bug fixes We are looking forward to meeting you at our Discord server as well!Land Above Sea Below - LIVE STREAM with the DEVELOPERSJun 10, 2022 - Community AnnouncementsLand Above Sea Below is a relaxing yet challenging, landscape-building game, set in the eternal autumn. During the event, we will introduce the game's current features and will have a chat with you about the project and our future plans. About the game in a nutshell Land Above Sea Below is a calm landscape-building puzzle game with strategy elements, where you have to grow your island’s area and height by placing infinitely available tiles one after one to ensure that your island stays above sea level, which raises continuously at the end of every round. These procedurally generated tiles ensure that every island you make, and every game you play will be different Make us happy Put us on your WISHLIST, join our Discord and Twitter community, and mark your calendars with the date of this event! See you soon! Land Above Sea Below - LIVE STREAM with the DEVELOPERSJun 9, 2022 - Community AnnouncementsLand Above Sea Below is a relaxing yet challenging, landscape-building game, set in the eternal autumn. During the event, we will introduce the game's current features and will have a chat with you about the project and our future plans. About the game in a nutshell Land Above Sea Below is a calm landscape-building puzzle game with strategy elements, where you have to grow your island’s area and height by placing infinitely available tiles one after one to ensure that your island stays above sea level, which raises continuously at the end of every round. These procedurally generated tiles ensure that every island you make, and every game you play will be different Make us happy Put us on your WISHLIST, join our Discord and Twitter community, and mark your calendars with the date of this event! See you soon! Demo Update Note #4May 31, 2022 - Community Announcements{STEAM_CLAN_IMAGE}/42157699/cffe0b53b6977c74de9bb10552e64650be7b1c0e.png Hi Everyone, we are rolling out updates faster than we thought - as we draw a lot of inspiration from you! River/sea tiles only joints of the same color (type) tiles give extra points, so it matters now, what type of river elements you build your rivers from from now on, the river/sea tiles affect the rise of the other tiles with the same color (type). Game End Screen this screen also got a hide/show transition Scoring there is no extra score given if you place a tile adjacent to a different type there is a 2x score multiplier if a tile of the same color is placed adjacent to a special tile Highlighting better highlighting of the tiles that will be affected by the new tile New orca tile we can now get an orca tile that swims around the island peacefully. Bug fixes fixed a bug where the season-o-meter would not reset after a restart fixed a bug where the season-o-meter would not reset after a restart See you guys at the Steam Next Fest!Demo Update Note #3May 23, 2022 - Community AnnouncementsHello everyone, we can't be grateful enough for all the feedback we receive from you. One of them, perhaps the most important, was how we could make even better use of the rotating of the tiles. With this update, amongst others, we deliver mixed tiles to you, where it really matters, how you rotate them. New tile type - mixed environment The same rules apply to this tile as to the others, but it will consist different base tiles, thus it will be important, how You rotate it before laying it down The mixed tile is generated from the already unlocked tile types {STEAM_CLAN_IMAGE}/42157699/cffe0b53b6977c74de9bb10552e64650be7b1c0e.png Game Balance New tile types are unlocked earlier The unlockable tile types are based on how many seasons you played, not on the number of the already placed tiles Tiles We have changed the colors of the tiles so that the mixed tiles can be matched easily Season cap The duration of the demo is now depending on the seasons that you have played, instead of the tiles that you have placed The update contains some performance and minor bug fixes too. Make sure that you try out these new features, and leave your comments and thoughts! We are looking forward to meeting you at our Discord server as well!
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