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Kingsway

 
Long live the KingswayJun 30, 2024 - Community AnnouncementsKingsway is now self published! In case you missed the news, Warner Bros is shutting down Adult Swim Games and all games published by Adult Swim Games were going to be removed from Steam and everywhere else. But thanks to the help of several people, the publishing rights of many Adult Swim Games have been transferred to their developers and have been rescued from being delisted. Including Kingsway. Expect a small update soon! Thanks for playing! Kingsway Ascended EditionNov 27, 2021 - Community Announcements{STEAM_CLAN_IMAGE}/28053283/a7901d98ff7310028fe7e7c987877d78b745189c.png Kingsway Ascended Edition (version 1.2.1) Changes: New player class: Necromancer Added gameplay options button to character creation screen Added “world size” option to gameplay options (chance size of world) Added “enemy screen speed” option to gameplay options (change speed of enemies) Added “time scale” option to gameplay options (slows down sky eater) Added option to use a custom seed to generate levels You can now choose more than one starting gift if you use gems Added 70+ new items including 20+ unique items Items you take when you bury a character now save and dont go away until you use them Added several new random event encounters Blacksmith event that allows you to upgrade items New Quests New Areas New Enemies New secrets New Skills: Summon Skeleton Soul Eater Skeleton Overlord Summon Demon Summon Ghost Big Smash Hasten Bind Parry Lich King Spectral Shield Unsummon Bomb Spectral Shield Curse Item Mage can learn skill “magical shield” at level 4 Demonblood can learn skill “soul eater” at level 4 Rogue can learn skill “Keen” at level 6 Mage can learn skill “Keen” at level 10 Rogue can learn skill Hasten at level 8, no longer learns stoneskin Worthless can learn skill “Big Smash” at level 10 Adventurer can learn skill “parry” at level 6 Warrior can learn skill “parry” at level 6 Worthless can learn skill “parry” at level 6 Rogue can learn skill “parry” at level 4 Demonblood learns skill “big smash” at level 10 Adventurer can learn skill “Bandage” at level 8 Ascended can learn skill “spectral shield” at level 6 Fixed crash in event: “secret cult” Fixed rare crash when loading dungeon maps Fixed issue where having the Full Rune equipped would prevent the “Martyr” ending from triggering Fixed rare crash when opening loot/treasure Fixed crash when closing world screen while buying from demon merchant in dungeon Fixed crash related to witch encounter Fixed crash related to “Slayer” quest Fixed bug where game crashes if you try to sell the world, player, music, or quest files Misc: Poison, Burn, and Chill Status Icons added to Enemy Avatar in Battle Screen 6 new achievements Redesigned skill screen New unlockable cursors New unlockable font Fire damage can now cause a burn status effect on enemies, making them take more physical damage Added new descriptions to bestiary You can no longer enter forts (large towns) if you have a very bad reputation New map icons for boss beacons Movement speed increased 100% in dungeons Shrublord and Hellwort vines go away when they die Equipment slots highlight when you are holding an item that can go in them When the game saves it says “Game saved” in the Log screen Resting now removes poison When in a store there is now an option to sell an item when you right click the item Gold nuggets sell for slightly more New icon for disenchant skill in drop down menu Fixed exploit that allowed you to skip the second phase of the demon king battle ...Have You Played Kingsway?Nov 9, 2018 - Rock, Paper, ShotgunHave You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Looking at my Steam library, there are a few games I’ve picked up and haven’t played yet. One such game is Kingsway, which was described to me as “an RPG in the style of Windows 95”. As an unusual take on the standard RPG, I delved into it for the first time today. Here’s the tale of Audrey Last. (more…) Daily Deal - Kingsway, 25% OffSep 12, 2017 - AnnouncementToday's Deal: Save 25% on Kingsway!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Thursday at 10AM Pacific Time Kingsway transports you to a fun fantasy realm via an arcane operating systemJul 21, 2017 - PC GamerI've been cursed! I know this thanks to an unblinking eye that has appeared as an icon in my taskbar, the same taskbar where I adjust my volume and receive important quest notifications. The curse arrived while I was fighting a skeletal boss, appearing as a small window on my desktop, moving and jittering as I desperately tried to click the AVOID button that would spare me, while also trying to click an attack button on another moving window and glug a potion by clicking on yet a third (thankfully stationary) pane. This how things work in Kingsway, an RPG roguelike from Adult Swim that delivers its fantasy adventure by emulating an Windows 95-ish operating system. After choosing a character class and a creating an avatar, you step off a boat on the western edge of a mysterious world, and begin exploring, fighting, and looting. It's all done on a virtual desktop, where movement and combat are represented with progress bars and everything from the map to your inventory to your friendly and enemy encounters appear as movable (or moving) windows. It's a clever concept and thanks to years of minimizing windows, using menus, clicking icons, and closing pop-ups, it's immediately easy to grasp. As you travel between locations, more icons appear on your map: dungeons, towns, spooky cabins, mysterious shrines, and random encounters. It's tempting to try to visit every location you spot, but you can't spend much time dilly-dallying. There's a tentacled cloud moving slowly east, cloaking the world in darkness, and if you tread beneath it you'll be swarmed with deadly, shadowy creatures—it's a bit like FTL's enemy fleet constantly hounding you across the map. At the same time, you can't just make a beeline east—the further you travel, the harder things get, and with a limited amount of space in your inventory you will need to backtrack from time to time to sell or store gear in a city. Combat begins simply as you travel: low-level monsters such as the zombie-like Unburied, skeletons, giant snakes, sentient fungi, and other creatures randomly appear while you're moving between locations. The enemy's window appears on your screen, slowly drifting, and it displays a progress bar as it attacks. You can fight back by clicking a button, block by clicking another, and as you gain experience and levels you'll add new combat skills, some passive and some, like poisoning the tip of a blade or completing a rush attack, that require an additional click. Some creatures' windows move faster than others, making it harder to select attacks and skills. One monster, when it hit me, could minimize some of my panes (I always keep my inventory windows and character status open in case I need certain items or to swap gear) making me hurry to get them back up on the screen. Windows representing arrows (fired by a bandit or from a dungeon trap) fly in an arc across the screen, bombs will float u...