
INVERSUS Deluxe
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Announcing our new game, Never's End!Jun 3, 2025 - Community AnnouncementsHello everyone, we hope you've been having fun playing INVERSUS! Today we're here to finally announce the new game we've been working on for seven years, Never's End. Never's End is a turn-based tactical RPG set in a dark fantasy world that mixes Eastern and Western elements, with captivating, pixel-art like 3D graphics, a compelling story, and addictive gameplay. It will be available both on Steam and PS5! Check out the announce trailer below: Wishlist now https://store.steampowered.com/app/1999930 In Never's End you return from death into the midst of a global cataclysm. In the ruins of a once-thriving civilization, a single village remains standing—an island of safety in a world devoured by the creeping darkness of the Never. {STEAM_CLAN_IMAGE}/11512988/f911617b1486407491e96732020c4e010af6fe49.gif You are humanity’s last hope: an undying warrior spirit, embodied in living silver, with the strength to face the Never’s endless hordes. Possess townsfolk to use them as living weapons, wield the forces of nature to reshape the battlefield, and lead mankind back from the brink of extinction. {STEAM_CLAN_IMAGE}/11512988/f68aa286ffcf7f0503f1a551daa526d61650f342.gif Key Features Control wind, weather, fire, water, and earth in a groundbreaking elemental magic system that obeys real physical principles, granting unparalleled influence over a deeply simulated environment. Explore an open, fully traversable, and procedurally generated world. There are no instanced battles and no one path to victory. You decide your path and travel through the same world in and out of combat. Inhabit the bodies of townsfolk and use them as living weapons, trading their lives for strength in a possession-based party system. The world is your weapon: every object, every piece of terrain, and every element of the weather system follows consistent physical and magical rules, creating new emergent tactics to discover at every turn. Over 150 explorable locations across 10 distinct biomes, with 15 unique monsters and 8 powerful bosses. Over 35 armors, 30 hats, 40 weapons, 5 shields, and 60 secondary items, to customize your possessed vessels with. Over 20 hairstyles, 10 character backgrounds, and 30 randomized character traits to ensure no two adventures are the same. About us: We are Hypersect, a small game studio with a never-ending love for making videogames. During the MIX Summer Game Showcase on June 3 we finally unveiled the announcement trailer for our upcoming title, Never's End. We have been working on Never's End for 7 years now, and what started as a solo project turned into a dedicated team effort. We are currently still hard at work on the game, so we can't give you a release date yet, but we're excited to embark on this journey with you all! Want to receive regular updates, sneak-peeks, and behind-the-scenes content? Sign up to our newsletter! Want to become part of our amazing community? Join the official Hypersect Discord Server! Want to support us? Wishlist Never...Patch Notes 1.7.8Jan 22, 2019 - Community AnnouncementsVersion 1.7.8 is a very minor update. For players with the full game, this adds some improvements to audio quality on Windows 7. This update is also available for the demo version which hasn't been patched in a long while. It now has all the latest fixes, etc that have been added to the full game.Patch Notes 1.7.7Jan 7, 2019 - Community AnnouncementsYou might have noticed that the game just updated, but what did it do? Today’s update tackles a couple problems! Reduced False Positives During the Winter Sale, there was an unfortunate incident where the new Windows Defender database incorrectly flagged INVERSUS as a potential threat. Microsoft has since fixed the problem, but I wanted to reduce the chance of it happening again! The new version of the game executable has been digitally signed as a Hypersect developed application which should make it more trustworthy to the many virus scanners of the world. New Audio Engine The original INVERSUS audio engine was based on XAudio2. XAudio sort of dates back to the days of Xbox 360 and sometimes doesn’t play well with Windows 10. It was time to take a step forward and replace XAudio2 with WASAPI (Windows Audio Session API) which is actually what XAudio2 used under the hood for everything after Windows Vista. Here's what the end result is: Fixes a potential crash due to a bug within XAudio2 on Windows 10 INVERSUS will now recognize plugging in your headphones while the game is running. Changing your default audio device in Windows should also change it in INVERSUS mid game. I think the audio latency has also been reduced, but I haven’t actually done the testing necessary to verify this. This is a pretty big change and I’ve only been able to get it tested on a small set of computers so far. If you notice any unexpected issues please let me know as soon as possible so I can fix them! You can contact me on twitter at @Hypersect, on email with [email protected], or on the official Discord server at https://discord.gg/inversus. I do not get notified if you just add a comment to this post so please use one of the above methods to reach out if it is urgent. Once everything looks stable, I'll update the free demo with a similar patch.Patch Notes 1.7.5Oct 16, 2018 - Community AnnouncementsThere's a new build of the game! So what does it do? Cloud saves are now properly working in the demo app (this was also preventing any save data from being stored by the demo). Both the full game and demo support running with either DirectX 11 or DirectX 9. If you have an older video card and want to use DirectX 9, just right click INVERSUS in your steam library and select the appropriate option to play. Improved error message for when running the DirectX 11 version of the game on an incompatible video card. I also have a request for anyone playing online! The INVERSUS networking tech depends on each player's computer generating the exact same results. With the new addition of separate DX11 and DX9 builds of the game, it is a bit trickier to make sure they remain perfectly the same (I'll skip the details of why). If an online game does ever go out of sync, it results in a "Network Error Occured" message. Things look to be pretty stable, but if you do start seeing this error message, let me know by emailing [email protected] so I can fix any issues!New INVERSUS Deluxe Demo!Oct 15, 2018 - Community AnnouncementsINVERSUS now has a free demo on Steam! The demo supports local play against the computer and friends, while the full game is required to play online matches and view the leaderboards. In Versus mode, you can unlock the first two maps and play with up to four players! Computer players can fight at the 2-star difficulty tier - perfect for learning the ropes. In Arcade mode, you can fight for a high score on the first map in solo play or cooperatively with a friend! Skilled players will eventually hit a demo time limit, but good luck finding it! If you're on the fence about whether INVERSUS is for you or just looking for something to spice up your next multiplayer game night, download the INVERSUS Deluxe Demo and give it a shot!Patch Notes 1.7.2Aug 25, 2018 - Community AnnouncementsIt's almost INVERSUS's birthday so I think we should celebrate with a new patch! Thanks to Lyvo, INVERSUS just got a brand new song! This is the first musical addition to the game since launch and I'm told he will also be making it available on Spotify, etc in the near future! The graphics engine has been upgraded from DirectX 9 to DirectX 11! This should help solve driver compatibility issues some players were having (specifically with Nvidia laptop graphics cards). This also means INVERSUS will no longer support Windows XP or Vista, but as far as I can tell, INVERSUS players are all using Windows 7 or later. Note that Steam is also removing support for XP and Vista at the end of this year. This is a large change, and while I have tested on numerous computers, I can't test every configuration possible so please email [email protected] or post on the forums if you encounter any problems. Fixed a bug that was causing motion trails to unlock later than expected. Minor improvements to the Russian language translation. Patch Notes 1.6.5May 4, 2018 - Community AnnouncementsWho likes bug fixes? I do! Today's update fixes a very rare networking crash that you've probably never encountered unless you put your wifi router in your microwave while downloading a full copy of the internet.Patch Notes 1.6.3Apr 8, 2018 - Community AnnouncementsToday there is a small update to the game. There was an issue causing the game to fail to launch directly into exclusive full screen mode (in contrast to borderless fullscreen which most players use). It should now be back to working order!Patch Notes 1.6.3Apr 8, 2018 - Community AnnouncementsToday there is a small update to the game. There was an issue causing the game to fail to launch directly into exclusive full screen mode (in contrast to borderless fullscreen which most players use). It should now be back to working order!Patch Notes 1.6.2Apr 3, 2018 - Community AnnouncementsThere's a new update with a few (small) improvements! Added support for V2 DualShock4 controllers. Reduced rate at which skill (number that RP is based on) uncertainty grows due to inactivity. This means that you will lose less RP due to a loss when returning to the game after taking a hiatus. Removed the bonus RP adjustment on the loser's end when there is a large upset. This means that if you defeat a player with much higher skill, you still get an extra boost up, but if you lose to a player of much lower skill, you do not get an extra boost down. Updated to the latest version of the Hypersect engine. This results in some performance improvements and reduced download size. It should not affect the actual gameplay (and hopefully did not introduce any bugs). Patch Notes 1.6.2Apr 3, 2018 - Community AnnouncementsThere's a new update with a few (small) improvements! Added support for V2 DualShock4 controllers. Reduced rate at which skill (number that RP is based on) uncertainty grows due to inactivity. This means that you will lose less RP due to a loss when returning to the game after taking a hiatus. Removed the bonus RP adjustment on the loser's end when there is a large upset. This means that if you defeat a player with much higher skill, you still get an extra boost up, but if you lose to a player of much lower skill, you do not get an extra boost down. Updated to the latest version of the Hypersect engine. This results in some performance improvements and reduced download size. It should not affect the actual gameplay (and hopefully did not introduce any bugs). December 2017 Tournament with Prizes!Dec 8, 2017 - Community Announcementshttp://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/11512988/001f3e0384a05a4845a06dc93b9f2726ea36fd75.png Registration is now open for the final tournament of 2017 and the 1st, 2nd and 3rd place players will all get a free copy of the game to share with a friend for the holidays! Sign up and read the rules on Challonge. The tournament starts on Dec 18th and will likely take a couple weeks as everyone coordinates their matches around their daily lives. All coordination happens on the INVERSUS Discord #tournaments channel. Good luck!December 2017 Tournament with Prizes!Dec 8, 2017 - Community Announcementshttp://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/11512988/001f3e0384a05a4845a06dc93b9f2726ea36fd75.png Registration is now open for the final tournament of 2017 and the 1st, 2nd and 3rd place players will all get a free copy of the game to share with a friend for the holidays! Sign up and read the rules on Challonge. The tournament starts on Dec 18th and will likely take a couple weeks as everyone coordinates their matches around their daily lives. All coordination happens on the INVERSUS Discord #tournaments channel. Good luck!Patch Notes 1.5.14 (minor bug fixes)Oct 26, 2017 - Community AnnouncementsA small patch released to day that fixes a couple small bugs. It was possible for the audio to get muffled after entering the options menu. This has been fixed. The arcade map "Tiles" was rendering slightly off center. It is now very much centered. Patch Notes 1.5.14 (minor bug fixes)Oct 26, 2017 - Community AnnouncementsA small patch released to day that fixes a couple small bugs. It was possible for the audio to get muffled after entering the options menu. This has been fixed. The arcade map "Tiles" was rendering slightly off center. It is now very much centered. Patch Notes 1.5.12Oct 20, 2017 - Community AnnouncementsAnother small patch hits today and it's all about balancing arcade map unlocks! The required star counts for unlocking earlier maps have been reduced, but the later maps are still just as hard to get. This will add some more map variety for new players that are learning the ropes, but still keeps those final few maps as realms of the elite!Patch Notes 1.5.12Oct 20, 2017 - Community AnnouncementsAnother small patch hits today and it's all about balancing arcade map unlocks! The required star counts for unlocking earlier maps have been reduced, but the later maps are still just as hard to get. This will add some more map variety for new players that are learning the ropes, but still keeps those final few maps as realms of the elite!Patch Notes 1.5.11 and Tournament NewsOct 16, 2017 - Community AnnouncementsFirst off, a small patch just went live that tunes the vibration settings to get the different supported gamepads in better alignment with one another. Second, the October INVERSUS Community Tournament starts this Saturday! Sign up on Challonge before Friday: http://challonge.com/tournaments/signup/NFtgQf5CYH Coordinate your matches on Discord: https://discord.gg/inversus Patch Notes 1.5.11 and Tournament NewsOct 16, 2017 - Community AnnouncementsFirst off, a small patch just went live that tunes the vibration settings to get the different supported gamepads in better alignment with one another. Second, the October INVERSUS Community Tournament starts this Saturday! Sign up on Challonge before Friday: http://challonge.com/tournaments/signup/NFtgQf5CYH Coordinate your matches on Discord: https://discord.gg/inversus Patch Notes 1.5.10 (bug fixes and some new unlocks)Oct 12, 2017 - Community AnnouncementsWith everyone joining online for the free weekend this morning a recently introduced bug was found (oops!) that allowed players in public matchmaking to get into your private lobbies. That should be fixed now. There is a also a fix for a minor bug where going through a series of complicated steps involving the leaderboards menu and "play local game while waiting online" could cause the wrong leaderboard scores to preview after an arcade game. And just for good measure, this patch also has 4 new unlockable trails and 12 new emotes! Players with the patch are separated from players without it in online multiplayer so be sure to update! This sometimes requires logging out and into steam so it notices the new build.
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