
Inferno Climber
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Version1.07 Update (2016/10/28)Oct 28, 2016 - Community AnnouncementsThe following additions and changes have been implemented in this patch: New Additions Added Display settings in Option on the title screen. ---Added Depth of Field display setting. ---Added Bloom filter display setting. Added Input setting in option on the title screen. ---Added automatic controller detection operation setting. Previously, the game detects controller automatically when it is plugged into the PC. This could now be disabled. Added 16:10 resolution settings such as 1920x1200 and 1680x1050. Added details to message when controller is detected by game automatically. The game will now display the name of the USB device. XINPUT instead of the name, would be displayed if a XINPUT controller is connected. We apologize for any inconvenience caused, and thank you for your support.Version1.07 Update (2016/10/28)Oct 28, 2016 - Community AnnouncementsThe following additions and changes have been implemented in this patch: New Additions Added Display settings in Option on the title screen. ---Added Depth of Field display setting. ---Added Bloom filter display setting. Added Input setting in option on the title screen. ---Added automatic controller detection operation setting. Previously, the game detects controller automatically when it is plugged into the PC. This could now be disabled. Added 16:10 resolution settings such as 1920x1200 and 1680x1050. Added details to message when controller is detected by game automatically. The game will now display the name of the USB device. XINPUT instead of the name, would be displayed if a XINPUT controller is connected. We apologize for any inconvenience caused, and thank you for your support.Version1.06 Update (2016/10/21)Oct 21, 2016 - Community AnnouncementsThe following additions and changes have been implemented in this patch: New Additions Added Keyboard and Mouse configuration. (* Configuration for the gamepad is not supported for now.) We apologize for any inconvenience caused, and thank you for your support.Version1.06 Update (2016/10/21)Oct 21, 2016 - Community AnnouncementsThe following additions and changes have been implemented in this patch: New Additions Added Keyboard and Mouse configuration. (* Configuration for the gamepad is not supported for now.) We apologize for any inconvenience caused, and thank you for your support.Version1.05 Update (2016/10/14)Oct 13, 2016 - Community AnnouncementsThe following additions and changes have been implemented in this patch: New Additions Added Korean localization. Added Chinese localization. Adjustments Fixed issue at Sky level whereby boss battle is not initiated when the shortcut is used. Fixed parameter display for Parry Time, whereby the value is wrongly divided by 100 on the stats screen. We apologize for any inconvenience caused, and thank you for your support.Version1.05 Update (2016/10/14)Oct 13, 2016 - Community AnnouncementsThe following additions and changes have been implemented in this patch: New Additions Added Korean localization. Added Chinese localization. Adjustments Fixed issue at Sky level whereby boss battle is not initiated when the shortcut is used. Fixed parameter display for Parry Time, whereby the value is wrongly divided by 100 on the stats screen. We apologize for any inconvenience caused, and thank you for your support.Version1.04 Update (2016/10/3)Oct 2, 2016 - Community AnnouncementsThe following additions and changes have been implemented in this patch: Fixes Fixed issue at Sands of Mirage whereby Heads Up Display (HUD) of player parameters such as HP and MP is displayed twice. We apologize for any inconvenience caused, and thank you for your support.Version1.04 Update (2016/10/3)Oct 2, 2016 - Community AnnouncementsThe following additions and changes have been implemented in this patch: Fixes Fixed issue at Sands of Mirage whereby Heads Up Display (HUD) of player parameters such as HP and MP is displayed twice. We apologize for any inconvenience caused, and thank you for your support.Version1.03 Update (2016/9/30)Sep 30, 2016 - Community AnnouncementsThe following additions and changes have been implemented in this patch: New Additions Added new keyboard and mouse user interface. Added new setting for keyboard and mouse, whereby player could control the game with the need to shift the right hand from the mouse to the keyboard. Added option to select the different sets of Keyboard and Mouse configuration; The new configuration is indicated as Normal Type, while the old version is indicated as Legacy. The new option could only be accessed from the title screen; Select Options, follow by Input Settings, then Control Type. Fixes Fixed issue whereby ropes in Decayed Castle is moving unnaturally. Corrected curse explanation text whereby it is explained that HP and EXP is halved eventhough only HP is halved. Fixed keyboard and mouse issue whereby Spacebar key is function incorrectly in some menus. We apologize for any inconvenience caused, and thank you for your support.Version1.03 Update (2016/9/30)Sep 30, 2016 - Community AnnouncementsThe following additions and changes have been implemented in this patch: New Additions Added new keyboard and mouse user interface. Added new setting for keyboard and mouse, whereby player could control the game with the need to shift the right hand from the mouse to the keyboard. Added option to select the different sets of Keyboard and Mouse configuration; The new configuration is indicated as Normal Type, while the old version is indicated as Legacy. The new option could only be accessed from the title screen; Select Options, follow by Input Settings, then Control Type. Fixes Fixed issue whereby ropes in Decayed Castle is moving unnaturally. Corrected curse explanation text whereby it is explained that HP and EXP is halved eventhough only HP is halved. Fixed keyboard and mouse issue whereby Spacebar key is function incorrectly in some menus. We apologize for any inconvenience caused, and thank you for your support.Version1.02 Update (2016/9/23)Sep 22, 2016 - Community AnnouncementsThe following additions and changes have been implemented in this patch: Bug Fixes Fixed bug at Death and Rebirth, whereby player is able to select another character during confirmation causing save data issues. Fixed bug at Death and Rebirth, whereby player is able to move around during a selection dialogue. Fixed issue on the items parameter, whereby Parry Time is not correctly displayed during Compare Display mode. Fixed issue at Grave of Wisdom, whereby player may get stuck in objects by modifying its terrain. We apologize for any inconvenience caused, and thank you for your support.Version1.02 Update (2016/9/23)Sep 22, 2016 - Community AnnouncementsThe following additions and changes have been implemented in this patch: Bug Fixes Fixed bug at Death and Rebirth, whereby player is able to select another character during confirmation causing save data issues. Fixed bug at Death and Rebirth, whereby player is able to move around during a selection dialogue. Fixed issue on the items parameter, whereby Parry Time is not correctly displayed during Compare Display mode. Fixed issue at Grave of Wisdom, whereby player may get stuck in objects by modifying its terrain. We apologize for any inconvenience caused, and thank you for your support.Version1.01 Update (2016/9/16)Sep 15, 2016 - Community AnnouncementsThe following additions and changes have been implemented in this patch: Adjustments Reduced stamina deduction when blocking Dragonlord Sword attack from 200 to 100. Improved character description for Royal Knight. Improved Text in the book, Adventure Hints 5 as it was previously misunderstood. Fixed issue whereby important items such as Housing Stone and Bosses' Soul Stone , could be stolen by enemies. Fixed issue whereby important items such as Housing Stone and Bosses' Soul Stone , could be lost by slipping on traps. Fixes Fixed glitch where by Remaining Time from Land of Fools Past, remains on screen. Fixed glitch where by All Housing achievement cannot be obtained. If the requirements had already been met, visit any housing stone to obtain the achievement. We apologize for any inconvenience caused, and thank you for your support.Version1.01 Update (2016/9/16)Sep 15, 2016 - Community AnnouncementsThe following additions and changes have been implemented in this patch: Adjustments Reduced stamina deduction when blocking Dragonlord Sword attack from 200 to 100. Improved character description for Royal Knight. Improved Text in the book, Adventure Hints 5 as it was previously misunderstood. Fixed issue whereby important items such as Housing Stone and Bosses' Soul Stone , could be stolen by enemies. Fixed issue whereby important items such as Housing Stone and Bosses' Soul Stone , could be lost by slipping on traps. Fixes Fixed glitch where by Remaining Time from Land of Fools Past, remains on screen. Fixed glitch where by All Housing achievement cannot be obtained. If the requirements had already been met, visit any housing stone to obtain the achievement. We apologize for any inconvenience caused, and thank you for your support.Inferno Climber Full Release, Version1.0.0Sep 8, 2016 - Community Announcementshttp://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/25502139/6a5f4351b30663c5b6cbfbcaec4c69abef4fc83b.png Inferno Climber is now available on Steam! Thanks to everyone's support during the early access, Inferno Climbler full game is now on Steam. We hope for your continued support. Thank you once again. The following additions and changes have been implemented the full release: New Additions Added all levels leading up to the ending. Added hidden secrets. Adjustments Adjusted such that blue chest do not break due to opening and closing it in a specific manner. Added swing sound to spear's strong attack. Added restriction to option menu access during scenes which are not suitable. Added signboard in "Grave of Origin". Added NPC. Bug Fixes Fixed a bug whereby an item of a dead character is lost when "return to title screen" on the menu is selected at "Death and Rebirth". Fixed a bug whereby player loses health at "Death and Rebirth". Fixed a bug whereby player is able to move when displaying the contents of the inventory at "Death and Rebirth". Fixed issue whereby required item to progress through the game is lost; Required items now appears in the tent area in "Mountain Base" if issue occurs. Fixed an error on the Map whereby some connection between areas are incorrect. Fixed a bug where certain data gets carried over when starting as a new game, such as the nests' eggs. Fixed bug whereby sand smoke effects persist after defeating a certain boss. Modified such that essential items are not destroyed along with the destruction of tomb at "Death and Rebirth". Fixed issue whereby sword attack is able to activate switch from the back a wall. Fixed bug whereby water effects persist after "Return Bottle" is used. Thank you for your support. Please enjoy Inferno Climber.Inferno Climber Full Release, Version1.0.0Sep 8, 2016 - Community Announcementshttp://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/25502139/6a5f4351b30663c5b6cbfbcaec4c69abef4fc83b.png Inferno Climber is now available on Steam! Thanks to everyone's support during the early access, Inferno Climbler full game is now on Steam. We hope for your continued support. Thank you once again. The following additions and changes have been implemented the full release: New Additions Added all levels leading up to the ending. Added hidden secrets. Adjustments Adjusted such that blue chest do not break due to opening and closing it in a specific manner. Added swing sound to spear's strong attack. Added restriction to option menu access during scenes which are not suitable. Added signboard in "Grave of Origin". Added NPC. Bug Fixes Fixed a bug whereby an item of a dead character is lost when "return to title screen" on the menu is selected at "Death and Rebirth". Fixed a bug whereby player loses health at "Death and Rebirth". Fixed a bug whereby player is able to move when displaying the contents of the inventory at "Death and Rebirth". Fixed issue whereby required item to progress through the game is lost; Required items now appears in the tent area in "Mountain Base" if issue occurs. Fixed an error on the Map whereby some connection between areas are incorrect. Fixed a bug where certain data gets carried over when starting as a new game, such as the nests' eggs. Fixed bug whereby sand smoke effects persist after defeating a certain boss. Modified such that essential items are not destroyed along with the destruction of tomb at "Death and Rebirth". Fixed issue whereby sword attack is able to activate switch from the back a wall. Fixed bug whereby water effects persist after "Return Bottle" is used. Thank you for your support. Please enjoy Inferno Climber.Announcement for full version release and price adjustmentSep 1, 2016 - Community AnnouncementsInferno Climber would be switching from early access to full version release on the 8th Sep 18:00~20:00(PDT). Players will be able to enjoy the complete content in the full version. Also, the Early Access Special Price will end, and the price will be reverted to the original USD$29.99, with a launch discount to be revealed at a later date. Kindly note that the discounted price during the launch sale period will still be higher than the Early Access Special Price. To facilitate the transition, the following procedures will be implemented in this order: 1. The price of the game will set to USD $29.99 a couple of days before the full version release. 2. The game will then be released to the full version. 3. The launch discount will be applied shortly after the release. Please be aware that due to implementation time gaps, the game will temporarily be at the full price of USD $29.99 at certain time intervals while we work out the release. We seek for your patience in this matter. Announcement for full version release and price adjustmentSep 1, 2016 - Community AnnouncementsInferno Climber would be switching from early access to full version release on the 8th Sep 18:00~20:00(PDT). Players will be able to enjoy the complete content in the full version. Also, the Early Access Special Price will end, and the price will be reverted to the original USD$29.99, with a launch discount to be revealed at a later date. Kindly note that the discounted price during the launch sale period will still be higher than the Early Access Special Price. To facilitate the transition, the following procedures will be implemented in this order: 1. The price of the game will set to USD $29.99 a couple of days before the full version release. 2. The game will then be released to the full version. 3. The launch discount will be applied shortly after the release. Please be aware that due to implementation time gaps, the game will temporarily be at the full price of USD $29.99 at certain time intervals while we work out the release. We seek for your patience in this matter. Version0.3.04 Update (2016/9/1)Aug 31, 2016 - Community AnnouncementsThe following additions and changes have been implemented in this patch: New Additions Player could now customize the behavior of equiping bone after consuming meat at "Death and Rebirth" by pulling a switch. By default, player is equiped with a bone automatically. Adjustments Increased the health of some bosses. Changed level design for "Grave of Hunters" partially. Adjusted some poisonous mushrooms in the forest such that they are not as weak against fire. Changed the state of the poisonous mushrooms in the forest to persistent. Placed Emphasis on the price figure when player is selling items. Highlighted CP required to power up weapon at the smith. Fixes Fixed issue whereby player is burned but there is no damage over time. Fixed issue whereby switch could be activated from the backside of the wall at "Mountain Base". Fixed issue whereby player equipped with rapier is able to execute the strong attack while accessing the menu. Fixed issue at "Death and Rebirth" whereby player could not proceed or close the selection window. Fixed issue whereby enemy continues to face the PC direction after attacking player from the back. Fixed issue whereby boomerang throw could go through walls. Fixed issue at the "Black Fortress" whereby at some walls are not displayed correctly. Fixed bug whereby enemy would fall through the ground after grabbing the player. Fixed bug whereby sand dust effects are created at unintended areas of the desert. Fixed bug whereby sand dust effects stays on the player for a long time when they jump at a specific time. Fixed bug whereby player is able to jump right after reappearing from pitfalls. Removed unnecessary model data information displayed at "Death and Rebirth". Fixed bug whereby net shot by parasite do not open up. We apologize for any inconvenience caused, and thank you for your support. Version0.3.04 Update (2016/9/1)Aug 31, 2016 - Community AnnouncementsThe following additions and changes have been implemented in this patch: New Additions Player could now customize the behavior of equiping bone after consuming meat at "Death and Rebirth" by pulling a switch. By default, player is equiped with a bone automatically. Adjustments Increased the health of some bosses. Changed level design for "Grave of Hunters" partially. Adjusted some poisonous mushrooms in the forest such that they are not as weak against fire. Changed the state of the poisonous mushrooms in the forest to persistent. Placed Emphasis on the price figure when player is selling items. Highlighted CP required to power up weapon at the smith. Fixes Fixed issue whereby player is burned but there is no damage over time. Fixed issue whereby switch could be activated from the backside of the wall at "Mountain Base". Fixed issue whereby player equipped with rapier is able to execute the strong attack while accessing the menu. Fixed issue at "Death and Rebirth" whereby player could not proceed or close the selection window. Fixed issue whereby enemy continues to face the PC direction after attacking player from the back. Fixed issue whereby boomerang throw could go through walls. Fixed issue at the "Black Fortress" whereby at some walls are not displayed correctly. Fixed bug whereby enemy would fall through the ground after grabbing the player. Fixed bug whereby sand dust effects are created at unintended areas of the desert. Fixed bug whereby sand dust effects stays on the player for a long time when they jump at a specific time. Fixed bug whereby player is able to jump right after reappearing from pitfalls. Removed unnecessary model data information displayed at "Death and Rebirth". Fixed bug whereby net shot by parasite do not open up. We apologize for any inconvenience caused, and thank you for your support.
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