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idle Heroes Odyssey

 
Idle Heroes:Odyssey ver1.0.3version UpdataJul 22, 2021 - Community Announcements1.The number of people per page in the hero menu bar has been changed from 7 to 8; 2. wearable equipment display increased dagger; 3.Material increase display quality frame; 4.Fixed the bug that sometimes the level 5 skills would light up; Idle Heroes:Odyssey ver1.0.2version UpdataJul 2, 2021 - Community Announcements1.Optimized the content of , and corrected some description errors; 2.Adjusted the skills of ; 3.Fixed the BUG that popped up on the formation unlock interface; Idle Heroes:Odyssey ver1.0.1version UpdataJun 10, 2021 - Community Announcements1.A new hero is added to the tavern, which can be exchanged by collecting , which can be obtained in random missions. 2.Added random tasks, one will be refreshed every 30 days, and up to 5 random tasks will be reserved. There is a chance that the reward for random missions is . 3.Added the achievements of other monsters, adjusted the effects of some monster achievements, and optimized the TIPS display. 4.Added the 5th and 6th formations, which can be unlocked by consuming dragon crystals. 5.Added new awakening props "Chocolate coin": increase gold coin drop bonus. 6. is adjusted to : During the mine adventure, a rock will appear with a 100% probability. 7. is adjusted to : In the mine adventure, there is a 100% probability that an ore will appear. 8. is adjusted to : In the jungle adventure, there is a 100% probability that a treant will appear. 9.Fixed the bug that the Secret Realm was automatically received invalid. 10.Fix the bug of abnormal data statistics in some cases; 11.Fix the bug that tips stuck in some cases; 12.Fix the bug that there is no response when clicking the "Expedition" button in some cases; Idle Heroes:Odyssey ver0.9.2version UpdataMay 14, 2021 - Community Announcements1.Added DLC hero Forrester. In order to thank everyone for your support, we decided to add it as a free DLC; 2.When the Smithy , you will get 10 dragon crystals, and the special effects for and are added; 3.Optimized some and added new missions related to the secret realm; 4.Reduced the gold coin consumption of the technology and increased the consumption of medals; 5. is adjusted to , and is adjusted to (The golden pickaxe can be obtained earlier after adjustment); 6.Fixed the display BUG of ; Idle Heroes:Odyssey ver0.9.1version UpdataApr 30, 2021 - Community Announcements1.Open a new town building , players can challenge difficult bosses to get rewards; 2.Achievements have been added to the , including achievements related to lair and secret realms, and the achievement points for hero achievements have been reduced; 3.The difficulty of has been improved, and special effects in the secret realm level have been added; 4.Merchant adds 6 fruit awakening items, which can increase the six-dimensional attributes; 5.Added SS-level awakening items. Players can use the S-level awakening items to synthesize ss-level awakening items through the smithy smelting function; 6.Blacksmith's function adjustment: When refining each piece of equipment, only 1 point of the six surrounding attributes can be refined; 7.Thor’s skill and Raphael’s skill are adjusted to : dispels the target with 1 layer of buff; 8.The casting time of Dora's skill is adjusted to the first round; 9.Reduced the growth damage of the white Wolfe's skill ; 10.The number of attacks of Catherine and Kayla’s skills has been adjusted from 3 to 2; 11.Fixed the bug that could not be equipped; 12.Adjusted the effect of , the HP restored for each action increased from 10% to 20%; 13. is adjusted to , its effect is: Healing may trigger a crit effect; 14. is adjusted to ; 15. is adjusted to : The number of attacks of and +1; 16.The upper limit of RES and the upper limit of EVA are adjusted from 70 to 50; Idle Heroes:Odyssey ver0.8.30.2version UpdataApr 19, 2021 - Community Announcements1.Urgently fix the bug that merchant cannot draw limited treasures; 2.Urgently fix the bug that some treasures were not obtained by merchants after purchasing treasures; 3.If your archive does not get the corresponding treasure after redeeming the treasure, you can update the latest version, then restore the backup archive and repurchase to solve this problem; 4.If you cannot restore the backup, please contact us in Steam community to help you manually restore it; Idle Heroes:Odyssey ver0.8.30 version UpdataApr 16, 2021 - Community Announcements1.The materials required for the equipment shop are no longer dropped from the material treasure chest, but dropped after defeating elites and bosses; 2.Work adjustment of in towns: get a certain amount of gold coins every day; 3.The work of the town is adjusted to: convert a certain number of medals into the same amount of gold coins every day; 4.Work adjustment of in towns: Increase the number of gold coins obtained by the equipment shop; 5. adds a new skill : Make the left and right two teammates randomly get 3 buffs; 6.Optimized the reward data of Merchant , and fixed the bug that the quality frame of the items drawn from the Merchant Chest was displayed abnormally; 7.Increased the amount of ore required for high-level equipment in Smithy's . 8.Fixed the bug that the crit data of was wrong after loading the archive. 9. is adjusted to : HP regeneration effect +25%; 10.The effect of is adjusted to: 50% probability to open an additional treasure chest; 11.The gold coins consumed by the hero have been changed to consume golden skill sticks; 12.Defeating monsters in the Secret Realm can drop gold coins and materials 13.Optimized some texts of the English version; Idle Heroes:Odyssey ver0.8.29version UpdataMar 29, 2021 - Community Announcements1. Treasure chest revision: Divided into 10 level treasure chests, each level treasure chest has 5 limited treasures that can be extracted, and this treasure can no longer be obtained after extraction; 2.Reduced the HP and EXP of monsters in the Secret Realms; 3.In the merchant exchange interface, the price of has been adjusted from 30000 to 10000; 4.All pets are adjusted to be "Agender", and both Secret Realms can be entered; 5. is adjusted to : When mining in a mine, there is a 100% probability that an additional red ore will appear; 6. is adjusted to : When critically hit, a random gain state will be obtained; 7. is adjusted to : each time it attacks, the enemy will gain 1 level of poisoning status (only bow and arrow characters can be equipped); 8. is adjusted to : the basic damage caused by all members is +1; 9. is adjusted to : 50% probability to open an additional treasure chest; 10. is adjusted to : Inflict an additional 50% damage on ; 11. is adjusted to : melee skills become ranged skills; Idle Heroes:Odyssey ver0.8.28version UpdataMar 18, 2021 - Community Announcements1.Optimized UI interface optimization; 2.In the Smelt function of the smithy, you can now enter the quantity; 3.Advanced Spirit Stone can be used for breakthroughs in the smithy; 4.Fixed the bug that the effect of monster achievement is invalid; 5. added low-level ores and crystals in the purchase interface; 6.Fix the bug that , , and Idle Heroes:Odyssey ver0.8.27version UpdataMar 11, 2021 - Community Announcements1. New Smelt function: you can synthesize awakening props, spirit stones, and scouring stones from low-level to high-level; 2.Open the upper limit of level to 10000; 3.In the level , the elite monsters are adjusted to the new monster , and the BOSS is adjusted to the new monster ; 4. Lv4 or above adds unlocking conditions, and only after clearing the corresponding level can you upgrade ; 5.The effect of Zoe's passive skill is adjusted to: Playing with Arthur, the experience bonus +100%; 6.The effect of Castle Technology doubled; Idle Heroes:Odyssey ver0.8.26version UpdataMar 4, 2021 - Community Announcements1.Scroll Treasures Adjustment: : Double damage to Red Ore. Changed to : Base damage to ore +2; : Double damage to Blue Ore. Adjusted to : 100% chance that an extra white ore will appear when digging a mine hole; : Doubles the damage to white ore. Adjusted to : There is a small chance to level up when you defeat a Sprite; : Damage to Nature Elves has been doubled. Adjusted to : 100% chance for an extra red ore to appear while mining a mine; : Damage to Fire Elves has been doubled. Adjusted to : Base damage to elves +3; : Damage to Ice Elf has been doubled. Adjusted to : 50% chance of having an extra regular monster; : Double damage to Scrub Sprite. Adjusted to : slightly increased the difficulty of monsters, and increased experience and gold gained; : Double damage to Lightning Elves. Adjusted to : 100% chance of an extra sprites appearing in the jungle adventure; : Damage to Oratory Elves has been doubled. Adjusted to : 100% chance for an extra blue ore to appear while digging in a mine; 2.Training Course Adjustment: Reduced the experience gained in the training ground and improved the experience gained in the expedition; The training ground will increase the elite monsters , and there will be 1% chance that skill learning sticks will be dropped.; Idle Heroes:Odyssey ver0.8.25version UpdataFeb 25, 2021 - Community Announcements1.Add a statistics panel in the battle interface, you can view battle statistics; 2.Increased the base speed of level battles; 3.Chinses New Year’s event has ended, and the red papers has stopped dropping; 4.Mordu’s skill "Magic Ball" was renamed "Dark erosion"; Idle Heroes:Odyssey ver0.8.24version UpdataFeb 5, 2021 - Community Announcements1.Chinses New Year activities(From now until February 26, 2021):After defeating the Boss monster, there is a chance to drop a , which can be used to obtain gold coins or dragon crystals; 2.Adjusted some skills of ; 3.Adjusted some skills of ; 4. is adjusted to : At the beginning of the battle, get 50 aid points; 5. is adjusted to :At the end of the battle, all members restore 1 point of energy; 6. 's HP recovery effect value has been adjusted from 4% to 20%; 7.The effect of has been optimized from "Damage to Ore +2" to "Basic Damage to Ore +2"; 8.The effect of is adjusted to: at the end of the battle, gain 2 layer of Crit+ status; 9. ‘s exp bonus effect is adjusted from 30% to 50%; 10. 's energy recovery effect value increased from 1 to 2; 11.Increased the price of high-level crystals at ; 12. has added to sell for 300 dragon crystals, and the price of is adjusted to 100 dragon crystals; 13.Add a new item : Use it to raise hero level by 1.It can be exchanged with Dragon Crystal in ; 14.Fixed a bug sometimes damage output was abnormal in and ; 15.Fixed the bug that the special effects of were invalid; 16.Fix the bug that the skills equipped in the last skill slot will not be cast in some cases; Idle Heroes:Odyssey ver0.8.23version UpdataJan 29, 2021 - Community Announcements1.Adjusted some skills of ; 2.Adjusted some skills of ; 3.Adjust the energy cost of , and from 0 to 1; 4.Adjust the effect of , and , now it will increase the base value; 5.The effect of is adjusted to: Crit +30; 6.The effect of is adjusted to : At the beginning of the battle, get 1 attack + buff 7.Fixed a bug where the level effect tips would disappear in some cases Idle Heroes:Odyssey ver0.8.22version UpdataJan 23, 2021 - Community Announcements1.New pet hero in the tavern;/// 2.The effect of Snow's skill is adjusted to: At the beginning of the battle, All heroes get 1 layers of attack + status. Energy consumption is 10;/// 3.The new special effect of : At the beginning of the battle, gain 1 layer of attack +/defense +/speed +/hit + status;/// 4.Reduced the bonus effect of working above level 18;/// 5.Fixed a bug where passive skills might still take effect when Raphael and Dora did not play at the same time;/// 6.Fixed the bug that Raphael could not equip his vestments;/// 7.Fixed a bug where the initial level of heroes recruited by the Tavern would be greater than 100 in some cases;/// Idle Heroes:Odyssey ver0.8.21version UpdataJan 15, 2021 - Community Announcements1.Tavern unlock hero ; 2.Alex is adjusted to : Inflicts 50% additional damage to enemies with guardian value; 3.The skill of Eagle's is adjusted to: Give all teammates aid points; 4.Merchant item price adjustment: more dragon crystals can be obtained by selling mineral resources, and dragon crystals obtained by selling flame resources can be reduced; 5.Fix the attribute effect error of the treasure ; 6.Fixed some text display errors; Idle Heroes:Odyssey ver0.8.20version UpdataJan 11, 2021 - Community Announcements1.Added new town battle portrait display, players can directly click on the mini portrait in the town to view the battle; 2.A frame has been added to the hero portrait at the bottom of the battle interface to show the hero quality; 3.Adjusted the experience value and speeded up the initial upgrade speed; 4.Reduced the number of monster kills required to unlock 3x and 4x speed missions; 5.The HP recovery effect of the status is increased from 8% to 12%; 6.Eagle’s passive skill is adjusted to ; 7.Ahthur’s passive skill is adjusted to ,the effect is "+2 damage to ore."; Idle Heroes:Odyssey ver0.8.19version UpdataDec 31, 2020 - Community Announcements1.Enhanced the treasures with the added six-dimensional attributes, and changed to increase the breakthrough six-dimensional attributes, which can break through the upper limit of the six-dimensional attributes; 2.Optimize Thor’s skill , HP recovery will no longer be randomly cast, and at the same time renamed to ; 3.Increased the output quantity of wood and stone in the ; 4.The interface display has been optimized. Added hero quality display on the hero portrait on the right; 5.Interface operation optimization. In the town, you can open the hero interface at any time by clicking on the hero's portrait on the right; 6.Fixed the bug of with too high random Crit attributes; 7.Fixed the bug that "Luk-8" of was invalid; Idle Heroes:Odyssey ver0.8.18version UpdataDec 24, 2020 - Community Announcements1.Open the upper limit of level to 8000; 2.Increased the price of equipment in ; 3.Adjusted the effect of the treasure ; 4.Fixed the BUG that reduced the flame drop of high-level ; 5.Fixed the bug that the treasure was invalid; 6.Fixed the bug that the treasure was invalid; Idle Heroes:Odyssey ver0.8.17version UpdataDec 18, 2020 - Community Announcements1.The Tavern unlocks the "Rebirth" function;/// 2.The 901-1000 level map is updated to "Lava";/// 3.The Boss in level 700 is updated to ;/// 4.The Boss in level 1000 is updated to ;/// 5.The special effects of are now effective. The number of Wooden stake has been adjusted to two, and the single-attack hero will be more efficient in the Training Ground./// 6.Fixed the bug that when the low-level archive is switched to the high-level archive, the function unlock prompt will pop up;/// 7.The special effects of the treasure can now take effect perfectly;///