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House of Legacy

 
V0.7.381 UpdateJun 9, 2025 - Community Announcements1. Fixed a display bug when dispatching troops from other locations.2. Fixed a display bug in the enlistment interface.3. Fixed a bug where manipulating rebels caused incorrect changes to relationship values.Weekly Update Plan (June 9–15)Jun 8, 2025 - Community AnnouncementsThis week’s focus:We are mainly working on new content, while also fixing bugs and improving the overall experience.Many players have already reached the royal content, but we haven’t had time to fully develop the gameplay there. So our top priority this week is to expand that part.The new content will fall into three main categories:1. Unique interactions for royal families2. Special powers and rights exclusive to royals3. Some palace drama (court intrigue) features will also be addedEach of these includes several smaller gameplay features. Full details will be shared in the patch notes when the update is released.Also, developing this new content takes time, so starting this week, we’ll move to weekly updates. Thanks for your patience!(One more thing: if you feel like there's not much to spend money on, or that battles between noble families or between nobles and royals feel too empty, please don’t worry, those parts are all in our roadmap, with new gameplay planned to make things more exciting. Stay tuned!)V0.7.38 UpdateJun 8, 2025 - Community Announcements1. Fixed bug: Clan members could still travel and board after becoming officials, causing status errors. 2. Fixed incorrect display of the "Unlucky" trait in civilian marriage recruitment. 3. Fixed bug: Martial/literary marriage contests could be held without a private residence. 4. Greatly reduced chance of recruiting older candidates in marriage contests. 5. Fixed bug: Resident info appeared duplicated across different residences. 6. Fixed display errors and freezing when "sending rebels against local clans". 7. Fixed freezing issues with quick actions in empty mansions. 8. Fixed bug: Clan data didn't update if only spouses remained. 9. Fixed bug: "Refuse to Repay" button didn't work in debt events. 10. Corrected inaccurate text descriptions. 11. Fixed slow mouse-wheel scrolling for characters inside residences. Update v0.7.37Jun 7, 2025 - Community AnnouncementsNew Features:1. Added one-click path replacement for estates, allowing bulk replacement of all paths. 2. Horses now provide battle advantages - superior horses may prevent family members from dying in defeat. 3. Powerful clans can now host marriage tournaments (martial/literary contests). This late-game feature requires fully upgraded Private School and Training Grounds, and only attracts suitors from weaker noble houses. All new features are now live. We'll be rolling out a batch of bug fixes this Sunday to address recent issues. Update V0.7.36Jun 6, 2025 - Community Announcements1. Added an automatic appointment filter for officials. Players can now set lower-ranked positions to auto-assign, avoiding monthly pop-ups for countless low-level appointments (settings available at the top-right corner of the world map).2. Added a new panel for viewing royal family members (button located at the top-left of the Imperial City scene). Before appointing a clan member as emperor, players can view those married into the royal family and their children, and interact with them (more interactions will be added later to help your clan gain an advantage in palace politics).3. After appointing a clan member as emperor, the entire royal family tree can now be displayed. Interactions here will be completely different from before and are currently under development, we’ll gradually implement them in future updates.4. When your clan becomes part of the imperial family, appointing a royal heir will now be 100% successful.5. Fixed a bug causing impeachment options in the impeachment interface to be misaligned.6. Fixed a bug where official appointment tasks occasionally couldn’t be completed.7. Fixed a bug where the buy/sell category button in \ had incorrect English translation.The second and third points in this update are mainly to make viewing more convenient for players and to set the stage for future content updates. The remaining updates for this week will be completed over the weekend.Version Update V0.7.352Jun 4, 2025 - Community Announcements1. Children married into other noble families will now be displayed in a separate “Relatives” section within the personnel interface of that family. They will always appear during visits, and you can also see their children. (More interactive features will be added in the future.) 2. Added a feature to display the residents of each house for easier reference. 3. Increased the maximum level of Wing to level 10, doubling the servant capacity. 4. Added a feature to specify an heir when inheriting a title. 5. Illegitimate children returning to the family can now be renamed. 6. The Censor-in-Chief can now impeach officials in the capital. 7. Fixed a bug where conspiring with another family to replace a new ruler would freeze the option when clicked. 8. Fixed a bug where data for some members of other noble families would occasionally not refresh. 9. Removed invalid appointment messages for low-ranking commoner officials from the residence report to prevent important information from being pushed out in later stages of the game.Update V0.7.34Jun 3, 2025 - Community Announcements1. Added an exam schedule for imperial exams (shows up in the top right of the main screen). 2. Added a one-click “Recruit Servants” button for estates (in the estate management screen). *Recruiting servants might not fill all slots completely, as it’s influenced by your clan’s rank. 3. Added a one-click “Assign All Servants” button for estates (in the estate management screen). 4. Added a one-click “Max Out All Servants’ Monthly Expense Level” button for estates (in the estate management screen). 5. Fixed an issue where the royal family screen still showed the old dynasty after a new ruler took the throne. 6. Fixed a bug that stopped you from scrolling through the character list when changing exam results. 7. Fixed an issue where armies sometimes didn’t show up in the retreat screen. 8. Fixed an issue where the close button in the retreat screen didn’t work. 9. Fixed some errors in event descriptions.This Week’s Update Plan (June 2nd - June 8th)Jun 2, 2025 - Community Announcements1. Added automatic county official appointments to avoid constant appointment pop-ups. 2. Added a one-click “Hire Servants” button for Wings (where servants live). 3. Added a one-click setup for residential houses: assign servants and instantly max out living quality. 4. Added a one-click feature to replace all roads at once. 5. Residential houses now show whether they’re occupied. 6. Added an exam schedule for imperial exams. 7. Children who marry into other families (including royals) will have a separate display (including their children), with more features coming soon. 8. If your family becomes royal, you’ll unlock the full royal family tree. 9. Players can now start their own martial or literary contests to attract talented suitors from other clans (including inviting them to join your family). 10. Horses now have a chance to bring clan members home safely after a battle loss. 11. Illegitimate children returning to the family can be renamed. 12. The Grand Censor can also impeach officials. 13. When passing down noble titles, you can now choose who to name as the heir. Note: We’ve also got a bunch of urgent bugs to fix, so we’ll be spending a bit more time on those this week to keep things running smoothly. Most exciting of all: Next week, we are starting real development on new content! First up will be royal family gameplay and more. After that, we’ll be aiming for 1-2 updates a week depending on progress. Thanks for your patience and support!Update V0.7.331Jun 2, 2025 - Community Announcements1. Fixed a bug where newborn clan members’ names could sometimes appear as “null.” 2. Fixed a bug causing clan members’ skills to be overwritten upon reaching adulthood. 3. Fixed a bug where the 'EXCHANGE' prices occasionally didn’t match the actual prices. 4. Fixed a bug where the news sometimes displayed “null.” 5. Fixed a bug with incorrect production output in workshops. 6. Fixed a bug where matchmaking couldn’t be closed if no candidate was found. 7. Fixed a bug where the sale price displayed incorrectly when house leases ended. 8. Fixed the occurrence of certain illogical events. 9. Added more guidance prompts on the loading screen.Game Update V0.7.33Jun 1, 2025 - Community Announcements1. Added blank space click-to-close interface feature: Except for construction mode, mandatory interactive interfaces, and certain in-progress interaction screens, clicking on blank areas now closes most interfaces. This eliminates the need for shortcut keys in 95% of cases, freeing up one hand! 2. Fixed a bug where the close button in the farmer assignment interface was unresponsive. 3. Fixed an issue where selecting a commander during army deployment would fail to scroll if there were too many generals. 4. Fixed a display error in the exchange rate at the player-owned bank. 5. Fixed a bug where children inheriting titles would overwrite the player's higher-ranking nobility. This week's updates are now complete. Further optimizations and bug fixes based on player feedback will continue next week.Update V0.7.32May 31, 2025 - Community Announcements1. Added official estate blueprints (buildings up to level 10 and level 15). Blueprints are compact and won't occupy the entire estate. Existing buildings can be moved to the edges. Future plans: More player-created blueprints and enhanced features (e.g., flexible decorative item placement) will be added after urgent updates. 2. Removed Ancestor Shrine level restriction for blueprint imports. 3. Fixed bug where resigned military officers showed as "dismissed" in records.Version Update V0.7.31May 30, 2025 - Community Announcements1. Added a new clan member role: automatically caring for sick clan members, reducing or even preventing illness events from popping up. 2. Added a feature to list the new dynasty’s royal family members when replacing an emperor, so players can clearly see which clan members become part of the new royalty. We will further improve the royal family display after the establishment of a new dynasty in future updates. 3. Added more loading screen tips to help players better understand certain game operations. 4. Fixed a bug preventing inheritance for clan members with noble titles. 5. Fixed a bug where clan members could randomly disappear without explanation. 6. Fixed a bug causing a young character in the estate to constantly flicker. 7. Fixed some untranslated English text in certain interfaces. Additionally, the remaining updates for this week will be completed and released over the weekend.Version Update V0.7.30May 29, 2025 - Community Announcements1. Added one-click upgrade for estate buildings 2. Added one-click removal of trivial estate buildings (decorative structures). Currently, only all decorative buildings can be cleared at once. Other buildings involve too many associated factors (including various player settings that would become completely invalid after clearing, leading to potential data conflicts). Clearing all trivial small buildings should reduce the workload of deletion by 90%. 3. Fixed the bug where "Horse trample" was ineffective 4. Fixed the incorrect result text display in "Beat up" (showing "injured" as "killed") 5. Fixed the bug where pregnancy status disappeared after marrying a pregnant retainer 6. Fixed the bug where resigning from office incorrectly displayed as "dismissed" in the biography 7. Fixed the bug where some unreasonable events could occur by chance 8. Fixed the bug where selecting the quantity might fail when sending soldiers to the battleUpdate V0.7.299May 28, 2025 - Community Announcements- You can now customize the number of workers in farming, ranching, and crafting on your estate. - Retainers are now grouped by role on the management screen, no more chaos! - Clan list is now sorted by Influence, with values clearly displayed. - Get notified when a clan leader dies and appoint a new one right away. - Fixed a bug causing retainers to display out of order when interacting. - Fixed an issue where official appointment tasks couldn’t be completed. - Fixed missing family tree connection lines. - Fixed illogical outcomes from secret meetings. - Optimized the lifespan of civilian officials, newly generated civilian officials will now live longer in the late game, reducing the need for constant reappointments. - Fixed the impeachment task being stuck. PS: Estate features are coming soon, they are a bit complicated than we thought, but we promise to deliver later this week. Thanks for your patience! ———————————————————————— Regarding the issue where some players are unable to download or update the game properly: After repeated investigation, we’ve confirmed that this issue is related to the version of the Steam client and the computer’s operating system. (We've also observed that several other games are experiencing the same issue.) For most affected players, reinstalling the Steam client resolves the problem. We have reported this issue to Steam, and here is their current response: Possible reasons why downloads or updates may fail: 1. Using Windows 7, Windows 8, or an outdated version of the Steam client (Older versions of the Steam client are not fully compatible with newer Steam data systems. This incompatibility can result in download failures.) 2. Network connection issues 3. Interference from other programs 4. RAM errors Solution for Issue 1: Please update your Steam client. You can find more details in Steam’s official support article here: 👉 https://help.steampowered.com/en/faqs/view/4784-4F2B-1321-800A For Issues 2–4: Please refer to this Steam troubleshooting guide: 👉 https://help.steampowered.com/zh-cn/faqs/view/21F5-8D5D-0141-7A5EUpdate Version V0.7.298May 27, 2025 - Community Announcements- Added the ability to promote a concubine to official spouse (can only be done when there is no current official spouse, such as after divorce or widowhood). - Business transactions in the 'Exchange' are now displayed separately as three tabs: All, Purchase, and Sale. - Gift-giving now shows the estimated increase in relationship. - Added a “Fill to max” button for the Library. - Fixed a bug where the text in the fief finance panel was misaligned in the English version. - Fixed a bug where the number of slaves could go negative. - Fixed a bug where planting forests in the fief would display as building a lake. - Fixed a bug where the tax value in the fief details panel was displayed incorrectly. - Fixed a bug where pressing ESC during servant recruitment and then clicking on another servant room would increase the servant count.Version Update V0.7.297May 26, 2025 - Community Announcements1. Added the feature to discard items in the warehouse. 2. Optimized workshop values and reduced construction requirements for workshops. 3. Fixed some display errors. 4. Fixed a bug where imperial decrees for arranged marriages could result in same-sex pairings. 5. Fixed a bug where clicking for assistance was ineffective when requesting military aid. 6. Improved the probability of borrowing troops or supplies from other noble families. 7. Fixed a bug where the list of selectable play script in the stage was incomplete. 8. Fixed a bug where farms could still be harvested after using one-click storage or one-click sell functions.House of Legacy – Update Plan for This Week (May 26 – June 1)May 26, 2025 - Community Announcements1. One-click upgrade for estate buildings 2. One-click removal of minor estate buildings (decorative structures): Currently, only decorative buildings can be cleared this way. Other buildings are too interconnected (removing them would invalidate many player settings and cause data conflicts). Clearing out small decorative buildings alone should reduce the workload of deleting structures by 90%. 3. Add official estate blueprints 4. Click on empty areas to close UI windows 5. Add an option to discard unwanted items in the warehouse 6. New clan member duty: automatically treat sick members to suppress illness events 7. Display retainers in categories based on their assigned duties 8. Allow players to manually assign workers to planting, livestock, and crafting in the farm 9. Add leaderboards for family influence and more 10. Show estimated affection increase when giving gifts 11. Add feature to promote concubine to wife 12. Optimize workshop values and lower building requirements 13. Categorize goods for 14. Add “store all” function to the library 15. When clan leader dies, prompt to assign a new leader 16. When a family branch becomes royalty, display a notification highlighting the branch 17. Add more tutorial and guidance tips After this week, we’ll continue polishing areas of the game that still feel rough. Starting next week, we’ll gradually begin rolling out new content updates as well, with content making up a growing portion of each weekly patch.Version Update V0.7.296May 25, 2025 - Community Announcements- Official Blueprints for Farms are now available, with three tiers of blueprints for each of the three different farm sizes. Moving forward, we will continue to collect player-created blueprints to incorporate into the game as official examples (the ones we developers made ourselves are too embarrassingly ugly to show). These will be credited to their creators. This means the selection of built-in blueprints in the game will keep growing richer over time, so stay tuned! - Fixed a display issue in the commander selection interface. Version Update V0.7.295May 24, 2025 - Community Announcements- Added the ability to interact with retainers who are already assigned to work directly from the retainer list. You can now remove them from their posts and perform other interactions without needing to locate their specific workplace. - All official appointment panels now feature categorized displays, divided into three tabs: Your Family, Other Noble Houses, and Commoners. - Added categorized display functionality in the warehouse. Frequently used items are now shown in separate categories. Current categories include: All, Food, Books, Weapons, Jewelry, Spell, Medicine, Others.Version Update V0.7.293May 23, 2025 - Community Announcements1. Optimized the success rate of reporting crimes to the authorities, greatly increasing the influence of clan power in the court on the success rate. 2. Increased the success rate of treating diseases for clan members with the “Medicine” skill. 3. After becoming an imperial relative family, establishing a new emperor or assassinating the current king no longer requires more than half of the Imperial Guard commanders. 4. Fixed a bug where, when assigning a clan member to the noble family trade duty, other families could not be selected if the first noble family had already perished. 5. Fixed some textual errors. 6. Fixed a bug where the fish pond did not display any information. 7. Fixed a bug where relationship was displayed incorrectly during special events at Party Party Pavilion. 8. Fixed a bug where clan members overlapped in the selection screen when reporting a crime after a clan member was harmed. 9. Fixed a bug where the identity of the new emperor’s wife was sometimes not updated after appointing a new ruler. 10. Fixed a bug where the name could not be manually entered when establishing a farm in a fief. 11. Fixed bugs where information was incorrectly displayed when viewing a farm for sale in a fief, and the “For Sale” status was not refreshed after purchase. 12. Fixed a bug where players could still manually input a 100,000 bet at the casino even without sufficient funds. 13. Fixed a bug where, after discovering embezzled items by the farm manager and clicking “Sell,” the number of items would instead increase.