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Heroes of a Broken Land

 
Heroes of a Broken Land 2Jan 16, 2019 - Community AnnouncementsHeroes of a Broken Land 2 has finally been announced. A proper sequel the the original - a procedurally generated dungeon crawler with strategic town building and world exploration. Enhanced graphics. Expanded character customization. Unlimited worlds of adventure! Heroes of a Broken Land 2 will be released in Early Access in 2019.Version 1.10j ReleasedMay 8, 2016 - Community AnnouncementsVersion 1.10j is a minor patch that addresses 2 issues: Resurrect skill not fully healing characters is now fixed Custom Portraits on OSX and Linux is now fixed Enjoy!Version 1.10j ReleasedMay 8, 2016 - Community AnnouncementsVersion 1.10j is a minor patch that addresses 2 issues: Resurrect skill not fully healing characters is now fixed Custom Portraits on OSX and Linux is now fixed Enjoy!Version 1.10i ReleasedFeb 21, 2016 - Community AnnouncementsA new version has been released, this contains some UI fixes and the ability to customize your save game folder. Version 1.10i Save game file location can now be changed by player Dungeon maps now show current dungeon, floor and tower Fix missing HP, MP, ATK and DEF on certain player stat screens Version 1.10h Fix missing stats screen on level up Version 1.10i ReleasedFeb 21, 2016 - Community AnnouncementsA new version has been released, this contains some UI fixes and the ability to customize your save game folder. Version 1.10i Save game file location can now be changed by player Dungeon maps now show current dungeon, floor and tower Fix missing HP, MP, ATK and DEF on certain player stat screens Version 1.10h Fix missing stats screen on level up Heros of a Broken Land UpdatedNov 14, 2015 - Community AnnouncementsVersion 1.10g is now out! This fixes a few minor bugs and also adds the ability to upgrade Golems - simply take them to an Artificer town and you can then re-spec them (for a cost!). This should make Golems more useful since you can now keep them leveled with your party. You can also buy items in groups of 10 simply by holding the shift key when in the store. Version 1.10g Changes Golems can now be upgraded, simply bring them to any Artificer town Can buy items in lots of 10 by holding shift Fixed issue where Gladiator recruits were not Arena Champions Fix Ice slime and Earth slime text entries, also indicate which can't be stunned? Improve starting town placement on large worlds Heros of a Broken Land UpdatedNov 14, 2015 - Community AnnouncementsVersion 1.10g is now out! This fixes a few minor bugs and also adds the ability to upgrade Golems - simply take them to an Artificer town and you can then re-spec them (for a cost!). This should make Golems more useful since you can now keep them leveled with your party. You can also buy items in groups of 10 simply by holding the shift key when in the store. Version 1.10g Changes Golems can now be upgraded, simply bring them to any Artificer town Can buy items in lots of 10 by holding shift Fixed issue where Gladiator recruits were not Arena Champions Fix Ice slime and Earth slime text entries, also indicate which can't be stunned? Improve starting town placement on large worlds Minor bug fix releasedJul 15, 2015 - Community AnnouncementsVersion 1.10e is now out, with two changes: Fix 2 floor 3 party boss dungeons Reduce buff/debuff durations at higher levels Some boss dungeons (such as the Elemental Lords) were unbeatable due to a bug in dungeon generation, that has now been fixed. Durations for buff and de-buff skills (Bless, Curse, etc.) have been reduced greatly at higher levels. High level curses were effectively permanent, due to extremely long durations, which was kinda silly.Minor bug fix releasedJul 15, 2015 - Community AnnouncementsVersion 1.10e is now out, with two changes: Fix 2 floor 3 party boss dungeons Reduce buff/debuff durations at higher levels Some boss dungeons (such as the Elemental Lords) were unbeatable due to a bug in dungeon generation, that has now been fixed. Durations for buff and de-buff skills (Bless, Curse, etc.) have been reduced greatly at higher levels. High level curses were effectively permanent, due to extremely long durations, which was kinda silly.Heroes of a Broken Land UpdatedJan 2, 2015 - Community AnnouncementsVersion 1.10c has just been released, with some minor fixes and improvements: World map can be panned by holding the right mouse button Fix world map now opens to current view Fix world map zoom level breaking click-to-center Tweak some monster stats Heroes of a Broken Land UpdatedJan 2, 2015 - Community AnnouncementsVersion 1.10c has just been released, with some minor fixes and improvements: World map can be panned by holding the right mouse button Fix world map now opens to current view Fix world map zoom level breaking click-to-center Tweak some monster stats Heroes of a Broken Land Updated!Dec 21, 2014 - Community AnnouncementsVersion 1.10a just went live. This adds an improved world map that allows you to easily navigate to discovered locations. The equipment screen has also been improved, allowing you to sort your equipment by quality, attack or defense value. Here's the full list of changes: Add ability to sort equipment by quality, ATK or DEF World auto map improvements: now zoomable and fast access to discovered locations Fix lizard’s Bezerk skill from displaying in skill list Fix monster info from staying on screen after quick load in battle Fix a few typos Heroes of a Broken Land Updated!Dec 21, 2014 - Community AnnouncementsVersion 1.10a just went live. This adds an improved world map that allows you to easily navigate to discovered locations. The equipment screen has also been improved, allowing you to sort your equipment by quality, attack or defense value. Here's the full list of changes: Add ability to sort equipment by quality, ATK or DEF World auto map improvements: now zoomable and fast access to discovered locations Fix lizard’s Bezerk skill from displaying in skill list Fix monster info from staying on screen after quick load in battle Fix a few typos Version 1.10 Released!Dec 14, 2014 - Community AnnouncementsVersion 1.10 Is Live The latest update adds over 20 new monsters to the game, some new achievements plus the usual fixes. Full changes: Bears, Serpents, Zombies and more! 20 new monsters added. Monster information is now per-Wizard, not per-Game Monster quantity added to game customization options Retroactively add core class skills (fixes skill changes to classes in previous updates) New Steam Achievement, some achievement targets have been reduced Add message when waiting/passing in a dungeon Fix issue where battle can hang after merging parties Fix arrow directions on descending dungeons More details on the Winged Pixel blogVersion 1.10 Released!Dec 14, 2014 - Community AnnouncementsVersion 1.10 Is Live The latest update adds over 20 new monsters to the game, some new achievements plus the usual fixes. Full changes: Bears, Serpents, Zombies and more! 20 new monsters added. Monster information is now per-Wizard, not per-Game Monster quantity added to game customization options Retroactively add core class skills (fixes skill changes to classes in previous updates) New Steam Achievement, some achievement targets have been reduced Add message when waiting/passing in a dungeon Fix issue where battle can hang after merging parties Fix arrow directions on descending dungeons More details on the Winged Pixel blogHeroes of a Broken Land Updated - Version 1.9cOct 10, 2014 - Community AnnouncementsThis is a minor patch focused on bug fixing, fixing two game breaking issue. Additionally World pathfinding has also been added and dungeon respawing rate has been increased (50 turns down to 30). Version 1.9c Dungeon respawn rate reduced to 30 turns Improved (faster, accurate) path finding Fix cottages not using correct level Fix issue when tombstone is on entrance Fix crashses when config file is corrupted Heroes of a Broken Land Updated - Version 1.9cOct 10, 2014 - Community AnnouncementsThis is a minor patch focused on bug fixing, fixing two game breaking issue. Additionally World pathfinding has also been added and dungeon respawing rate has been increased (50 turns down to 30). Version 1.9c Dungeon respawn rate reduced to 30 turns Improved (faster, accurate) path finding Fix cottages not using correct level Fix issue when tombstone is on entrance Fix crashses when config file is corrupted Heroes of a Broken Land Updated!Sep 26, 2014 - Community AnnouncementsVersion 1.9b brings a couple of important bug fixes, but I couldn't resist adding some new improvements too. You can now examine the map of the whole dungeon at once, plus you can split your parties on the world map. Fix world Alchemist huts Parties can now be split on the world map Can view other floors/parties from the dungeon map Characters no longer selected when entering a dungeon Fix possible hang with certain events in smaller worlds Fix mouse over text not displaying for some lists/items Fix New Game customize menu button layout Fix tutorial text overlapping monster stats Fix equip screen showing wrong party icon Heroes of a Broken Land Updated!Sep 26, 2014 - Community AnnouncementsVersion 1.9b brings a couple of important bug fixes, but I couldn't resist adding some new improvements too. You can now examine the map of the whole dungeon at once, plus you can split your parties on the world map. Fix world Alchemist huts Parties can now be split on the world map Can view other floors/parties from the dungeon map Characters no longer selected when entering a dungeon Fix possible hang with certain events in smaller worlds Fix mouse over text not displaying for some lists/items Fix New Game customize menu button layout Fix tutorial text overlapping monster stats Fix equip screen showing wrong party icon Heroes of a Broken Land Version 1.9Sep 19, 2014 - Community AnnouncementsVersion 1.9 includes a number of improvements and content. There is now a equipment screen accessable from any town. This screen should make it easier to manage your heroes' equipment. Lizards and Adventurers can now learn how to spot secret doors. New worlds will now have weapon and armor stores scattered about, each holding a random selection of weapons and armor. Inns will also be found in new worlds, where you will find Heroes awaiting recruitment and will be able to rest to heal your party for a fee. Full list of changes: Add a Equip Hero screen to manage all hero equipment (Equip icon in Town) Lizard and Adventurers now get a Detect Secret (doors) skill at later levels Add Armorsmith and Weaponsmiths to the World, selling random items (new game only) Add Inns to the world, recruit random heroes and rest your party, rest and heal for $$$ Fixed trap, altar and fountain outcomes, prevent re-loading to retry (optional, new game only) Tweak accessory loot drop chance Show weapon specialization (yellow icon & hover text) in equip screen Hide non-equppable items in equip screen Enforce unique town names Quick load (F9) works from combat Fix some quick load issues when in the world map Fix monster stats not resetting on new games Clarify class skill lists a bit Tweak spell filter button layout Handful of UI, typos and various tweaks