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Her Majesty's Ship

 
Stay at home discount -50% !!Mar 29, 2020 - Community AnnouncementsHMS now on sale for two weeks at a 50% discount.50% Discount on HER MAJESTY's SHIP from the 28th of October 2019Oct 21, 2019 - Community AnnouncementsWe have listened to all the feedback and will be launching a huge update along with a 50% price discount on the 28th of October 2019. * New interactive tutorial * Refreshed UI / UX * New Endless Play Mode * Improved AIHUGE UPDATE AND DISCOUNT FOR HER MAJESTY's SHIPOct 21, 2019 - Community AnnouncementsAfter receiving a ton of feedback from users,we decided to focus on the major issues raised. * 50% Sale Discount * Brand new interactive tutorial * New Endless Player Mode * Refreshed UI / UX * Improved AI Version 1.0.10 now LIVE !Aug 14, 2019 - Community AnnouncementsWe have been hard at work squashing all the bugs reported since launch, a big thanks to all who reported on the forum, greatly appreciated. We are now working on the implementation of an Endless game play mode, along with a new set of achievements for the player to chase. This new update should be live within the next two week, will keep all posted. Thanks for the support. Version 1.0.2 - Fixed Save Game bug - Fixed Tutorial flow (Admiralty Order process) - Fixed Various small bugs and spelling errors Version 1.0.3 - Fixed occasional bug causing sailors being stuck in the longboat - Improved tutorial camera behaviour - Improved UI scaling on various resolutions - Fixed various small graphics issues Version 1.0.5 - Improved AI model (Fort building, Capturing Ports) - Fixed Fort building bug (Player Admiralty Order) - Turned Midshipman level difficulty down a notch Version 1.0.6 - Fixed Marine Crew counter bug - Changed Dutch flag to correct period flag (differentiate from French flag) Version 1.0.7 - Ships stores can now be SOLD at the market for Gold Version 1.0.8 - Updated Ai to improve Fort building and capture Version 1.0.9 - Updated Ai to improve secondary target selection and resupply of enemy ships Version 1.0.10 - Fixed Dutch warship following player after combat bug - Updated New Dutch flag colors to all flags etc - Fixed multiple Dutch Warship spawning bug - Fixed enemy ships not disappearing from horizon after combatENDLESS mode is coming !!!Aug 9, 2019 - Community AnnouncementsDue to the overwhelming response for the inclusion of an Endless Mode for HMS, we can confirm that we are hard at work with it's implementation. Will include a new set of Achievements Grand Admiral (Destroy all Enemy ships) War Admiral (Destroy one enemy nations nations ships) Fleet Admiral (have more than 5 ships in your fleet) Trade Admiral (Capture all Ports) Defensive Admiral (Build 10+ Forts) Version 1.0.9 now live on SteamAug 1, 2019 - Community AnnouncementsWe thanks everyone for the feedback, we are currently working 24/7 on the following reported issues: 1. Updating Ai to prevent ship getting stuck on World Map 2. Sailors getting stuck at the Longboat Station 3. Improving odds to capture a Fort 4. Isolated reports of game not saving 5. Tutorial sequence fix (Admiralty order pop up) 6. Large Steam names breaking the UI panels We will keep everyone updated and will patch as soon as we have tested. After all bugs fixes, we will be considering a tactical pause and Endless mode, but the immediate bugs are the priority right now. Version 1.0.2 - Fixed Save Game bug - Fixed Tutorial flow (Admiralty Order process) - Fixed Various small bugs and spelling errors Version 1.0.3 - Fixed occasional bug causing sailors being stuck in the longboat - Improved tutorial camera behaviour - Improved UI scaling on various resolutions - Fixed various small graphics issues Version 1.0.5 - Improved AI model (Fort building, Capturing Ports) - Fixed Fort building bug (Player Admiralty Order) - Turned Midshipman level difficulty down a notch Version 1.0.6 - Fixed Marine Crew counter bug - Changed Dutch flag to correct period flag (differentiate from French flag) Version 1.0.7 - Ships stores can now be SOLD at the market for Gold Version 1.0.8 - Updated Ai to improve Fort building and capture Version 1.0.9 - Updated Ai to improve secondary target selection and resupply of enemy shipsPatch to V 1.0.9 now live on Steam development branchJul 30, 2019 - Community AnnouncementsVersion 1.0.2 - Fixed Save Game bug - Fixed Tutorial flow (Admiralty Order process) - Fixed Various small bugs and spelling errors Version 1.0.3 - Fixed occasional bug causing sailors being stuck in the longboat - Improved tutorial camera behaviour - Improved UI scaling on various resolutions - Fixed various small graphics issues Version 1.0.5 - Improved AI model (Fort building, Capturing Ports) - Fixed Fort building bug (Player Admiralty Order) - Turned Midshipman level difficulty down a notch Version 1.0.6 - Fixed Marine Crew counter bug - Changed Dutch flag to correct period flag (differentiate from French flag) Version 1.0.7 - Ships stores can now be SOLD at the market for Gold Version 1.0.8 - Updated Ai to improve Fort building and capture Version 1.0.9 - Updated Ai to improve secondary target selection and resupply of enemy shipsPatch to Version 1.0.8 out now !Jul 26, 2019 - Community AnnouncementsAfter all bugs fixes, we will be considering a tactical pause and Endless mode, but the immediate bugs are the priority right now. Version 1.0.2 - Fixed Save Game bug - Fixed Tutorial flow (Admiralty Order process) - Fixed Various small bugs and spelling errors Version 1.0.3 - Fixed occasional bug causing sailors being stuck in the longboat - Improved tutorial camera behaviour - Improved UI scaling on various resolutions - Fixed various small graphics issues Version 1.0.5 - Improved AI model (Fort building, Capturing Ports) - Fixed Fort building bug (Player Admiralty Order) - Turned Midshipman level difficulty down a notch Version 1.0.6 - Fixed Marine Crew counter bug - Changed Dutch flag to correct period flag (differentiate from French flag) Version 1.0.7 - Ships stores can now be SOLD at the market for Gold Version 1.0.8 - Updated Ai to improve Fort building and captureThis is not a mobile game ....Jul 22, 2019 - Community AnnouncementsHMS is not a mobile game at all, its a management game with a very strong and authentic Naval theme. This latest reviewer sums it up rather well : "Strangely, when I first played it I thought it was aweful. I agreed with most of the negative reviews. Yes, during the first hour it feels like a click-fest with no real decisions. It's only once the systems start to make sense that the game reveals itself, and it is deeper than it first looks. Don't listen to the negative reviews by people with less than an hour's play" Maiman 22 July 2019 Patch to v1.0.5 now live on SteamJul 19, 2019 - Community Announcements- Improved AI model (Fort building, Capturing Ports) - Fixed Fort building bug (Player Admiralty Order) - Turned Midshipman level difficulty down a notchPatch to Version 1.0.3 now liveJul 17, 2019 - Community AnnouncementsVersion 1.0.2 - Fixed Save Game bug - Fixed Tutorial flow (Admiralty Order process) - Fixed Various small bugs and spelling errors Version 1.0.3 - Fixed occasional bug causing sailors being stuck in the longboat - Improved tutorial camera behaviour - Improved UI scaling on various resolutions - Fixed various small graphics issuesPatch to Ver 1.0.3 going live later today (17 Jul)Jul 17, 2019 - Community Announcements- Fixed occasional bug causing sailors being stuck in the longboat - Improved tutorial camera behaviour - Improved UI scaling on various resolutions - Fixed various small graphics issuesPatch to Ver 1.0.2 now liveJul 16, 2019 - Community Announcements- Fixed occasional Save Game bug - Fixed Tutorial flow (Admiralty Flag) - Various small issues and spelling errorsPatch now live on Steam [Development Branch]Jul 15, 2019 - Community AnnouncementsWe have just released a patch onto the Development Branch (no password) for those who would like to access it. It will be going live onto the Default main branch within the next 48 hours, once beta testers have cleared it. - Fix to Game Save bug - Fix to Tutorial flow (Admiralty order process) - Fixed various small bugs and spelling errorsPost launch bug fixes.Jul 15, 2019 - Community AnnouncementsWe thanks everyone for the feedback, we are currently working 24/7 on the following reported issues: 1. Updating Ai to prevent ship getting stuck on World Map 2. Sailors getting stuck at the Longboat Station 3. Improving odds to capture a Fort 4. Isolated reports of game not saving 5. Tutorial sequence fix (Admiralty order pop up) 6. Large Steam names breaking the UI panels We will keep everyone updated and will patch as soon as we have tested. After all bugs fixes, we will be considering a tactical pause and Endless mode, but the immediate bugs are the priority right now.HMS launching on the 12th of July 2019Jun 24, 2019 - Community AnnouncementsWe are applying the final touches to the game and plan to release it on the 12th of July, be sure to add it to your Wish List !HMS Closed BETA has endedApr 1, 2019 - Community AnnouncementsA big thank you to all the participants in this closed beta, we received invaluable feedback and are now working through the list :)HMS Closed Beta ends 31 March 2019.Mar 29, 2019 - Community AnnouncementsThe HMS closed Beta was a huge success, now we have to squash some bugs and implement some really good suggestions :)Beta access codes sentMar 19, 2019 - Community AnnouncementsAhoy Sailors! Check your emails. We've just sent the 1st round of beta access codes. If you didn't get it this time, don't worry. The next round is coming soon :) See you on deck, HMS Dev TeamBeta AccessFeb 18, 2019 - Community AnnouncementsHello! While we're doing our best do deliver the game for you as soon as possible, we could use your help! If you'd like to support the game and become a beta tester for HMS, please fill out the form below. For the next few days we'll be collecting your applications and very soon we'll start sending over access codes. https://goo.gl/forms/EuYcIKcXbxPRpzkE3 https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32207497/e2ad6444ba97eb2c13706cd845e019534d5bed0d.gif Thank you, HMS Dev Team