Helldivers 2 Save
With Turing secure, Arrowhead reveals the next step in building Helldivers 2's planet-to-planet warping space station: nicking a mining complex from the botsOct 4, 2024 - VG247Helldivers 2's gotten another fresh Major Order, after the forces of Super Earth moved one step close to having a fuctional Democracy space station on their side by gaining hold of Turing. The next job in the mission to get the big thing built? Capturing a planet that's home to an Automaton mining complex. Read more Helldivers 2 players, a big final battle to hold Turing in your space station MO is on, and here's a video of General Brasch suplexing a tank you can only watch if you winOct 3, 2024 - VG247Helldivers 2 latest order in the path towards building that space station has seen some unforseen challenges thrown Super Earth's way - the main one being a whole PSN outage. Now, though, the current Major Order is entering its final stages, and it looks like they'd be defined by a final big stand to hold Turing, even if you won't necessarily be fighting on it. Read more "Hold the line!": Helldivers 2's latest MO ends up seeing Super Earth face a surprise foe they can't just blow to bits, as PC folks pick up AWOL PSN players' slackOct 1, 2024 - VG247Bad news, soldier! Things were looking like a walk in the park for Helldivers 2's latest Major Order, but through the night UK time, a fresh threat arose for Super Earth to ward off. Just when you thought you'd seen it all, a PlayStation Network outage stopped most players on that platform from reinforcing their PC brethren. Read more Patch 1.001.103Oct 1, 2024 - Community AnnouncementsFreedoms greetings. Small update incoming Overview Crash fixes Miscellaneous fixes Fixes Crash Fixes Fixed a crash caused by unique stim pistol owners leaving the game Fixed crash when equipping any purchased hellpod skins on a fresh account Miscellaneous Fixes Fixed bug where helldivers wearing heavy armors would be immune to gas status effect Can no longer call down multiple seismic probes and prospecting drills at the same time Bots will not get stuck shooting at walls as frequently during evacuate high-value asset missions The audio for all Bug and Bot enemies has been cleaned up and re-balanced recently. The focus has mostly been on their voices, but the movement has been looked at as well. The goal was to make enemy audio more balanced between each enemy type and to make enemies more audible in various situations. It will be subjective but please keep on the lookout for moments where you think the audio should have informed you about the enemy's presence but didn't General Brasch-issued Protection Order for pygmy hippos implemented (The Moo Deng Accord) Known Issues Top Priority: The hive breaker drill may be inaccessible when called in Not enough enemies spawn to complete Eradicate missions Enemies are sometimes capable of shooting through walls Players may not receive Friend Requests sent from another platform In High Value Asset defense missions, some enemies may prioritize the generators over the players Social menu is stuck on ‘Please Wait Democratically’ for some players Dead bodies of Chargers can launch the Helldiver into the air Title may crash during intro cinematic or title screen Medium Priority: Stratagem balls bounce unpredictably off cliffs and some spots Terminals may lose functionality blocking completion of a mission Some Eagle Stratagems may not drop when deployed on a swamp planet Reinforcement may not be available for players who join a game in progress Pelican-1 may sometimes be launched away if hit with an impaler tentacle Supply packs may be incorrectly used if pressing down on a controller while calling in a stratagem Friends "Invite only" games can still be seen on the Galactic War Map but cannot be joined High damage weapons will not detonate hellbombs already present on the map Some enemies that bleed out do not progress Personal Orders and Eradicate mission QWERTY keyboard numpad bindings does not save correctly after the Title restart End of transmission, Release Captain Carlberg out Construction begins on Helldivers 2's new space station after players liberate the Arrowhead boss' hometown, but the next step requires "scientific breakthroughs"Sep 30, 2024 - VG247Good news, Helldivers 2's new "interplanetary battle station" - the one that sounds like it could turn the Galactic War on its head - is now being built, on a spot named after a nice Scandianvian town. That said, there's a fresh Major Order, because in order to get the station finished, the Helldivewrs are gonna need to be in the "transporting gigastructures" business. Read more "It feels as if we've fought our way back": with Helldivers 2's recent updates having turned around player sentiment, the mood at Arrowhead is "much, much better"Sep 27, 2024 - VG247Helldivers 2's most recent patch helped trigger a nice turnaround in player feeling towards the game, as well as an uptick in player numbers. As you might expect, this been a boon for Arrowhead's devs, with one saying morale at the studio has been "much, much better" lately. Read more To action, Helldivers 2 players, the latest Major Order tasks you with choosing where a space station that "could change the course of the war" gets builtSep 25, 2024 - VG247Helldivers 2's Galactic War has taken a fresh twist, with the second Major Order to deploy since the last patch helped bring some fresh faces back to the ranks of Super Earth being a pretty big one. There's an "interplanetary battle station" to be built and it's up to you to choose where. Read more No, you aren't losing it: Helldivers 2's last patch seemingly did come with some changes that didn't quite make it into Arrowhead's notesSep 24, 2024 - VG247While the notes for Helldivers 2's most recent patch were longer than some books, it seems there were a few changes that flew under the radar and didn't quite get a mention, for various reasons. Read more Patch 1.001.102Sep 24, 2024 - Community AnnouncementsFreedoms greetings Helldivers Small update coming your way! Overview Crash fixes Shield backpack fixes Miscellaneous fixes Fixes Crash Fixes Fixed a rare crash caused by weapon reloads. Fixed a rare crash when opening chat on a mission. Resolved crash related to squad menu. Fix crash that might happen if host migration occurs during a bug breach. Fixed crash when opening the Armory or Ship management and Acquisitions menu at the same time when on someone else's ship. Fixed a UI crash where there could be more than 3 teammates at the same time. Fixed a crash which occurred after an early host migration and the former host having an unique skin in their hellpod. Fixed crash that could happen if a peer leaves a four player game. Miscellaneous fixes The SH-32 Shield Generator Pack now properly transfers knockback to the wielder." Fixed Helldiver cardboard not spawning in the tutorial. Fixed a bug where Helldiver's arms would glitch when quickly picking up the same weapon type twice. Fixed owned stratagems number increasing for all categories when stratagem is purchased. Fixed issue with overlapping input for Rock Paper Scissor first option on the controller. Fixed the Expert Exterminator title being incorrectly available to some players. Fixed the issue where all the medals of a Warbond page would hide when scrolling. Scout walkers will now receive the gas confusion effect when damaged by gas. They will also properly take damage on their health zones when receiving damage from flamethrowing or gas weapons. Fixed name of the new host not showing anymore for clients when host migration happens. Fix backpack being hidden while in the HMG Emplacement. Resolved an issue where PS5 players became unjoinable after their console returned from rest mode. Fixed issue where a poor connection between a joining player and an existing player could cause the existing player to be disconnected from the session. For good measure, we also doubled the threshold for what is considered a poor connection. This should result in less instances of being randomly sent back to your ship without warning or reason. Fix a host migration issue for stratagem objectives that prevent their completion. Fix bug where sometimes prerequisite objectives would be shown above the primary objective in the HUD. Fixed tentacles throwing the player in the air when impaler recalled them. Fix bug in "EVACUATE HIGH-VALUE ASSETS" where enemies would stop spawning for a period of time when the host leaves. All Automaton Hulk types will now prioritize the player over the Power Generator in the Evacuate High-Value Assets mission. Fixed broken menus when opening the main menu right before entering the hellpod (when the Loadout menu opens). General Brasch was promoted to Super 10-Star General after the latest personal shield generator confusion. Known Issues Top Priority Players may not receive Friend Requests sent from another platform Enemies will try to shoot the generators through walls in the Rescue...After the last one left it behind a bit, Helldivers 2's next patch will be letting the Purifier into the buff party, Arrowhead boss confirmsSep 23, 2024 - VG247While, Helldivers 2's most recent patch tweaked a whole bunch of weapons, there were naturally some guns that didn't make the cut. Thankfully for those who might be a bit concerned their favourite bug blaster is missing out, Johan Pilestedt's now confirmed that at least one will be buffed in the game's next patch. Read more Создатели Helldivers 2 представили "Национальный гимн Суперземли"Sep 20, 2024 - Gamemag.ruКомпания Sony и разработчики Helldivers 2 из Arrowhead Game Studios представили "Национальный гимн Суперземли". В Сети также был опубликован клип с участием оркестра. Helldivers 2's latest patch looks to have accidentally given players the ability to fly, leading Arrowhead's boss to respond the only way you could: via Simpsons memeSep 19, 2024 - VG247Helldivers 2 developer Arrowhead wasn't shy about the array of buffs it included in Patch 1.001.100, but it appears there may well have been an accidental one that's slipped under the radar. Well, it's more of a bug, and it's letting players fly. Naturally, now Johan Pilestedt's seen it in action, they're begging him to just forget he ever did. Read more HOT FIX 01.001.001Sep 18, 2024 - Community AnnouncementsOverview Fix for SH-32 Shield Generator Pack Crash fix Fixes Fix for a crash during host migration when a new player joins. Helldivers were accidentally granted the SH-32 Shield Generator Packs from General Brasch´s personal stash. These are reserved for 10 star generals only. The workers at the distribution center have been sent to re-education camps and regular shields will resume distribution. Known Issues (Same as last patch) These are the highest priority issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed. This is not a comprehensive list. Top Priority: Players may not receive Friend Requests sent from another platform Large units have no audio cues, allowing them to sneak up on players Enemies will try to shoot the generators through walls in the Rescue High-Value Assets mission Enemies are sometimes capable of shooting through walls Social menu is stuck on ‘Please Wait Democratically’ for some players Dead bodies of Chargers can launch the Helldiver into the air Stratagem balls bounce unpredictably off cliffs and some spots Players may sometimes be unable to join specific friends, or are returned to ship when joined Medium Priority: Reinforcement may not be available for players who join a game in progress Mines may become invisible or may disappear in Multiplayer lobbies Pelican-1 may sometimes be launched away if hit with an impaler tentacle Supply packs may be incorrectly used if pressing down on a controller while calling in a stratagem Friends "Invite only" games can still be seen on the Galactic War Map but cannot be joined High damage weapons will not detonate hellbombs Some enemies that bleed out do not progress Personal Orders and Eradicate missions UPDATE: Helldivers 2's shield generator melee invincibility bug has been fixed, but you'll have to wait until the next patch for jump pack tweaksSep 18, 2024 - VG247UPDATE (18/09/24, 3:00 PM BST): Arrowhead has now deployed a hotfix that fixes the shield generator pack, as well as a crash which can occur "during host migration when a new player joins". The studio has urged those currently playing to restart their game, presumably to make sure this update gets applied right away. Read more As Helldivers 2 gets a nice player number bump following "the best patch ever", Arrowhead challenges them to outdo both the bugs and botsSep 18, 2024 - VG247Helldivers 2's much-hyped Patch 1.001.100 dropped yesterday, with enough buffs and tweaks that you might just have finished reading through the patch notes by now. Thus far, plenty of players are flocking back to the game to try it out, and Arrowhead's issued a fresh Major Order to give them something to do other than waxing lyrical about loving the changes. Read more You're now much stronger against tanks and armour in Helldivers 2, as Arrowhead patch for "more versatile" tacticsSep 18, 2024 - Rock, Paper, ShotgunLast month, Helldivers 2 studio Arrowhead thrust a white flag out from their shelled position in an attempt to placate mutinous fans of the co-op shooter. In response to a community sentiment best summed up by a popular Reddit post titled “Let the super earth burn”, Arrowhead released a statement. “In short, we didn’t hit our target with the latest update…what matters most now is action. Not talk.” Said action (which, it must be pointed out, felt a bit troublingly reactive to the loudest and most histrionic voices in the roo..uh, subreddit) was foreshadowed in a list of issues to be tackled over the coming months. Read more Helldivers 2's big update, Patch 1.001.100, is finally here, bringing a bunch of highly requested buffs and changesSep 17, 2024 - VG247Helldivers 2's much-hyped latest update, Patch 1.001.100, is finally here, brining with it a bunch of buffs and tweaks players have been requesting to everything from weapons, to armour, and even enemies. Arrowhead's been busy hyping up this update by announcing some of its headline contents on a daily basis ever since it penned in today, September 17, as the date it would drop, via a blog post that also included some stuff you can expect to see in the patch. It's still worth having a look through the full notes, though. You can do just that by checking out the 4000 word-ish long patch notes from Arrowhead, which run down all of the changes and fixes all in one place, using the kind of familiar format you should hopefully find relaxing. There's also full 35 minute-ish long video that sees Arrowhead developers Johan Pilestedt and Niklas Malmborg talk through a whole heap of the changes, so watch that if you don't find words relaxing. Read more Patch 1.001.100Sep 17, 2024 - Community AnnouncementsFreedoms greetings Helldivers. Today is a big one so we will dive straight in. Overview Major Overhaul of Anti-Tank, Armor Penetration, Health and Armor Values Weapon & Stratagem Balancing Enemy Reworks Helldiver Health and Damage Mechanics Tweaks Gas Gameplay Mechanic Rework New Galactic War feature Emote Wheel feature Crash & Bug Fixes Major Updates Helldivers, Thank you for your valuable feedback. Many players have expressed feeling constrained in how they approach challenges, often relying on a limited set of tools while other options seem less effective. This has impacted your ability to play the game in a way that suits your preferences. So, what’s changing? For all the bugdivers out there, many situations were previously either resolved with your primary weapon or anti-tank weapons, which haven’t always performed as expected. With the overwhelming presence of Bile Titans and Chargers, many weapon choices therefore became invalid. To address this, we've reworked armor penetration, anti-tank weapons, enemy armor and health values. Our goal is to improve the effectiveness of weapons such as the Autocannon, Heavy Machine Gun, Flamethrower, and Anti-Materiel Rifle against heavily armored enemies. Although they may not be as effective as specialized anti-tank weapons, they are now more viable choices making your loadouts more versatile, fostering better team collaboration and planning. On the Bot front, Hulks have also had their armor reduced, making them more vulnerable to a wider range of weapons. Additionally, to improve the gameplay experience, the Devastator and Gunship will now have a limited supply of rockets, and those rockets won’t hit as frequently as before. This comes alongside the previously updated smaller impact radius for rockets, reducing excessive ragdolling. We’ve also made improvements to many primary weapons, bringing them closer in effectiveness to the most popular choices. This should offer more variety and flavor during your play sessions. We are adjusting damage mechanics to make the damage Helldivers receive more consistent over time by reducing 100% extra headshot damage to 50%. To maintain the overall challenge of the game, we've slightly increased the damage taken to other parts of the body. Our intent is to preserve the intensity of the gameplay while minimizing frustrating situations where sudden headshots cause large damage spikes. With these changes, along with an upgraded Helldiver arsenal, enemy adjustments, and more consistent damage, the overall difficulty may slightly decrease. We'll be monitoring this closely and will listen to the community on how you think it feels. We want to assure you that your feedback remains essential to us. Please share your thoughts on these updates, as we are actively listening. We plan to conduct another balance pass by Day 60 of our commitment to ensure we’re aligning with what you need for the best possible experience and to address any concerns or adjustments required. Your i...With that big Helldivers 2 patch now imminent, Arrowhead's dropped the bomb, the 500KG's blasts will finally be as powerful as they lookSep 16, 2024 - VG247Helldivers 2's much-hyped next patch drops tomorrow, September 17, and Arrowhead's saved something fairly special for the patch note reveal that'll likely round out the list of major changes it's letting us know about ahead of time. You know the 500KG bomb? It sounds like everyone's longstanding gripe with it has been sorted. If you need to catch up, there've already been tweaks revealed for the likes of flamethrowers, a couple of different guns, and rocket-toting enemies. For ages now, the Eagle 500KG bomb has had a percieved problem which mirrors the slogan of a certain British wood stain, paint and preservative manufacturer. It doesn't quite do what it says on the tin, with the visual explosion it produces being a lot more impressive than the size of the area it actually does damage over. Read more Helldivers 2's next patch will finally bring back the eruptor's shrapnel, but hopefully without causing an explosion in accidental self-insta killsSep 16, 2024 - VG247Arrowhead added a couple of extra bullet points to the list of changes we know are coming as part of Helldivers 2's big patch tomorrow over the weekend. The big one? The eruptor's finally getting its shrapnel back, and hopefully in a form that should make you less likely to accidentally do yourself in when you fire it. That's just one of the little snippets of the notes for Patch 01.001.007 Arrowhead's shared, as it continues to build to the update dropping on September 17, followed by the Chemical Agents Warbond just a couple of days later. If you need to catch up, there've already been tweaks revealed for the likes of flamethrowers, the railgun, and rocket-toting enemies. Arrowhead's latest update note reveals centred around the eruptor and the arc thrower. Starting off with the former, as you might remember, it was all the talk back in late April/early May due to the shrapnel from it being the cause of lots of players accidentally killing themselves. The shrapnel was removed from the gun, but the buffs Arrowhead gave it in an effort to make up for this didn't do the trick in many players' eyes. Read more
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