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Hell Warders

 
Cool off with the Steam Summer Sale – get up to 90% off PQube Games!Jun 25, 2021 - Community AnnouncementsAh, summer. Sundresses, ice cream…and, of course, some crazy discounts on games! With everything from pixel platformers to furr-tastic RPGs, there is something for everyone in the PQube catalogue. Check out some of our top picks below! Gal*Gun Returns PANTIES! Got your attention? It’s ok, your secret’s safe with us. Escape hordes of amorous schoolgirls in infamous ecchi rail-shooter Gal*Gun Returns – now 20% off. https://store.steampowered.com/app/1425730/ Inertial Drift Let off some steam (!) with this innovative twin-stick racing game, now at 33% off! https://store.steampowered.com/app/1184480/ Cat Quest II Cats or dogs? Single player or co-op? No need to pick- we’ve got both in this wildly popular action-RPG! Now at 45% off. https://store.steampowered.com/app/914710/ Songbird Symphony Guide orphaned chick ‘Birb’ through a beautifully crafted pixel world in this rhythm-action platformer: now 55% off. https://store.steampowered.com/app/909820/ Die After Sunset OK, this one isn’t in the sale, but we think you’ll love it all the same. Battle for Earth and travel through time this newly announced 3rd person action roguelite. But be careful! You never know what’s lurking in the shadows… Wishlist now to be the first to get updates on Die After Sunset, coming soon to Steam Early Access. https://store.steampowered.com/app/1440010/ Hell Warders - OUT NOW!Mar 11, 2019 - Community AnnouncementsHell is at our gates - so rise up as one of the mighty Hell Warders! Brave the epic saga alone or come together with other Hell Warders on local and online multiplayer. The fightback starts now!https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28723703/eada66dac20f70e55c4596cf93bd87880beea606.pngPatch note v0.7Jun 20, 2018 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28723703/51b8d20d9f7faece18521a4cc91c40f735dc8939.png Firstly, we would like to apologize to all the fans that have been waiting for an update. Our development team has been working this whole time, but due to unstable builds, we did not want to risk to disappoint you. This version will give you an entirely new feeling of Hell Warders; we hope you enjoy the game. Important: All previous saves have been wiped. Detailed patch note: - Added full scenario and voice overs!! - Added Act 4 & final boss - Optimized graphics and system stability - Re-worked all stages to increase difficulty - Re-worked Samson III into a melee champion - Normal attack changed to swinging hammer from throwing a grenade - Special attack changed to charged hammer skill from Air blast skill - Further balance the character progression system - Added Hard-mode for players to challenge even further - UI optimization Planned changes in future: - Endless modeNearly there!!Apr 26, 2018 - Community AnnouncementsFinally, we have finished developing the Act 4. We have postponed our Act 4 release because we would like to take this time to polish the game and give all users a better experience. We have also spent a week in San Francisco exhibiting in GDC, and we have closed some deals with publishers. The estimated time for next upcoming patch 0.7 will be in 1-2 weeks!Patch note v0.62Mar 27, 2018 - Community AnnouncementsWe went to GDC last week and met up with some of our fans! We have been polishing the UI and character stats system, hope you guys will like the new UI layout!! We have already finished the re-vamp of Samson III as a melee champion, but it is not well balanced at the moment! Patch note: Gameplay: - Improved menu UI - Added character stats progression system - Re-worked Samson III as a melee champion - Enhanced on-hit feedback - Enhanced in-game graphic effects Planned changes in future - Act:4 http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28723703/9961cec10a67b27f31899fe8e3b9d39f599da184.jpg http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28723703/93c778f986ddc6b47964a11f4f71391b7544d5de.png http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28723703/aa2adf3a5ff1883285885e7b644d6f9012f31e2e.pngPatch note v0.62Mar 27, 2018 - Community AnnouncementsWe went to GDC last week and met up with some of our fans! We have been polishing the UI and character stats system, hope you guys will like the new UI layout!! We have already finished the re-vamp of Samson III as a melee champion, but it is not well balanced at the moment! Patch note: Gameplay: - Improved menu UI - Added character stats progression system - Re-worked Samson III as a melee champion - Enhanced on-hit feedback - Enhanced in-game graphic effects Planned changes in future - Act:4 http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28723703/9961cec10a67b27f31899fe8e3b9d39f599da184.jpg http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28723703/93c778f986ddc6b47964a11f4f71391b7544d5de.png http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28723703/aa2adf3a5ff1883285885e7b644d6f9012f31e2e.pngAct 3 has released!Feb 14, 2018 - Community AnnouncementsHello everyone! We have just released the 3rd act of our 4 acts campaign! Our team is hard at work finishing this game, and we are getting closer everyday. For those of you that have not been following our updates, Hell Warders has changed immensely since it's first reveal. When we first started the project, Hell Warders was much more like a coop party game without too much depth. Now, we have redesigned Hell Warders into a very strategic 3D tower defense game with a campaign instead. Allowing players to experience an epic storyline together with friends and conjuring up the best strategies as a team.We believe this will give players the most memorable gameplay experience. We have spent a lot of time writing the story and hopefully the ending will be able to surprise you. Come experience our game and story, and see if you can guess the story ending! The latest patch has a lot of major performance upgrades as well (finally!) Our indie team is very small with just 5 of us so it is very tough to compete with the works of big studios,but we are trying our very best to push the boundary and bring the best game experience to our players. We hope you will support us in delivering the best gameplay we are capable of. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/28723703/c98070b0e8e71325c0b553f2ccfae570e0693011.png http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/28723703/a2cb2a7372a3428563f244b4eee62d08f3566fdb.png http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/28723703/9b878bf9fb8a05a878b683690a0440c4dbbafb0c.pngAct 3 has released!Feb 14, 2018 - Community AnnouncementsHello everyone! We have just released the 3rd act of our 4 acts campaign! Our team is hard at work finishing this game, and we are getting closer everyday. For those of you that have not been following our updates, Hell Warders has changed immensely since it's first reveal. When we first started the project, Hell Warders was much more like a coop party game without too much depth. Now, we have redesigned Hell Warders into a very strategic 3D tower defense game with a campaign instead. Allowing players to experience an epic storyline together with friends and conjuring up the best strategies as a team.We believe this will give players the most memorable gameplay experience. We have spent a lot of time writing the story and hopefully the ending will be able to surprise you. Come experience our game and story, and see if you can guess the story ending! The latest patch has a lot of major performance upgrades as well (finally!) Our indie team is very small with just 5 of us so it is very tough to compete with the works of big studios,but we are trying our very best to push the boundary and bring the best game experience to our players. We hope you will support us in delivering the best gameplay we are capable of. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/28723703/c98070b0e8e71325c0b553f2ccfae570e0693011.png http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/28723703/a2cb2a7372a3428563f244b4eee62d08f3566fdb.png http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/28723703/9b878bf9fb8a05a878b683690a0440c4dbbafb0c.pngPatch note v0.52 & hotfix v0.53Dec 19, 2017 - Community AnnouncementsIt has been a month since the last patch. This patch focuses on content enrichment. We are trying to add a story to the game, but it is tough for a tower defense game to be a good storytelling system(unlike other RPG games). We have also added Act 2 into our game which involves a dungeon below the castle! Hotfix v0.53 - Fixed the slime queen stage's UI disappearing and lost control of character bugs Detailed patch note: Gameplay: - Added 6 stages of Act 2 - Added scenario & cutscenes for each stage - Added a backbone story - Unlocked 6 more units - Unlocked perk system (the first perk will be unlocked when the first mission reached 5star, the second perk will be unlocked after finishing Act 1) - Re-make of Ash's E ability to a skill that charges forward - Polished normal attack for Ash & Deadeye - New monsters in Act 2 Patch note v0.52 & hotfix v0.53Dec 19, 2017 - Community AnnouncementsIt has been a month since the last patch. This patch focuses on content enrichment. We are trying to add a story to the game, but it is tough for a tower defense game to be a good storytelling system(unlike other RPG games). We have also added Act 2 into our game which involves a dungeon below the castle! Hotfix v0.53 - Fixed the slime queen stage's UI disappearing and lost control of character bugs Detailed patch note: Gameplay: - Added 6 stages of Act 2 - Added scenario & cutscenes for each stage - Added a backbone story - Unlocked 6 more units - Unlocked perk system (the first perk will be unlocked when the first mission reached 5star, the second perk will be unlocked after finishing Act 1) - Re-make of Ash's E ability to a skill that charges forward - Polished normal attack for Ash & Deadeye - New monsters in Act 2 Patch Notes v0.51Nov 22, 2017 - Community AnnouncementsGreetings, Warders, Welcome to the v0.51 patch note. After the major patch 0.5, there are a lot of significant changes which still require some polishing. This patch focus on polishing the resource management and unit placement. Gameplay: Units now only will only attack monster with a specific angle Polishing and balancing of every map (monsters and towers) Alchemist: Greatly improved the shooting accuracy system Patch Notes v0.51Nov 22, 2017 - Community AnnouncementsGreetings, Warders, Welcome to the v0.51 patch note. After the major patch 0.5, there are a lot of significant changes which still require some polishing. This patch focus on polishing the resource management and unit placement. Gameplay: Units now only will only attack monster with a specific angle Polishing and balancing of every map (monsters and towers) Alchemist: Greatly improved the shooting accuracy system Dev Blog: Week 24 Act 2 incoming!Nov 13, 2017 - Community AnnouncementsWelcome to Dev Blog Week 24, we are close to finishing Act 2!! We are balancing the monsters and towers, but this might take a week or two to finish it. There will be a total of 6 maps, including a miniboss in between, and an act boss at the end. The theme of Act 2 is the dungeon. Therefore you will see a bit different layout compare to previous maps. Without further adieu, these are some screenshots of act2! http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28723703/612a956e4f8656370d21b598e4c2231e8763ab23.png http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28723703/852b5f947678bb2f8791a5a4c06387acfc4f636b.png http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28723703/738363057fecf6b444bc0efdbeea801f3ae68509.png http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28723703/db9fb9c5d85ccb0fd70350098bf19affd6ae924f.png http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28723703/efdefb46d7a5a7e87e47b993ebde2a477591453f.png http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28723703/e5523c4b1f42fb913be43e7f5e44c4ce4432ccaf.png http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28723703/39f1a61e8ec0be71c603c8dc0b67dd5c233b8a08.pngDev Blog: Week 24 Act 2 incoming!Nov 13, 2017 - Community AnnouncementsWelcome to Dev Blog Week 24, we are close to finishing Act 2!! We are balancing the monsters and towers, but this might take a week or two to finish it. There will be a total of 6 maps, including a miniboss in between, and an act boss at the end. The theme of Act 2 is the dungeon. Therefore you will see a bit different layout compare to previous maps. Without further adieu, these are some screenshots of act2! http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28723703/612a956e4f8656370d21b598e4c2231e8763ab23.png http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28723703/852b5f947678bb2f8791a5a4c06387acfc4f636b.png http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28723703/738363057fecf6b444bc0efdbeea801f3ae68509.png http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28723703/db9fb9c5d85ccb0fd70350098bf19affd6ae924f.png http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28723703/efdefb46d7a5a7e87e47b993ebde2a477591453f.png http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28723703/e5523c4b1f42fb913be43e7f5e44c4ce4432ccaf.png http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28723703/39f1a61e8ec0be71c603c8dc0b67dd5c233b8a08.pngMajor Patch 0.5 Hell has arrivedOct 26, 2017 - Community AnnouncementsGreetings, Warders, Welcome to the patch v0.5, giving Hell Warders a whole new look. We have been working hard for these three months, listening to player's comment and trying to bring an entirely new feeling of the game, so we hope you guys will like it. The most significant change in this patch is the removal of "Spirit Orb" system. We have replaced it with a resource management system. Players will now gain resources by picking up orbs dropped from monsters and use the accumulated resource to build towers. We have also added a campaign mode which player will progress along to unlock more towers, perks, and the story. Currently, we have finished act 1 and drafted act 2, act 3 and the additional towers, which will be implemented in future patches. The act 1 will end with a boss fight, which is EPIC!! More bosses will be added in the future. As a result, the previous history of character progression has been wiped. Patch notes: General Gameplay: - Added Resource Management System (replaced Spirit Orb system) - Added Campaign mode (replaced fixed map selection with difficulty) - Added mid-session joining feature - Full Controller Support - Improved UI - Added boss fight stage (replaced "elite monster spawning in between waves") - Added tower loadout system - Added suggested tower placement area Maps: - Added new maps: Castle Gate, Front Hall, Library, Gardens, and Chapel: Boss Stage (replaced all previous maps) Characters: - Reworked Knight's second ability - Reworked Deadeye's normal attack with dual wield shotgun Monsters: - Added armor and magic resistance value Towers: - Added damage type for different towers: deal extra damage to the corresponding monster type - Improved tower visual effects - Added tower unlock system Visuals: - Significantly optimized graphics workload Sounds: - Re-worked music and sound effects Major Patch 0.5 Hell has arrivedOct 26, 2017 - Community AnnouncementsGreetings, Warders, Welcome to the patch v0.5, giving Hell Warders a whole new look. We have been working hard for these three months, listening to player's comment and trying to bring an entirely new feeling of the game, so we hope you guys will like it. The most significant change in this patch is the removal of "Spirit Orb" system. We have replaced it with a resource management system. Players will now gain resources by picking up orbs dropped from monsters and use the accumulated resource to build towers. We have also added a campaign mode which player will progress along to unlock more towers, perks, and the story. Currently, we have finished act 1 and drafted act 2, act 3 and the additional towers, which will be implemented in future patches. The act 1 will end with a boss fight, which is EPIC!! More bosses will be added in the future. As a result, the previous history of character progression has been wiped. Patch notes: General Gameplay: - Added Resource Management System (replaced Spirit Orb system) - Added Campaign mode (replaced fixed map selection with difficulty) - Added mid-session joining feature - Full Controller Support - Improved UI - Added boss fight stage (replaced "elite monster spawning in between waves") - Added tower loadout system - Added suggested tower placement area Maps: - Added new maps: Castle Gate, Front Hall, Library, Gardens, and Chapel: Boss Stage (replaced all previous maps) Characters: - Reworked Knight's second ability - Reworked Deadeye's normal attack with dual wield shotgun Monsters: - Added armor and magic resistance value Towers: - Added damage type for different towers: deal extra damage to the corresponding monster type - Improved tower visual effects - Added tower unlock system Visuals: - Significantly optimized graphics workload Sounds: - Re-worked music and sound effects Dev Blog: Week 20-21 Update is coming live in a weekOct 24, 2017 - Community AnnouncementsDear Warders, this is Godboy, and this is excellent news for both of us, the update v0.5 will be coming live next week, before the end of October. We have been working day and night to ensure the quality of the game, balancing the monsters and characters, re-vamping the whole game. Initially, the update only increases the content, maybe few more maps, monsters, and characters but we took a leap of faith and thought this re-vamp should be the best interest of our fans. Hell Warders will be a different game after the v0.5 update and hope you will like it. We will release a patch note closer to the date. Dev Blog: Week 20-21 Update is coming live in a weekOct 24, 2017 - Community AnnouncementsDear Warders, this is Godboy, and this is excellent news for both of us, the update v0.5 will be coming live next week, before the end of October. We have been working day and night to ensure the quality of the game, balancing the monsters and characters, re-vamping the whole game. Initially, the update only increases the content, maybe few more maps, monsters, and characters but we took a leap of faith and thought this re-vamp should be the best interest of our fans. Hell Warders will be a different game after the v0.5 update and hope you will like it. We will release a patch note closer to the date. Dev Blog: Week 19 - Some sneak peek for you guys!Oct 8, 2017 - Community AnnouncementsHello Warders!! Welcome to our weekly development blog. this is Godboy. Firstly, we would like to thank you for reading this blog and for those who have been sticking around waiting for the Version 0.5 update. We have finally finished an exhibition version (without menu UI, inventory system, etc.) which means people can play the whole game but unable to change the character for now. We will be exhibiting our game in White Nights Game Conference 2017 in Moscow, therefore if you happened to be there, please come and visit us!! Without further ado, here is the sneak peek video for the first map: https://www.youtube.com/watch?v=qcAhxuLmXqQ Dev Blog: Week 19 - Some sneak peek for you guys!Oct 8, 2017 - Community AnnouncementsHello Warders!! Welcome to our weekly development blog. this is Godboy. Firstly, we would like to thank you for reading this blog and for those who have been sticking around waiting for the Version 0.5 update. We have finally finished an exhibition version (without menu UI, inventory system, etc.) which means people can play the whole game but unable to change the character for now. We will be exhibiting our game in White Nights Game Conference 2017 in Moscow, therefore if you happened to be there, please come and visit us!! Without further ado, here is the sneak peek video for the first map: https://www.youtube.com/watch?v=qcAhxuLmXqQ