
Hegemony Rome: The Rise of Caesar
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New Hegemony III Expansion Coming!Jun 26, 2020 - Community Announcementshttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33346862/1146ad2117a98d96e2b41ce9766c720fd3723f0e.jpg A new expansion for Hegemony III is coming! Play as any of a dozen new factions of the mysterious Nuragic civilization to unite the new islands of Sardinia and Corsica and challenge the Roman, Greek and Gallic factions of the mainland for dominance of ancient Italy. https://store.steampowered.com/app/1351790/Hegemony_III_Isle_of_Giants/Website MaintenanceNov 1, 2019 - Community AnnouncementsFor those wondering where our website went, we're going to be down for a bit while we move servers and do some long overdue updates. If you need support you can still reach us at [email protected] and check social media for updates on the new DX-Ball 2 and Hegemony III content that is in the works. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33346862/fce1e5f03a8c146ba76869663ee2a353c9fbf804.jpgHegemony III Discount and Twitch EventOct 23, 2015 - Community AnnouncementsIn case you missed it, this is the last weekend for owners of Hegemony Rome or Gold to grab your 20% loyalty discount on Hegemony III. For those who are still wondering what the new game is all about, we've got a live preview of the latest update going on this afternoon at 3pm EDT (2 hrs from now) on Twitch .Hegemony III Discount and Twitch EventOct 23, 2015 - Community AnnouncementsIn case you missed it, this is the last weekend for owners of Hegemony Rome or Gold to grab your 20% loyalty discount on Hegemony III. For those who are still wondering what the new game is all about, we've got a live preview of the latest update going on this afternoon at 3pm EDT (2 hrs from now) on Twitch .Hegemony III Available Now with Loyalty Discount for Rome OwnersAug 25, 2015 - Community AnnouncementsThe battle for the ancient world has begun! Command armies and manage resources to forge the next great empire of the ancient world! Hegemony III is now available on Steam with a 30% launch discount for owners of Hegemony Rome or Gold. And join us in 1 hour (3pm EDT, August 25th) for a developer playthrough and Q&A on twitch: http://www.twitch.tv/longbowgamesHegemony III Available Now with Loyalty Discount for Rome OwnersAug 25, 2015 - Community AnnouncementsThe battle for the ancient world has begun! Command armies and manage resources to forge the next great empire of the ancient world! Hegemony III is now available on Steam with a 30% launch discount for owners of Hegemony Rome or Gold. And join us in 1 hour (3pm EDT, August 25th) for a developer playthrough and Q&A on twitch: http://www.twitch.tv/longbowgamesNew Rome Patch and Last Day for Hegemony III Portrait ContestJun 30, 2015 - Community AnnouncementsHegemony Rome 2.2.3 beta 1 is now available in the 'update_testing' branch. This patch fixes two minor bugs that were reported by the community with error messages like 'Group member is not controlled by the same faction' and 'Dir not valid'. It's also the last day to submit an entry to the Hegemony III portrait contest. So, dig up those Rome reviews or Gold let's play videos and send the links over to [email protected] for a chance to see yourself as a general in Hegemony III!New Rome Patch and Last Day for Hegemony III Portrait ContestJun 30, 2015 - Community AnnouncementsHegemony Rome 2.2.3 beta 1 is now available in the 'update_testing' branch. This patch fixes two minor bugs that were reported by the community with error messages like 'Group member is not controlled by the same faction' and 'Dir not valid'. It's also the last day to submit an entry to the Hegemony III portrait contest. So, dig up those Rome reviews or Gold let's play videos and send the links over to [email protected] for a chance to see yourself as a general in Hegemony III!Hegemony Rome Update 2.2.2 Available Now!Jun 8, 2015 - Community AnnouncementsNew grouping and ship controls, improved mercenary balance, expanded mod support and lots more! Thanks to the community for all the support and feedback during the beta. For all the details checkout the full changelog over on the forums.Hegemony Rome Update 2.2.2 Available Now!Jun 8, 2015 - Community AnnouncementsNew grouping and ship controls, improved mercenary balance, expanded mod support and lots more! Thanks to the community for all the support and feedback during the beta. For all the details checkout the full changelog over on the forums.Advanced Tactics DLC and Update 2.2 OUT NOW!Dec 4, 2014 - Community AnnouncementsHello fellow military leaders, new DLC 'Advanced Tactics' and update 2.2 are now live! DLC adds 6 all-new units and the update features the new ambush/recon game mechanic, modding samples as well as several bug fixes and improvements. Have fun everyone! Visit the discussion boards for a complete changelog!Advanced Tactics DLC and Update 2.2 OUT NOW!Dec 4, 2014 - Community AnnouncementsHello fellow military leaders, new DLC 'Advanced Tactics' and update 2.2 are now live! DLC adds 6 all-new units and the update features the new ambush/recon game mechanic, modding samples as well as several bug fixes and improvements. Have fun everyone! Visit the discussion boards for a complete changelog!Daily Deal - Hegemony Rome: The Rise of Caesar, 75% OffOct 21, 2014 - AnnouncementToday's Deal: Save 75% on Hegemony Rome: The Rise of Caesar!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Thursday at 10AM Pacific Time Thank you, community! Free DLC ‘Bannermen’ available to download now!Sep 5, 2014 - Community AnnouncementsStrike fear into the hearts of your enemies and raise troop morale on the battlefield with the free ‘Bannermen’ micro-DLC for Hegemony Rome: The Rise of Caesar! This new cosmetic content adds four fully-animated units to the game: including the Roman Aquilifer and the Gallic Hornblower. The DLC is a small thank you for the fantastic support from the community, but larger additional content is planned and will be coming soon.Click on the link below to access the new contentThank you, community! Free DLC ‘Bannermen’ available to download now!Sep 5, 2014 - Community AnnouncementsStrike fear into the hearts of your enemies and raise troop morale on the battlefield with the free ‘Bannermen’ micro-DLC for Hegemony Rome: The Rise of Caesar! This new cosmetic content adds four fully-animated units to the game: including the Roman Aquilifer and the Gallic Hornblower. The DLC is a small thank you for the fantastic support from the community, but larger additional content is planned and will be coming soon.Click on the link below to access the new contentJoin the update testing branchAug 12, 2014 - Community AnnouncementsIn order to publish updates on a more regular basis, we'd like to invite you to join the public update beta testing branch here on Steam. We really appreciate everyone's passion and want to improve the game with each update for everyone who enjoys playing and playtest Hegemony Rome: The Rise of Caesar. But, there's more to come! We have some more cool stuff up our sleeves, like a big thank you everyone who helped us playtest during early access and beyond. So, stay tuned! How to access the update testing: - Right click Hegemony Rome in your Steam library and select Properties - Switch to the BETAS tab and enter the following password: HegemonyRome (case sensitive) - Now choose the 'update_testing" branch from the drop down menu Please note: If you want to report problems/bugs/comments related to the update_testing branch then please add an tag to your thread name on the forums. And here's some more information on the current build in the update_testing branch: Release Notes 2.0.5 Beta 1 - Warning: This is an preview update for Hegemony Rome. While it contains multiple improvements and fixes for the game, it has not been thoroughly tested yet and may contain new issues. If you have any questions or problems, please contact us on the forums or you can send dump files to [email protected] Change Log: - Bug Fix: Fixed CTD related to unit LODs - Bug Fix: Fixed CTD caused by ship pathfinding in narrow rivers - Optimization: Fixed significant performance bottleneck in late-game sandbox - Optimization: Improved rendering speed for large armies Have fun!Join the update testing branchAug 12, 2014 - Community AnnouncementsIn order to publish updates on a more regular basis, we'd like to invite you to join the public update beta testing branch here on Steam. We really appreciate everyone's passion and want to improve the game with each update for everyone who enjoys playing and playtest Hegemony Rome: The Rise of Caesar. But, there's more to come! We have some more cool stuff up our sleeves, like a big thank you everyone who helped us playtest during early access and beyond. So, stay tuned! How to access the update testing: - Right click Hegemony Rome in your Steam library and select Properties - Switch to the BETAS tab and enter the following password: HegemonyRome (case sensitive) - Now choose the 'update_testing" branch from the drop down menu Please note: If you want to report problems/bugs/comments related to the update_testing branch then please add an tag to your thread name on the forums. And here's some more information on the current build in the update_testing branch: Release Notes 2.0.5 Beta 1 - Warning: This is an preview update for Hegemony Rome. While it contains multiple improvements and fixes for the game, it has not been thoroughly tested yet and may contain new issues. If you have any questions or problems, please contact us on the forums or you can send dump files to [email protected] Change Log: - Bug Fix: Fixed CTD related to unit LODs - Bug Fix: Fixed CTD caused by ship pathfinding in narrow rivers - Optimization: Fixed significant performance bottleneck in late-game sandbox - Optimization: Improved rendering speed for large armies Have fun!Hegemony Rome: The Rise of Caesar - Changelog Update v31072 - 05/30/14May 30, 2014 - Community AnnouncementsHi everyone, we just put out a new update which brings some more improvements, bug fixes, general gameplay adjustments, and finally the Russian localisation. Here's the latest changelog: - Added Russian localization - Added new forts and resources to the map - Fixed multiple pathfinding issues on the map - Fixed some sandbox objectives that were not completable when started as certain factions - Fixed problems with marsh and alpine movement - Fixed problem with missing supply radii around forts/cities - Fixed problems with sound effect playback - Fixed problems with moving units off beached ships - Improvements to resource overlays on the strategy map - Adjustments to faction hostility - Cities/forts now take longer to capture when there are units inside - New option to disable the tutorials in the campaign - Plus various objective, CTD and AI fixesHegemony Rome: The Rise of Caesar - Changelog Update v31072 - 05/30/14May 30, 2014 - Community AnnouncementsHi everyone, we just put out a new update which brings some more improvements, bug fixes, general gameplay adjustments, and finally the Russian localisation. Here's the latest changelog: - Added Russian localization - Added new forts and resources to the map - Fixed multiple pathfinding issues on the map - Fixed some sandbox objectives that were not completable when started as certain factions - Fixed problems with marsh and alpine movement - Fixed problem with missing supply radii around forts/cities - Fixed problems with sound effect playback - Fixed problems with moving units off beached ships - Improvements to resource overlays on the strategy map - Adjustments to faction hostility - Cities/forts now take longer to capture when there are units inside - New option to disable the tutorials in the campaign - Plus various objective, CTD and AI fixesHegemony Rome: The Rise of Caesar - Changelog Update v30883 - 05/15/14May 15, 2014 - Community AnnouncementsWith the end of Early Access coming closer and closer every minute, we're happy to release another major update. Please, check out the follwing changelog and see what it brings along: General - Fixed a crash on load with certain video cards/drivers Gamplay - Mines/Cattlefarms must now have an open supply connection to a friendly city in order to produce income - Gold is now affected by supply line losses - All resource buildings now take 20 workers or slaves - Re-balanced resource production to make food more scarce - Units can now scavenge food from their own farms - Hostages give a much greater morale bonus when moved inside another city than when left outside - Auto-grouping now assigns positions based on stance - You can adjust auto-grouping width by dragging out the mouse - Added historical dates/seasons to the campaigns - Siege towers are now allowed to move through friendly units to make it easier to get them into position - Reduced starting missile range for many units - Re-balanced the cost/attributes of many officer types - Increased missile range for cities and fixed problems with battlement upgrade - All generals now give the Forced March ability - Fishery and Market upgrades now produced fixed resource amount - Fixed crash when giving some orders to units on ships AI - Fixed problems with AI defense response on unwalled cities - AI can no longer build units it doesn't have the upgrades for GUI - Fixed problems resizing GUI after a resolution change Sandbox - Added new Alpes and Mare Britannicum sandboxes - Added missing Belgic tribes to the Belgica sandbox - Sandbox AI now defaults to randomly choosing AI type - Roman sandbox factions now start with only legions Campaigns - New legions can no longer be recruited in the campaign (removed Legion Camp upgrade) - Multiple objective fixes and balance tweaks Map - New terrain snow effects to mark areas impassable in winter without alpine movement attribute - Fixed appearance of supply boundaries on the strategy map - Added faction colours to the strategy map - Added new forts and resource buildings - Fixed a number of map pathfinding issues Sound - New sound engine to reduce stuttering and memory consumption - Fixed problems caused by inserting or removing headphones while playing - Fixed bug that was causing many sound variants not to play
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