Show/Hide Show/Hide

Heavenly Bodies

 
Update Notes For September 26Sep 25, 2023 - Community AnnouncementsThis patch fixes an issue where players using a single keyboard to play local co-op could not start the game. Thanks for reporting this issue and thanks for your patience while we got it fixed!Public Beta Now AvailableSep 6, 2023 - Community AnnouncementsHey everyone! We've just started a public beta branch which we're using to test out some new experimental features. Our most recent feature additions include arm control inversion and player-space arm movement! These are features which we know have been highly sought after by quite a few players, so we're pleased to finally begin work on them. To join the beta branch, open the Properties window of Heavenly Bodies in your Steam library, go to Betas, then enter heavenlybetabranch into the Private Betas field. You can then select the public-beta branch in the Beta Participation dropdown in the same window. The new features are experimental, and of course won't be perfect, so we welcome your feedback! Either join our Discord or post your feedback in this thread. Excited to hear what you think!Update Notes for August 8Aug 7, 2023 - Community AnnouncementsThis small update fixes a regression in yesterday's update where Xbox controllers on Windows would display the wrong input action glyphs. Thanks to all who reported this issue!Update Notes for August 7Aug 7, 2023 - Community AnnouncementsHey everyone! Thanks for being so patient as we work to fix a bunch of new issues. This update addresses the following: Fixed issue where Proud Souvenirs achievement would not unlock properly when Cleanup DLC was purchased Fixed issue where achievement stamp page would overlap challenge page when some challenges were first completed Improved Cleanup signal station UI to better communicate how to leave the station Fixed speedrun timer not resetting between days on Cleanup mission Fixed issue where speedrun timer UI navigation prompts were out of order Thanks again to everyone who has reported these issues. We have more to come, including some new options for character control customisation! See you round, 2ptCleanup DLC is out now!Jul 26, 2023 - Community AnnouncementsHi all! Alex and Josh here, the devs on Heavenly Bodies. We hope you’ve had a great week since we announced the release date for Cleanup. Speaking of which… it’s out now! After a year of working hard on this content, we’re so excited to put it out into the world. But what can you expect from this DLC? Here’s a list of some of the things you can look forward to: A brand new, expansive semi-open level split across 7 days A new Piloted Manoeuvring Unit (PMU) Vehicle New tools and gadgets New challenging gameplay mechanics …and more! Cleanup is around 3 to 5 hours long – as long as the base game! We’ve intended for this DLC to basically be a mini-sequel to the original game, as our goal was to successfully expand on what’s enjoyable about the game at its core. While we’re very familiar working with the systems, mechanics, and visual language we’ve designed up until this point, it’s still been a challenge to integrate new ideas in a natural way. For those of you who have played the base game, there’s a lot that will be familiar – but there are lots of new exciting things to discover as you progress! We hope you will enjoy all the ideas we put into this DLC. We’ve poured our hearts and souls into making this as fun as possible for you, especially as a way to thank all of you for the kind reviews, messages, and dedication to our game. Sincerely, thank you to this community from the bottom of our hearts. And speaking of the community, be sure to join our Discord for a lovely time with the rest of the Heavenly Bodies community! Go out there into outer space and have a blast! See you on the other side :) DLC Update NotesJul 26, 2023 - Community AnnouncementsHey y'all! Start your space stations. DLC is launching imminently! This update patches in the DLC content which you can unlock by purchasing the DLC on our store page. Have fun, and as always, please report bugs to our Discord or email via [email protected]. Thanks!We’re releasing DLC!Jul 19, 2023 - Community AnnouncementsHey everyone! Alex and Josh here, the devs on Heavenly Bodies. We hope you’ve been well since the last time we made an update on here :) We have an exciting one today for all of you. Remember when we said about a year ago that we were working on more content? We’re so happy to finally reveal what that content is – our DLC, Cleanup, coming on July 26th! We’ve been working hard on this DLC for a good while now. It’s given us an opportunity to prototype and implement mechanics we’d always wanted to make but didn’t find a home in the original game. The DLC has also given us a chance to develop a larger scale level and change up how the new gameplay is structured. Expect a brand new, huge semi-open level split across 7 days; a new Piloted Manoeuvring Unit (PMU) Vehicle; new tools and gadgets including magnetic attractors, drills, and more; and new challenging gameplay mechanics! A large challenge with developing it has been finding the balance between the bigger scale of the new level and pacing the introduction of new items and mechanics. There are still lots of things those of you who have played the base game will be familiar with, but there are also lots of new exciting things for you to learn and discover as you progress. It was a delicate balancing act to find a logical place for all of this across several hours of new content. And we mean *hours* – Cleanup will be anywhere from 3 to 5 hours long: the same as the base game itself! The DLC on its own is priced at $7.99 USD; if this will be your first time playing Heavenly Bodies, the base game and the DLC together are priced at $25 USD. We’re really excited for you to play this. It’s our way of thanking you for all the incredibly kind feedback you’ve given this tiny 2-person developer duo. Thank you, thank you, thank you. We’ll update you again when the DLC comes out on the 26th of July. Please feel free to join our Discord for a humble but nice time with the rest of the Heavenly Bodies community. And please give the DLC a wishlist! https://store.steampowered.com/app/2391340/Heavenly_Bodies__Cleanup_DLC See you soon! Update Notes For June 29Jun 28, 2023 - Community AnnouncementsThis patch includes the following fix for players on macOS: Fixes issue where players could not start game if more than one player was paired to a keyboard and was the first paired player. Thanks to everyone for helping to report these issues. Being a 2 person team, having your support in identifying bugs means the world to us! As always, if you experience any further issues, please don't hesitate to let us know on the Steam forums, our Discord, or via our email at [email protected].Update Notes For June 26Jun 28, 2023 - Community AnnouncementsThis patch includes the following fix for players on Windows: Fixes issue where players could not start game if more than one player was paired to a keyboard and was the first paired player. Thanks to everyone for helping to report these issues. Being a 2 person team, having your support in identifying bugs means the world to us! As always, if you experience any further issues, please don't hesitate to let us know on the Steam forums, our Discord, or via our email at [email protected].4 Player Update Out Now!Jun 14, 2023 - Community AnnouncementsHello everyone! Today we’re excited to release a free 4 player update for Heavenly Bodies! This is a feature we’ve been excited to include for a long time. Play with up to 4 players simultaneously and find new ways to complete every mission with the power of two new (heavenly) bodies. Form zero gravity conga lines, get stuck in doorways with a whole new level of frustrated tension and so much more! We’re excited to provide 2 new fancy suit colours for you to fight over too. This update is being released for free ahead of our upcoming DLC drop which we’ll be announcing VERY soon now. Thanks as always for your support and patience. With any new great feature always comes new great bugs, so please don’t hesitate to get in touch with us via our Discord or support page if you run into any troubles. We’ll always do our best to help as quickly as possible. See you ‘round! 2pt End of Year Check-inDec 22, 2022 - Community AnnouncementsHey everyone! As things wrap up for the year we wanted to take a quick moment to give you a little update with how things are developing with the new content. This is just a small check-in, but we hope it comes as reassurance that things are still moving along confidently! While it’s been a slightly slow year for development, we’re happy to say that the end is finally nearing sight. The new gameplay is fun, solid, and we’ll be proud to show you what we’ve created. But what does this actually mean? What’s in store? Well, while things are still subject to change and we’re not safely able to do any sort of grand reveal, we do have some fun new gadgets to show that we’ve shown prototypes for in our Discord. Behold: The Manned Manoeuvering Unit (MMU) https://media.giphy.com/media/LzScyy4i6MGHzUfjzt/giphy.gif This mean, glorified jetpack of a machine gives you improved mobility when performing tasks outside (and, if you're so bold inside) of the station. You'll be using it frequently to move around the large new spaces we have planned, so it's worth having a read of the manual and getting to know it well. Of particular note, is the ability to enter a 'hands free' mode when using the MMU. This allows you to use your tools without losing the unit. The Drill Tool https://media.giphy.com/media/prwdxXz8ErM8sf0xAn/giphy.gif We've been keen to get this into the game for a long time. It's actually been in the design docs since the early days but we just never found the right place for it. For the DLC we've finally picked it back up and given it some proper attention! Currently, you can drill together specific objects with bolts on them, as well as remove them to take objects apart. It's turning out to be a very satisfying mechanic that we're hoping to use all over the place, so keep an eye out for those special bolts while you're playing! The image above also features something else that's new to the game... tool storage! This will be a way to keep items secure, and allow a place for tools to respawn if they happen to float off into the void. The Magnet Gun https://media.giphy.com/media/0vewBodDB5qicQ4eRM/giphy.gif When engaged, the Magnet Gun will attract magnetic objects towards you and allow you to collect, move or carry multiple objects at once. The Magnet Gun can also be attached to your belt hooks while it's still activated, freeing up your arms to continue moving around while collecting objects as you go. You'll be making use of the Magnet Gun for all sorts of purposes, so keep it close. All of these fun new additions will be available as part of new gameplay content which, while I can’t yet give away too much about (a tease, I know, sorry), I can say is shaping up to be hours of new open-ended fun. It’ll be all the goodness and chaos of the Heavenly Bodies you know… but presented in a slightly more open, fresh way that, based on the feedback you've given us from the base game, we think you'll love. Of course, this all begs the question: WHEN? Please fo...Update Notes for Nov 17Nov 16, 2022 - Community AnnouncementsHey all! It's been a while since we've pushed a patch, but we have some little updates that make us very happy to share with you today. Biggest of all: Many controller support issues, particularly on macOS are now fixed. Specifically: Support for Nintendo Switch Pro Controllers has been added Support for wireless DualShock4 and DualSense controllers has been added Secondly, but still importantly: We've fixed a few small gameplay issues: Fixed in Energy mission where the ratchet can get stuck in the wall Fixed issue in Vision where the bay door lever can be hard to locate Fixed the cursed asteroid in Minerals that flew around when being grabbed If you continue to experience any issues, please don't hesitate to post in the forums or contact us directly via [email protected]. We're just a 2 person team, so having your help in squashing these hard-to-find bugs means so much to us. Thanks again to all our lovely players and community.PS Plus November leaks claim Nioh 2, LEGO Harry Potter, and Heavenly Bodies are next month's featured gamesOct 25, 2022 - VG247The PS Plus November games for November have been leaked again on Dealabs, with the leaker claiming that Nioh 2, Heavenly Bodies, and the LEGO Harry Potter collection taking the stage as the month’s free games. Dealabs and leaker Billbil Kun have a history of accuracy on PS+ lineups, but changes and incorrect claims have been known to come up in the past, so take the following information with a grain of salt. Nioh 2 is the clear star of the line-up (sorry LEGO fans), as a excellent and deadly difficult action game from Team Ninja. A chasm of quality apart from its decent predecessor, Nioh 2 offers a trek across demon-infested Japan as you fend off all manner of impressive and daunting enemies. It’s a must play if you haven’t touched it, and is more than a souls-like as some detractors claim. Read more New Content Coming for Heavenly BodiesMay 19, 2022 - Community AnnouncementsHey everyone! Alex and Josh here, the devs on Heavenly Bodies. I hope you’re all travelling safe and well. First and foremost, we want to give our biggest, most sincere thanks to everyone who has given Heavenly Bodies a play. It’s hard to express just how magical it feels for us to see so many people enjoying (or, even better, absolutely despising) their time in space. Heavenly Bodies took a monumental amount of time and energy for our tiny team to develop over the last few years, so to see it well received makes it truly worthwhile. Thank you. We’ve needed a good rest to get our heads screwed back on, so we admit it’s been a pretty quiet start to the year and we thank you for your patience! Today, however, we’re pleased to announce that we’re rested up and, guess what? We’re starting the process of designing more content. Yep, additional Heavenly Bodies gameplay is on the way! We do have to stress that at this stage, the plans are very loose and that we can’t say what it’ll be yet, or when it’ll happen. However, we’ve been listening to all your wonderful suggestions (thank you!) and we’re looking to create some extra content that we know you’ll love. All good things take time, and we’re committed to making something worth your while, so we appreciate your patience while we get the next chapter sorted out! In the meantime, we’re of course still working on improving general stability and other gameplay issues such as controller support. We thank you all for helping us fix some surprisingly complex issues, and, as always, if you do experience any problems we kindly ask that you send us an email at [email protected]. We’ll do our very best to help you out. We're keen to be a little bit more open with development this time around, and we'll be posting development screenshots in our Discord! We welcome you to join us there or in the Steam forums and encourage you to share your thoughts on what you'd like to see more of in the future of Heavenly Bodies. That’s about all for now! Stay tuned and stay safe. We can’t wait to share more with you as things develop. Update Notes for April 4Apr 4, 2022 - Community AnnouncementsHey everyone! Hope you're all doing very well out there. We've got a couple of bug fixes for today. Fixed crash at startup when using multiple monitors at different display scales Fixed issue where Escape key would not open the in-game options menu That first crash is one we've been trying to solve since release! Thank you SO much to everyone who's been helpful in getting to the bottom of it. If you continue to experience any issues, please don't hesitate to post in the forums or contact us directly via [email protected]. We're just a 2 person team, so having your help in squashing these hard-to-find bugs means so much to us. Happy floating!Update Notes For March 1Feb 28, 2022 - Community AnnouncementsHey everyone! We hope you're all enjoying Heavenly Bodies! We've been taking a little break from things to rest our heads, but we're starting up with fixes again now. Thank you to everyone who has reported their issues. We just have a couple of fixes today: Added support for DualSense controller on Windows and Mac platforms (including M1). Fixed issue where unsupported devices could cause the game to close as soon as the title screen became visible. We are still actively working to add support for additional devices, but it's unfortunately a slow process which we too are frustrated by! With this, we thank you so much for your patience. If you can't get your controllers to work, please reach out to us at [email protected] - we make it our duty to help you out. ☆ Thanks for playing! ☆ Update Notes for Jan 20Jan 19, 2022 - Community AnnouncementsHey everyone! We've been working hard on fixing a bunch of small issues, most of which you'll find in this patch! Check out this massive change log: Added support for pairing multiple users to keyboard and mouse controls. Fixed issue where some spawn points could cause the player to become stuck in space in Newtonian movement mode. Fixed issue where the game would not end if a single player was connected to both ropes in the outro scene. Added the ability to speed up the Operations Manual objective and challenge completion animations using Button South on gamepad and Spacebar on keyboard. Fixed zoom action input threshold on Operations Manual. Added the ability to navigate back to the title screen using Button East on gamepad and Back on keyboard. Fixed music playback issue in Data if antennas were completed out of sequence. Fixed music playback issue in Minerals. Fixed missing I character when playing using a Turkish system region. Changed collectable trophy display logic so that it now requires user input to finish the sequence instead of using an automatic timer. Fixed issue where speedrun timer would pause during cinematics where gameplay was still in progress. Fixed issue where speedrun timer would not work for some system cultures. Fixed issue where speedrun timer would stop before the game had finished. Fixed issue where speedrun timer would have a non-zero value at the start of Evacuation. Fixed issue where speedrun timer modes would have the same behaviour. The ‘Game’ timer mode now displays the total play time for the loaded save slot. Fixed rare issue where Evacuation airlock door would not open if the lever was pulled at a very specific moment. Fixed issue where Operations Manual could be opened after completing a mission. Fixed potential exploit where players could complete Data time challenge by restarting from checkpoint. Fixed issue on PlayStation where players could not reconnect devices after the play session expired. Fixed issue where escape pod would not depart if the player entered the seat before closing the hatch. Fixed issue where ropes could break in the vents section of Evac. Once again, thank you to all of our testers for ensuring that this patch is nice and tight. If something has slipped us by and you run into an issue, please don't hesitate to let us know - we'd greatly appreciate it. See you around. Alex from 2ptUpdate Notes For Dec 17Dec 16, 2021 - Community AnnouncementsOkay, let's try that again! This patch re-implements some changes that didn't go so smoothly last time: Fixes issue where corrupt save files could cause all save games to become unusable Increased readability of version sticker Thanks to our testers for ensuring this patch runs nice and smooth! As always, if you do run into any issues, please don't hesitate to let us know.Update Notes for Dec 15Dec 14, 2021 - Community AnnouncementsHey everyone, Apologies, the latest update has caused some issues starting the game for some users. We have temporarily rolled back to the previous version while we investigate the issue. Sorry for any inconvenience caused!Update Notes for Dec 12Dec 13, 2021 - Community AnnouncementsHey space-goers, thanks again for playing! Just another little bug fix for today: Fixed a rare issue where broken save slots could cause all save slots to become unusable. As always, if you run into any more issues, please drop us a line at our support email [email protected] Have a nice week!