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Grocery Store Simulator Prologue

 
Prologue Version Removal from SteamSep 18, 2024 - Community AnnouncementsHi everyone, We want to let you know that on September 20th, the Prologue version of Grocery Store Simulator will be taken down from Steam. We’ve decided to remove it because the Early Access (EA) version of the game has had so many updates that it’s now very different from the Prologue. This has caused some confusion, with some players thinking the Prologue is what the EA version is like. Don’t worry if you’re still playing the Prologue! You’ll still be able to access it from your Steam Library even after it’s taken down. We recommend checking out the EA version, which has a lot more content and features. We hope you’ll enjoy everything we’ve added! https://store.steampowered.com/app/2961880/Patch Notes for 6/09/2024Jun 9, 2024 - Community Announcements- Fixed storage shelves not working properly on co-op. - Optimized placement. - Modified lighting. - Reduced cost price of each item by half to speed up progression.Patch Notes for 6/08/2024Jun 8, 2024 - Community AnnouncementsFixed customers not taking items from fruit racks and fridges. Fixed dumpster not destroying boxes. Fixed storage shelves duplicating boxes. Fixed an issue where clients were unable to interact with any objects. Added instructions for placing store equipment. PROGRESSION UPDATEJun 7, 2024 - Community AnnouncementsHello, Over the past two weeks, we have almost entirely reworked the game. We understand that the previous build did not meet some of your expectations, so we are asking you to give it another go. We hope you enjoy it more. NOTE: Previous save games will be unusable after this update. We apologize for this, but there is nothing we can do as it's a different game now. Added shelf/store equipment placement. Added store level progression. Added store size progression. Added ability to order shelves and other store equipment (fruit racks, checkouts, etc.). Added fruits and vegetables. Added store name customization. Added ability to sprint. Added warnings. Added more items. Added more store equipment. Added more customer voice lines. Added more music. Added volume settings. Added customer bend down animation for picking items on lower shelves. Redesigned computer UI. Redesigned parking lot. Fixed customers walking into each other at checkout. Fixed customers standing too far from the checkout. Fixed issue with not being able to checkout customers after entering the correct amount into the card reader. Fixed lights not turning off during the daytime. Fixed items placed on storage shelves duplicating after restarting the game. Fixed box throwing while overlapping with objects. Changed how the delivery truck delivers your order. Changed customer anger. Now they don't yell at you the second they arrive unless players take too long to check them out. Improved game visuals. Enlarged credit card pickup radius. Now it should be much easier to take the card from a customer. Improved price change number validation and added restrictions. Previously, players could enter a negative number or set the price to something like "...,,0,1", which caused serious issues. Removed the mess around the dumpster. Items now stick to customers' hands when they take something. Reduced icon resolution to lower memory usage. Reduced CPU load. Patch Notes for 5/23/2024 NightMay 23, 2024 - Community AnnouncementsRedesigned the main menu. Added an option to limit FPS. Fixed an issue where the loading screen sometimes did not appear. Patch Notes for 5/23/2024May 22, 2024 - Community AnnouncementsAdded game saves. Patch Notes for 5/22/2024May 21, 2024 - Community AnnouncementsAdded open/close shop terminal. Added more control instructions. Fixed a bug where boxes placed by clients on storage shelves would fall down. Changed customer arrival rate. Changed initial starting time. Changed starting money from $500 to $100. Removed collision between player and boxes. Slightly improved game visuals. Thank you for playing the game as it currently stands. We intentionally made the prologue very limited to give players a brief feel of the full game's atmosphere. However, after reading all your reviews and discussions, we've decided to implement more features from the full game into the prologue. Here's what to expect in the coming week: Game saves. Limited store level progression. (unlockable store size, items, shelves) Shelf placement. Character customization. Game save update will arrive shortly.