
Griftlands
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This fantastic roguelike RPG is 50% off, so don't miss your chanceFeb 18, 2024 - PCGamesNFrom Slay the Spire, Wildfrost, and Monster Train to the upcoming Balatro and Breachway, there's no shortage of roguelike deck builders out there. But Griftlands is a slightly different beast. Leaning more into the RPG side of things, it forces you to think about every encounter in greater terms than a simple fight. It's one of the most interesting spins on the format I've played, and a 94% Steam rating shows I'm not alone. With a big discount available right now, there's never been a better chance to find out why it's special. Read the rest of the story... RELATED LINKS: Griftlands heads to the Epic Games store later this year Griftlands is Klei's gorgeous-looking RPG August 30th UpdateAug 30, 2021 - Community AnnouncementsHey Grifters! This update brings all of our official translations to completion. You can now fully grift in any of the following languages: English Chinese (Simplified) Chinese (Traditional) Brazilian Portuguese French German Japanese Korean Polish Russian We've also made some changes to help in modding some types of game content, and fixed some gameplay and UI bugs. You can see the full patch notes over on our forums.July 7th UpdateJul 7, 2021 - Community AnnouncementsHey Grifters, This update brings the translations almost to completion, and fixes some UI and card issues that we've seen in feedback reports. Patch notes are on the forums. Happy grifting! June 29th UpdateJun 29, 2021 - Community AnnouncementsHey Grifters, This is a small update that fixes some issues with translations, and adds commandline argument to allow the game to work on certain older Macbooks. Patch notes are on the forum. Happy Grifting!June 24th UpdateJun 24, 2021 - Community AnnouncementsHey Grifters, This update updates some translations, further improves controller mode, and fixed a whole bunch of UI issues that have shown up in our feedback system. Thanks for all of the reports! As per usual, you can see the full list of changes over at our forums.Griftlands reviewJun 17, 2021 - PC GamerGames have always been looking for ways to make conversations as compelling as the combat. Why can't a tense negotiation feel as gripping as a tough-as-nails boss fight? That’s the question Griftlands seeks to answer. It makes for a compelling roguelike, thanks to great writing and characters, but doesn't quite live up to the promise of its chatty deck-building systems... Read more.June 15th HotfixJun 15, 2021 - Community AnnouncementsHey Grifters, This is a small update that brings the fixes and tweaks from the experimental branch to release. This update: Improves the gamepad experience, and improves readability on small screens Fixes some lingering bugs and progression blockers Improves the completeness of the translations. You can find the detailed patch notes on our forum. Thanks for playing! And thanks for all of the in-game feedback reports. They really do help us find and fix issues!Experimental UpdateJun 11, 2021 - Community AnnouncementsHey Grifters, Wow! that's a lot of feedback! We've been working on some fixes and improvements these past two weeks, and we're ready to share them with you in the experimental branch. The big points here are: Improved gamepad support. Better UI clarity in the scaled-up modes. Update translations for the in-progress languages. Fixing some edge cases in some quests. We'll be iterating a bit with this stuff on the experimental branch for the next couple days, and then pushing it onto the release branch as an update. Thanks for all of the F8s! You can see a full list of changes over on our forums. Please keep in mind that your save files on the experimental branch are separate from those on release - you'll need to switch back to release to continue.Launch HotfixJun 3, 2021 - Community AnnouncementsHey Grifters, This is a small hotfix to fix a couple of issues that have come up since launch. Thanks so much for playing! Fix possible never-ending Vixmali fight if you engage with Booster Clamp. Fix PauseMenu opening on top of the main overlay if you used a hotkey to open it. Fix being able to upgrade battle cards if you navigate to the battle deck by first clicking open the pause menu in battle. Fix failure when saving run history when you have A LOT of completed runs. Fix card focus hilite not showing when you select cards in the ChooseFlourishPopup. Hide the visible build number in non-dev builds. Klei's sci-fi deckbuilder Griftlands has left early accessJun 2, 2021 - Rock, Paper, ShotgunExploring backwater planets, recruiting pals and making important decisions that could come back to haunt you - I could be talking about Mass Effect, but I promise I'm not (this time). These are the sorts of things you can get up to in Klei Entertainment's Griftlands, which has now left early access. It's a brilliant deckbuilding roguelite that pits you against enemies in battles of the mind (to negotiate tough situations) or battles of the, uh, body (shooty shooty), as you follow the stories of three characters on a dingy sci-fi world. Read more Deck-building roguelite Griftlands from Klei is out now and it's wonderfulJun 1, 2021 - GamingOnLinuxAfter only recently adding Linux support, Klei Entertainment has now officially released their incredibly stylish and engrossing deck-builder Griftlands. Read the full article here: https://www.gamingonlinux.com/2021/06/deck-building-roguelite-griftlands-from-klei-is-out-now-and-its-wonderful Griftlands Leaves Early Access!Jun 1, 2021 - Community AnnouncementsGriftlands has officially left Early Access! Once again, a HUGE thank you to everybody that helped us Griftlands become what it is today! {STEAM_CLAN_IMAGE}/29145651/33d3ead4f5d3737ad00e9534454ac894cdda019b.png Today we add the remainder of the Smith campaign and a couple of small bug fixes and changes. Fix scared emote on Level Orange Clearance being played on the wrong character. Don't cull locations that return true from IsCurrentlyImportant. (there isn't a specific bug associated with this, but it may come up with mods) Fix cards in the DayOverScreen sometimes not fully appearing if you are hovering them while they are animating. Fixed several typos. https://store.steampowered.com/app/601840/Griftlands/ {STEAM_CLAN_IMAGE}/29145651/46bc170ca3822131e92b55c398aab87de41f7876.png Griftlands is a deck-building rogue-like where you fight and negotiate your way through a broken-down sci-fi world. Every decision is important, be it the jobs you take, the friends you make, or the cards you collect. Death comes quickly, but each play offers new situations and strategies to explore. At this stage of development, you can play as Sal or Rook, with a third character and campaign in development. Sal is an adventurer out for profit and revenge. Rook is an aging spy working his own agenda. Expect regular updates, including new cards, quests and characters as we work on the game with community feedback! Battle Challenging BossesTest your combat decks against powerful foes with unique mechanics and attacks. https://cdn.cloudflare.steamstatic.com/steam/apps/601840/extras/gl_bosses_gif.gif?t=1620326994 Build a Team - or Buy One! Hire mercenaries, find pets, or impose upon your friends to accomplish your goals. https://cdn.cloudflare.steamstatic.com/steam/apps/601840/extras/gl_build-a-team.gif?t=1620326994 Master Hundreds of Cards Each character has unique negotiation and combat decks to draft from. Get powerful item cards from fallen foes, or as rewards. https://cdn.cloudflare.steamstatic.com/steam/apps/601840/extras/gl_card_shuffle.gif?t=1620326994 Decisions Matter Killing foes may incur the wrath of their friends, but sparing them leaves a dangerous piece on the board. Choose wisely, everyone remembers everything you do! https://cdn.cloudflare.steamstatic.com/steam/apps/601840/extras/gl_card_decisions.gif?t=1620326994 Welcome to Havaria Each playable character's story takes place in a unique environment, with different factions and locations to explore and exploit. Explore A Broken-Down Sci-Fi World The world of Havaria is a harsh place, full of harsher denizens. Explore lush, hand-illustrated environments full of people who want to kill you. https://cdn.cloudflare.steamstatic.com/steam/apps/601840/extras/gl_card_environments.gif?t=1620326994 Playing Politics For Keeps Each character has a factional allegiance and an opinion of you. Play politics between rivals, and try to capture the most powerful social boons. But watch out -- doublecross the wrong person, and...Griftlands Launch Stream - June 1st and 2nd!May 31, 2021 - Community Announcements{STEAM_CLAN_IMAGE}/29145651/06064518ba4d176dfb17bed1ae3f4334c5c1f000.png Join us as we celebrate the launch of Griftlands. TehDomicus - June 1st - 10am to 3pm PDT Voyix- June 2nd - 7am to 10am PDT MarkMcKz - June 2nd - 10am to 1pm PDTGriftlands hits 1.0 as Klei turns its publisher sale into a festivalMay 30, 2021 - PC GamerKlei, the studio responsible for games like Don't Starve, Mark of the Ninja, and Invisible Inc., has a sale at around this time ever year. For 2021, it's turning that publisher sale into an event called Klei Fest, celebrating all its games as well as offering discounts of up to 75%. To kick off Klei Fest, deckbuilding sci-fi roguelike Griftlands will leave Early Access on June 1... Read more.Griftlands Launch Release Date - June 1st!May 27, 2021 - Community Announcements{STEAM_CLAN_IMAGE}/29145651/65f71a15296d6d8786bcceef7a1ab74ed898e9bc.gif Hey Grifters, Griftlands launched into Alpha almost two years ago. At that time, Sal was the only playable character, and her story wasn't even complete. We've added two additional player characters, dozens of new npcs and bosses, and hundreds of cards since then, all with the help of our community. I'm very proud of how this game turned out, and I’m very excited to share it with the world! So, without further delay, we are launching Griftlands 1.0 on June 1st. This will bring the conclusion of Smith's story to all players outside of the experimental branch. The game will be fully playable in English and Chinese (Simplified and Traditional) with support for more languages coming post-launch. Windows, macOS, and Linux are all supported, and there is a growing mod scene on the Steam Workshop to explore once you’ve gotten through all of the official stories. But that’s not all - we’ve also been working on bringing the Griftlands experience to consoles! On June 4th, we'll be launching the game on Nintendo Switch, Xbox One and PS4. Official translations for some additional languages (Brazilian Portuguese, French, German, Japanese, Korean, Polish, Russian) will be released in the weeks that follow launch. We owe a huge debt of gratitude to everyone who played the game before launch and helped us polish, tune and fix bugs. There are way more card and story interactions in this game than our team could ever hope to wrap our heads around on our own - we really do rely on the community to show us what parts were working and which parts needed more work. Every time you hit F8 during the past two years, you've helped to make this game better. Thank you! -Kevin Griftlands WIll be available June 1st for $19.99 ($15.99 after 20% launch discount). Conversational deck-building roguelite Griftlands from Klei is now on LinuxMay 6, 2021 - GamingOnLinuxKlei Enterainment deliver again, adding the conversation-based deck-builder Griftlands to their list of Linux supported games. Read the full article here: https://www.gamingonlinux.com/2021/05/conversational-deck-building-roguelite-griftlands-from-klei-is-now-on-linux Griftlands is on LinuxMay 6, 2021 - Community Announcements{STEAM_CLAN_IMAGE}/29145651/ae67c4c7484923b9a1a2e1a3c7a4f1f18c814694.png Hey Grifters, Griftlands is now available on Linux on Steam. As with our macOS client, if you have any trouble installing or running the game, please check out our support base. Happy grifting, everyone! We'll be announcing our 1.0 launch this month, so watch this space!Griftlands is on macOSApr 15, 2021 - Community Announcements{STEAM_CLAN_IMAGE}/29145651/76ac164e9cc346fbbe21470b1b3c6c261e504e29.gif Hey Grifters, Griftlands is now available on macOS! You should be able to download it from the Steam client if you own the game. If you have any trouble installing or running the game, please check out our support base. If that doesn't help, or you find any new bugs, please post either here, on our forum, or press F8 in-game. Happy grifting, everyone! We'll be releasing our Linux port in May, and announcing our launch dates soon! HotfixApr 13, 2021 - Community AnnouncementsHey Grifters, This is a very small update to address a couple of bugs that have come to our attention since the last hotfix. The OSX build is still on track for this Thursday. Thanks for playing! CARDS Stone Shill Shot: Calculate modified defend value for card text Casings: Fix defend text showing as modified by Reckless Idol. Vixmali: Clamp advancement modifier composure index. Fix negotiation cards not removing the required money cost from the card text if it is no longer applicable (eg. if you destroy Money Talks) GAMEPLAY Fix for temporary locations moving around on the map Fix for missing patrons occasionally during brawl MISC Reset Profile now also clears run history and all save games. April Hotfix!Apr 7, 2021 - Community AnnouncementsHey Grifters, This hotfix brings the cumulative fixes from the experimental branch to the main release branch as of April 7th. We're reading feedback, fixing bugs, and working on ports in preparation for our upcoming 1.0 release. The date for that isn't settled yet, but we should be able to tell you all the details next month. The OSX build of Griftlands will be releasing next week, on April 15th. Linux will follow sometime later in May. Thanks to everyone who's been playing and providing feedback! It really helps us to improve the quality of the game! UI Gamepad: Fix incorrect layout for convo option when entering Boss Rush Daily Challenge. The 'scroll_override' being applied in ConversationScreen:OnGainTop was being applied even though new elements were added since OnLoseTop was called, causing the saved scroll point to be invalid. LayoutBubbles itself should not scroll-to-end, only relevant functions which call it LayoutBubbles. Fix for re-using a map plax slot that has been taken by another location since a location was last shown. When upgrading items, the upgraded card should show the same charges as the base card. Fix negotiation text bubbles from stacking if NegotiationPanel:Dialog was used, as it is with whispered_rumours. Improve controller navigation between new game screens, and improve overall flow Fix focus issue after unlocking a perk and returning to loadscreen. compendium: disable Rstick scrolling compendium: Snap focus-scroll in scrollpanels compendium: Fix scroll-up animation Fix negotiation quips sometimes scrolling to the middle where they are occluded. Fix Sal brawl unlocked string. Fix missing FadeIn after awarding an unlock in convo. Don't count the initial unlocked Outfit towards total progress% in the NewGameScreen. Prune card tooltip UI from FlourishScreen to reduce occlusion. DayOverScreen: (A) now continues after the animation completes, instead of (B) DayOverScreen: Scissor the PeopleListBlockAgent widget so that nav focus works (otherwise the widget has a giant bounding DayOverScreen: box which messes up nav) DayOverScreen: Permit right-click on graft and people to open their Inspection screens. DayOverScreen: On gamepad, bind inspection to people, cards, and grafts to the standard (RT) DayOverScreen: Fix left-clicking anywhere on the screen triggering OnClickContinue. DayOverScreen: Restore your last focused widget when returning from an inspection screen DayOverScreen: Fix Clickable eating MENU_ACCEPT inputs if a right-click callback was assigned, but not a left-click callback. DayOverScreen: Fix card layout not rotating cards if there is just a single card. Gamepad: Fix right-analog scrolling controlling both sidebar and cardgrid scroll panels while in the Cards compendium. Clean up focus handling in compendium navigation Preserve sort order when upgrading cards in the DeckScreen. screens can restrict reticule bounds (used by the location and travel screens to keep the reticule out of the menu) Gamepad: Add bindi...
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