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God of Word

 
Shank n' Bake is Released!Apr 29, 2020 - Community AnnouncementsWe made a game, much different than God of Word, but with an equal amount of love poured into it and a similar desire to pump it with way too much content. And to celebrate, God of Word is also going on sale for one week! Yay! https://store.steampowered.com/app/654400/Shank_n_Bake/ Shank n' Bake is about a masochistic, drug-fueled muffin rampaging across the land killing healthy foods to save his kind. An infinite runner with unlockable cosmetics, boss fights, story cutscenes and over an hour of violent screaming deaths, Shank n' Bake is our twisted take on the genre. Check it out! It may or may not be up your alley; either way, it's a-okay! Have a good one, - The Mega DwarfsPatch v 1.0.6Jan 30, 2017 - Community AnnouncementsHello all! We've received a good helping of feedback from the community since our last patch, so we decided to take some time to address these concerns in our latest update: Cyclops fight has been rebalanced. Starting Consciousness has been raised and the rate at which it depletes has been lowered (from every 0.25s to 0.4s). All difficulty levels have had their Consciousness depletion amounts lowered Fixed an issue where the Bronze Armour would increase the timer during the Cyclops fight Enemies in the 4th and 5th acts have had their health totals rebalanced, as the difficulty spike was quite jarring Added 50+ missing common Spanish words to the Spanish dictionary Small UI adjustments Small bug fixes That's all for now! We're always keeping an eye on what the community is talking about, so don't be afraid to let us know what's on your mind! Have fun! - The Mega DwarfsPatch v 1.0.6Jan 30, 2017 - Community AnnouncementsHello all! We've received a good helping of feedback from the community since our last patch, so we decided to take some time to address these concerns in our latest update: Cyclops fight has been rebalanced. Starting Consciousness has been raised and the rate at which it depletes has been lowered (from every 0.25s to 0.4s). All difficulty levels have had their Consciousness depletion amounts lowered Fixed an issue where the Bronze Armour would increase the timer during the Cyclops fight Enemies in the 4th and 5th acts have had their health totals rebalanced, as the difficulty spike was quite jarring Added 50+ missing common Spanish words to the Spanish dictionary Small UI adjustments Small bug fixes That's all for now! We're always keeping an eye on what the community is talking about, so don't be afraid to let us know what's on your mind! Have fun! - The Mega DwarfsHalloween Update and Patch!Oct 28, 2016 - Community Announcementshttp://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/24803434/922905c73b7ebf7adfd26e98da731fe2855fc20e.png Something spooky this way comes! Happy Halloween, everyone! Get your free Halloween themed Anthesteria update for God of Word right now! New Features New Armour New Weapon New Typing Level New Boss New Levels and enemies Bug Fixes and Additional Features Language Select options added to New Game popup New and updated sounds Minor balancing changes Bug fixes Have fun out there! ːgowbootː - The Mega DwarfsHalloween Update and Patch!Oct 28, 2016 - Community Announcementshttp://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/24803434/922905c73b7ebf7adfd26e98da731fe2855fc20e.png Something spooky this way comes! Happy Halloween, everyone! Get your free Halloween themed Anthesteria update for God of Word right now! New Features New Armour New Weapon New Typing Level New Boss New Levels and enemies Bug Fixes and Additional Features Language Select options added to New Game popup New and updated sounds Minor balancing changes Bug fixes Have fun out there! :gowboot: - The Mega DwarfsPatch v 1.0.4Oct 4, 2016 - Community AnnouncementsTime for another patch! Here's your updates: Added Delete Live Act Save Data option in the Level Select options menu Damage Potions are 50% weaker Combat damage indicator stays on screen for longer when time runs out Time Bonus Tile coloured changed to help differentiate between it and the Gold Bonus Tile Rewards for overkill (2x, 3x, etc) damage now shown on level end slate Fixed some typos Various bug fixes Enjoy! - The Mega DwarfsPatch v 1.0.4Oct 4, 2016 - Community AnnouncementsTime for another patch! Here's your updates: Added Delete Live Act Save Data option in the Level Select options menu Damage Potions are 50% weaker Combat damage indicator stays on screen for longer when time runs out Time Bonus Tile coloured changed to help differentiate between it and the Gold Bonus Tile Rewards for overkill (2x, 3x, etc) damage now shown on level end slate Fixed some typos Various bug fixes Enjoy! - The Mega DwarfsPatch v 1.0.3Oct 2, 2016 - Community AnnouncementsBack once again more patch notes! Reduced Charge required for all weapons by 20% Potions will now be refunded on player loss Changed Hangman per-guess timer to 20 seconds Created Rehearsal (Very Easy) difficulty for the Typing Mode Re-Balanced Typing Easy difficulty to be between Rehearsal and Medium Greatly improved upon the potion cooldown graphic Hangman & Chest answers will stay on screen longer so you can see what they were more easily Increased volume of sound played when entering letters Damage & Time potions enabled and balanced for the Cyclops battle (both potions increase consciousness meter) Various bug fixes And here are some current plans for future patches: Create option to delete Live Act save progress Moving letter tiles closer together for increased readability Continue to show damage dealt during attack sequence Show rewards for Overkilling (2x, 3x, etc.) an enemy on level end slate If you have more suggestions for future patch notes, be sure to let us know! - The Mega DwarfsPatch v 1.0.3Oct 2, 2016 - Community AnnouncementsBack once again more patch notes! Reduced Charge required for all weapons by 20% Potions will now be refunded on player loss Changed Hangman per-guess timer to 20 seconds Created Rehearsal (Very Easy) difficulty for the Typing Mode Re-Balanced Typing Easy difficulty to be between Rehearsal and Medium Greatly improved upon the potion cooldown graphic Hangman & Chest answers will stay on screen longer so you can see what they were more easily Increased volume of sound played when entering letters Damage & Time potions enabled and balanced for the Cyclops battle (both potions increase consciousness meter) Various bug fixes And here are some current plans for future patches: Create option to delete Live Act save progress Moving letter tiles closer together for increased readability Continue to show damage dealt during attack sequence Show rewards for Overkilling (2x, 3x, etc.) an enemy on level end slate If you have more suggestions for future patch notes, be sure to let us know! - The Mega DwarfsPatch v 1.0.2Oct 1, 2016 - Community AnnouncementsHey everyone! Back again with another Patch. Here's the changes: Fixed issue with some achievements sometimes not updating progress correctly Medusa mirror tile is now more easily distinguishable from other tiles Key press sound will now play when you enter a correct letter in Typing Mode Base Hangman guesses increased from 3 to 5 Price of potions has been dramatically decreased from 2500 to 500 gold Easy Difficulty for Typing has been updated. Scenarios with many enemies on screen at once are now balanced correctly. Minor bug fixes Thanks to everyone for the feedback, keep sending it our way! Enjoy, - The Mega DwarfsPatch v 1.0.2Oct 1, 2016 - Community AnnouncementsHey everyone! Back again with another Patch. Here's the changes: Fixed issue with some achievements sometimes not updating progress correctly Medusa mirror tile is now more easily distinguishable from other tiles Key press sound will now play when you enter a correct letter in Typing Mode Base Hangman guesses increased from 3 to 5 Price of potions has been dramatically decreased from 2500 to 500 gold Easy Difficulty for Typing has been updated. Scenarios with many enemies on screen at once are now balanced correctly. Minor bug fixes Thanks to everyone for the feedback, keep sending it our way! Enjoy, - The Mega DwarfsPatch v 1.0.1Sep 28, 2016 - Community AnnouncementsHello everyone! We've taken some of the feedback we've gathered already and have pushed a new patch live. Here are the changes: Hard+ Difficulty added to Combat Difficulty selection (for those word Gods out there) Typing & Combat Marathon Leaderboards have been added for each difficulty Typing Marathon end slate now has "Next" and "Retry" buttons. Next will change the typing scenario to a new random one, and retry will restart the current scenario Various bug fixes Legitimate minor text fixes Be sure to send your feedback our way, we'll be patching as much as we can. Thanks and have fun, - The Mega DwarfsPatch v 1.0.1Sep 28, 2016 - Community AnnouncementsHello everyone! We've taken some of the feedback we've gathered already and have pushed a new patch live. Here are the changes: Hard+ Difficulty added to Combat Difficulty selection (for those word Gods out there) Typing & Combat Marathon Leaderboards have been added for each difficulty Typing Marathon end slate now has "Next" and "Retry" buttons. Next will change the typing scenario to a new random one, and retry will restart the current scenario Various bug fixes Legitimate minor text fixes Be sure to send your feedback our way, we'll be patching as much as we can. Thanks and have fun, - The Mega DwarfsClosed Beta Testers WantedSep 8, 2016 - Community AnnouncementsHi everyone, As we approach our release date (September 30th), we're looking for some last minute opinions and testing from our community. If you're interested in helping us test the first act of God of Word, then please sign up here: Beta. Just include your name, e-mail address, and mention being a Beta Tester in the message. We will then contact those interested with a link to download the demo, and some instructions on the sort of feedback we're looking for. We really appreciate your help, and look forward to working with everyone to make God of Word the best game it can be!God of Word now has Trading Cards and Steam Achievements!May 10, 2016 - Community Announcementshttp://i.imgur.com/XIOJjS0.png God of Word will have several trading cards for you to collect and trade. Each one depicting a famous creature or event from Greek Mythology. God of Word will also have a multitude of Steam Achievements for you to unlock and prove that you are a master of words. All achievements will be single player focused. http://i.imgur.com/pp9bFAq.png