
Gastova: The Witches of Arkana
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March 2025 News and Game Progress!Mar 4, 2025 - Community AnnouncementsHello Everyone! {STEAM_CLAN_IMAGE}/36818789/af8a66c1c6bea4a7ef9aa544a1b54c4271b19e38.png It's been a while. First, let us preface this by apologizing for taking so long to make another update regarding the game. Please be assured that we are doing our very best, especially to improve the game. Without further ado, let's get to it! Current Development State of The Game General Progress A lot has happened since the last update, and even though we can't show everything yet, we've got a couple of cool videos with some substantial progress in showing! The first video shows some comparisons between the Early Access version and the next patch, as well as new content never seen before, such as the addition of NPC animations to make the game more lively, as well as mitigating some of the poor design of the haunted mansion by removing pointless "empty pockets" and fixing other confusing level design issues. The second video is a treat: Fully voiced cutscenes showcasing the amazing talent we have managed to work with in this game! Boss Fight Overhaul Progress We are currently tackling Aldebaran's boss fight. Aldebaran's new fight holds an extra surprise as well, and we are working our hardest to turn her into the most challenging witch yet. Most of the other bosses are in their finalized versions, but Tenebrea and Sierra need some tweaks before they're ready to show. The rest of the bosses are also being worked on. For spoiler reasons, we can't divulge details on the bosses themselves, but to avoid leaving you all in the dark, the Final Boss is going to be our biggest challenge right after Aldebaran. Other endgame bosses are also being tweaked. Parting Notes After some reflection, we realize that both poor communication and scope creep have been our worst enemies in the development process of this game, which are not good traits to cultivate. We'll do our best to keep improving in this front, too. We're considering building a Discord community for our game (and other future games as well) to see if we can have a faster communication channel between us and the players since the one-sided communications notes have not been enough on our end. Is a Discord community of your interest? Please share your thoughts on that. We don't have a release date window to divulge yet. As seen by the progress above, we can't upload a new build since it'll completely break the game. To make the game buildable, we need to close some open ends and balance the level system to make it fun to play, so this is why we hesitate to upload anything. We truly apologize for that. That's it from us today. As always, thank you for the amazing support! Stay safe, and until next time!More Development News and Game ProgressJul 2, 2024 - Community AnnouncementsHello Everyone! {STEAM_CLAN_IMAGE}/36818789/af8a66c1c6bea4a7ef9aa544a1b54c4271b19e38.png We're back again to deliver you guys more news and talk about game progress! Everyone has been anticipating the endgame patch (so are we!), so we thought we could shed some light on the current game situation! Current Development State of The Game General Progress Experience Points and Total Removal of Potions Implemented properly General experience is obtainable by defeating enemies. Elemental EXP is acquired by collecting the cartridges, and healing replacement of potions will be provided via the grimoire system (obtainable early by defeating Elizabee or Kudalina). {STEAM_CLAN_IMAGE}/36818789/25b941df1289afeb2598a09df05d9745e2251d1e.png Removal of Chests and Replacement with Collectibles Chests will no longer be a part of the game, since they were associated with currencies, something that got removed from the game. In its place, will be fixed location collectibles that will lead to the unlocking of many costumes! {STEAM_CLAN_IMAGE}/36818789/4527946009431ab0aa8e4453bc3739c001ffdab3.png But what will happen to the old chest progress of existing players? Well, we have found a way to convert old chest progress into collectible progress! Players that have managed to gather all chests from the current EA version will automatically unlock the outfits associated with the collectibles upon reading the savefile! All Dialogue Voice Acting Lines are Implemented! All dialogue voices are implemented! We are still working to add voice sound effects to fights. You can also adjust voice volume on game settings without affecting regular sound effects. We'll have some cool showcases in the near future, specially when combat sounds are finally implemented! Suspension of editing gamepad and keyboard control schemes We're still having issues with this particular situation due to how control mapping is working in the game and bug reports involving gamepad and keyboard issues with multiple settings. We'll continue to look into it, but there is a chance this feature might be completely dropped. We truly apologize for the inconvenience. Paid Outfits We have given you guys a heads up about this in the past, but we believe it's best to clarify once more that some costumes will be DLC. While some of them have fun extra mechanics, they are not a requirement in any way, shape or form to beat the game. The game will be beatable with the base content. The game will be beatable without using any of the outfits, whatsoever. All internal game testing is always done with base outfit. We will also be making all paid DLC free for the Early Access players. We'll work out on the logistics at a later date. Outfit Mechanics The game possesses 16 outfits in total, to which 12 will be unlockable by playing the game normally. Some will be unlocked by story beats, and others will be unlocked via the new collectible system. All outfits can be seen in action in the video below! Outfits posesses different...Steam Summer Sale 2024 - 50% Off!Jun 27, 2024 - Community AnnouncementsHello Everyone! {STEAM_CLAN_IMAGE}/36818789/af8a66c1c6bea4a7ef9aa544a1b54c4271b19e38.png The Steam Summer Sale has arrived! From June 27th until July 11th, Gastova: The Witches of Arkana is 50% Off! Those who purchase Gastova during the Early Access period can also acquire the Gastova: Festive Hat Witch costume for free! https://store.steampowered.com/app/2224100/ Please make sure to add it to your game library, since there is a nice little surprise associated with this costume that will be present in the next game build! News about the Next Patch? Next week, on the 1st of July, we'll be posting another update. We're hoping to show everyone more substantial progress as well as presenting a more-in depth discussion of the game's situation. We understand the importance of transparency so we'll do our best to assure everyone that the game is still going strong despite the several setbacks. That's it from us today. Let us know if you have any questions or requests for the next devlog next week! Thanks everyone, and happy Summer Sale! {STEAM_CLAN_IMAGE}/36818789/8014c6d2336ac9a8b1d407eed2438ca19bffda01.pngDevelopment News and Game ProgressApr 7, 2024 - Community AnnouncementsHello Everyone! It's been awhile since we had a development news here on steam. We apologize for the long wait! Let's discuss the state of the game, its future and how we shall go forward with completing the development of Gastova: The Witches of Arkana! {STEAM_CLAN_IMAGE}/36818789/af8a66c1c6bea4a7ef9aa544a1b54c4271b19e38.png Current Development State of The Game We need to be upfront with you guys: We had a lot of setbacks in the last few months that have not only delayed things further, but have also impacted the progress considerably. At one point, we truly believed the game was near ready until we came to the realization that it needed a lot more fixing before we could launch Endgame Patch. That is not to say this is bad news for the game. We have managed to implement many things so far that we never thought we had the ability to, which gives us massive motivation to keep going. We will be showing gameplay footage today for the new menu overhauls and the finalized Grimoire system. Some things still need to have their descriptions and functions updated/tweaked but for the most part, we're comfortable with showing them in their current form! We will break down the progress below! New Menus and UI Implemented Below is a video showcasing the new fixed UI in comparison to old UI. Some functionalities are still missing and we'd love some feedback from you guys regarding the added QoL! Grimoire System We have finished the new Grimoire System. There are a couple of adjustments we have yet to do that will no doubt happen during beta testing, and we will of course love to hear your feedbacks on these when we launch it with the Endgame patch. Voice Over and Localization We are super excited to say we have finalized all the recording and audio post processing required for voice over! And let us tell you guys, what a journey it was. We have over 1000+ lines of dialogues, and we can't thank the amazing talent that has worked with us enough! Of course, the voice over is optional, as we will make sure to include a voice option in settings for those who don't wish to play the game with this feature. We are also looking into finalizing the localization for the remaining languages (Japanese and Spanish). There is a chance the localizations will not be present in endgame beta patch prior to the final release, but we will try our best to make it happen. What are the plans for the future? Our most immediate plans continues to be fixing any leftover UI problems and looking into other things that require our urgent attention. Let's go over them briefly: Game Contents We still have to work on some boss fights as well as enemies. Most of the bestiary is complete, counting roughly 192 enemies and several bosses. However we still need to playtest and find a way to balance certain things. We will rely on the endgame patch feedback as well when the time comes, so we'll be welcoming everyone's opinion! Savefile Compatibility Making sure the saves are compatible has been fo...Steam Spring Sale 2024 - 50% Off!Mar 14, 2024 - Community AnnouncementsHello Everyone! It's time for the Steam Spring Sale! From March 14th until 21st, Gastova: The Witches of Arkana is 50% Off! As a reminder, those who purchase Gastova during the Early Access period can also acquire the Gastova: Festive Hat Witch costume for free! https://store.steampowered.com/app/2224100/ We're still working on the game's final update, of course. We'll get in touch again at the end of the month, but to make sure you guys see some progress, let's show our new title screen! {STEAM_CLAN_IMAGE}/36818789/be8b684c2fbfa2a2d798e23ad42be1abeffb1050.gif We're very proud of how the game is shaping up currently, and we can't wait to show you guys more stuff soon. That's it from us today. Let us know if you have any questions or requests for the next devlog! Thanks everyone, and happy Spring Sale! {STEAM_CLAN_IMAGE}/36818789/ba5c813c88066e291a9049a4b7bcb3e8db4026bb.png2D Platformer Vibes Event is Now Live!Feb 26, 2024 - Community AnnouncementsHi Everyone! {STEAM_CLAN_IMAGE}/36818789/af8a66c1c6bea4a7ef9aa544a1b54c4271b19e38.png We're partaking in the 2D Platformer Vibes event here on Steam. It's being hosted by our friends from Retrovibe and we're excited to be a part of it! Come check out some amazing 2D Platformer games, both upcoming and released! There's a few discounts as well. As an extra notice, we will have another Development News posted somewhere from mid to late March. We'll have some cool stuff to show you guys as well! That's it from us today. We hope you enjoy the event. As alway, stay safe, and we'll talk again soon! Next Fest Weeklong Deal - 50% OFF!Feb 10, 2024 - Community AnnouncementsHi Everyone! We hope you guys are enjoying the Next Fest! We've had the pleasure to have our demo in one of the previous Next Fest, and it was a real fun experience! Make sure to check out lots of amazing games! To celebrate the occasion, we'll launch a weeklong discount. 50% off! We hope you guys enjoy the game. Please, bear in mind this build is a bit old and does not reflect our upcoming overhauls, nor the final product. We are working on some QoL we believe are crucial to enjoy the game! Of course, don't forget to grab our Witch Hat DLC! It's only free for the duration of the EA period, so we really encourage you guys to get it now! https://store.steampowered.com/app/2224100 We will soon launch an update with more development news. Likely in mid to late March. Stay tuned! We'll see you guys soon, for now, stay safe! More News and Development ProgressDec 21, 2023 - Community AnnouncementsHello Everyone! {STEAM_CLAN_IMAGE}/36818789/1fd63896aaa7688ade85d629826c66fb427665a8.png We're here once more. A couple of months ago we made an update to tell you of more news about the game. Now, let's start with a few things of notice: Regarding our original plan of sharing news and updates in mid to late November, we're significantly delayed in delivering that commitment and that is entirely on us, but we actually do have way more things to divulge now thanks to the delay. The control scheme survey release also got delayed. We will likely postpone it until after we can have everyone test the new default scheme via the upcoming update and in order to have accurate feedbacks due to the myriad of gameplay changes. For all the constant delays, please allow us to offer once again, our sincerest apologies. Release of Endgame Patch Date Changes A couple of weeks ago we were presented with a rather difficult choice. Continue with the already divulged plans of releasing the game on January 6th, or do what we believe to be the best thing for the game and postpone the update once more. If we released the game as is in the coming weeks, there is a chance some things wouldn't work as we intend it, and we feel like that would be a massive letdown. For that purpose, we're going to suspend the EA patch release for now. The only thing we can say at this point now is that we're working hard and trying our best, and we hope this update will help reassure our players of that, even if only partially. For now we are unsure what the next best release date would be. We'll do our best to give another heads up as soon as we are firmly in just beta testing territory. We apologize for the disappointing news. Game Progress: The Overhauls Now, let us move on to slightly more positive news! We believe it's time to discuss what has been happening to the game behind the scenes and what really changes with the upcoming update. Here we go! Game Difficulty Rebalance We have been working to make sure that enemies and bosses would have a more balanced approach as far as damage and placement goes. Our primary objective is to make sure that the easy and normal modes are enjoyable to casual and regular players, while the hard mode would be truly hellish. The first thing that will contribute to that effect would be to rework the math behind the enemies and their elemental resistances. We're also tweaking and testing the staves to make sure the difficulty is proportionate, but that will also depend on Gastova herself (more about Gastova below). New Mechanic: Enemy Enchantments This is a Hard Mode exclusive mechanic. We decided that the enemies are not giving the players enough of a hard time in that mode, so why not make it more chaotic? This system will place a random elemental enchantment on almost every regular enemy in the game. Depending on the element of the enchantment, the enemy will receive an extra ability that'll make them far more threatening than their regular counterpart...Early Access Patch Release Date AnnouncementOct 15, 2023 - Community AnnouncementsHello Everyone! A couple of months have passed since our last update, and we figured it was time to give you guys another heads up regarding the game. This update is going to be brief, but quite significant, so let's get to it! Progress Since Last Update Before we get to the big news, let's talk about the progress in general. Yes, the game is still going strong: Right now it is also undergoing a very important overhaul to gameplay systems. We will come back between mid to late november to address this with actual gameplay footage so you guys can have the entire picture, but let's just say it's quite exciting! We also mentioned on the last update that the majority of voice overs have been finalized and recorded. Currently, we are in the middle of separation for implementation. There are a few things that are still missing, so we will wait before we confirm wether or not voice acting will appear on next patch, but it is very likely! We are super happy with the performances, courtesy of the talent we worked with! And before we get to the big news, let's at least share with you guys the looks of all 16 Gastova costumes, which are finalized and being implemented in game: {STEAM_CLAN_IMAGE}/36818789/ecf3454c4f1a171ca4317445b22d4e463657ba2a.gif These outfits will have several different gameplay effects, so it's not just looks! Again, we'll have more news regarding that next update~ Important Warnings We are sad to inform that there is a possibility that saves may once more be compromised. We don't know the extent of that yet, as we have to conduct more internal tests. We are studying ways to compensate players for the inconvenience in the event that saves are causing issues. For the time being, we still believe them to be compatible, but there is a chance that it might change in the next couple of months. We will come with more information about this next month. For now, please continue enjoying the game, and back up your saves! Another thing that needs to be addressed is controls, more specifically, keyboard editing. It has come to our attention that the feature has been causing several issues and locking players out of the game, unable to restore things to the way it once was. So for the time being, we will backtrack and remove the access to the feature. We truly apologize for the inconvenience. As a form to compensate, we are looking into implementing fixed control schemes for gamepads and keyboards both. We will launch a controls survey somewhere next week to ask for your input, in the discussion. Release Date of Endgame Patch And here is the big news. We have settled on a release for endgame patch. That date is: January 6th, 2024 With that patch, the game's story will be concluded, and finalized, but we might have some more game contents in the horizon. So please, look forward to that! Final Words Once more, we'd like to thank everyone for their infinite patience and goodwill. We will continue to work hard on this game until we deliver it on its be...Development News #2Jul 31, 2023 - Community AnnouncementsHello Everyone! A month has passed since our last update. We figured we should give you guys more regular updates even if they don't sound exciting or cool news, since it also reassures you all we are still going strong and the game isn't abandoned. Progress Since Last Update We have paused the coding parts a bit, to work on refining some of the VFX and Menu arts of the game. In the last update, we have talked about adding visual and sound cues while removing the cast bar. This proccess isn't finished yet because some bosses have different backgrounds, some brighter, and some darker. We can't use blend modes wily nily in that case, so we are analyzing the best way to approach that. Costumes News In the last update we have confirmed 16 costumes in total for Gastova. We'd like to show some of the splash arts as well some of the animations for a few of these costumes! Everything is animated already, which is a joy, and we are only missing a few of the wardrobe menu splash arts, which should be finished within August. Pirate Costume {STEAM_CLAN_IMAGE}/36818789/b61808a0e09f3aedc4d1bbb7df5a852237bcec65.gif{STEAM_CLAN_IMAGE}/36818789/4e6afaf3c3707b7e8d61544c964809a42eea35ef.gif{STEAM_CLAN_IMAGE}/36818789/345dacb5a3a294fb61dc8e9c2e33603a2105eb43.gif{STEAM_CLAN_IMAGE}/36818789/d82c1ffd56d473daa04130813eb16d0381d5db95.gif {STEAM_CLAN_IMAGE}/36818789/7cc6c773e8069bb80fff4353d42972954578b354.png Bee Costume {STEAM_CLAN_IMAGE}/36818789/d9b4e7bc0af6f9a8dc8e21c1299f518f2fb82460.gif{STEAM_CLAN_IMAGE}/36818789/f6d96c0486a41e0f170e786015fbecdfe9996c27.gif{STEAM_CLAN_IMAGE}/36818789/34a3c815c2ea1e95c644a48af05c506748fc69d7.gif{STEAM_CLAN_IMAGE}/36818789/2585d9ddcf6926cc3fd614ef73271a0f8fe653cc.gif {STEAM_CLAN_IMAGE}/36818789/41b62fc2e7020aeb2e701de733515d2bc214f642.png Anubis Costume {STEAM_CLAN_IMAGE}/36818789/3b7b9756e4aeee31b821e8f9101f5bfe71668ae3.gif{STEAM_CLAN_IMAGE}/36818789/694aae35315ed9be1767a157f9adeaab40b41a69.gif{STEAM_CLAN_IMAGE}/36818789/3bbf970945b5ddae3cf855806071e1ca9d70af48.gif{STEAM_CLAN_IMAGE}/36818789/12b40f0be35f6b68aa61106d121daa4b2dcd0e86.gif {STEAM_CLAN_IMAGE}/36818789/2af920052bbcb2db8f9f383c6ba6f18996a51f49.png Pumpkin Costume {STEAM_CLAN_IMAGE}/36818789/234dcfe5a28f77182f693b9357d8552e843ec99a.gif{STEAM_CLAN_IMAGE}/36818789/74e521885034007cac46930657a2254c9022eb0f.gif{STEAM_CLAN_IMAGE}/36818789/bfc5f9fb1d9e9661ebfec3e2758ac13804f849cc.gif{STEAM_CLAN_IMAGE}/36818789/45be5431000008dcc63e57fbe173749bc6f13b24.gif {STEAM_CLAN_IMAGE}/36818789/a6528f9ba9925ee295d1e384124b429e46ff63f4.png Voice Lines We are happy to inform most of the voice acting has been recorded! We have not implemented anything yet as we wait for the last batch of recordings, but it is very likely that the next update will be fully voiced, courtesy of the amazing talents that we have been working with! Final Words As usual, thank you so much for the infinite patience and goodwill. We will continue to do our best to deliver the update soon, and we hope you enjoy it. Let us k...Steam Summer Sale 2023 - Gastova at 50% Off!Jun 29, 2023 - Community AnnouncementsHello Everyone! {STEAM_CLAN_IMAGE}/36818789/48577ca3eaf2e0e2438105ae63217660f0a5b902.png We are posting this update to let you guys know we are going to take part in the Steam Summer Sale! From June 29th until July 13th, Gastova: The Witches of Arkana is 50% Off! As a reminder, those who purchase Gastova during the Early Access period can also acquire the Gastova: Festive Hat Witch costume for free! https://store.steampowered.com/app/2224100/ Thanks everyone, and happy Summer Sale! Development News #1Jun 29, 2023 - Community AnnouncementsHello Everyone! It’s been awhile since we’ve had an update here on Steam. We usually do these types of updates on our Kickstarter page, but starting now, we will give these updates directly here on Steam, for all the players to be on the same page. {STEAM_CLAN_IMAGE}/36818789/c38ae54af88b7e96cdedc3f53663aff47b463701.png Game Content Updates - Where is it? First, we are sorry for the long time without any updates, as well as the delays of the programmed content updates. It’s gonna take a while longer, and we don’t have a set date for that yet. We deeply apologize for that. That being said, it’s not all doom and gloom - We had some rough bumps along the road the last 3 months, but we have not abandoned the game at all and today is a joyful occasion. So let’s talk about all the things related to this game and what's happening to it! The Game Grows! One of the biggest challenges to finish Gastova is the fact that, content wise, this game is constantly growing. A lot of the updates that we have been planning since forever are things that were not a part of the original premise and promises over at Kickstarter. That double edged sword is cause for much despair at times, but also joy, as we over here at Mechwolf feel we are doing a game we really love. {STEAM_CLAN_IMAGE}/36818789/2d555880fddaf6fa9a2928b291bb7284ccb80926.png Boss Fights We are working on the last 5 boss fights of this game. 4 are pre-final boss - This fight was going to be a gauntlet of 8 boss battles, but we felt that would drag unnecessarily and turn the fights quite empty. Instead, we will have a gauntlet of 4 boss fights right before the final boss. Here’s a sneak peek of the last round of bosses! {STEAM_CLAN_IMAGE}/36818789/2907d74e97049f5efb9b615692c72ff9d0126fe2.gif{STEAM_CLAN_IMAGE}/36818789/513cf2002c24cbb4188d026a59d218df2eb5026b.gif {STEAM_CLAN_IMAGE}/36818789/86388861ab35fe73448dc6a03e565adc589cdb59.gif{STEAM_CLAN_IMAGE}/36818789/54660a83c9108f3aa0dbce27bc8f4c8e90b5a05f.gif {STEAM_CLAN_IMAGE}/36818789/f1a2e1aaa55fb03ee0894ef3d3739ddb6cc272c1.gif {STEAM_CLAN_IMAGE}/36818789/1e828b89b7cfe99b6a51ab80faf7b39235f3668f.gif We have received feedback that some earlier boss fights are more engaging and interesting than late game boss fights. We have been working on that, as well as trying to fix some of the worst aspects of those boss fights. Aldebaran, being the biggest offender, will be receiving some important fixes. We also would like to ask: What boss fights do you like the most? What boss fights do you like the least, and why? Let us know in the comments, or the forums, what your experience with the game so far has been like! {STEAM_CLAN_IMAGE}/36818789/2caf0eabbc1d620bdeef5677688d5a2c7cce1501.png Game Balancing Issues A set of very important game overhauls are going to happen. One of the most fundamental ones is the removal of the casting bar for boss fights. Why? First, casting times and casting bars have been part of the issues of some boss fights. Sometimes, it allows the pl...Early Access Build 1.01cJan 5, 2023 - Community AnnouncementsPatch Notes for Early Access Build ver 1.01c Changed the animation effects on Sophia's Flood ability. Fixed Sophia's stone pillar ability not doing any damage. Fixed an issue causing Isadora to bug out. Fixed Fade music skip scene not working. Fixed every astral after Virgo displaying new power. Fixed several localization mistakes. Fixed an issue causing Onyx Despair to bug out. Early Access Build 1.01bDec 20, 2022 - Community AnnouncementsPatch Notes for Early Access Build ver 1.01b Fixed text overflow for the list of warp destinations. Fixed various localization issues pertaining to Treasure chests. Major Game Update: Early Access Build 1.01aDec 19, 2022 - Community Announcements{STEAM_CLAN_IMAGE}/36818789/c38ae54af88b7e96cdedc3f53663aff47b463701.png Hello Everyone! Today we are excited to provide you with a bit of good news! We have worked hard in the past week to finalize, implement, test and update some important language localizations for the game: Simplified/Traditional Chinese and Brazilian Portuguese. Patch Notes for ver. Early Access Build 1.01a: What does this version contain? The knights in the Haunted Mansion has had their resistances lowered, and are now vulnerable against all elemental attacks. Fixed the lack of prompt for receiving the Guardian Robe. Fixed damage popup not appearing for certain bosses. Fixed not granting the Master of Some achievement. It will now be granted by going in and exiting the shop once the condition has been fulfilled. Fixed several softlocking issues. Fixed an issue with max potion not updating properly with the Regalia outfit. Fixed an issue with the game crashing after going left from the Livra Caverns B save point. Updated Tatsuko's seafood parade with new fishes, each with different damage value and effects. Tatsuko's Element Burst has been implemented. Changed the trail effects for the attacks of Tengu and Ice Fairy. Localization for Simplified Chinese, Traditional Chinese, and Brazilian Portuguese has now been added to the game. Updated the graphics for Gastova's Festive Witch costume. Next Steps Our next goal is to continue developing the endgame contents of the game. We have most of it figured out. For now, the game stops after beating Aldebaran, but we have a new major content update coming up somewhere between mid to late January, so please, look forward to that one. That wraps up our update today. Make sure to let us know via the Discussions what you think, we'll be happy to respond whatever questions you guys have! Stay safe everyone! Early Access Build 1.00iDec 10, 2022 - Community AnnouncementsChanges: -Fixed a softlock in Caverns 1 Map 6 due to incorrectly placed jump platforms. Sorry for the frequency of these updates. But we have to address soft lock and game breaking issues as soon as possible. We apologize for any inconvenience this may cause.Early Access Build 1.00hDec 9, 2022 - Community AnnouncementsChanges: -Fixed the incorrect behavior of the projectiles for Dryad enemies. -Fixed all the Astral Mirages displaying the new power image. Only Virgo displays it now. -Fixed getting stuck in Felicity's boss room when revisiting the room. -Fixed the bug of not properly granting the "Arsenal" achievement. -Interaction with NPC, Transfers and other objects has been changed from the Jump key to Up Arrow key. -Players are now able to shoot and jump when overlaping with interactable objects. -Hover icon has been changed uniformly to an Up Arrow key.Early Access Build 1.00g Early Access Build 1.00gDec 8, 2022 - Community AnnouncementsChanges: -Fixed a bug that was preventing players from using Down + Jump to drop through the ledge. -Fixed some controllers not being able to use Element Bursts with left trigger and minimap with Select/Back/Share.Early Access Build 1.00fDec 7, 2022 - Community AnnouncementsChanges: -Fixed incorrect minimap placement. Added "Next" objective tracker on the minimap so that it's easier to navigate to new areas. -Fixed keybind issue for Interact/Jump.Early Access Build 1.00eDec 7, 2022 - Community AnnouncementsChanges: -Fixed a bug where using element burst will freeze the summon if the summon level is below 3.
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