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Game Company SimulatorBack To 2000

 
" GAME COMPANY SIMULATOR: BACK TO 2000" Update logApr 29, 2021 - Community AnnouncementsHello bosses! Thank you for your support and feedback on " GAME COMPANY SIMULATOR: BACK TO 2000"! Today’s update is here! Although the members of the studio are very busy, but seeing everyone having fun in the game, we think it is worth! This update is mainly for bug fixes and experience optimization: ·Bug fix - Fixed the bug that the lower left corner shows an error “7777” due to the dismissal of the employee. - Fixed the bug of not being able to get a sense of belonging by skipping recruitment. ·optimization - Optimized the display of the amount of furniture, themes and other items. - Optimized the numerical system of "employee motivation" function. ·New features - Choosing n+1 or 2n when dismissing employees will make other employees feel that the boss is very conscientious, so the sense of belonging will increase. - Press the "+" key on the small keyboard to double the speed (the original speed will be restored when entering the exhibition, please accelerate after the employees to return to their positions to prevent errors). You can get a better game experience by updating, thank you again for your support! Welcome to join our official QQ group for more information and feedback: 1005661002." GAME COMPANY SIMULATOR: BACK TO 2000" Update logApr 27, 2021 - Community AnnouncementsHello bosses! Thank you for your support and feedback on " GAME COMPANY SIMULATOR: BACK TO 2000" since its release. We received a lot of feedback, and we have been fixing bugs and optimizing the game day and night. Although there were many difficulties, you still gave us a lot of encouragement, which enabled us to move forward. We will continue to work hard to bring you the best experience! We have made a version update; this update is mainly for bug fixes and experience optimization: ·Bug fix - Fixed the bug that some rooms could not clear the negative status of employees correctly - Fixed the bug that the employee information bar was not displayed properly ·optimization - Optimized the CPU usage of the game - In-game font size adjustment - Logical adjustment of the number of fans - Logic adjustment of dream income - Employees will now call "Boss" according to the player's settings We noticed that high CPU usage is a problem that players are very concerned about. However, due to time constraints, the optimization of the CPU usage is not very obvious this time, but we are still continuing to optimize! Welcome to join our official QQ group for more information and feedback: 1005661002."Game company Simulator: back to 2000" is on saleApr 24, 2021 - Community AnnouncementsHello everyone, I am the developer of "Game company Simulator: back to 2000" , Baiqi. I am still a university student."Game company Simulator: back to 2000! "It is a game developed by me and two of my classmates. We hope that players will get the feeling of developing games in the game. The background of the game is based on the development process of the game industry, you can experience the difficult development process of the game industry in this game, and lead the rise of the game industry! In addition, we have added some short stories from real employees in the game, as well as some comments taken from real players. I hope you will be very happy after seeing it~ In "Game company Simulator: back to 2000", everyone's identity will change from being a player to being a boss of a game company that has to adapt to the game market environment, but also has to manage the feelings of employees, and make a popular and profitable game company. As the game goes online, we will give priority to modifying the problems that may exist after it goes online. Welcome to join the QQ group: 1005661002. There are other players in the group and also you can contact us in the group if you have any suggestions or feedback bugs. Later, we will prepare to do some updates and even dlc as much as possible.We plan to make updates or dlc in the future, but now we should finish the Universe Graduation Project first! All plan details about the future will be announced in the group. Thank you for supporting us. Fate Studio April 25, 2021 10:00[ The release date is delay]Apr 21, 2021 - Community AnnouncementsHi everyone, We are very sorry...The release date of "GAME COMPANY SIMULATOR: BACK TO 2000" may be delayed. In fact, there is no issue about the version, but the current review time of steam is different from what we have learned: its review time has actually become longer due to the impact of COVID-19! It will take a few days for waiting the review to pass, and the specific number of days is uncertain; the result is that the game may be delayed for a few days. This is indeed our negligence, so we decided to send a few activation codes in QQ group, hoping to get your forgiveness! The rules of the event are very simple, please enter the QQ Zone of the QQ group administrator and share the first content. We will select winners from the forwarding list by random. The release day will be the last day of the event. Best regardsThe main design of Game Company Simulator: Back to 2000Apr 12, 2021 - Community AnnouncementsHello everyone, this is Bai Qi Gu Gu. Recently, we are busy with the progress of the game and the school graduation project. We are very gratified that our game is almost finished and here is the main design of Game Company Simulator: Back to 2000. {STEAM_CLAN_IMAGE}/39562486/a88c569a73fe618785ca172bc8fd9a7b7db3f2a9.png The main line of the game's business is to make a game project. In the game, the process is divided into 8 aspects, which are gradually advanced and formed into a loop, as follows: 1. Gamer preference Gamer preference is actually a simplification of market research in the game. Players should make game projects that meet gamer preferences Gamer attributes and Gamer base will increase the sales of the game, and then the sales of the game will also increase the number of corresponding gamers; {STEAM_CLAN_IMAGE}/39562486/f8ebb1e7de0646589257c2ff1add1edabebd3a6a.png 2. Game type Players can only choose 5 basic game types at first. As the achievement points of a certain game type continue to increase, this type of game will be upgraded. For example, basic strategy games will gradually be upgraded to stand-alone strategy games. More advanced game genres are more attractive to fans who like this game type, but at the same time the requirements for employees will be higher. {STEAM_CLAN_IMAGE}/39562486/3dcebdd183d458ac7f959132fdba6f2f73e1442a.png 3. Game theme There are 6 types of themes in the game for players to match, and players need to choose the most suitable game theme according to the game type. After completing a round of game production, you will accumulate experience and upgrade the selected theme type. Each theme can level up to level 7 and unlock more advanced theme content. A few themes can be purchased for money {STEAM_CLAN_IMAGE}/39562486/e8a46dc2f2fa2168b75bf31260b98c89d78f9824.png 4. Producer The producer will carry out the basic work in the early stage of the game, and will increase the upper limit of the project based on professional ability. A planner as a producer will strengthen the related operating feel, strategic gameplay, and collection and development attributes. An artist as a producer will strengthen the attributes of the character's original painting, action special effects, and scene worldview. The programmer as a producer will develop more balanced development . {STEAM_CLAN_IMAGE}/39562486/ddc82fb9aabf647a61313dce978d4add2660d198.png 5. Node planning Node planning can determine the focus of the next stage in the game production process, and different development directions will require different numbers of employees. Each node planning will make the project attributes continue to improve, but at the same time will incur more development costs. {STEAM_CLAN_IMAGE}/39562486/588286cff1b73e23f877bc2e5106d99de9523cab.png 6. Quality attributes For the quality attributes of the game, you can view the attribute six-pointed star picture, and you can also click the button of ‘confirm the sale’, and judge based on the ..."Game Company Simulator: Back to 2000"Developer logFeb 22, 2021 - Community AnnouncementsHello everyone, we are Fate Game Studio. Fate Game Studio is composed of three college students, and is currently developing "Game Company Simulator: Back to 2000" {STEAM_CLAN_IMAGE}/39562486/a88c569a73fe618785ca172bc8fd9a7b7db3f2a9.png We met at the university because of playing games. As we approached graduation, we all expressed our desire to devote ourselves to the game industry. We hope to make a simulated game that can review the development of the game. That's why we made "Game Company Simulator: Back to 2000" Many things are easy to think of but difficult to do. In the past six months, while preparing our graduation thesis, we are also busy writing plans and changes, typing program codes and fixing bugs every day. Writing this log is to record our efforts in the development process, and hope to witness the birth and growth of "Game Company Simulator: Back to 2000" with you The background setting of the game is that an investor invested in the game industry and finally lost all his money, by chance he returned to 2000 ,the initial stage of game industry, re-created the game company using memories of past lives.In the game, you need to start from a small studio, determine the theme, type, and price of the game, and continue to recruit talents and expand the scale of the company in the operation to attract different types of fans.But if you still don’t manage well, the company will go bankrupt {STEAM_CLAN_IMAGE}/39562486/2639130da499cdee9855e04934282bfa98f784ea.jpg The game initially only had a simple main line of company management. In order to make the overall atmosphere of the game more relaxed and interesting, we added a lot of random events. These events are generally derived from real-life events. The options and their corresponding results will bring you surprises, or even frights. At the same time, there are various fancy cool endings at the end of the sale, making you feel the "hardship" of making the game. {STEAM_CLAN_IMAGE}/39562486/a65d5170ffd1da7eafa4bf2048700f66d5cacd14.png {STEAM_CLAN_IMAGE}/39562486/dfa682d1304d5d72215d8de1acc734d61840b67f.png The setting of company employees is also a process from simple to complex. In addition to the most basic career lines in the game, we have successively added some self-contained and conditionally activated skills for employees. For example, you may encounter an old employee who can never be dismissed during the recruitment process... We also added a lot of employees" Humanized interactions, such as feelings of irritability and laziness due to stress, and even fighting each other and destroying office equipment; too low physical strength will reduce work efficiency; too low a sense of belonging may trigger resignation, etc... So as a conscience Boss, be kind to your employees! {STEAM_CLAN_IMAGE}/39562486/e2b81fe72eb2746e4d3e3ca2b8aa9d432a7798cd.png At the beginning of the game, your studio has only 3 employees. Through continuous management, you can unlock a larger office, hire more empl...