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Galaxy Control 3D Strategy

 
NEW UPDATE!Apr 24, 2025 - Community Announcements- New defense building "Burnout" - Crackshot skin for hero Helios - New levels for ship skins and modules - Small improvements to improve the quality of lifeNew Update!Mar 11, 2025 - Community Announcements- New unique defense building: Transmitter - You asked, and we delivered: you can now apply another rarity while the previous one is active. Any rarity can be applied without a wait period. - New Victory/Defeat dialog window design - Some visual components have been improvedNEW YEAR'S UPDATE!Dec 12, 2024 - Community Announcements- New Command Center level: Level 15! (part 1) - New levels for defensive buildings, walls, heroes, units, and perks! - By popular demand, we are happy to introduce what you’ve all been waiting for: a unique new ground unit with a dedicated Medic role that heals other airborne and ground units. - 8 new Elite units available throughout various events! - New Year statues you can only get in the upcoming New Year event! - UI improvements, including simple and intuitive indicators for unit levels and perks.New Update!Oct 28, 2024 - Community Announcements- New themed events - Increased movement speed for hero Helios - Expanded rarity storage limits - Smaller improvements and bug fixesMeet the Update!Aug 20, 2024 - Community Announcements- New Events: Themed Roulettes - Roulettes now support Containers and new features - New levels (+2) for all Hero skins - Minor performance and graphics improvementsIntroducing the new algorithm for gaining/losing fame points!Jul 10, 2024 - Community Announcements1. The new algorithm will start working from the current balance of fame points (no player will lose their current fame points). 2. The range of fame points on which players are situated will not be taken into account, but the base weight will be considered: players with the same base weight will be considered equal opponents, even if one of them has significantly more fame points. 3. The amount of fame points gained/lost will depend on the number of stars for victory/defeat. 4. New rules for gaining and losing fame points: A - Attack: If you attack a weaker player, you will receive fewer fame points. If you attack a player who is roughly equal to you in base weight, you will receive the average value of fame points. If you attack a stronger player, you will receive the maximum possible number of fame points. B - Defense: If a weaker player attacks you and wins, you will lose more fame points. If a player who is roughly equal to you in base weight attacks you and wins, you will lose the average value of fame points. If a strong player attacks you and wins, you will lose the minimum possible amount of fame points. 5. The amount of fame points gained for victory will never be equal to 0. The maximum amount of fame points gained/lost = 30. 6. Now the TOP players are updated every month and will be called seasons. The season starts on the 1st and ends on the last day of the month. Accordingly, the season starts and ends with the Galaxy Pass. The TOP players are considered to be the players who have scored 7000 fame points and above. On the 1st of each month, TOP players will have their fame points reset - 20% of the current number of fame points will be deducted. If you are below 7000 fame points, you will not lose points at the beginning of the season. At the beginning of the season, players with a balance of more than 7000 fame points are reset by 20%, while for players with less than 7000 points, no reset is performed. 7. The number of medals in the tournament will also depend on how many fame points the player has on his balance. 8. Players will not be able to lower their fame points below 600. Meet the first summer update!Jun 17, 2024 - Community AnnouncementsThe new VULCAN unit Titanium armor absorbs huge damage. It does an excellent job of paving a path through walls, causing them huge damage. And his appearance came from space pirates, which he won at one of the contests for plundering small asteroids of colonizers. The unit is available from the 14th level of the Command Center New SS9 unit A new generation of deadly machine. He is bigger and does a great job with a lot of tasks. He calls for the help of an advanced Predator, which has incredible strength and power. The unit is available from the 12th level of the Command Center Squad privileges have been significantly improved so that each individual player can donate more troops. The limit on sending reinforcements to the squad has been increased: 1-2 levels 5 → 6 units Level 3 5 → 8 units 6-9 levels 6 → 10 units 10 level 8 → 15 units 11-13 levels 10 → 20 units from level 14 and above 12 → 24 units Since these changes will affect the game mechanics, all replays may be removed during upcoming maintenance work, we apologize for the inconvenience!May update!May 13, 2024 - Community Announcements- Additional product slots in the store - Small rebalances - New localization languages: Turkish, Vietnamese, Polish and Ukrainian - Editing errors and bugs - Other improvements and additionsWelcome the spring update!Mar 25, 2024 - Community Announcements1. VIP subscriptions are available across all platforms You asked, and we delivered! VIP subscriptions are now available across all platforms. Subscriptions are valid throughout their respective durations and do not renew automatically. Subscriptions that have already been activated will continue to be valid until the subscription period ends. 2. A Squad Tournament rule has been changed When a player joins a Squad that signed up for the Tournament and participates in it, the player will start receiving Tournament Medals 24 hours after joining. 3. The Season Pass is now available only after reaching Command Center level 6 The Season Pass is no longer available at Command Center levels 3 through 5. 4. Other QoL improvements Meet the first update of this year!Feb 15, 2024 - Community Announcements- New hero: Helios! - Acquired squad experience is now displayed during Squad Wars - Added descriptions of all rewards to the Season Pass - Player name change notifications are now displayed in squad chat - Improvements and other quality of life changesNew Year's update!Dec 18, 2023 - Community Announcements- Command Center Lvl. 14 now available! - New levels available for units, heroes, perks, and buildings - Walls can now reach a higher level, and you can construct more of them - New unit: Marauder! Available when at Command Center Lvl. 13 - New base skin: Pirate - New squad matching algorithm in Combat ChallengeNew Update!Nov 17, 2023 - Community AnnouncementsDIAMOND PASS! We are proud to present the next level of GOLD PASS: - Extra line of super-premium rewards - Lots of LEGENDARY containers - A gift for everyone in the Squad - Squad and account names now support regional characters Player and Squad names now support regional characters, enabling you to further customize your account and your squad." - ACCOUNT RENAMING Each player may rename their account for free, now with regional character support! Additional instances of renaming will require a small Redmin fee. To change your name, go to Settings. - DESTROYER SKIN The Destroyer skin now has a new support army available: the Super Storm, a high-speed, high-HP unit that does 3x damage to walls. - MAVERICK Maverick has received a huge HP buff. Additionally, his damage range has been extended from 0 to 3 cells. This is now the first unit in the army to receive splash damage. - SQUAD WAR A 10-second delay has been introduced before each battle to allow players to position their armies correctly before the battle beginsNew Update!Oct 20, 2023 - Community Announcements- Unique skins for your base: Martian Ruins and Frozen Shackles Tap the Command Center to change the skin - Shadow skin now has splash damage - The Destroyer skin has been enhanced: When the ability is activated, he will not run ahead of his unitsOptional upgradeSep 14, 2023 - Community Announcements1. The new legendary "Shadow" skin for the hero Kratos is the first skin for Kratos that allows him to pass through walls without hindrance. 2. Now the squads will have unique names. 3. The number of Galaxy Pass awards has been increased this season and next. Added more dark matter and a container with fragments of legendary skins. Starting next season, the number of stars required to unlock Galaxy Pass levels will be reduced. Autumn Update!Sep 7, 2023 - Community Announcements- New modules for buildings - New module: Fire Hail - Updated EmbassyThe Spring Update is coming, Commanders!May 30, 2023 - Community Announcements1. What’s New? 1.1. Modules Introducing the first iteration of a huge new mechanic: Modules! Change the parameters of your buildings, perks, heroes, and other combat units — all with the power of Modules. Players can now apply Modules to an object to change the way it operates, or to their defensive buildings and armies to make them better suit their playstyle. This update includes 4 Modules for defensive buildings and 4 modules for walls. More modules with new functions are coming later. 1.2. New Command Ship skins - The Avalon skin increases damage and area of effect for the Artillery Barrage skill. This skin is available at Command Center level 5. - The Axiom skin improves damage of the Air Spot perk. This skin is available at Command Center level 7. - The Elysium skin increases the scan area of the Scanning Probe perk and makes it deal bonus damage. This skin is available at Command Center level 8. - The Hermes skin increases duration of the Freeze Bomb perk. This skin is available at Command Center level 9. 1.3. New Storage Levels The Mineral Storage and Uranium Collector can now be upgraded to level 15. These upgrades are available at Command Center level 13. 1.4. New levels of hero and ship skins All hero and ship skins can now get to level 10. 1.5. Change ship skins before battle Now you can change the skin of your ship before battle. To enable this feature, go to the Settings menu and select Parameters. 2. What’s changed? 2.1. Galaxy Pass - We are rolling back the 1 time per day reward collection rule. Unlocked rewards can now be collected at any time. - Galaxy Pass rewards have been improved and updated for the new season. Additionally, they will be customized for each Command Center level. 2.2. Squad Loyalty We have disabled the Squad loyalty mechanic: it is no longer relevant. 2.3. New War Map We have updated the War Map: now it dynamically adjusts to every new war. 2.4. Fragment accumulation limit and in-squad fragment requests Hero and ship skins will now have rarity grades and accumulation limits. Fragments received from containers that go over the accumulation limit will be converted into Dark Matter. To learn more the limits on each skin, check the game wiki (https://galaxy-control-3d.fandom.com/wiki/Raritys). 2.5. Repair Ship Repair ship logic has been reworked: - Unit repair and Hero repair are now two separate parameters. - Repair rate is reduced by 50% if there are 4–6 ships assigned to repair a group of units; it is further reduced (by 80%) if there are 6+ ships assigned to repair. - Impulse relics no longer affect the repair ship. 2.6. Relics and the buffs they provide Current effects from relics throw combat out of balance, which affects gameplay at large and reduces the quality of the overall game experience. We will gradually adjust these mechanics over the course of this release and the one that follows it. In this update, we are introducing the following changes: Max relic effects have been increased: Max buff from Ent...The Winter Update!Dec 18, 2022 - Community AnnouncementsWhat’s changed? The Settings button has been moved to the upper left of your screen. The Message Center has been split into two buttons: Inbox and Global Chat. In Settings, you now have options for how to display your Army and your Perks in battle. You can assign a Royan group to one button, or have no groups. You can toggle emotions on or off for viewing the battle in real time. A simplified, more user friendly interface for Galaxy Pass. Both tracks of Galaxy Pass rewards have been reworked for the upcoming seasons. What’s New? Squad War now has an Event status. That means that a Squad War will now start and end on a fixed schedule and run for a predetermined duration. Squad War lets the Squads duke it out on the battlefield. Squad War begins and ends automatically on predetermined days. Squad War begins automatically for all eligible squads (squads must have 5+ members). Squad War Schedule: Monday — Matchmaking and Preparation Tuesday — War Day Wednesday — Counting the results, Matchmaking, Preparation Thursday — War Day Friday — Counting the results, Matchmaking, Preparation Saturday — War Day Sunday — Counting the results, Armistice. Matchmaking (Beta) uses a “mirror” algorithm: it will attempt to match squads based on the Command Center levels, Attack Rankings, and Defense Rankings of individual players within each squad. Squads must have at least 5 players to participate in the Squad War. All members of the Squad that have been online 7 days before the start of the Squad War (or more recently) can participate in the event. Players receive the following rewards for each successful attack: - captured resources - spoils of war - War Medals The more War Medals the Squad earns, the faster it gains experience. Experience enables the squad to level up and unlock new Squad perks. Each combat star earned qualifies the players for 2 War Medals. Winning the War earns the winning Squad 150 additional War Medals. Amount of resources received as a part of the reward for each fight depends on enemy’s Command Center level. The higher your opponent’s Command Center level, the bigger the reward for beating them. The Squad that deals the most damage to the enemy wins. Spoils of War is the total sum of resources collected from your attacks on the enemy. The higher your Squad’s level, the greater your Spoils of War bonus. If your Squad wins the War, it will reap all Spoils of War. If your Squad is defeated, you will lose 80% of your Spoils of War. In case of a draw, the Spoils of War are split 50-50. Spoils of War may only be collected when the War is over. Players may receive a Squad Container when they win a battle during the war. Participating in attacks on military bases will not affect your Fame Ranking, Tournament Medals, and Shield. Each player may participate in 2 attacks, but no more than 1 attack per enemy base. Attacking stronger enemies will bring greater rewards if you succeed and contribute more % of total damage towards Squad progress. Relic Boos...Summer UpdateJun 22, 2022 - Community AnnouncementsGalactic Fleet Commanders! Summer is here and you know what that means! It’s the June Galaxy Control update, of course! Command Center — Level 13! Once Command Center reaches level 13, a new and improved Armament becomes available — Hadron Collider. This weapon accelerates charged proton and heavy ion particles in opposing beams to velocities approaching light speed, incinerating everything in its area of effect. It deals more damage to individual targets than it would to multiple targets. When destroyed, the Collider becomes uncontrollable, considerably decreasing movement and attack speed and dealing damage to defense systems. Eventually the Collider detonates, causing a massive explosion. The greater the Armament level, the more damage it deals — uncontrollable mode duration is also extended and the number of enemies that can be simultaneously targeted is increased. Of course, the update also includes new levels for defense buildings, heroes, units, the ship, and the Area Healing perk. New hero: Prometheus! Meet the spirit of war incarnate! The operators of this new hero are members of the proud Zeon race. Ancient, powerful and technologically advanced, Zeons are one of the last races, and they hide their nature from the younger races of the universe. For thousands of years the Zeon have been observing and manipulating them. Very little is known about their appearance — Zeons wear imposing exosuits that completely cover their bodies when interacting with other races. Prometheus is a legendary hero and an experienced fighter — his body is synthesized from organic and inorganic compounds, which enables him to control his exoskeleton with great efficiency. Upon activating an ability, this exoskeleton increases his movement speed, restores armor, and increases attack speed. The exoskeleton also supports a missile system that can deal damage at any range. This hero favors defensive buildings and can get over walls using his jet engines. This hero becomes available when Command Center reaches level 13. Magnetron Is this a microwave or an oven? Neither, it’s a whole lot better! Magnetron is a whole new way to defend the Level 13 Command Center. It will be a huge thorn in the side of any force of medium-armored enemies. A microwave emitter built into the tower inflicts major damage at long distance. It can target both ground troops and flying enemies (bot not both simultaneously). As enemies get closer to the emitter, its waves lose focus — at close range, damage and area of effect are reduced. The building itself has a limited enemy detection scope. New unit: Rhino Unparalleled reliability for demolishing buildings. Separates into 2 combat units when destroyed. Each of those in turn separates into two operators. A living Russian doll in action! This combat unit can’t be beat when it comes to its combat endurance. Preferred target: any. This combat unit becomes available when Command Center reaches level 13. New unit: Boiler Fitting a prismatic to a s...Spring UpdateMar 22, 2022 - Community AnnouncementsIt’s the start of the new year, and we wanted to make a grand start to 2022! We have quite a few quality of life improvements that the team is working on and they are almost ready for release. We would like to pay special attention to the way that these updates are released. Due to various technical requirements, we are going to release the updates one by one. We would just like to ask you to bear with us while we introduce these changes. What’s changed? Changes to the main interface Quick access to Galaxy Pass and watching Galaxy TV We strive to make it convenient to access the most important events and functions for every player. That’s why we moved the GALAXY TV button to the TOP menu and replaced it with a direct and instant GALAXY PASS access button that shows the current level that the player will unlock. Combat Challenge Rewards The Squad Competition event is now called the Combat Challenge. We updated the rewards for taking 1st place in the Combat Challenge. The rewards will now compensate the efforts of all Squad members in the battle for their elite status as much as possible. The reward will be randomly picked out of a list of possible rewards in each Combat Challenge and arrive in the Message Center of every player who is from a winning Squad. The list of possible rewards will be available in the event interface. New battle result format We have changed the format of the battle results. Rewards for victory in battle are now displayed horizontally in a scrollable format. As a result, it’s possible to place an unlimited number of awards in the battle result format. Squad Info The Squad Info interface has been changed. A description of the Squad has been placed on the main screen, as well as a button to add it to Favorites. What’s new? Battle for the Galaxy Tournament We have reworked the current tournament and it’s now available from a Level 4 Command Center. The new version of the Battle for the Galaxy tournament is an event that lasts for 7 days. In order for a Squad to take part in a tournament, the Squad Commander must register their Squad in the tournament during the 7 days of preparation. Those players who are in a registered Squad during the tournament can receive and lose a new type of resource – tournament medals. The number of medals lost and received at the tournament is fixed and their number depends on the Fame Range. The lower the Squad Loyalty, the less tournament medals it’s possible to receive in battles. The balance of Players and Squads can have a negative number of tournament medals. After the end of the tournament and the calculation of the results, all members of the 5 best squads get a reward. Rewards are only received by those participants who have a medal balance greater than 0. Registration for a new tournament beings immediately after the end of the previous one. Chronos – a new skin for the hero Crius Cronos hero skin fragments will only be found in containers and as part of the lineup of Galaxy Pass rewards....Great news! New update availableNov 3, 2021 - Community Announcements- New building, mine, perk, hero and ship skin levels - New Royan army and Secret Base - Army and perk rebalancing - Rebalance of Galaxy Pass Stars and rewards - Galaxy Pass as a gift for friends! - Growth Fund - New system for controlling your army in battle - Lots of quality of life improvements - Other fixes and improvements