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Friends For The Apocalypse

 
High Score Update v0.04Aug 29, 2021 - Community AnnouncementsHello, Friends! This new update aims to give the game more realistic feeling weapons and combat. We've added some brand new features including a scoring system, an ammo/reloading system, and the ability to heal yourself by eating certain plants. If you would like to opt in for beta testing (a free copy of the game) you can do so by joining our Discord here! https://discord.gg/cDDE78S If you are curious about the development process, or just want to chat with us live, you can tune in to our personal Twitch channels here: Programming/Wizardry: skulltip - http://twitch.tv/skulltip Art/Music: DrChocolate - http://twitch.tv/DrChocolate - Added new scoring system. - Added new Heads Up Display. - Added new dynamic HP bars. - Added new weapon icons. - Added a new ammo system. - Added an enemy mini-map. - Added a continuous game play feature. - Added Enemy HP Tanks. - Added Eat feature to heal from fruit. - Added Feed feature to heal dog at max HP. - Added Eat SFX when eating. - Added Dog Info tab - Added Walking Puff animation. - Added Destructible Barrels, - Added Revive Fire feature. - Added Speak Attack for Dog. - Added new Game Over screen. - Added new Main Menu screen. - Added final enemy indicators. - Added Destructible Foliage. - Added a Leaf Animation when shooting trees. - Added a Reload dial animation. - Added a No Ammo indicator. - Added Grenade Ammo Count - Fixed an audio muting bug for explosions. - Fixed an HP bar zoom bug. - Fixed a bug where some weapons wouldn't damage barrels. - Fixed a bug where Dog doesn't follow after revival. - Fixed a bug where Dog doesn't follow after start. - Fixed a bug where barrels would drop blood. - Fixed a bug where trees would drop blood. - Fixed a bug where you could reload a topped off weapon. - Fixed a bug where you could cancel a reload. - Fixed a bug where bullets could pass through rocks. - Fixed a bug with explosion animation speed. - Commented out Radar and Beartraps for now. - Removed blood SFX from rocks. - Removed blood SFX from barrels. - Removed blood SFX from trees. - Removed blood SFX from Melee attack on trees/rocks/barrels. - Removed focus drain from running. - Removed focus drain from shooting. - Removed focus drain from melee. - Removed old dog HP bar.Healthy Update v0.03Jan 28, 2021 - Community AnnouncementsHello, Friends! This beefy update fixes loads of bugs and introduces a bunch of brand new features, items, commands, attacks, art and animations. If you would like to opt in for beta testing (a free copy of the game) you can do so by joining our Discord here! https://discord.gg/cDDE78S If you are curious about the development process, or just want to chat with us live, you can tune in to our personal Twitch channels here: Programming/Wizardry: skulltip - http://twitch.tv/skulltip Art/Music: DrChocolate - http://twitch.tv/DrChocolate - Added Barrels to the foliage pool. - Added new plants to the foliage pool. - Removed useless static sprites. - Added an 'enable/disable' shadows feature. - Removed certain foliage re-skins. - Finished Dog Death indicator. - Fixed a bug that made the enemy indicator appear at the start. - Fixed a bug that would start a New Run on Resume. - Added Bear Traps to the players arsenal. - Made the Tent's hit box smaller. - Updated the island tile set. - Removed underground procedural maze. - Fixed a bug that would break weather and monsters on restart. - Updated every small foliage sprite. - Added a 'Heel' feature. - Added a revive dial feature. - Fixed a bug that would make the dog run in slow motion. - Made the intro explosions less alarming. - Added command prompt for Revive. - Fixed a bug that would make the dog run backwards. - Added an 'Attack Dog' feature. - Fixed missing frames during explosion animation. - Added a slash animation for dog attacks. - Removed directional arrows when close to certain hit boxes. - Removed Upgrade Table and Doghouse. - Melee now costs action points. - Fixed a bug where the revive dial overlapped command prompts. - Running and Grenades no longer cost action points. - Added enemy health bars. - Fixed a bug that would disable the weather on a new game.Effigy Update v0.02Sep 25, 2020 - Community AnnouncementsHello, Friends! This small update fixes some bugs and rounds out a few new features we had previously implemented. If you would like to opt in for beta testing (a free copy of the game) you can do so by joining our Discord here! https://discord.gg/cDDE78S If you are curious about the development process, or just want to chat with us live, you can tune in to our personal Twitch channels here: Programming/Wizardry: skulltip - https://www.twitch.tv/skulltip Art/Music: DrChocolate - https://www.twitch.tv/DrChocolate - Added Effigies to the foliage pool. - Reduced the hitbox size for reviving the Dog. - Finished the 'Skip Day' Indicator. - Removed screen shake on grenade toss. - Fixed a bug that would keep the Skills Menu open on Pause. - Fixed a bug that would keep the Skills Menu open on New Game. - Fixed a bug that would quit to desktop instead of Main Menu.Preparing for Early Access v0.01Sep 17, 2020 - Community AnnouncementsHello, Friends! As we get closer to an Early Access release it is important for us to try to include and implement as many new features and fixes as we can. If you would like to opt in for beta testing (a free copy of the game) you can do so by joining our Discord here! https://discord.gg/cDDE78S If you are curious about the development process, or just want to chat with us live, you can tune in to our personal Twitch channels here: Programming/Wizardry: skulltip - https://www.twitch.tv/skulltip Art/Music: DrChocolate - https://www.twitch.tv/DrChocolate - Added the Skill Tree menu. - Added a 'Revive Dog' indicator. - Added a 'New Day Skip' indicator. - Added a 'Final Enemy' indicator. - Added an 'Area Cleared' prompt. - Randomised foliage on new day. - Campfire aggro and destruction. - Arrows now penetrate exploding zombies. - Weapons now have shadows. - Blood cleanup on new day. - Fixed a bug that would reverse weapon shadows. - Fixed a bug where the dog would take damage when attacking. - Fixed a robot shield distance bug. - Fixed a double explosion grenade bug.