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Forgotten Fields

 
Unwording is OUT NOW!!Apr 27, 2023 - Community AnnouncementsHi everyone! I'm happy to announce that after over a year of work, my new game Unwording is finally out! :) https://store.steampowered.com/app/1974250/Unwording The game launches at $4.99, with a 10% discount - so if you've been interested in the game, the best time to get it would be now! It also really helps in getting the game picked up by Steam's algorithm if it's bought (and reviewed!) in the first 24 hours. This would be SUPER helpful and appreciated! Thank you for all the support - this has been quite a personal game with a lot of learnings from my own life and experiences, and I sincerely hope you like the game and that it resonates with you! Lastly, below is the launch trailer. And if you need help with anything, or just want to get in touch, drop me a mail at [email protected] - Armaan Unwording launches on April 27th!Apr 13, 2023 - Community AnnouncementsHi! My new game Unwording comes out on April 27th! Unwording is a narrative-driven puzzle game about overcoming negative self-talk. Embark on an uplifting journey through the mind of Tom - Solve word puzzles, explore his neighborhood through multiple perspectives, and help Tom overcome his negative thought patterns as he finds a new perspective on life. It launches on April 27th. Be sure to wishlist it here: https://store.steampowered.com/app/1974250/Unwording Catch the trailer here: As always, thanks for your support!My new game "Unwording" comes out soon!Apr 9, 2023 - Community AnnouncementsHi! Just wanted to let you guys know about my upcoming game Unwording - a narrative-driven puzzle game about negative thought patterns, where you "play" with the protagonist's thoughts as you try to change his perspective on the world. Unwording is set to release this month! Be sure to wishlist it here: https://store.steampowered.com/app/1974250/Unwording Catch the trailer here: As always, thanks for your support!Announcing Unwording - A new game by Frostwood Interactive!Sep 18, 2022 - Community AnnouncementsHi everyone! If you haven't heard yet, I've been hard at work on my next title - Unwording: A narrative-driven puzzle game about negative thoughts, and how they change our perception of the world. This is a short, experimental title that manages to tell a story without a single word of dialogue. Check it out and wishlist it here - https://store.steampowered.com/app/1974250/Unwording Here's the announcement trailer - As always, thanks for the support! -Armaan v1.6 Update is live! - First person overhaul, visual improvements and more!Feb 6, 2022 - Community AnnouncementsHi The long-awaited v1.6 patch is now live! Check out the comparison video here - Fixes include: Major- - Overhauled first person movement. - Improved navigation in cramped indoor spaces. - Transparent walls that keep Sid always visible. - Free camera that can be rotated in every scene. - Improved visuals. - Tighter writing and dialogs. - Improved camera rotation with the controller. Minor- - Better animation transitions. - Balanced colors and brightness in some areas. - Fixed flickering shadows. - Fixed sinking car and bike movement in some scenes. - Fixed awkward neck turning animation. - Fixed camera clipping through terrain in some instances. - Fixed instances of characters teleporting to their locations. - Added distinct character speech text colors. - Plus many, many more minor tweaks and fixes! Of course, as with any major update, this patch may introduce new bugs. If you experience any, please let me know! Thanks for the love and support. -ArmaanMajor update coming soon!Dec 2, 2021 - Community AnnouncementsHi As you may have noticed, Forgotten Fields suffered from a rough launch and didn't perform as well as I would've hoped. A lot of these were mistakes and oversights from my end and having spent a few months away from the project, I have a decent idea regarding the things that went wrong and could be improved. It's unfortunately left a bit of a sour taste, and I wish to fix that and improve the game - regardless of whether the improvements affect sales or not. The upcoming update will improve the first-person sections, make movement and controls better (they've been massively improved in the updates since launch) improve some visuals, and tighten some of the pacing and dialogs that, at times, seem to ramble a bit. If you've just bought the game, or are planning to buy it during the Steam Winter sales, I'd suggest holding off on playing it until v1.6 is out. And if you've already played and liked it, leaving a review would help immensely! Thanks for playing, and for the support :) ArmaanUpdate v1.5 live nowJun 24, 2021 - Community AnnouncementsHi! Patch v1.5 is live now, with the following fixes: * Fixed: Textures don't load on some Mac machines, and are instead replaced by pink objects. * Fixed: Camera rotation in the first scene is over sensitive. -ArmaanFixes in v1.4May 20, 2021 - Community AnnouncementsHi! Here are the fixes included in patch v1.4: Fixed: The camera in the dungeon sequence is too sensitive. Fixed: Issues with colliders in the first-person beach swimming scene. Fixed: Issues with Bek in the dungeon sequence. -ArmaanFixes in v1.3aApr 29, 2021 - Community AnnouncementsHi! Here are the fixes included in patch v1.3a: Major improvements: Fixed: Camera rotation for some players is too sensitive and spins out of control, especially when using the mouse Fixed: Trees, walls and roofs often obstruct the player's view of Sid, especially when in Ethan's house. Most objects and trees now fade out when Sid is blocked from view by them. Fixed: The camera rotation when running through the fields outside Ethan's house is locked. Fixed: Added Vsync. Minor fixes: Fixed: Sid sometimes faces away from the camera when changing outfits in Sid's room in the first scene. Fixed: The song that plays during the first-person car drive section doesn't loop. Fixed: Player can look at photos while fetching plates in Sid's mom's house, which in turn causes him to clip through the camera after looking at the photos. Fixed: Player can trigger the dialogue for entering the shower from outside the bathroom in Sid's mom's house. Fixed: When meeting Ethan's dad for the first time, Sid can get stuck on furniture and walk into it endlessly throughout the scene. Fixed: Attempted a fix for a rare shader issue on Mac where some scenes would render completely pink. Let me know if there are any further issues with this patch! -ArmaanUpcoming camera improvements in v1.3Apr 27, 2021 - Community AnnouncementsHi! A number of issues regarding the camera have been reported. These are mainly: 1. For many users, the camera rotation seems to be too sensitive or it spins out of control, especially with the mouse. 2. At many points, the player's view of Sid is obstructed by a wall, roof, tree etc. A fix has been identified for the first issue and will be implemented in the upcoming v1.3 patch. More interestingly, for the 2nd issue, I'm in the process of implementing a feature that will make walls, roofs, trees and other objects fade/ disappear if they block Sid from the camera. Here are some gifs to show you what I mean: https://imgur.com/a/AF2nXIz The patch should be up in a couple of days! Thanks for your patience. Edit: v1.3a is live now -Armaan Day 4: LudoNarraCon | Forgotten Fields - Dev Q&AApr 25, 2021 - Community AnnouncementsHi! For the final day of LudoNarraCon, we have a dev Q&A where you can ask me anything related (or not!) to Forgotten Fields, Rainswept, game development or just games in general! Time: April 26th, 11:00 AM PST The Q&A will be held on Fellow Traveller's Discord (the company behind LNC) and will be live here: https://discord.gg/qfKrxvG5J6 See you there, and hope you enjoyed the 4 days of Forgotten Fields @ LudoNarraCon! -ArmaanDay 3: LudoNarraCon | Forgotten Fields - Soundtrack streamApr 25, 2021 - Community AnnouncementsHi! LIVE NOW! For day 3 of Ludonarracon, we have something really cool and special :) The soundtrack from Forgotten Fields will be broadcast, along with chill, atmospheric scenes from the game. This will be set to loop throughout the day (or as long as possible) so hop in at any time, chill out and listen to the tracks while soaking in the game's atmosphere, or just leave it running in the background while you work! Time: April 25th 10:30 AM PT The broadcast will be live here: https://steamcommunity.com/broadcast/watch/76561198963445312 You can also buy the soundtrack here: https://store.steampowered.com/app/1614630/Forgotten_Fields_Soundtrack/ The final day will have a discord Q&A, where you can ask me anything about the game, or anything else on your mind! Learn more here (links to become visible 1 hour prior to the event) Day 4: Dev Q&A/ AMA, April 26th 11:00 AM: An AMA on Fellow Traveller's Discord See you there! ArmaanFixes in v1.2 (and previous fixes)Apr 24, 2021 - Community AnnouncementsHi! Here are the fixes included in patch v1.2 for issues reported by players: Fixed: Sid can interact with the other cows in the field outside Ethan's house, and start a cutscene out of order. Fixed: Sid can pet the dog from outside Ethan's house. Fixed: At some points the triggers blocking off the roads outside Ethan's house reappear and stop player movement beyond those points. Attempted fix: For some players, the camera rotates with high sensitivity in some locations. This does not occur on my end, but I've tried making a change to the camera that may improve this issue. At the moment the fix has only been implemented for the roads outside Ethan's house. If it improves things, I will then apply this fix across the game. Let me know if it works or not! Fixes in previous patches: v1.1b Fixed: During the QTEs when jumping over rocks in the beach scene, the QTE for jumping back to the previous rock automatically pops up everytime the player makes a jump. v1.1a Fixed: Looking at one of the books in Ethan's house can cause the camera to become stuck in "book view". v1.1 Fixed: Player can move Sid's head around in the first-person car drive section. Fixed: The fisherman near the boat can't be talked to when the player is supposed to fetch glasses. Fixed: If you miss cloth stuck in the tree QTE the first time, then the flashing QTE indicator can become stuck on the screen. Fixed: The QTE indicator while jumping over the rocks in the beach scene sometimes shows the prompt for the controller prompt instead of the keyboard. Fixed: The camera rotation in the beach scene becomes inverted. Fixed: The roof(s) when exiting Ethan's house from the front or the back obstruct the view and make it difficult to navigate. The roofs now disappear earlier. Fixed: The interiors are difficult to navigate in Ethan's and Sid's mother's house and it is easy to get stuck. A chair has now been removed in Ethan's house to make the living room more spacious and easy to navigate, and colliders have been reduced and tightened in both scenes. -Armaan Day 2: LudoNarraCon | Forgotten Fields - Gameplay stream continuedApr 23, 2021 - Community AnnouncementsHi! On day 2 of LudoNarraCon, join Dustflower again as she continues her playthrough of Forgotten Fields! Broadcast URL: https://steamcommunity.com/broadcast/watch/76561198963445312 The stream will be run by Dustflower - Check out her streams and socials here: Twitter: @_Dustflower_ Facebook: https://facebook.com/dustflowergaming/ YouTube: http://youtube.com/c/Dustflower Day 3 will have a stream of the soundtrack from the game, combined with soothing visuals and ambient sounds from Forgotten Fields. Learn more here (links to become visible 1 hour prior to the event) Day 3: Soundtrack stream, April 25th 10:30 AM PT Day 4: Dev Q&A/ AMA, April 26th 11:00 AM: An AMA on Fellow Traveller's Discord See you there! -ArmaanDay 1: LudoNarraCon | Forgotten Fields - Gameplay streamApr 23, 2021 - Community AnnouncementsHi I'm excited to share that Forgotten Fields will be exhibiting during Ludonarracon, from April 23 - 26! As part of this, there will be an event during each day of the digital convention, with the first of those being a gameplay stream. Time: April 23rd 10:30 AM PT The broadcast will be live at: https://steamcommunity.com/broadcast/watch/76561198963445312 The stream will be run by Dustflower - Check out her streams and socials here: Twitter: @_Dustflower_ Facebook: https://facebook.com/dustflowergaming/ YouTube: http://youtube.com/c/Dustflower After 2 days of gameplay streams, there will also be a soundtrack stream on the 3rd day, and a discord Q&A to cap off the convention! Learn more here (links to become visible 1 hour prior to the event) Day 2: Gameplay stream, April 24th 10:30 AM PT Day 3: Soundtrack stream, April 25th 10:30 AM PT Day 4: Dev Q&A/ AMA, April 26th 11:00 AM: An AMA on Fellow Traveller's Discord See you there! -Armaan Fixes in v1.1bApr 22, 2021 - Community Announcementsv1.1b is a quick hotfix that fixes the following issue: During the QTEs when jumping over rocks in the beach scene, the QTE for jumping back to the previous rock automatically pops up everytime the player makes a jump. -ArmaanFixes in v1.1aApr 19, 2021 - Community AnnouncementsHi v1.1a is a small hotfix for the following issue: Fixed: Looking at one of the books in Ethan's house can cause the camera to become stuck in "book view". -ArmaanFixes in patch v1.1Apr 18, 2021 - Community AnnouncementsHi! Here are the fixes included in patch v1.1 for the issues reported by players: Fixed: Player can move Sid's head around in the first-person car drive section. Fixed: The fisherman near the boat can't be talked to when the player is supposed to fetch glasses. Fixed: If you miss cloth stuck in the tree QTE the first time, then the flashing QTE indicator can become stuck on the screen. Fixed: The QTE indicator while jumping over the rocks in the beach scene sometimes shows the prompt for the controller prompt instead of the keyboard. Fixed: The camera rotation in the beach scene becomes inverted. Fixed: The roof(s) when exiting Ethan's house from the front or the back obstruct the view and make it difficult to navigate. The roofs now disappear earlier. Fixed: The interiors are difficult to navigate in Ethan's and Sid's mother's house and it is easy to get stuck. A chair has now been removed in Ethan's house to make the living room more spacious and easy to navigate, and colliders have been reduced and tightened in both scenes. More fixes and quality of life improvements are on the way for the next patch. If you come across any issues, you can report them here - https://steamcommunity.com/app/1296980/discussions/2/ Thank you for playing and supporting the game! - ArmaanKnown issues/ upcoming fixesApr 17, 2021 - Community AnnouncementsHere's a list of bug reports raised by players, for which fixes are in the works: Player can move Sid's head around in the first-person car drive section. Reloading the game at the phone section in Sid's house can make the phone un-interactable. Talking to Aish again after she asks you to get the glasses (without talking to the fisherman) can make the fisherman un-interactable. If you miss cloth stuck in the tree QTE the first time, then the flashing QTE indicator can become stuck on the screen. Expect fixes for these within a few days! -ArmaanThank you for buying Forgotten Fields!Apr 16, 2021 - Community AnnouncementsHey everyone I just wanted to say - thank you for buying and playing Forgotten Fields, for the love and support, and for leaving reviews! I sincerely hope you've enjoyed it. Forgotten Fields is a very personal and simple game, and I have been filled with doubts about whether anyone would relate to a game this specific and personal. So it means everything when I hear someone say that they're loving the game! A few bugs have also been reported, and I will be working on those over the next couple of days. Do visit the Steam forums to let me know if you've encountered any! Thank you :) -Armaan