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Fighting Fantasy Legends Portal

 
Fighting Fantasy Legends Portal becomes Deathtrap Dungeon Trilogy!Dec 6, 2019 - Community AnnouncementsHey Fighting Fantasy fans! We've just put out the first update for Fighting Fantasy Legends Portal for the first time in a while, so here is what is changing in this update: A whole new name! In this new version, we've updated in-game content to reflect the new 'Deathtrap Dungeon Trilogy' game title. 'Fighting Fantasy Legends Portal' has always been a clunky title, and when bringing this game over to the Nintendo Switch, we saw an opportunity to change it! Removing the Asmodee login We've also removed the Asmodee login system, as we've now gone independent and are self-publishing! This shouldn't effect your game at all, as there wasn't any extra content to synchronise across devices for this title. And other smaller changes Thanks to the work we did porting this game, we were able to work out some small bugs and improve the performance of the game. Fighting Fantasy on Discord And finally, we've now got a 'Fighting Fantasy' chat area on our Discord. The official Nomad Games discord is full of lovely folk discussing all of our games, and you can chat directly to our development team on there too! You can join our Discord here.Fighting Fantasy Legends Portal is a good old fashioned choose-your-own-demiseJul 13, 2018 - PC Gamer Thirty-five years ago, Penguin published The Warlock of Firetop Mountain, the first in the enormously popular Fighting Fantasy series of gamebooks. Penned by Games Workshop founders Steve Jackson and Ian Livingstone, Fighting Fantasy established the choose-your-own adventure genre, introducing readers and roleplayers alike to a whole new way of being hoisted upon their own petards.  Last year, Nomad games launched Fighting Fantasy Legends, a top-down, point-and-click PC adaptation of the first three Fighting Fantasy Books, created with the input of Livingstone and Jackson. Now, the cumbersomely named Fighting Fantasy Legends Portal brings together three more Fighting Fantasy adventures, centred around arguably the most famous gamebook ever written—Deathtrap Dungeon.  Alongside Deathtrap, the other two adventures are Trial of Champions, which is basically Deathtrap Dungeon nightmare-mode, and Armies of Death, which concludes the Deathtrap trilogy with a very different adventure. Unlike Legends, which weaved all three of its adventures together into a single game, Portal’s adventures are separate and played through in sequence, commencing with Baron Sukumvit’s challenge to best his infamous Labyrinth of Fang.  Each adventure begins with you creating a character from a trio of archetypes, namely Rogue, Paladin and Chaos Warrior, and imbuing them with a special trait, such as being immune to curses. You can also adjust how many skill and luck dice your character can roll in combat and ability checks (which are added at the cost of a lower overall health) and adjust the overall difficulty by selecting how many lives you’ll have for the adventure (3, 6, or 9).  Story-wise, Portal’s adaptations are relatively faithful to the book. In Deathtrap, you brave the Dungeon alongside five other adventurers, all competing to be the first out the other side. Your objective is to face down two trials and collect several gemstones in order to safely exit the dungeon. Many of the core encounters are found in the same locations as the book, such as the Riddlemaster and the Barbarian Throm. More important than these specifics however, is that Nomad embraces the spirit of the book, namely its speedy pace and litany of fearsome challenges. In your adventures, you’ll walk across burning lava-pools, navigate deceptive illusions that conceal deadly traps, choose whether to heed or ignore the advice of potentially treacherous spirits, and battle with monsters that include the Manticore and the fearsome Bloodbeast.  At the same time, Nomad uses the dynamism videogames offer to its advantage in multiple ways. Some encounters offer more choice than before, such as the Riddlemaster, who will challenge you with different conundrums each time you meet. Interspersed within the fixed challenges are randomised encounters. The game pulls a card from the top of a deck set in the lower-right corner of the screen. ...Fighting Fantasy Legends Portal releases today for all your dying in a dark hole needsJul 11, 2018 - PC GamerFrom the distant recesses of 1984, Nomad Games and Asmodee Digital have resurrected yet more classic 80s game books in a modern digital format. Roguelike game plus book combinations Deathtrap Dungeon, Trial of Champions, and Armies of Death are included in the release, each modified to use the same visually driven style as last year’s Fighting Fantasy Legends. Somewhere between a roguelike and a choose your own adventure, Fighting Fantasy is a card and dice based RPG with a branching narrative in a very classic adventure fantasy world—the kind of place that came out of the earliest days of Dungeons & Dragons. The publishers have also hinted that further gamebooks in the series will come to this game, though what form that takes remains to be seen. Though game books and solitaire roleplaying adventures were no new thing when the first Fighting Fantasy books were written and released, few gaming industry authors ever reached the mainstream like Ian Livingstone. His and Steve Jackson’s books went on to inspire an entire generation of gamers, many of whom are making games today. For more on the series, check out our interview with Ian Livingstone and Nomad Games from around last year's release of the first Fighting Fantasy Legends game. Fighting Fantasy Legends Portal is available on Steam for $9.99.